git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9920 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			60 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        fs_zip.h
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// Purpose:     ZIP file system
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// Author:      Vaclav Slavik
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// Copyright:   (c) 1999 Vaclav Slavik
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// CVS-ID:      $Id$
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// Licence:     wxWindows Licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma interface "fs_zip.h"
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#endif
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#include "wx/wxprec.h"
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#ifdef __BORDLANDC__
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#pragma hdrstop
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#endif
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#if wxUSE_FILESYSTEM && wxUSE_FS_ZIP && wxUSE_STREAMS
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#ifndef WXPRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/filesys.h"
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class WXDLLEXPORT wxHashTableLong;
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//--------------------------------------------------------------------------------
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// wxZipFSHandler
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//--------------------------------------------------------------------------------
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class WXDLLEXPORT wxZipFSHandler : public wxFileSystemHandler
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{
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    public:
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        wxZipFSHandler();
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        virtual bool CanOpen(const wxString& location);
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        virtual wxFSFile* OpenFile(wxFileSystem& fs, const wxString& location);
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        virtual wxString FindFirst(const wxString& spec, int flags = 0);
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        virtual wxString FindNext();
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        ~wxZipFSHandler();
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    private:
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        // these vars are used by FindFirst/Next:
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        void *m_Archive;
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        wxString m_Pattern, m_BaseDir, m_ZipFile;
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        bool m_AllowDirs, m_AllowFiles;
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        wxHashTableLong *m_DirsFound;
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        wxString DoFind();
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};
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#endif
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  // wxUSE_FILESYSTEM && wxUSE_FS_ZIP && wxUSE_STREAMS
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