This should have been part of r76735: in addition to removing the old Cocoa port headers, also remove the references to them from the common include files. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76806 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			102 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/cursor.h
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// Purpose:     wxCursor base header
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// Author:      Julian Smart
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// Modified by:
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// Created:
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows Licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CURSOR_H_BASE_
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#define _WX_CURSOR_H_BASE_
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#include "wx/defs.h"
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/*
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    wxCursor classes should have the following public API:
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class WXDLLIMPEXP_CORE wxCursor : public wxGDIObject
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{
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public:
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    wxCursor();
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    wxCursor(const wxImage& image);
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    wxCursor(const wxString& name,
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             wxBitmapType type = wxCURSOR_DEFAULT_TYPE,
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             int hotSpotX = 0, int hotSpotY = 0);
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    wxCursor(wxStockCursor id) { InitFromStock(id); }
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#if WXWIN_COMPATIBILITY_2_8
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    wxCursor(int id) { InitFromStock((wxStockCursor)id); }
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#endif
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    virtual ~wxCursor();
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};
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*/
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#if defined(__WXMSW__)
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    #define wxCURSOR_DEFAULT_TYPE   wxBITMAP_TYPE_CUR_RESOURCE
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    #include "wx/msw/cursor.h"
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#elif defined(__WXMOTIF__)
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    #define wxCURSOR_DEFAULT_TYPE   wxBITMAP_TYPE_XBM
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    #include "wx/motif/cursor.h"
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#elif defined(__WXGTK20__)
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    #ifdef __WINDOWS__
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        #define wxCURSOR_DEFAULT_TYPE   wxBITMAP_TYPE_CUR_RESOURCE
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    #else
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        #define wxCURSOR_DEFAULT_TYPE   wxBITMAP_TYPE_XPM
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    #endif
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    #include "wx/gtk/cursor.h"
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#elif defined(__WXGTK__)
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    #define wxCURSOR_DEFAULT_TYPE   wxBITMAP_TYPE_XPM
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    #include "wx/gtk1/cursor.h"
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#elif defined(__WXX11__)
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    #define wxCURSOR_DEFAULT_TYPE   wxBITMAP_TYPE_XPM
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    #include "wx/x11/cursor.h"
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#elif defined(__WXDFB__)
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    #define wxCURSOR_DEFAULT_TYPE   wxBITMAP_TYPE_CUR_RESOURCE
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    #include "wx/dfb/cursor.h"
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#elif defined(__WXMAC__)
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    #define wxCURSOR_DEFAULT_TYPE   wxBITMAP_TYPE_MACCURSOR_RESOURCE
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    #include "wx/osx/cursor.h"
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#endif
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#include "wx/utils.h"
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/* This is a small class which can be used by all ports
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   to temporarily suspend the busy cursor. Useful in modal
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   dialogs.
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   Actually that is not (any longer) quite true..  currently it is
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   only used in wxGTK Dialog::ShowModal() and now uses static
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   wxBusyCursor methods that are only implemented for wxGTK so far.
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   The BusyCursor handling code should probably be implemented in
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   common code somewhere instead of the separate implementations we
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   currently have.  Also the name BusyCursorSuspender is a little
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   misleading since it doesn't actually suspend the BusyCursor, just
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   masks one that is already showing.
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   If another call to wxBeginBusyCursor is made while this is active
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   the Busy Cursor will again be shown.  But at least now it doesn't
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   interfere with the state of wxIsBusy() -- RL
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*/
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class wxBusyCursorSuspender
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{
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public:
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    wxBusyCursorSuspender()
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    {
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        if( wxIsBusy() )
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        {
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            wxSetCursor( wxBusyCursor::GetStoredCursor() );
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        }
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    }
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    ~wxBusyCursorSuspender()
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    {
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        if( wxIsBusy() )
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        {
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            wxSetCursor( wxBusyCursor::GetBusyCursor() );
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        }
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    }
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};
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#endif
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    // _WX_CURSOR_H_BASE_
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