git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14024 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			459 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			459 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        object.h
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// Purpose:     wxObject class, plus run-time type information macros
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// Author:      Julian Smart
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// Modified by: Ron Lee
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// Created:     01/02/97
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// RCS-ID:      $Id$
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// Copyright:   (c) 1997 Julian Smart and Markus Holzem
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//              (c) 2001 Ron Lee <ron@debian.org>
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_OBJECTH__
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#define _WX_OBJECTH__
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#ifdef __GNUG__
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#pragma interface "object.h"
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#endif
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/defs.h"
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#include "wx/memory.h"
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class WXDLLEXPORT wxObject;
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#if wxUSE_DYNAMIC_CLASSES
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// ----------------------------------------------------------------------------
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// conditional compilation
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// ----------------------------------------------------------------------------
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#ifdef GetClassName
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#undef GetClassName
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#endif
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#ifdef GetClassInfo
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#undef GetClassInfo
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#endif
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class WXDLLEXPORT wxClassInfo;
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class WXDLLEXPORT wxHashTable;
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#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
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#include "wx/ioswrap.h"
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#endif
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// ----------------------------------------------------------------------------
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// wxClassInfo
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// ----------------------------------------------------------------------------
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typedef wxObject *(*wxObjectConstructorFn)(void);
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class WXDLLEXPORT wxClassInfo
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{
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public:
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    wxClassInfo( const wxChar *className,
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                 const wxChar *baseName1,
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                 const wxChar *baseName2,
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                 int size,
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                 wxObjectConstructorFn ctor )
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        : m_className(className)
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        , m_baseClassName1(baseName1)
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        , m_baseClassName2(baseName2)
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        , m_objectSize(size)
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        , m_objectConstructor(ctor)
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        , m_baseInfo1(0)
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        , m_baseInfo2(0)
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        , m_next(sm_first)
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    { sm_first = this; }
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    wxObject *CreateObject() { return m_objectConstructor ? (*m_objectConstructor)() : 0; }
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    const wxChar       *GetClassName() const { return m_className; }
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    const wxChar       *GetBaseClassName1() const { return m_baseClassName1; }
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    const wxChar       *GetBaseClassName2() const { return m_baseClassName2; }
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    const wxClassInfo  *GetBaseClass1() const { return m_baseInfo1; }
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    const wxClassInfo  *GetBaseClass2() const { return m_baseInfo2; }
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    int                 GetSize() const { return m_objectSize; }
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    wxObjectConstructorFn      GetConstructor() const { return m_objectConstructor; }
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    static const wxClassInfo  *GetFirst() { return sm_first; }
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    const wxClassInfo         *GetNext() const { return m_next; }
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    static wxClassInfo        *FindClass(const wxChar *className);
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        // Climb upwards through inheritance hierarchy.
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        // Dual inheritance is catered for.
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    bool IsKindOf(const wxClassInfo *info) const
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    {
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        return info != 0 &&
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               ( info == this ||
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                 ( m_baseInfo1 && m_baseInfo1->IsKindOf(info) ) ||
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                 ( m_baseInfo2 && m_baseInfo2->IsKindOf(info) ) );
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    }
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        // Initializes parent pointers and hash table for fast searching.
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    static void     InitializeClasses();
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        // Cleans up hash table used for fast searching.
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    static void     CleanUpClasses();
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public:
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    const wxChar            *m_className;
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    const wxChar            *m_baseClassName1;
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    const wxChar            *m_baseClassName2;
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    int                      m_objectSize;
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    wxObjectConstructorFn    m_objectConstructor;
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        // Pointers to base wxClassInfos: set in InitializeClasses
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    const wxClassInfo       *m_baseInfo1;
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    const wxClassInfo       *m_baseInfo2;
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        // class info object live in a linked list:
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        // pointers to its head and the next element in it
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    static wxClassInfo      *sm_first;
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    wxClassInfo             *m_next;
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    // FIXME: this should be private (currently used directly by way too
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    //        many clients)
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    static wxHashTable      *sm_classTable;
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private:
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    // InitializeClasses() helper
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    static wxClassInfo *GetBaseByName(const wxChar *name);
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};
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WXDLLEXPORT wxObject *wxCreateDynamicObject(const wxChar *name);
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// ----------------------------------------------------------------------------
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// Dynamic class macros
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// ----------------------------------------------------------------------------
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#define DECLARE_DYNAMIC_CLASS(name)           \
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 public:                                      \
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  static wxClassInfo sm_class##name;          \
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  virtual wxClassInfo *GetClassInfo() const   \
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   { return &name::sm_class##name; }
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#define DECLARE_ABSTRACT_CLASS(name) DECLARE_DYNAMIC_CLASS(name)
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#define DECLARE_CLASS(name) DECLARE_DYNAMIC_CLASS(name)
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// -----------------------------------
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// for concrete classes
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// -----------------------------------
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    // Single inheritance with one base class
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#define IMPLEMENT_DYNAMIC_CLASS(name, basename)                 \
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 wxObject* WXDLLEXPORT_CTORFN wxConstructorFor##name()          \
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  { return new name; }                                          \
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 wxClassInfo name::sm_class##name(wxT(#name), wxT(#basename),   \
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            0, (int) sizeof(name),                              \
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            (wxObjectConstructorFn) wxConstructorFor##name);
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    // Multiple inheritance with two base classes
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#define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2)    \
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 wxObject* WXDLLEXPORT_CTORFN wxConstructorFor##name()          \
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  { return new name; }                                          \
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 wxClassInfo name::sm_class##name(wxT(#name), wxT(#basename1),  \
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            wxT(#basename2), (int) sizeof(name),                \
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            (wxObjectConstructorFn) wxConstructorFor##name);
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// -----------------------------------
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// for abstract classes
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// -----------------------------------
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    // Single inheritance with one base class
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#define IMPLEMENT_ABSTRACT_CLASS(name, basename)                \
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 wxClassInfo name::sm_class##name(wxT(#name), wxT(#basename),   \
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            0, (int) sizeof(name), (wxObjectConstructorFn) 0);
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    // Multiple inheritance with two base classes
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#define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2)   \
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 wxClassInfo name::sm_class##name(wxT(#name), wxT(#basename1),  \
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            wxT(#basename2), (int) sizeof(name),                \
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            (wxObjectConstructorFn) 0);
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#define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
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#define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
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// -----------------------------------
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// for pluggable classes
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// -----------------------------------
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    // NOTE: this should probably be the very first statement
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    //       in the class declaration so wxPluginSentinel is
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    //       the first member initialised and the last destroyed.
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// _DECLARE_DL_SENTINEL(name) wxPluginSentinel m_pluginsentinel;
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#if wxUSE_NESTED_CLASSES
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#define _DECLARE_DL_SENTINEL(name, exportdecl)  \
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class exportdecl name##PluginSentinel {         \
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private:                                        \
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    static const wxString sm_className;         \
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public:                                         \
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    name##PluginSentinel();                     \
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    ~name##PluginSentinel();                    \
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};                                              \
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name##PluginSentinel  m_pluginsentinel;
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#define _IMPLEMENT_DL_SENTINEL(name)                                \
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 const wxString name::name##PluginSentinel::sm_className(#name);    \
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 name::name##PluginSentinel::name##PluginSentinel() {               \
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    wxPluginLibrary *e = (wxPluginLibrary*) wxPluginLibrary::ms_classes.Get(#name);   \
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    if( e != 0 ) { e->RefObj(); }                                      \
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 }                                                                  \
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 name::name##PluginSentinel::~name##PluginSentinel() {            \
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    wxPluginLibrary *e = (wxPluginLibrary*) wxPluginLibrary::ms_classes.Get(#name);   \
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    if( e != 0 ) { e->UnrefObj(); }                                 \
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 }
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#else
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#define _DECLARE_DL_SENTINEL(name)
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#define _IMPLEMENT_DL_SENTINEL(name)
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#endif  // wxUSE_NESTED_CLASSES
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#define DECLARE_PLUGGABLE_CLASS(name) \
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 DECLARE_DYNAMIC_CLASS(name) _DECLARE_DL_SENTINEL(name, WXDLLEXPORT)
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#define DECLARE_ABSTRACT_PLUGGABLE_CLASS(name)  \
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 DECLARE_ABSTRACT_CLASS(name) _DECLARE_DL_SENTINEL(name, WXDLLEXPORT)
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#define DECLARE_USER_EXPORTED_PLUGGABLE_CLASS(name, usergoo) \
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 DECLARE_DYNAMIC_CLASS(name) _DECLARE_DL_SENTINEL(name, usergoo)
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#define DECLARE_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(name, usergoo)  \
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 DECLARE_ABSTRACT_CLASS(name) _DECLARE_DL_SENTINEL(name, usergoo)
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#define IMPLEMENT_PLUGGABLE_CLASS(name, basename) \
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 IMPLEMENT_DYNAMIC_CLASS(name, basename) _IMPLEMENT_DL_SENTINEL(name)
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#define IMPLEMENT_PLUGGABLE_CLASS2(name, basename1, basename2)  \
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 IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2) _IMPLEMENT_DL_SENTINEL(name)
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#define IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS(name, basename) \
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 IMPLEMENT_ABSTRACT_CLASS(name, basename) _IMPLEMENT_DL_SENTINEL(name)
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#define IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)  \
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 IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) _IMPLEMENT_DL_SENTINEL(name)
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#define IMPLEMENT_USER_EXPORTED_PLUGGABLE_CLASS(name, basename) \
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 IMPLEMENT_PLUGGABLE_CLASS(name, basename)
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#define IMPLEMENT_USER_EXPORTED_PLUGGABLE_CLASS2(name, basename1, basename2)  \
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 IMPLEMENT_PLUGGABLE_CLASS2(name, basename1, basename2)
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#define IMPLEMENT_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(name, basename) \
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 IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS(name, basename)
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#define IMPLEMENT_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)  \
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 IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)
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#define CLASSINFO(name) (&name::sm_class##name)
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#else // !wxUSE_DYNAMIC_CLASSES
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    // No dynamic class system: so stub out the macros
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#define DECLARE_DYNAMIC_CLASS(name)
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#define DECLARE_ABSTRACT_CLASS(name)
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#define DECLARE_CLASS(name)
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#define IMPLEMENT_DYNAMIC_CLASS(name, basename)
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#define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2)
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#define IMPLEMENT_ABSTRACT_CLASS(name, basename)
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#define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2)
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#define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
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#define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
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#define DECLARE_PLUGGABLE_CLASS(name)
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#define DECLARE_ABSTRACT_PLUGGABLE_CLASS(name)
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#define IMPLEMENT_PLUGGABLE_CLASS(name, basename)
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#define IMPLEMENT_PLUGGABLE_CLASS2(name, basename1, basename2)
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#define IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS(name, basename)
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#define IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)
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#define DECLARE_USER_EXPORTED_PLUGGABLE_CLASS(name, usergoo)
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#define DECLARE_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(name, usergoo)
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#define IMPLEMENT_USER_EXPORTED_PLUGGABLE_CLASS(name, basename)
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#define IMPLEMENT_USER_EXPORTED_PLUGGABLE_CLASS2(name, basename1, basename2)
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#define IMPLEMENT_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(name, basename)
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#define IMPLEMENT_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)
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#endif // wxUSE_DYNAMIC_CLASSES
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#define wxIS_KIND_OF(obj, className) obj->IsKindOf(&className::sm_class##className)
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    // Just seems a bit nicer-looking (pretend it's not a macro)
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#define wxIsKindOf(obj, className) obj->IsKindOf(&className::sm_class##className)
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    // to be replaced by dynamic_cast<> in the future
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#define wxDynamicCast(obj, className) \
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 (className *) wxCheckDynamicCast((wxObject*)(obj), &className::sm_class##className)
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    // The 'this' pointer is always true, so use this version
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    // to cast the this pointer and avoid compiler warnings.
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#define wxDynamicCastThis(className) \
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 (IsKindOf(&className::sm_class##className) ? (className *)(this) : (className *)0)
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#define wxConstCast(obj, className) ((className *)(obj))
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#ifdef __WXDEBUG__
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inline void wxCheckCast(void *ptr)
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{
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    wxASSERT_MSG( ptr, _T("wxStaticCast() used incorrectly") );
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}
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#define wxStaticCast(obj, className) \
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 (wxCheckCast(wxDynamicCast(obj, className)), ((className *)(obj)))
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#else  // !__WXDEBUG__
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#define wxStaticCast(obj, className) ((className *)(obj))
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#endif  // __WXDEBUG__
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    // Unfortunately Borland seems to need this include.
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#if wxUSE_STD_IOSTREAM                                \
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    && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)  \
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    && defined(__BORLANDC__)
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#if wxUSE_IOSTREAMH
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#include <iostream.h>
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#else
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#include <iostream>
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#endif
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#endif
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// ----------------------------------------------------------------------------
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// wxObject
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxObjectRefData;
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class WXDLLEXPORT wxObject
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{
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DECLARE_ABSTRACT_CLASS(wxObject)
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public:
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    wxObject() : m_refData(0) {}
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    virtual ~wxObject() { UnRef(); }
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    bool IsKindOf(wxClassInfo *info) const;
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#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
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    void *operator new (size_t size, wxChar *fileName = 0, int lineNum = 0);
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#ifndef __VISAGECPP__
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    void operator delete (void * buf);
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#elif __DEBUG_ALLOC__
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    void operator delete (void *buf, const char *_fname, size_t _line);
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#endif
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    // VC++ 6.0
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#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
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    void operator delete(void *buf, wxChar*, int);
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#endif
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    // Causes problems for VC++
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#if wxUSE_ARRAY_MEMORY_OPERATORS && !defined(__VISUALC__) && !defined( __MWERKS__)
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    void *operator new[] (size_t size, wxChar *fileName = 0, int lineNum = 0);
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    void operator delete[] (void *buf);
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#endif
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#ifdef __MWERKS__
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    void *operator new[] (size_t size, wxChar *fileName , int lineNum = 0);
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    void *operator new[] (size_t size) { return operator new[] ( size, 0, 0 ) ; }
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    void operator delete[] (void *buf);
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#endif
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#endif // Debug & memory tracing
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#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
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    virtual void Dump(wxSTD ostream& str);
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#endif
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    // ref counted data handling methods
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    // get/set
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    wxObjectRefData *GetRefData() const { return m_refData; }
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    void SetRefData(wxObjectRefData *data) { m_refData = data; }
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    // make a 'clone' of the object
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    void Ref(const wxObject& clone);
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    // destroy a reference
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    void UnRef();
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protected:
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    // ensure that our data is not shared with anybody else: if we have no
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    // data, it is created using CreateRefData() below, if we have shared data
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    // it is copied using CloneRefData(), otherwise nothing is done
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    void AllocExclusive();
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						|
    // both methods must be implemented if Unshare() is used, not pure virtual
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    // only because of the backwards compatibility reasons
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    // create a new m_refData
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    virtual wxObjectRefData *CreateRefData() const;
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    // create a new m_refData initialized with the given one
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    virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
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    wxObjectRefData *m_refData;
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};
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 | 
						|
class WXDLLEXPORT wxObjectRefData
 | 
						|
{
 | 
						|
    friend class wxObject;
 | 
						|
 | 
						|
public:
 | 
						|
    wxObjectRefData() : m_count(1) {}
 | 
						|
    virtual ~wxObjectRefData() {}
 | 
						|
 | 
						|
    inline int GetRefCount() const { return m_count; }
 | 
						|
private:
 | 
						|
    int m_count;
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
inline wxObject *wxCheckDynamicCast(wxObject *obj, wxClassInfo *classInfo)
 | 
						|
{
 | 
						|
    return obj && obj->GetClassInfo()->IsKindOf(classInfo) ? obj : 0;
 | 
						|
}
 | 
						|
 | 
						|
#ifdef __WXDEBUG__
 | 
						|
#ifndef WXDEBUG_NEW
 | 
						|
#define WXDEBUG_NEW new(__TFILE__,__LINE__)
 | 
						|
#endif
 | 
						|
#else
 | 
						|
#define WXDEBUG_NEW new
 | 
						|
#endif
 | 
						|
 | 
						|
    // Redefine new to be the debugging version. This doesn't
 | 
						|
    // work with all compilers, in which case you need to
 | 
						|
    // use WXDEBUG_NEW explicitly if you wish to use the debugging version.
 | 
						|
 | 
						|
#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS
 | 
						|
#define new new(__TFILE__,__LINE__)
 | 
						|
#endif
 | 
						|
 | 
						|
#endif  // _WX_OBJECTH__
 | 
						|
 | 
						|
// vi:sts=4:sw=4:et
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