isascii() is non-ANSI and is not available under all platforms. While we currently define it ourselves in wx/wxcrtbase.h in this case, it's not a good idea as this can't be easily done correctly for all platforms so start transitioning away from using isascii() by adding wxIsascii() and using it in our own code. The only remaining occurrences of isascii() are in Scintilla code which we probably don't want to modify. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63165 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
221 lines
6.1 KiB
C++
221 lines
6.1 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: src/generic/accel.cpp
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// Purpose: generic implementation of wxAcceleratorTable class
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// Author: Robert Roebling
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// Modified: VZ pn 31.05.01: use typed lists, Unicode cleanup, Add/Remove
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// Id: $Id$
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// Copyright: (c) 1998 Robert Roebling
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#if wxUSE_ACCEL
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#ifndef WX_PRECOMP
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#include "wx/list.h"
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#include "wx/event.h"
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#endif // WX_PRECOMP
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#include "wx/accel.h"
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#include <ctype.h>
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// ----------------------------------------------------------------------------
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// wxAccelList: a list of wxAcceleratorEntries
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// ----------------------------------------------------------------------------
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WX_DECLARE_LIST(wxAcceleratorEntry, wxAccelList);
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#include "wx/listimpl.cpp"
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WX_DEFINE_LIST(wxAccelList)
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// ----------------------------------------------------------------------------
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// wxAccelRefData: the data used by wxAcceleratorTable
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// ----------------------------------------------------------------------------
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class wxAccelRefData : public wxObjectRefData
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{
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public:
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wxAccelRefData()
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{
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}
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wxAccelRefData(const wxAccelRefData& data)
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: wxObjectRefData()
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{
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m_accels = data.m_accels;
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}
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virtual ~wxAccelRefData()
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{
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WX_CLEAR_LIST(wxAccelList, m_accels);
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}
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wxAccelList m_accels;
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};
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// macro which can be used to access wxAccelRefData from wxAcceleratorTable
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#define M_ACCELDATA ((wxAccelRefData *)m_refData)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxAcceleratorTable ctors
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// ----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxAcceleratorTable, wxObject)
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wxAcceleratorTable::wxAcceleratorTable()
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{
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}
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wxAcceleratorTable::wxAcceleratorTable(int n, const wxAcceleratorEntry entries[])
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{
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m_refData = new wxAccelRefData;
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for ( int i = 0; i < n; i++ )
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{
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const wxAcceleratorEntry& entry = entries[i];
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int keycode = entry.GetKeyCode();
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if ( wxIsascii(keycode) )
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keycode = wxToupper(keycode);
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M_ACCELDATA->m_accels.Append(new wxAcceleratorEntry(entry.GetFlags(),
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keycode,
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entry.GetCommand()));
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}
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}
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wxAcceleratorTable::~wxAcceleratorTable()
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{
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}
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bool wxAcceleratorTable::IsOk() const
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{
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return m_refData != NULL;
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}
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// ----------------------------------------------------------------------------
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// wxAcceleratorTable updating
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// ----------------------------------------------------------------------------
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void wxAcceleratorTable::Add(const wxAcceleratorEntry& entry)
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{
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AllocExclusive();
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if ( !m_refData )
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{
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m_refData = new wxAccelRefData;
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}
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M_ACCELDATA->m_accels.Append(new wxAcceleratorEntry(entry));
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}
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void wxAcceleratorTable::Remove(const wxAcceleratorEntry& entry)
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{
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AllocExclusive();
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wxAccelList::compatibility_iterator node = M_ACCELDATA->m_accels.GetFirst();
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while ( node )
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{
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const wxAcceleratorEntry *entryCur = node->GetData();
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// given entry contains only the information of the accelerator key
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// because it was set that way during creation so do not use the
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// comparison operator which also checks the command field
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if ((entryCur->GetKeyCode() == entry.GetKeyCode()) &&
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(entryCur->GetFlags() == entry.GetFlags()))
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{
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delete node->GetData();
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M_ACCELDATA->m_accels.Erase(node);
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return;
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}
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node = node->GetNext();
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}
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wxFAIL_MSG(wxT("deleting inexistent accel from wxAcceleratorTable"));
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}
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// ----------------------------------------------------------------------------
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// wxAcceleratorTable: find a command for the given key press
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// ----------------------------------------------------------------------------
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const wxAcceleratorEntry *
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wxAcceleratorTable::GetEntry(const wxKeyEvent& event) const
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{
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if ( !Ok() )
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{
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// not an error, the accel table is just empty
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return NULL;
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}
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wxAccelList::compatibility_iterator node = M_ACCELDATA->m_accels.GetFirst();
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while ( node )
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{
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const wxAcceleratorEntry *entry = node->GetData();
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// is the key the same?
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if ( event.m_keyCode == entry->GetKeyCode() )
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{
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int flags = entry->GetFlags();
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// now check flags
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if ( (((flags & wxACCEL_CTRL) != 0) == event.ControlDown()) &&
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(((flags & wxACCEL_SHIFT) != 0) == event.ShiftDown()) &&
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(((flags & wxACCEL_ALT) != 0) == event.AltDown()) )
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{
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return entry;
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}
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}
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node = node->GetNext();
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}
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return NULL;
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}
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wxMenuItem *wxAcceleratorTable::GetMenuItem(const wxKeyEvent& event) const
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{
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const wxAcceleratorEntry *entry = GetEntry(event);
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return entry ? entry->GetMenuItem() : NULL;
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}
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int wxAcceleratorTable::GetCommand(const wxKeyEvent& event) const
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{
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const wxAcceleratorEntry *entry = GetEntry(event);
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return entry ? entry->GetCommand() : -1;
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}
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wxObjectRefData *wxAcceleratorTable::CreateRefData() const
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{
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return new wxAccelRefData;
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}
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wxObjectRefData *wxAcceleratorTable::CloneRefData(const wxObjectRefData *data) const
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{
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return new wxAccelRefData(*(wxAccelRefData *)data);
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}
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#endif // wxUSE_ACCEL
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