Files
wxWidgets/samples/docview/view.cpp
Vadim Zeitlin c346d3d299 Avoid crash on startup when using single mode in docview sample.
The view doesn't have any associated frame when using the special "single
view" mode in the sample, so don't try to show it when creating a new view.

This resulted in a crash when starting the sample with --single command line
parameter.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@68024 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-06-22 22:57:59 +00:00

365 lines
9.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: samples/docview/view.cpp
// Purpose: View classes implementation
// Author: Julian Smart
// Modified by: Vadim Zeitlin: merge with the MDI version and general cleanup
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) 1998 Julian Smart
// (c) 2008 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#if !wxUSE_DOC_VIEW_ARCHITECTURE
#error You must set wxUSE_DOC_VIEW_ARCHITECTURE to 1 in setup.h!
#endif
#include "docview.h"
#include "doc.h"
#include "view.h"
// ----------------------------------------------------------------------------
// DrawingView implementation
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(DrawingView, wxView)
BEGIN_EVENT_TABLE(DrawingView, wxView)
EVT_MENU(wxID_CUT, DrawingView::OnCut)
END_EVENT_TABLE()
// What to do when a view is created. Creates actual
// windows for displaying the view.
bool DrawingView::OnCreate(wxDocument *doc, long flags)
{
if ( !wxView::OnCreate(doc, flags) )
return false;
MyApp& app = wxGetApp();
if ( app.GetMode() != MyApp::Mode_Single )
{
// create a new window and canvas inside it
wxFrame* frame = app.CreateChildFrame(this, true);
wxASSERT(frame == GetFrame());
m_canvas = new MyCanvas(this);
frame->Show();
}
else // single document mode
{
// reuse the existing window and canvas
m_canvas = app.GetMainWindowCanvas();
m_canvas->SetView(this);
// Initialize the edit menu Undo and Redo items
doc->GetCommandProcessor()->SetEditMenu(app.GetMainWindowEditMenu());
doc->GetCommandProcessor()->Initialize();
}
return true;
}
// Sneakily gets used for default print/preview as well as drawing on the
// screen.
void DrawingView::OnDraw(wxDC *dc)
{
dc->SetPen(*wxBLACK_PEN);
// simply draw all lines of all segments
const DoodleSegments& segments = GetDocument()->GetSegments();
for ( DoodleSegments::const_iterator i = segments.begin();
i != segments.end();
++i )
{
const DoodleLines& lines = i->GetLines();
for ( DoodleLines::const_iterator j = lines.begin();
j != lines.end();
++j )
{
const DoodleLine& line = *j;
dc->DrawLine(line.x1, line.y1, line.x2, line.y2);
}
}
}
DrawingDocument* DrawingView::GetDocument()
{
return wxStaticCast(wxView::GetDocument(), DrawingDocument);
}
void DrawingView::OnUpdate(wxView* sender, wxObject* hint)
{
wxView::OnUpdate(sender, hint);
if ( m_canvas )
m_canvas->Refresh();
}
// Clean up windows used for displaying the view.
bool DrawingView::OnClose(bool deleteWindow)
{
if ( !wxView::OnClose(deleteWindow) )
return false;
Activate(false);
// Clear the canvas in single-window mode in which it stays alive
if ( wxGetApp().GetMode() == MyApp::Mode_Single )
{
m_canvas->ClearBackground();
m_canvas->ResetView();
m_canvas = NULL;
if (GetFrame())
wxStaticCast(GetFrame(), wxFrame)->SetTitle(wxTheApp->GetAppDisplayName());
}
else // not single window mode
{
if ( deleteWindow )
{
GetFrame()->Destroy();
SetFrame(NULL);
}
}
return true;
}
void DrawingView::OnCut(wxCommandEvent& WXUNUSED(event) )
{
DrawingDocument * const doc = GetDocument();
doc->GetCommandProcessor()->Submit(new DrawingRemoveSegmentCommand(doc));
}
// ----------------------------------------------------------------------------
// TextEditView implementation
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(TextEditView, wxView)
BEGIN_EVENT_TABLE(TextEditView, wxView)
EVT_MENU(wxID_COPY, TextEditView::OnCopy)
EVT_MENU(wxID_PASTE, TextEditView::OnPaste)
EVT_MENU(wxID_SELECTALL, TextEditView::OnSelectAll)
END_EVENT_TABLE()
bool TextEditView::OnCreate(wxDocument *doc, long flags)
{
if ( !wxView::OnCreate(doc, flags) )
return false;
wxFrame* frame = wxGetApp().CreateChildFrame(this, false);
wxASSERT(frame == GetFrame());
m_text = new wxTextCtrl(frame, wxID_ANY, "",
wxDefaultPosition, wxDefaultSize,
wxTE_MULTILINE);
frame->Show();
return true;
}
void TextEditView::OnDraw(wxDC *WXUNUSED(dc))
{
// nothing to do here, wxTextCtrl draws itself
}
bool TextEditView::OnClose(bool deleteWindow)
{
if ( !wxView::OnClose(deleteWindow) )
return false;
Activate(false);
if ( wxGetApp().GetMode() == MyApp::Mode_Single )
{
m_text->Clear();
}
else // not single window mode
{
if ( deleteWindow )
{
GetFrame()->Destroy();
SetFrame(NULL);
}
}
return true;
}
// ----------------------------------------------------------------------------
// MyCanvas implementation
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
EVT_MOUSE_EVENTS(MyCanvas::OnMouseEvent)
END_EVENT_TABLE()
// Define a constructor for my canvas
MyCanvas::MyCanvas(wxView *view, wxWindow *parent)
: wxScrolledWindow(parent ? parent : view->GetFrame())
{
m_view = view;
m_currentSegment = NULL;
m_lastMousePos = wxDefaultPosition;
SetCursor(wxCursor(wxCURSOR_PENCIL));
// this is completely arbitrary and is done just for illustration purposes
SetVirtualSize(1000, 1000);
SetScrollRate(20, 20);
SetBackgroundColour(*wxWHITE);
}
MyCanvas::~MyCanvas()
{
delete m_currentSegment;
}
// Define the repainting behaviour
void MyCanvas::OnDraw(wxDC& dc)
{
if ( m_view )
m_view->OnDraw(& dc);
}
// This implements a tiny doodling program. Drag the mouse using the left
// button.
void MyCanvas::OnMouseEvent(wxMouseEvent& event)
{
if ( !m_view )
return;
wxClientDC dc(this);
PrepareDC(dc);
dc.SetPen(*wxBLACK_PEN);
const wxPoint pt(event.GetLogicalPosition(dc));
// is this the end of the current segment?
if ( m_currentSegment && event.LeftUp() )
{
if ( !m_currentSegment->IsEmpty() )
{
// We've got a valid segment on mouse left up, so store it.
DrawingDocument * const
doc = wxStaticCast(m_view->GetDocument(), DrawingDocument);
doc->GetCommandProcessor()->Submit(
new DrawingAddSegmentCommand(doc, *m_currentSegment));
doc->Modify(true);
}
wxDELETE(m_currentSegment);
}
// is this the start of a new segment?
if ( m_lastMousePos != wxDefaultPosition && event.Dragging() )
{
if ( !m_currentSegment )
m_currentSegment = new DoodleSegment;
m_currentSegment->AddLine(m_lastMousePos, pt);
dc.DrawLine(m_lastMousePos, pt);
}
m_lastMousePos = pt;
}
// ----------------------------------------------------------------------------
// ImageCanvas implementation
// ----------------------------------------------------------------------------
// Define a constructor for my canvas
ImageCanvas::ImageCanvas(wxView* view)
: wxScrolledWindow(view->GetFrame())
{
m_view = view;
SetScrollRate( 10, 10 );
}
// Define the repainting behaviour
void ImageCanvas::OnDraw(wxDC& dc)
{
if ( m_view )
m_view->OnDraw(& dc);
}
// ----------------------------------------------------------------------------
// ImageView implementation
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(ImageView, wxView)
ImageDocument* ImageView::GetDocument()
{
return wxStaticCast(wxView::GetDocument(), ImageDocument);
}
bool ImageView::OnCreate(wxDocument* doc, long flags)
{
if ( !wxView::OnCreate(doc, flags) )
return false;
wxFrame* frame = wxGetApp().CreateChildFrame(this, false);
wxASSERT(frame == GetFrame());
m_canvas = new ImageCanvas(this);
frame->Show();
return true;
}
void ImageView::OnUpdate(wxView* sender, wxObject* hint)
{
wxView::OnUpdate(sender, hint);
wxImage image = GetDocument()->GetImage();
if ( image.IsOk() )
{
m_canvas->SetVirtualSize(image.GetWidth(), image.GetHeight());
}
}
void ImageView::OnDraw(wxDC* dc)
{
wxImage image = GetDocument()->GetImage();
if ( image.IsOk() )
{
dc->DrawBitmap(wxBitmap(image), 0, 0);
}
}
bool ImageView::OnClose(bool deleteWindow)
{
if ( !wxView::OnClose(deleteWindow) )
return false;
Activate(false);
if ( wxGetApp().GetMode() == MyApp::Mode_Single )
{
GetDocument()->DeleteContents();
}
else // not single window mode
{
if ( deleteWindow )
{
GetFrame()->Destroy();
SetFrame(NULL);
}
}
return true;
}