Updated documentation for wxPGEditor, wxPropertyGridPage, wxPropertyGridManager, wx*Property classes. Removed doxygen-style comments from header files.
		
			
				
	
	
		
			499 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			499 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/propgrid/editors.h
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| // Purpose:     wxPropertyGrid editors
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| // Author:      Jaakko Salli
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| // Modified by:
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| // Created:     2007-04-14
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| // Copyright:   (c) Jaakko Salli
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_PROPGRID_EDITORS_H_
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| #define _WX_PROPGRID_EDITORS_H_
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| 
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| #include "wx/defs.h"
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| 
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| #if wxUSE_PROPGRID
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| 
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| class WXDLLIMPEXP_FWD_PROPGRID wxPGCell;
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| class WXDLLIMPEXP_FWD_PROPGRID wxPGProperty;
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| class WXDLLIMPEXP_FWD_PROPGRID wxPropertyGrid;
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| 
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| // -----------------------------------------------------------------------
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| // wxPGWindowList contains list of editor windows returned by CreateControls.
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| 
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| class wxPGWindowList
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| {
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| public:
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|     wxPGWindowList()
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|     {
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|         m_primary = m_secondary = NULL;
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|     }
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| 
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|     void SetSecondary( wxWindow* secondary ) { m_secondary = secondary; }
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| 
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|     wxWindow*   m_primary;
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|     wxWindow*   m_secondary;
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| 
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|     wxPGWindowList( wxWindow* a )
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|     {
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|         m_primary = a;
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|         m_secondary = NULL;
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|     }
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|     wxPGWindowList( wxWindow* a, wxWindow* b )
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|     {
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|         m_primary = a;
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|         m_secondary = b;
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|     }
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| };
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| 
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| // -----------------------------------------------------------------------
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| 
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| // Base class for custom wxPropertyGrid editors.
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| // - Names of builtin property editors are: TextCtrl, Choice,
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| //   ComboBox, CheckBox, TextCtrlAndButton, and ChoiceAndButton. Additional
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| //   editors include SpinCtrl and DatePickerCtrl, but using them requires
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| //   calling wxPropertyGrid::RegisterAdditionalEditors() prior use.
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| // - Pointer to builtin editor is available as wxPGEditor_EditorName
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| //   (e.g. wxPGEditor_TextCtrl).
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| // - To add new editor you need to register it first using static function
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| //   wxPropertyGrid::RegisterEditorClass(), with code like this:
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| //      wxPGEditor *editorPointer = wxPropertyGrid::RegisterEditorClass(
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| //                                     new MyEditorClass(), "MyEditor");
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| //   After that, wxPropertyGrid will take ownership of the given object, but
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| //   you should still store editorPointer somewhere, so you can pass it to
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| //   wxPGProperty::SetEditor(), or return it from
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| //   wxPGEditor::DoGetEditorClass().
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| class WXDLLIMPEXP_PROPGRID wxPGEditor : public wxObject
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| {
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|     wxDECLARE_ABSTRACT_CLASS(wxPGEditor);
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| public:
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| 
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|     // Constructor.
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|     wxPGEditor()
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|         : wxObject()
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|     {
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|         m_clientData = NULL;
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|     }
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| 
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|     // Destructor.
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|     virtual ~wxPGEditor();
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| 
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|     // Returns pointer to the name of the editor. For example,
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|     // wxPGEditor_TextCtrl has name "TextCtrl". If you don't need to access
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|     // your custom editor by string name, then you do not need to implement
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|     // this function.
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|     virtual wxString GetName() const;
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| 
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|     // Instantiates editor controls.
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|     //  propgrid- wxPropertyGrid to which the property belongs
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|     //    (use as parent for control).
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|     // property - Property for which this method is called.
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|     // pos - Position, inside wxPropertyGrid, to create control(s) to.
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|     // size - Initial size for control(s).
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|     // Unlike in previous version of wxPropertyGrid, it is no longer
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|     // necessary to call wxEvtHandler::Connect() for interesting editor
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|     // events. Instead, all events from control are now automatically
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|     // forwarded to wxPGEditor::OnEvent() and wxPGProperty::OnEvent().
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|     virtual wxPGWindowList CreateControls(wxPropertyGrid* propgrid,
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|                                           wxPGProperty* property,
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|                                           const wxPoint& pos,
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|                                           const wxSize& size) const = 0;
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| 
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|     // Loads value from property to the control.
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|     virtual void UpdateControl( wxPGProperty* property,
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|                                 wxWindow* ctrl ) const = 0;
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| 
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|     // Used to get the renderer to draw the value with when the control is
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|     // hidden.
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|     // Default implementation returns g_wxPGDefaultRenderer.
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|     //virtual wxPGCellRenderer* GetCellRenderer() const;
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| 
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|     // Draws value for given property.
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|     virtual void DrawValue( wxDC& dc,
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|                             const wxRect& rect,
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|                             wxPGProperty* property,
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|                             const wxString& text ) const;
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| 
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|     // Handles events. Returns true if value in control was modified
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|     // (see wxPGProperty::OnEvent for more information).
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|     // wxPropertyGrid will automatically unfocus the editor when
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|     // wxEVT_TEXT_ENTER is received and when it results in
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|     // property value being modified. This happens regardless of
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|     // editor type (i.e. behaviour is same for any wxTextCtrl and
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|     // wxComboBox based editor).
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|     virtual bool OnEvent( wxPropertyGrid* propgrid, wxPGProperty* property,
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|         wxWindow* wnd_primary, wxEvent& event ) const = 0;
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| 
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|     // Returns value from control, via parameter 'variant'.
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|     // Usually ends up calling property's StringToValue or IntToValue.
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|     // Returns true if value was different.
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|     virtual bool GetValueFromControl( wxVariant& variant,
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|                                       wxPGProperty* property,
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|                                       wxWindow* ctrl ) const;
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| 
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|     // Sets new appearance for the control. Default implementation
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|     // sets foreground colour, background colour, font, plus text
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|     // for wxTextCtrl and wxComboCtrl.
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|     // appearance - New appearance to be applied.
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|     // oldAppearance - Previously applied appearance. Used to detect
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|     //   which control attributes need to be changed (e.g. so we only
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|     //   change background colour if really needed).
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|     // unspecified - true if the new appearance represents an unspecified
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|     // property value.
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|     virtual void SetControlAppearance( wxPropertyGrid* pg,
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|                                        wxPGProperty* property,
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|                                        wxWindow* ctrl,
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|                                        const wxPGCell& appearance,
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|                                        const wxPGCell& oldAppearance,
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|                                        bool unspecified ) const;
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| 
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|     // Sets value in control to unspecified.
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|     virtual void SetValueToUnspecified( wxPGProperty* property,
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|                                         wxWindow* ctrl ) const;
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| 
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|     // Sets control's value specifically from string.
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|     virtual void SetControlStringValue( wxPGProperty* property,
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|                                         wxWindow* ctrl,
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|                                         const wxString& txt ) const;
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| 
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|     // Sets control's value specifically from int (applies to choice etc.).
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|     virtual void SetControlIntValue( wxPGProperty* property,
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|                                      wxWindow* ctrl,
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|                                      int value ) const;
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| 
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|     // Inserts item to existing control. Index -1 means appending.
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|     // Default implementation does nothing. Returns index of item added.
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|     virtual int InsertItem( wxWindow* ctrl,
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|                             const wxString& label,
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|                             int index ) const;
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| 
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|     // Deletes item from existing control.
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|     // Default implementation does nothing.
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|     virtual void DeleteItem( wxWindow* ctrl, int index ) const;
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| 
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|     // Extra processing when control gains focus. For example, wxTextCtrl
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|     // based controls should select all text.
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|     virtual void OnFocus( wxPGProperty* property, wxWindow* wnd ) const;
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| 
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|     // Returns true if control itself can contain the custom image. Default is
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|     // to return false.
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|     virtual bool CanContainCustomImage() const;
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| 
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|     //
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|     // This member is public so scripting language bindings
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|     // wrapper code can access it freely.
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|     void*       m_clientData;
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| };
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| 
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| 
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| #define WX_PG_IMPLEMENT_INTERNAL_EDITOR_CLASS(EDITOR,CLASSNAME,BASECLASS) \
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| wxIMPLEMENT_DYNAMIC_CLASS(CLASSNAME, BASECLASS); \
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| wxString CLASSNAME::GetName() const \
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| { \
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|     return wxS(#EDITOR); \
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| } \
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| wxPGEditor* wxPGEditor_##EDITOR = NULL;
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| 
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| 
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| //
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| // Following are the built-in editor classes.
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| //
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| 
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| class WXDLLIMPEXP_PROPGRID wxPGTextCtrlEditor : public wxPGEditor
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| {
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|     wxDECLARE_DYNAMIC_CLASS(wxPGTextCtrlEditor);
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| public:
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|     wxPGTextCtrlEditor() {}
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|     virtual ~wxPGTextCtrlEditor();
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| 
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|     virtual wxPGWindowList CreateControls(wxPropertyGrid* propgrid,
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|                                           wxPGProperty* property,
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|                                           const wxPoint& pos,
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|                                           const wxSize& size) const wxOVERRIDE;
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|     virtual void UpdateControl( wxPGProperty* property,
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|                                 wxWindow* ctrl ) const wxOVERRIDE;
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|     virtual bool OnEvent( wxPropertyGrid* propgrid,
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|                           wxPGProperty* property,
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|                           wxWindow* primaryCtrl,
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|                           wxEvent& event ) const wxOVERRIDE;
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|     virtual bool GetValueFromControl( wxVariant& variant,
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|                                       wxPGProperty* property,
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|                                       wxWindow* ctrl ) const wxOVERRIDE;
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| 
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|     virtual wxString GetName() const wxOVERRIDE;
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| 
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|     //virtual wxPGCellRenderer* GetCellRenderer() const;
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|     virtual void SetControlStringValue( wxPGProperty* property,
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|                                         wxWindow* ctrl,
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|                                         const wxString& txt ) const wxOVERRIDE;
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|     virtual void OnFocus( wxPGProperty* property, wxWindow* wnd ) const wxOVERRIDE;
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| 
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|     // Provided so that, for example, ComboBox editor can use the same code
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|     // (multiple inheritance would get way too messy).
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|     static bool OnTextCtrlEvent( wxPropertyGrid* propgrid,
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|                                  wxPGProperty* property,
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|                                  wxWindow* ctrl,
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|                                  wxEvent& event );
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| 
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|     static bool GetTextCtrlValueFromControl( wxVariant& variant,
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|                                              wxPGProperty* property,
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|                                              wxWindow* ctrl );
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| 
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| };
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| 
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| 
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| class WXDLLIMPEXP_PROPGRID wxPGChoiceEditor : public wxPGEditor
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| {
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|     wxDECLARE_DYNAMIC_CLASS(wxPGChoiceEditor);
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| public:
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|     wxPGChoiceEditor() {}
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|     virtual ~wxPGChoiceEditor();
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| 
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|     virtual wxPGWindowList CreateControls(wxPropertyGrid* propgrid,
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|                                           wxPGProperty* property,
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|                                           const wxPoint& pos,
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|                                           const wxSize& size) const wxOVERRIDE;
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|     virtual void UpdateControl( wxPGProperty* property,
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|                                 wxWindow* ctrl ) const wxOVERRIDE;
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|     virtual bool OnEvent( wxPropertyGrid* propgrid,
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|                           wxPGProperty* property,
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|                           wxWindow* primaryCtrl,
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|                           wxEvent& event ) const wxOVERRIDE;
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|     virtual bool GetValueFromControl( wxVariant& variant,
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|                                       wxPGProperty* property,
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|                                       wxWindow* ctrl ) const wxOVERRIDE;
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|     virtual void SetValueToUnspecified( wxPGProperty* property,
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|                                         wxWindow* ctrl ) const wxOVERRIDE;
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|     virtual wxString GetName() const wxOVERRIDE;
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| 
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|     virtual void SetControlIntValue( wxPGProperty* property,
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|                                      wxWindow* ctrl,
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|                                      int value ) const wxOVERRIDE;
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|     virtual void SetControlStringValue( wxPGProperty* property,
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|                                         wxWindow* ctrl,
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|                                         const wxString& txt ) const wxOVERRIDE;
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| 
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|     virtual int InsertItem( wxWindow* ctrl,
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|                             const wxString& label,
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|                             int index ) const wxOVERRIDE;
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|     virtual void DeleteItem( wxWindow* ctrl, int index ) const wxOVERRIDE;
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|     virtual bool CanContainCustomImage() const wxOVERRIDE;
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| 
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|     // CreateControls calls this with CB_READONLY in extraStyle
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|     wxWindow* CreateControlsBase( wxPropertyGrid* propgrid,
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|                                   wxPGProperty* property,
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|                                   const wxPoint& pos,
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|                                   const wxSize& sz,
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|                                   long extraStyle ) const;
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| 
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| };
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| 
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| 
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| class WXDLLIMPEXP_PROPGRID wxPGComboBoxEditor : public wxPGChoiceEditor
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| {
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|     wxDECLARE_DYNAMIC_CLASS(wxPGComboBoxEditor);
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| public:
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|     wxPGComboBoxEditor() {}
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|     virtual ~wxPGComboBoxEditor();
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| 
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|     virtual wxPGWindowList CreateControls(wxPropertyGrid* propgrid,
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|                                           wxPGProperty* property,
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|                                           const wxPoint& pos,
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|                                           const wxSize& size) const wxOVERRIDE;
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| 
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|     virtual wxString GetName() const wxOVERRIDE;
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| 
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|     virtual void UpdateControl( wxPGProperty* property, wxWindow* ctrl ) const wxOVERRIDE;
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| 
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|     virtual bool OnEvent( wxPropertyGrid* propgrid, wxPGProperty* property,
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|         wxWindow* ctrl, wxEvent& event ) const wxOVERRIDE;
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| 
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|     virtual bool GetValueFromControl( wxVariant& variant,
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|                                       wxPGProperty* property,
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|                                       wxWindow* ctrl ) const wxOVERRIDE;
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| 
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|     virtual void OnFocus( wxPGProperty* property, wxWindow* wnd ) const wxOVERRIDE;
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| 
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| };
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| 
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| 
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| class WXDLLIMPEXP_PROPGRID wxPGChoiceAndButtonEditor : public wxPGChoiceEditor
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| {
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| public:
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|     wxPGChoiceAndButtonEditor() {}
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|     virtual ~wxPGChoiceAndButtonEditor();
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|     virtual wxString GetName() const wxOVERRIDE;
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| 
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|     virtual wxPGWindowList CreateControls(wxPropertyGrid* propgrid,
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|                                           wxPGProperty* property,
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|                                           const wxPoint& pos,
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|                                           const wxSize& size) const wxOVERRIDE;
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| 
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|     wxDECLARE_DYNAMIC_CLASS(wxPGChoiceAndButtonEditor);
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| };
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| 
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| class WXDLLIMPEXP_PROPGRID
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| wxPGTextCtrlAndButtonEditor : public wxPGTextCtrlEditor
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| {
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| public:
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|     wxPGTextCtrlAndButtonEditor() {}
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|     virtual ~wxPGTextCtrlAndButtonEditor();
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|     virtual wxString GetName() const wxOVERRIDE;
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| 
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|     virtual wxPGWindowList CreateControls(wxPropertyGrid* propgrid,
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|                                           wxPGProperty* property,
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|                                           const wxPoint& pos,
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|                                           const wxSize& size) const wxOVERRIDE;
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| 
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|     wxDECLARE_DYNAMIC_CLASS(wxPGTextCtrlAndButtonEditor);
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| };
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| 
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| 
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| #if wxPG_INCLUDE_CHECKBOX
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| 
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| //
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| // Use custom check box code instead of native control
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| // for cleaner (i.e. more integrated) look.
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| //
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| class WXDLLIMPEXP_PROPGRID wxPGCheckBoxEditor : public wxPGEditor
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| {
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|     wxDECLARE_DYNAMIC_CLASS(wxPGCheckBoxEditor);
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| public:
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|     wxPGCheckBoxEditor() {}
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|     virtual ~wxPGCheckBoxEditor();
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| 
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|     virtual wxString GetName() const wxOVERRIDE;
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|     virtual wxPGWindowList CreateControls(wxPropertyGrid* propgrid,
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|                                           wxPGProperty* property,
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|                                           const wxPoint& pos,
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|                                           const wxSize& size) const wxOVERRIDE;
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|     virtual void UpdateControl( wxPGProperty* property,
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|                                 wxWindow* ctrl ) const wxOVERRIDE;
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|     virtual bool OnEvent( wxPropertyGrid* propgrid,
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|                           wxPGProperty* property,
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|                           wxWindow* primaryCtrl,
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|                           wxEvent& event ) const wxOVERRIDE;
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|     virtual bool GetValueFromControl( wxVariant& variant,
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|                                       wxPGProperty* property,
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|                                       wxWindow* ctrl ) const wxOVERRIDE;
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|     virtual void SetValueToUnspecified( wxPGProperty* property,
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|                                         wxWindow* ctrl ) const wxOVERRIDE;
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| 
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|     virtual void DrawValue( wxDC& dc,
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|                             const wxRect& rect,
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|                             wxPGProperty* property,
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|                             const wxString& text ) const wxOVERRIDE;
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|     //virtual wxPGCellRenderer* GetCellRenderer() const;
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| 
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|     virtual void SetControlIntValue( wxPGProperty* property,
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|                                      wxWindow* ctrl,
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|                                      int value ) const wxOVERRIDE;
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| };
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| 
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| #endif
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| 
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| 
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| // -----------------------------------------------------------------------
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| // Editor class registration macro (mostly for internal use)
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| 
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| #define wxPGRegisterEditorClass(EDITOR) \
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|     if ( wxPGEditor_##EDITOR == NULL ) \
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|     { \
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|         wxPGEditor_##EDITOR = wxPropertyGrid::RegisterEditorClass( \
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|                 new wxPG##EDITOR##Editor ); \
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|     }
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| 
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| // -----------------------------------------------------------------------
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| 
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| // Derive a class from this to adapt an existing editor dialog or function to
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| // be used when editor button of a property is pushed.
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| // You only need to derive class and implement DoShowDialog() to create and
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| // show the dialog, and finally submit the value returned by the dialog
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| // via SetValue().
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| class WXDLLIMPEXP_PROPGRID wxPGEditorDialogAdapter : public wxObject
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| {
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|     wxDECLARE_ABSTRACT_CLASS(wxPGEditorDialogAdapter);
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| public:
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|     wxPGEditorDialogAdapter()
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|         : wxObject()
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|     {
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|         m_clientData = NULL;
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|     }
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| 
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|     virtual ~wxPGEditorDialogAdapter() { }
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| 
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|     bool ShowDialog( wxPropertyGrid* propGrid, wxPGProperty* property );
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| 
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|     virtual bool DoShowDialog( wxPropertyGrid* propGrid,
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|                                wxPGProperty* property ) = 0;
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| 
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|     void SetValue( wxVariant value )
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|     {
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|         m_value = value;
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|     }
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| 
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|     // This method is typically only used if deriving class from existing
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|     // adapter with value conversion purposes.
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|     wxVariant& GetValue() { return m_value; }
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| 
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|     // This member is public so scripting language bindings
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|     // wrapper code can access it freely.
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|     void*               m_clientData;
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| 
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| private:
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|     wxVariant           m_value;
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| };
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| 
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| // -----------------------------------------------------------------------
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| 
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| 
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| // This class can be used to have multiple buttons in a property editor.
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| // You will need to create a new property editor class, override
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| // CreateControls, and have it return wxPGMultiButton instance in
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| // wxPGWindowList::SetSecondary().
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| class WXDLLIMPEXP_PROPGRID wxPGMultiButton : public wxWindow
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| {
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| public:
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|     wxPGMultiButton( wxPropertyGrid* pg, const wxSize& sz );
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|     virtual ~wxPGMultiButton() {}
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| 
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|     wxWindow* GetButton( unsigned int i ) { return (wxWindow*) m_buttons[i]; }
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|     const wxWindow* GetButton( unsigned int i ) const
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|         { return (const wxWindow*) m_buttons[i]; }
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| 
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|     // Utility function to be used in event handlers.
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|     int GetButtonId( unsigned int i ) const { return GetButton(i)->GetId(); }
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| 
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|     // Returns number of buttons.
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|     unsigned int GetCount() const { return (unsigned int) m_buttons.size(); }
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| 
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|     void Add( const wxString& label, int id = -2 );
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| #if wxUSE_BMPBUTTON
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|     void Add( const wxBitmap& bitmap, int id = -2 );
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| #endif
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| 
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|     wxSize GetPrimarySize() const
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|     {
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|         return wxSize(m_fullEditorSize.x - m_buttonsWidth, m_fullEditorSize.y);
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|     }
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| 
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|     void Finalize( wxPropertyGrid* propGrid, const wxPoint& pos );
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| 
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| protected:
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| 
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|     void DoAddButton( wxWindow* button, const wxSize& sz );
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| 
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|     int GenId( int id ) const;
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| 
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|     wxArrayPtrVoid  m_buttons;
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|     wxSize          m_fullEditorSize;
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|     int             m_buttonsWidth;
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| };
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| 
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| // -----------------------------------------------------------------------
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| 
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| #endif // wxUSE_PROPGRID
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| 
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| #endif // _WX_PROPGRID_EDITORS_H_
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