Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
		
	
		
			
				
	
	
		
			68 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/generic/dvrenderer.h
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// Purpose:     wxDataViewRenderer for generic wxDataViewCtrl implementation
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// Author:      Robert Roebling, Vadim Zeitlin
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// Created:     2009-11-07 (extracted from wx/generic/dataview.h)
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// Copyright:   (c) 2006 Robert Roebling
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//              (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GENERIC_DVRENDERER_H_
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#define _WX_GENERIC_DVRENDERER_H_
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// ----------------------------------------------------------------------------
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// wxDataViewRenderer
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_ADV wxDataViewRenderer: public wxDataViewCustomRendererBase
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{
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public:
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    wxDataViewRenderer( const wxString &varianttype,
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                        wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
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                        int align = wxDVR_DEFAULT_ALIGNMENT );
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    virtual ~wxDataViewRenderer();
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    virtual wxDC *GetDC();
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    virtual void SetAlignment( int align );
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    virtual int GetAlignment() const;
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    virtual void EnableEllipsize(wxEllipsizeMode mode = wxELLIPSIZE_MIDDLE)
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        { m_ellipsizeMode = mode; }
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    virtual wxEllipsizeMode GetEllipsizeMode() const
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        { return m_ellipsizeMode; }
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    virtual void SetMode( wxDataViewCellMode mode )
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        { m_mode = mode; }
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    virtual wxDataViewCellMode GetMode() const
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        { return m_mode; }
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    // implementation
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    // This callback is used by generic implementation of wxDVC itself.  It's
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    // different from the corresponding ActivateCell() method which should only
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    // be overridable for the custom renderers while the generic implementation
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    // uses this one for all of them, including the standard ones.
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    virtual bool WXActivateCell(const wxRect& WXUNUSED(cell),
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                                wxDataViewModel *WXUNUSED(model),
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                                const wxDataViewItem & WXUNUSED(item),
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                                unsigned int WXUNUSED(col),
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                                const wxMouseEvent* WXUNUSED(mouseEvent))
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        { return false; }
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private:
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    int                          m_align;
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    wxDataViewCellMode           m_mode;
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    wxEllipsizeMode m_ellipsizeMode;
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    wxDC *m_dc;
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    wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxDataViewRenderer);
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};
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#endif // _WX_GENERIC_DVRENDERER_H_
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