Files
wxWidgets/contrib/src/applet/prepinclude.cpp
Kendall Bennett 574c939ef1 Merges from Scitech Branch (George Davison):
Added wxDisplayChangedEvent and triggering in MSW, when display mode changes
this event gets triggered. I don't know what should happen with other OS's
since I am not familiar with how they handle mode changes.

Watcome Version 11 now compiles with wide character support.

Fixed watcom warnings in
	html/htmlwin.h
	imagbmp.h
	listctrl.h
	imagbmp.cpp
	quantize.cpp
	strconv.cpp
	variant.cpp
	dirctrlg.cpp
	treectlg.cpp
	m_style.cpp
	fontenum.cpp
	listctrl.cpp
	ole\dataobj.cpp
	textctrl.cpp
	window.cpp
	xml.cpp

msw/setup.h
	with watcom version 11 it now compiles with wide character support.

xrc/xml.cpp
	fixed memory leak and compile warnings


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14057 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-02-07 18:46:31 +00:00

174 lines
5.4 KiB
C++

/****************************************************************************
*
* wxWindows HTML Applet Package
*
* Copyright (C) 1991-2001 SciTech Software, Inc.
* All rights reserved.
*
* ========================================================================
*
* The contents of this file are subject to the wxWindows License
* Version 3.0 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.wxwindows.org/licence3.txt
*
* Software distributed under the License is distributed on an
* "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* ========================================================================
*
* Language: ANSI C++
* Environment: Any
*
* Description: This file is the implementation of the Preprocessor object
* for parsing the <!--#include
*
****************************************************************************/
// Include private headers
#include "wx/applet/prepinclude.h"
#include "wx/applet/echovar.h"
// wxWindows
#include "wx/filesys.h"
#include "wx/msgdlg.h"
/*----------------------------- Implementation ----------------------------*/
#define RECURSE_LIMIT 50
/****************************************************************************
PARAMETERS:
text - text to process for echo variables
RETURNS:
The string containing the processed filename
REMARKS:
This routine searches through the text of the filename for variables contained
in % percent signs
****************************************************************************/
wxString ParseFilename(
wxString &text)
{
int f = 0;
int e;
while ((f = text.find('%', f)) != wxString::npos) {
f++;
e = text.find('%', f);
#ifdef CHECKED
if (e == wxString::npos) {
wxMessageBox(wxString("wxHTML #include error: % signs should bracket variable names in file attribute. To use a percent sign in a filename write double percents (%%)."), "Error" ,wxICON_ERROR);
return text;
}
#endif
if (e == f)
text.replace(f-1, 2, "%");
else {
wxString varname = text.Mid(f, (e-f));
text.replace(f-1, (e-f)+2, wxEchoVariable::GetValue(varname));
}
}
return text;
}
/****************************************************************************
PARAMETERS:
text - HTML to process for include directives
RETURNS:
The string containing the processed HTML
REMARKS:
This is the only implemented method of the Preprocessor class. It is a constant
function that parses a string. Basically we load the string search for include
statements then replace them with the correct file. Wash rinse and repeat until
all recursive cases are handled.
****************************************************************************/
wxString wxIncludePrep::Process(
const wxString& text) const
{
int i;
char ft[] = "<!--#include virtual=";
int openedcount = 0;
// make a copy so we can replace text as we go without affecting the original
wxString output = text;
while ((i = (output.Lower()).Find(ft)) != -1) {
// This loop makes more recursion unnecessary since each iteration adds
// the new include files to output.
int n, c;
wxString fname;
n = (output.Mid(i+21)).Find("-->");
if (n == -1) {
#ifdef CHECKED
wxMessageBox("wxHTML #include error: Could not read filename. Premature end of file.","Error",wxICON_ERROR);
#endif
break;
}
fname = output.Mid(i+21, n);
// Clip off any quotation marks if they exist. (don't die if there arn't any)
c = fname.Find("\"");
if (c != -1) fname = fname.Mid(c+1);
c = fname.Find("\"");
if (c != -1) fname = fname.Mid(0, c);
// remove the #include tag
output.Remove(i, n+21+3);
wxFSFile * file;
file = m_FS->OpenFile(ParseFilename(fname));
if (!file) {
#ifdef CHECKED
wxMessageBox(wxString("wxHTML #include error: File not Found ") + fname + wxString("."),"Error",wxICON_ERROR);
#endif
delete file;
continue;
}
wxString tmp;
do {
char tmp2[257];
(file->GetStream())->Read(tmp2, 256);
c = (file->GetStream())->LastRead();
tmp2[c] = 0;
tmp += wxString(tmp2);
} while (c == 256);
output = (output.Mid(0,i) + tmp + output.Mid(i));
#ifdef CHECKED
if (openedcount > RECURSE_LIMIT) {
wxMessageBox(wxString("wxHTML #include error: More than RECURSE_LIMIT files have been #included you may have a file that is directly or indirectly including itself, causing an endless loop"), "Error" ,wxICON_ERROR);
break;
}
#endif
openedcount++;
delete file;
}
return output;
}
/****************************************************************************
PARAMETERS:
dir - Default directory to get included HTML files from
REMARKS:
This function sets the directory to get included HTML files from. The default
value is the current directory. Directorys may be given as a relative path.
****************************************************************************/
void wxIncludePrep::ChangeDirectory(
wxFileSystem *fs)
{
m_FS = fs;
}