Files
wxWidgets/wxPython/src/_colour.i
2004-07-06 21:11:42 +00:00

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/////////////////////////////////////////////////////////////////////////////
// Name: _colour.i
// Purpose: SWIG interface for wxColour
//
// Author: Robin Dunn
//
// Created: 7-July-1997
// RCS-ID: $Id$
// Copyright: (c) 2003 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// Not a %module
//---------------------------------------------------------------------------
%newgroup;
DocStr(wxColour,
"A colour is an object representing a combination of Red, Green, and
Blue (RGB) intensity values, and is used to determine drawing colours,
window colours, etc. Valid RGB values are in the range 0 to 255.
In wxPython there are typemaps that will automatically convert from a
colour name, or from a '#RRGGBB' colour hex value string to a
wx.Colour object when calling C++ methods that expect a wxColour.
This means that the following are all equivallent::
win.SetBackgroundColour(wxColour(0,0,255))
win.SetBackgroundColour('BLUE')
win.SetBackgroundColour('#0000FF')
Additional colour names and their coresponding values can be added
using `wx.ColourDatabase`. Various system colours (as set in the
user's system preferences) can be retrieved with
`wx.SystemSettings.GetColour`.
", "");
MustHaveApp( wxColour(const wxString& colorName) );
class wxColour : public wxObject {
public:
DocCtorStr(
wxColour(byte red=0, byte green=0, byte blue=0),
"Constructs a colour from red, green and blue values.
:see: Alternate constructors `wx.NamedColour` and `wx.ColourRGB`.
", "");
DocCtorStrName(
wxColour( const wxString& colorName),
"Constructs a colour object using a colour name listed in
``wx.TheColourDatabase``.", "",
NamedColour);
DocCtorStrName(
wxColour( unsigned long colRGB ),
"Constructs a colour from a packed RGB value.", "",
ColourRGB);
~wxColour();
DocDeclStr(
byte , Red(),
"Returns the red intensity.", "");
DocDeclStr(
byte , Green(),
"Returns the green intensity.", "");
DocDeclStr(
byte , Blue(),
"Returns the blue intensity.", "");
DocDeclStr(
bool , Ok(),
"Returns True if the colour object is valid (the colour has been
initialised with RGB values).", "");
DocDeclStr(
void , Set(byte red, byte green, byte blue),
"Sets the RGB intensity values.", "");
DocDeclStrName(
void , Set(unsigned long colRGB),
"Sets the RGB intensity values from a packed RGB value.", "",
SetRGB);
DocDeclStrName(
void , InitFromName(const wxString& colourName),
"Sets the RGB intensity values using a colour name listed in
``wx.TheColourDatabase``.", "",
SetFromName);
DocDeclStr(
long , GetPixel() const,
"Returns a pixel value which is platform-dependent. On Windows, a
COLORREF is returned. On X, an allocated pixel value is returned. -1
is returned if the pixel is invalid (on X, unallocated).", "");
DocDeclStr(
bool , operator==(const wxColour& colour) const,
"Compare colours for equality", "");
DocDeclStr(
bool , operator!=(const wxColour& colour) const,
"Compare colours for inequality", "");
%extend {
DocAStr(Get,
"Get() -> (r, g, b)",
"Returns the RGB intensity values as a tuple.", "");
PyObject* Get() {
PyObject* rv = PyTuple_New(3);
int red = -1;
int green = -1;
int blue = -1;
if (self->Ok()) {
red = self->Red();
green = self->Green();
blue = self->Blue();
}
PyTuple_SetItem(rv, 0, PyInt_FromLong(red));
PyTuple_SetItem(rv, 1, PyInt_FromLong(green));
PyTuple_SetItem(rv, 2, PyInt_FromLong(blue));
return rv;
}
DocStr(GetRGB,
"Return the colour as a packed RGB value", "");
unsigned long GetRGB() {
return self->Red() | (self->Green() << 8) | (self->Blue() << 16);
}
}
%pythoncode {
asTuple = wx._deprecated(Get, "asTuple is deprecated, use `Get` instead")
def __str__(self): return str(self.Get())
def __repr__(self): return 'wx.Colour' + str(self.Get())
def __nonzero__(self): return self.Ok()
__safe_for_unpickling__ = True
def __reduce__(self): return (Colour, self.Get())
}
};
%pythoncode {
Color = Colour
NamedColor = NamedColour
ColorRGB = ColourRGB
}
//---------------------------------------------------------------------------