See #12165. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64942 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			1400 lines
		
	
	
		
			45 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1400 lines
		
	
	
		
			45 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        setup.h
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| // Purpose:     Configuration for the library
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| // Author:      Stefan Csomor
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| // Modified by: Stefan Csomor
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| // Created:     1998-01-01
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Stefan Csomor
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
 | |
| #ifndef _WX_SETUP_H_
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| #define _WX_SETUP_H_
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| 
 | |
| 
 | |
| /* --- start common options --- */
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| // ----------------------------------------------------------------------------
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| // global settings
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| // ----------------------------------------------------------------------------
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| 
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| // define this to 0 when building wxBase library - this can also be done from
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| // makefile/project file overriding the value here
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| #ifndef wxUSE_GUI
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|     #define wxUSE_GUI            1
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| #endif // wxUSE_GUI
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| 
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| // ----------------------------------------------------------------------------
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| // compatibility settings
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| // ----------------------------------------------------------------------------
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| 
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| // This setting determines the compatibility with 2.6 API: set it to 0 to
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| // flag all cases of using deprecated functions.
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| //
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| // Default is 1 but please try building your code with 0 as the default will
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| // change to 0 in the next version and the deprecated functions will disappear
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| // in the version after it completely.
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| //
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| // Recommended setting: 0 (please update your code)
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| #define WXWIN_COMPATIBILITY_2_6 0
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| 
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| // This setting determines the compatibility with 2.8 API: set it to 0 to
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| // flag all cases of using deprecated functions.
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| //
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| // Default is 1 but please try building your code with 0 as the default will
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| // change to 0 in the next version and the deprecated functions will disappear
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| // in the version after it completely.
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| //
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| // Recommended setting: 0 (please update your code)
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| #define WXWIN_COMPATIBILITY_2_8 1
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| 
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| // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
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| // default system font is used for wxWindow::GetCharWidth/Height() instead of
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| // the current font.
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| //
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| // Default is 0
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| //
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| // Recommended setting: 0
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| #define wxDIALOG_UNIT_COMPATIBILITY   0
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| 
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| // ----------------------------------------------------------------------------
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| // debugging settings
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| // ----------------------------------------------------------------------------
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| 
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| // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
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| // need to define it here. You may do it for two reasons: either completely
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| // disable/compile out the asserts in release version (then do it inside #ifdef
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| // NDEBUG) or, on the contrary, enable more asserts, including the usually
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| // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
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| //
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| // #ifdef NDEBUG
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| //  #define wxDEBUG_LEVEL 0
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| // #else
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| //  #define wxDEBUG_LEVEL 2
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| // #endif
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| 
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| // wxHandleFatalExceptions() may be used to catch the program faults at run
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| // time and, instead of terminating the program with a usual GPF message box,
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| // call the user-defined wxApp::OnFatalException() function. If you set
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| // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
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| //
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| // This setting is for Win32 only and can only be enabled if your compiler
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| // supports Win32 structured exception handling (currently only VC++ does)
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| //
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| // Default is 1
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| //
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| // Recommended setting: 1 if your compiler supports it.
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| #define wxUSE_ON_FATAL_EXCEPTION 1
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| 
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| // Set this to 1 to be able to generate a human-readable (unlike
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| // machine-readable minidump created by wxCrashReport::Generate()) stack back
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| // trace when your program crashes using wxStackWalker
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| //
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| // Default is 1 if supported by the compiler.
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| //
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| // Recommended setting: 1, set to 0 if your programs never crash
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| #define wxUSE_STACKWALKER 1
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| 
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| // Set this to 1 to compile in wxDebugReport class which allows you to create
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| // and optionally upload to your web site a debug report consisting of back
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| // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
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| //
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| // Default is 1 if supported by the compiler.
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| //
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| // Recommended setting: 1, it is compiled into a separate library so there
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| //                         is no overhead if you don't use it
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| #define wxUSE_DEBUGREPORT 1
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| 
 | |
| // Generic comment about debugging settings: they are very useful if you don't
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| // use any other memory leak detection tools such as Purify/BoundsChecker, but
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| // are probably redundant otherwise. Also, Visual C++ CRT has the same features
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| // as wxWidgets memory debugging subsystem built in since version 5.0 and you
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| // may prefer to use it instead of built in memory debugging code because it is
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| // faster and more fool proof.
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| //
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| // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
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| // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
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| // and if __NO_VC_CRTDBG__ is not defined.
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| 
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| // The rest of the options in this section are obsolete and not supported,
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| // enable them at your own risk.
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| 
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| // If 1, enables wxDebugContext, for writing error messages to file, etc. If
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| // __WXDEBUG__ is not defined, will still use the normal memory operators.
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| //
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| // Default is 0
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| //
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| // Recommended setting: 0
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| #define wxUSE_DEBUG_CONTEXT 0
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| 
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| // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
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| // __WXDEBUG__ is also defined.
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| //
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| // WARNING: this code may not work with all architectures, especially if
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| // alignment is an issue. This switch is currently ignored for mingw / cygwin
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| //
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| // Default is 0
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| //
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| // Recommended setting: 1 if you are not using a memory debugging tool, else 0
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| #define wxUSE_MEMORY_TRACING 0
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| 
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| // In debug mode, cause new and delete to be redefined globally.
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| // If this causes problems (e.g. link errors which is a common problem
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| // especially if you use another library which also redefines the global new
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| // and delete), set this to 0.
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| // This switch is currently ignored for mingw / cygwin
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| //
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| // Default is 0
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| //
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| // Recommended setting: 0
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| #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
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| 
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| // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
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| // this causes problems (e.g. link errors), set this to 0. You may need to set
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| // this to 0 if using templates (at least for VC++). This switch is currently
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| // ignored for mingw / cygwin / CodeWarrior
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| //
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| // Default is 0
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| //
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| // Recommended setting: 0
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| #define wxUSE_DEBUG_NEW_ALWAYS 0
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| 
 | |
| 
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| // ----------------------------------------------------------------------------
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| // Unicode support
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| // ----------------------------------------------------------------------------
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| 
 | |
| // These settings are obsolete: the library is always built in Unicode mode
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| // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
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| // absolutely necessary -- updating it is strongly recommended as the ANSI mode
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| // will disappear completely in future wxWidgets releases.
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| #ifndef wxUSE_UNICODE
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|     #define wxUSE_UNICODE 1
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| #endif
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| 
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| // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
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| #define wxUSE_WCHAR_T 1
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| 
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| // ----------------------------------------------------------------------------
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| // global features
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| // ----------------------------------------------------------------------------
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| 
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| // Compile library in exception-safe mode? If set to 1, the library will try to
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| // behave correctly in presence of exceptions (even though it still will not
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| // use the exceptions itself) and notify the user code about any unhandled
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| // exceptions. If set to 0, propagation of the exceptions through the library
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| // code will lead to undefined behaviour -- but the code itself will be
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| // slightly smaller and faster.
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| //
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| // Note that like wxUSE_THREADS this option is automatically set to 0 if
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| // wxNO_EXCEPTIONS is defined.
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| //
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| // Default is 1
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| //
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| // Recommended setting: depends on whether you intend to use C++ exceptions
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| //                      in your own code (1 if you do, 0 if you don't)
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| #define wxUSE_EXCEPTIONS    1
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| 
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| // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
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| //
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| // Default is 0
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| //
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| // Recommended setting: 0 (this is still work in progress...)
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| #define wxUSE_EXTENDED_RTTI 0
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| 
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| // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
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| // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
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| // and for wxHashMap to be implemented with templates.
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| //
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| // Default is 0
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| //
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| // Recommended setting: YMMV
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| #define wxUSE_STL 0
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| 
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| // Support for message/error logging. This includes wxLogXXX() functions and
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| // wxLog and derived classes. Don't set this to 0 unless you really know what
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| // you are doing.
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| //
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| // Default is 1
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| //
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| // Recommended setting: 1 (always)
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| #define wxUSE_LOG 1
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| 
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| // Recommended setting: 1
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| #define wxUSE_LOGWINDOW 1
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| 
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| // Recommended setting: 1
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| #define wxUSE_LOGGUI 1
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| 
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| // Recommended setting: 1
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| #define wxUSE_LOG_DIALOG 1
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| 
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| // Support for command line parsing using wxCmdLineParser class.
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| //
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| // Default is 1
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| //
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| // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
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| #define wxUSE_CMDLINE_PARSER 1
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| 
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| // Support for multithreaded applications: if 1, compile in thread classes
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| // (thread.h) and make the library a bit more thread safe. Although thread
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| // support is quite stable by now, you may still consider recompiling the
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| // library without it if you have no use for it - this will result in a
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| // somewhat smaller and faster operation.
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| //
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| // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
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| // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
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| // build/msw/config.* file this value will have no effect.
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| //
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| // Default is 1
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| //
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| // Recommended setting: 0 unless you do plan to develop MT applications
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| #define wxUSE_THREADS 1
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| 
 | |
| // If enabled, compiles wxWidgets streams classes
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| //
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| // wx stream classes are used for image IO, process IO redirection, network
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| // protocols implementation and much more and so disabling this results in a
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| // lot of other functionality being lost.
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| //
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| // Default is 1
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| //
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| // Recommended setting: 1 as setting it to 0 disables many other things
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| #define wxUSE_STREAMS       1
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| 
 | |
| // This is not a real option but is used as the default value for
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| // wxUSE_STD_IOSTREAM and wxUSE_STD_STRING.
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| //
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| // Currently the Digital Mars and Watcom compilers come without standard C++
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| // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
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| // them (e.g. from STLPort).
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| //
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| // VC++ 5.0 does include standard C++ library headers, however they produce
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| // many warnings that can't be turned off when compiled at warning level 4.
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| #if defined(__DMC__) || defined(__WATCOMC__) \
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|         || (defined(_MSC_VER) && _MSC_VER < 1200)
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|     #define wxUSE_STD_DEFAULT  0
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| #else
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|     #define wxUSE_STD_DEFAULT  1
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| #endif
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| 
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| // Use standard C++ streams if 1 instead of wx streams in some places. If
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| // disabled (default), wx streams are used everywhere and wxWidgets doesn't
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| // depend on the standard streams library.
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| //
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| // Notice that enabling this does not replace wx streams with std streams
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| // everywhere, in a lot of places wx streams are used no matter what.
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| //
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| // Default is 0
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| //
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| // Recommended setting: 1 if you use the standard streams anyhow and so
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| //                      dependency on the standard streams library is not a
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| //                      problem
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| #define wxUSE_STD_IOSTREAM  wxUSE_STD_DEFAULT
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| 
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| // Enable conversion to standard C++ string if 1.
 | |
| //
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| // Default is 1 for most compilers.
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| //
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| // Recommended setting: 1 unless you want to ensure your program doesn't use
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| //                      the standard C++ library at all.
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| #define wxUSE_STD_STRING  wxUSE_STD_DEFAULT
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| 
 | |
| // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
 | |
| // Note that if the system's implementation does not support positional
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| // parameters, setting this to 1 forces the use of the wxWidgets implementation
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| // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
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| // many Unix systems but usually doesn't under Windows.
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| //
 | |
| // Positional parameters are very useful when translating a program since using
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| // them in formatting strings allow translators to correctly reorder the
 | |
| // translated sentences.
 | |
| //
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| // Default is 1
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| //
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| // Recommended setting: 1 if you want to support multiple languages
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| #define wxUSE_PRINTF_POS_PARAMS      1
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| 
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| // ----------------------------------------------------------------------------
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| // non GUI features selection
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| // ----------------------------------------------------------------------------
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| 
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| // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
 | |
| // integer which is implemented in terms of native 64 bit integers if any or
 | |
| // uses emulation otherwise.
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| //
 | |
| // This class is required by wxDateTime and so you should enable it if you want
 | |
| // to use wxDateTime. For most modern platforms, it will use the native 64 bit
 | |
| // integers in which case (almost) all of its functions are inline and it
 | |
| // almost does not take any space, so there should be no reason to switch it
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| // off.
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| //
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| // Recommended setting: 1
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| #define wxUSE_LONGLONG      1
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| 
 | |
| // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
 | |
| // storing binary data in wxConfig on most platforms.
 | |
| //
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| // Default is 1.
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| //
 | |
| // Recommended setting: 1 (but can be safely disabled if you don't use it)
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| #define wxUSE_BASE64        1
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| 
 | |
| // Set this to 1 to be able to use wxEventLoop even in console applications
 | |
| // (i.e. using base library only, without GUI). This is mostly useful for
 | |
| // processing socket events but is also necessary to use timers in console
 | |
| // applications
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| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 (but can be safely disabled if you don't use it)
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| #define wxUSE_CONSOLE_EVENTLOOP 1
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| 
 | |
| // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
 | |
| // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (wxFile is highly recommended as it is required by
 | |
| // i18n code, wxFileConfig and others)
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| #define wxUSE_FILE          1
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| #define wxUSE_FFILE         1
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| 
 | |
| // Use wxFSVolume class providing access to the configured/active mount points
 | |
| //
 | |
| // Default is 1
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| //
 | |
| // Recommended setting: 1 (but may be safely disabled if you don't use it)
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| #define wxUSE_FSVOLUME      1
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| 
 | |
| // Use wxStandardPaths class which allows to retrieve some standard locations
 | |
| // in the file system
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (may be disabled to save space, but not much)
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| #define wxUSE_STDPATHS      1
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| 
 | |
| // use wxTextBuffer class: required by wxTextFile
 | |
| #define wxUSE_TEXTBUFFER    1
 | |
| 
 | |
| // use wxTextFile class: requires wxFile and wxTextBuffer, required by
 | |
| // wxFileConfig
 | |
| #define wxUSE_TEXTFILE      1
 | |
| 
 | |
| // i18n support: _() macro, wxLocale class. Requires wxTextFile.
 | |
| #define wxUSE_INTL          1
 | |
| 
 | |
| // Provide wxFoo_l() functions similar to standard foo() functions but taking
 | |
| // an extra locale parameter.
 | |
| //
 | |
| // Notice that this is fully implemented only for the systems providing POSIX
 | |
| // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
 | |
| // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
 | |
| // only work for the current user locale and "C" locale. You can use
 | |
| // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 but may be disabled if you are writing programs
 | |
| // running only in C locale anyhow
 | |
| #define wxUSE_XLOCALE       1
 | |
| 
 | |
| // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
 | |
| // allow to manipulate dates, times and time intervals. wxDateTime replaces the
 | |
| // old wxTime and wxDate classes which are still provided for backwards
 | |
| // compatibility (and implemented in terms of wxDateTime).
 | |
| //
 | |
| // Note that this class is relatively new and is still officially in alpha
 | |
| // stage because some features are not yet (fully) implemented. It is already
 | |
| // quite useful though and should only be disabled if you are aiming at
 | |
| // absolutely minimal version of the library.
 | |
| //
 | |
| // Requires: wxUSE_LONGLONG
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_DATETIME      1
 | |
| 
 | |
| // Set wxUSE_TIMER to 1 to compile wxTimer class
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_TIMER         1
 | |
| 
 | |
| // Use wxStopWatch clas.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (needed by wxSocket)
 | |
| #define wxUSE_STOPWATCH     1
 | |
| 
 | |
| // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_FSWATCHER     1
 | |
| 
 | |
| // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
 | |
| // which allow the application to store its settings in the persistent
 | |
| // storage. Setting this to 1 will also enable on-demand creation of the
 | |
| // global config object in wxApp.
 | |
| //
 | |
| // See also wxUSE_CONFIG_NATIVE below.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_CONFIG        1
 | |
| 
 | |
| // If wxUSE_CONFIG is 1, you may choose to use either the native config
 | |
| // classes under Windows (using .INI files under Win16 and the registry under
 | |
| // Win32) or the portable text file format used by the config classes under
 | |
| // Unix.
 | |
| //
 | |
| // Default is 1 to use native classes. Note that you may still use
 | |
| // wxFileConfig even if you set this to 1 - just the config object created by
 | |
| // default for the applications needs will be a wxRegConfig or wxIniConfig and
 | |
| // not wxFileConfig.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_CONFIG_NATIVE   1
 | |
| 
 | |
| // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
 | |
| // to connect/disconnect from the network and be notified whenever the dial-up
 | |
| // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_DIALUP_MANAGER   1
 | |
| 
 | |
| // Compile in classes for run-time DLL loading and function calling.
 | |
| // Required by wxUSE_DIALUP_MANAGER.
 | |
| //
 | |
| // This setting is for Win32 only
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_DYNLIB_CLASS    1
 | |
| 
 | |
| // experimental, don't use for now
 | |
| #define wxUSE_DYNAMIC_LOADER  1
 | |
| 
 | |
| // Set to 1 to use socket classes
 | |
| #define wxUSE_SOCKETS       1
 | |
| 
 | |
| // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
 | |
| //
 | |
| // Notice that currently setting this option under Windows will result in
 | |
| // programs which can only run on recent OS versions (with ws2_32.dll
 | |
| // installed) which is why it is disabled by default.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 if you need IPv6 support
 | |
| #define wxUSE_IPV6          0
 | |
| 
 | |
| // Set to 1 to enable virtual file systems (required by wxHTML)
 | |
| #define wxUSE_FILESYSTEM    1
 | |
| 
 | |
| // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
 | |
| #define wxUSE_FS_ZIP        1
 | |
| 
 | |
| // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
 | |
| #define wxUSE_FS_ARCHIVE    1
 | |
| 
 | |
| // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
 | |
| #define wxUSE_FS_INET       1
 | |
| 
 | |
| // wxArchive classes for accessing archives such as zip and tar
 | |
| #define wxUSE_ARCHIVE_STREAMS     1
 | |
| 
 | |
| // Set to 1 to compile wxZipInput/OutputStream classes.
 | |
| #define wxUSE_ZIPSTREAM     1
 | |
| 
 | |
| // Set to 1 to compile wxTarInput/OutputStream classes.
 | |
| #define wxUSE_TARSTREAM     1
 | |
| 
 | |
| // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
 | |
| // wxUSE_LIBPNG
 | |
| #define wxUSE_ZLIB          1
 | |
| 
 | |
| // If enabled, the code written by Apple will be used to write, in a portable
 | |
| // way, float on the disk. See extended.c for the license which is different
 | |
| // from wxWidgets one.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 unless you don't like the license terms (unlikely)
 | |
| #define wxUSE_APPLE_IEEE          1
 | |
| 
 | |
| // Joystick support class
 | |
| #define wxUSE_JOYSTICK            1
 | |
| 
 | |
| // wxFontEnumerator class
 | |
| #define wxUSE_FONTENUM 1
 | |
| 
 | |
| // wxFontMapper class
 | |
| #define wxUSE_FONTMAP 1
 | |
| 
 | |
| // wxMimeTypesManager class
 | |
| #define wxUSE_MIMETYPE 1
 | |
| 
 | |
| // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
 | |
| // or wxURL you need to set this to 1.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_PROTOCOL 1
 | |
| 
 | |
| // The settings for the individual URL schemes
 | |
| #define wxUSE_PROTOCOL_FILE 1
 | |
| #define wxUSE_PROTOCOL_FTP 1
 | |
| #define wxUSE_PROTOCOL_HTTP 1
 | |
| 
 | |
| // Define this to use wxURL class.
 | |
| #define wxUSE_URL 1
 | |
| 
 | |
| // Define this to use native platform url and protocol support.
 | |
| // Currently valid only for MS-Windows.
 | |
| // Note: if you set this to 1, you can open ftp/http/gopher sites
 | |
| // and obtain a valid input stream for these sites
 | |
| // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
 | |
| // Doing so reduces the code size.
 | |
| //
 | |
| // This code is experimental and subject to change.
 | |
| #define wxUSE_URL_NATIVE 0
 | |
| 
 | |
| // Support for wxVariant class used in several places throughout the library,
 | |
| // notably in wxDataViewCtrl API.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 unless you want to reduce the library size as much as
 | |
| // possible in which case setting this to 0 can gain up to 100KB.
 | |
| #define wxUSE_VARIANT 1
 | |
| 
 | |
| // Support for wxAny class, the successor for wxVariant.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 unless you want to reduce the library size by a small amount,
 | |
| // or your compiler cannot for some reason cope with complexity of templates used.
 | |
| #define wxUSE_ANY 1
 | |
| 
 | |
| // Support for regular expression matching via wxRegEx class: enable this to
 | |
| // use POSIX regular expressions in your code. You need to compile regex
 | |
| // library from src/regex to use it under Windows.
 | |
| //
 | |
| // Default is 0
 | |
| //
 | |
| // Recommended setting: 1 if your compiler supports it, if it doesn't please
 | |
| // contribute us a makefile for src/regex for it
 | |
| #define wxUSE_REGEX       1
 | |
| 
 | |
| // wxSystemOptions class
 | |
| #define wxUSE_SYSTEM_OPTIONS 1
 | |
| 
 | |
| // wxSound class
 | |
| #define wxUSE_SOUND      1
 | |
| 
 | |
| // Use wxMediaCtrl
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_MEDIACTRL     1
 | |
| 
 | |
| // Use wxWidget's XRC XML-based resource system.  Recommended.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (requires wxUSE_XML)
 | |
| #define wxUSE_XRC       1
 | |
| 
 | |
| // XML parsing classes. Note that their API will change in the future, so
 | |
| // using wxXmlDocument and wxXmlNode in your app is not recommended.
 | |
| //
 | |
| // Default is the same as wxUSE_XRC, i.e. 1 by default.
 | |
| //
 | |
| // Recommended setting: 1 (required by XRC)
 | |
| #define wxUSE_XML       wxUSE_XRC
 | |
| 
 | |
| // Use wxWidget's AUI docking system
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_AUI       1
 | |
| 
 | |
| // Use wxWidget's Ribbon classes for interfaces
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_RIBBON    1
 | |
| 
 | |
| // Use wxPropertyGrid.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_PROPGRID  1
 | |
| 
 | |
| // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_STC 1
 | |
| 
 | |
| 
 | |
| // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
 | |
| // 2D drawing API.  (Still somewhat experimental)
 | |
| //
 | |
| // Please note that on Windows gdiplus.dll is loaded dynamically which means
 | |
| // that nothing special needs to be done as long as you don't use
 | |
| // wxGraphicsContext at all or only use it on XP and later systems but you
 | |
| // still do need to distribute it yourself for an application using
 | |
| // wxGraphicsContext to be runnable on pre-XP systems.
 | |
| //
 | |
| // Default is 1 except if you're using a non-Microsoft compiler under Windows
 | |
| // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
 | |
| // mingw32) you may need to install the headers (and just the headers)
 | |
| // yourself. If you do, change the setting below manually.
 | |
| //
 | |
| // Recommended setting: 1 if supported by the compilation environment
 | |
| 
 | |
| // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
 | |
| // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
 | |
| #ifdef _MSC_VER
 | |
| #   if _MSC_VER >= 1310
 | |
|         // MSVC7.1+ comes with new enough Platform SDK, enable
 | |
|         // wxGraphicsContext support for it
 | |
| #       define wxUSE_GRAPHICS_CONTEXT 1
 | |
| #   else
 | |
|         // MSVC 6 didn't include GDI+ headers so disable by default, enable it
 | |
|         // here if you use MSVC 6 with a newer SDK
 | |
| #       define wxUSE_GRAPHICS_CONTEXT 0
 | |
| #   endif
 | |
| #else
 | |
|     // Disable support for other Windows compilers, enable it if your compiler
 | |
|     // comes with new enough SDK or you installed the headers manually.
 | |
|     //
 | |
|     // Notice that this will be set by configure under non-Windows platforms
 | |
|     // anyhow so the value there is not important.
 | |
| #   define wxUSE_GRAPHICS_CONTEXT 0
 | |
| #endif
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // Individual GUI controls
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
 | |
| // (without it, wxControl class is not compiled)
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (don't change except for very special programs)
 | |
| #define wxUSE_CONTROLS     1
 | |
| 
 | |
| // wxPopupWindow class is a top level transient window. It is currently used
 | |
| // to implement wxTipWindow
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
 | |
| #define wxUSE_POPUPWIN     1
 | |
| 
 | |
| // wxTipWindow allows to implement the custom tooltips, it is used by the
 | |
| // context help classes. Requires wxUSE_POPUPWIN.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (may be set to 0)
 | |
| #define wxUSE_TIPWINDOW    1
 | |
| 
 | |
| // Each of the settings below corresponds to one wxWidgets control. They are
 | |
| // all switched on by default but may be disabled if you are sure that your
 | |
| // program (including any standard dialogs it can show!) doesn't need them and
 | |
| // if you desperately want to save some space. If you use any of these you must
 | |
| // set wxUSE_CONTROLS as well.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_ANIMATIONCTRL 1   // wxAnimationCtrl
 | |
| #define wxUSE_BUTTON        1   // wxButton
 | |
| #define wxUSE_BMPBUTTON     1   // wxBitmapButton
 | |
| #define wxUSE_CALENDARCTRL  1   // wxCalendarCtrl
 | |
| #define wxUSE_CHECKBOX      1   // wxCheckBox
 | |
| #define wxUSE_CHECKLISTBOX  1   // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
 | |
| #define wxUSE_CHOICE        1   // wxChoice
 | |
| #define wxUSE_COLLPANE      1   // wxCollapsiblePane
 | |
| #define wxUSE_COLOURPICKERCTRL 1    // wxColourPickerCtrl
 | |
| #define wxUSE_COMBOBOX      1   // wxComboBox
 | |
| #define wxUSE_DATAVIEWCTRL  1   // wxDataViewCtrl
 | |
| #define wxUSE_DATEPICKCTRL  1   // wxDatePickerCtrl
 | |
| #define wxUSE_DIRPICKERCTRL 1   // wxDirPickerCtrl
 | |
| #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
 | |
| #define wxUSE_FILECTRL      1   // wxFileCtrl
 | |
| #define wxUSE_FILEPICKERCTRL 1  // wxFilePickerCtrl
 | |
| #define wxUSE_FONTPICKERCTRL 1  // wxFontPickerCtrl
 | |
| #define wxUSE_GAUGE         1   // wxGauge
 | |
| #define wxUSE_HEADERCTRL    1   // wxHeaderCtrl
 | |
| #define wxUSE_HYPERLINKCTRL 1   // wxHyperlinkCtrl
 | |
| #define wxUSE_LISTBOX       1   // wxListBox
 | |
| #define wxUSE_LISTCTRL      1   // wxListCtrl
 | |
| #define wxUSE_RADIOBOX      1   // wxRadioBox
 | |
| #define wxUSE_RADIOBTN      1   // wxRadioButton
 | |
| #define wxUSE_SCROLLBAR     1   // wxScrollBar
 | |
| #define wxUSE_SEARCHCTRL    1   // wxSearchCtrl
 | |
| #define wxUSE_SLIDER        1   // wxSlider
 | |
| #define wxUSE_SPINBTN       1   // wxSpinButton
 | |
| #define wxUSE_SPINCTRL      1   // wxSpinCtrl
 | |
| #define wxUSE_STATBOX       1   // wxStaticBox
 | |
| #define wxUSE_STATLINE      1   // wxStaticLine
 | |
| #define wxUSE_STATTEXT      1   // wxStaticText
 | |
| #define wxUSE_STATBMP       1   // wxStaticBitmap
 | |
| #define wxUSE_TEXTCTRL      1   // wxTextCtrl
 | |
| #define wxUSE_TOGGLEBTN     1   // requires wxButton
 | |
| #define wxUSE_TREECTRL      1   // wxTreeCtrl
 | |
| 
 | |
| // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
 | |
| // below either wxStatusBar95 or a generic wxStatusBar will be used.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_STATUSBAR    1
 | |
| 
 | |
| // Two status bar implementations are available under Win32: the generic one
 | |
| // or the wrapper around native control. For native look and feel the native
 | |
| // version should be used.
 | |
| //
 | |
| // Default is 1 for the platforms where native status bar is supported.
 | |
| //
 | |
| // Recommended setting: 1 (there is no advantage in using the generic one)
 | |
| #define wxUSE_NATIVE_STATUSBAR        1
 | |
| 
 | |
| // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
 | |
| // classes at all. Otherwise, use the native toolbar class unless
 | |
| // wxUSE_TOOLBAR_NATIVE is 0.
 | |
| //
 | |
| // Default is 1 for all settings.
 | |
| //
 | |
| // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
 | |
| #define wxUSE_TOOLBAR 1
 | |
| #define wxUSE_TOOLBAR_NATIVE 1
 | |
| 
 | |
| // wxNotebook is a control with several "tabs" located on one of its sides. It
 | |
| // may be used to logically organise the data presented to the user instead of
 | |
| // putting everything in one huge dialog. It replaces wxTabControl and related
 | |
| // classes of wxWin 1.6x.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_NOTEBOOK 1
 | |
| 
 | |
| // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
 | |
| // the tabs
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_LISTBOOK 1
 | |
| 
 | |
| // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
 | |
| // the tabs
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_CHOICEBOOK 1
 | |
| 
 | |
| // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
 | |
| // the tabs
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_TREEBOOK 1
 | |
| 
 | |
| // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
 | |
| // tabs
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_TOOLBOOK 1
 | |
| 
 | |
| // wxTaskBarIcon is a small notification icon shown in the system toolbar or
 | |
| // dock.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 (but can be set to 0 if you don't need it)
 | |
| #define wxUSE_TASKBARICON 1
 | |
| 
 | |
| // wxGrid class
 | |
| //
 | |
| // Default is 1, set to 0 to cut down compilation time and binaries size if you
 | |
| // don't use it.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| //
 | |
| #define wxUSE_GRID         1
 | |
| 
 | |
| // wxMiniFrame class: a frame with narrow title bar
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 (it doesn't cost almost anything)
 | |
| #define wxUSE_MINIFRAME 1
 | |
| 
 | |
| // wxComboCtrl and related classes: combobox with custom popup window and
 | |
| // not necessarily a listbox.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
 | |
| //                      it used by wxComboBox
 | |
| #define wxUSE_COMBOCTRL 1
 | |
| 
 | |
| // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
 | |
| // items.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 but can be safely set to 0, except where it is
 | |
| //                      needed as a base class for generic wxBitmapComboBox.
 | |
| #define wxUSE_ODCOMBOBOX 1
 | |
| 
 | |
| // wxBitmapComboBox is a combobox that can have images in front of text items.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 but can be safely set to 0
 | |
| #define wxUSE_BITMAPCOMBOBOX 1
 | |
| 
 | |
| // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
 | |
| // up and down in it. It is also used as part of wxRearrangeDialog.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 but can be safely set to 0 (currently used only by
 | |
| // wxHeaderCtrl)
 | |
| #define wxUSE_REARRANGECTRL 1
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // Miscellaneous GUI stuff
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
 | |
| #define wxUSE_ACCEL 1
 | |
| 
 | |
| // Hotkey support (currently Windows only)
 | |
| #define wxUSE_HOTKEY 1
 | |
| 
 | |
| // Use wxCaret: a class implementing a "cursor" in a text control (called caret
 | |
| // under Windows).
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 (can be safely set to 0, not used by the library)
 | |
| #define wxUSE_CARET         1
 | |
| 
 | |
| // Use wxDisplay class: it allows enumerating all displays on a system and
 | |
| // their geometries as well as finding the display on which the given point or
 | |
| // window lies.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
 | |
| #define wxUSE_DISPLAY       1
 | |
| 
 | |
| // Miscellaneous geometry code: needed for Canvas library
 | |
| #define wxUSE_GEOMETRY            1
 | |
| 
 | |
| // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
 | |
| // wxListCtrl.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 (set it to 0 if you don't use any of the controls
 | |
| // enumerated above, then this class is mostly useless too)
 | |
| #define wxUSE_IMAGLIST      1
 | |
| 
 | |
| // Use wxInfoBar class.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 (but can be disabled without problems as nothing
 | |
| // depends on it)
 | |
| #define wxUSE_INFOBAR       1
 | |
| 
 | |
| // Use wxMenu, wxMenuBar, wxMenuItem.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 (can't be disabled under MSW)
 | |
| #define wxUSE_MENUS         1
 | |
| 
 | |
| // Use wxNotificationMessage.
 | |
| //
 | |
| // wxNotificationMessage allows to show non-intrusive messages to the user
 | |
| // using balloons, banners, popups or whatever is the appropriate method for
 | |
| // the current platform.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_NOTIFICATION_MESSAGE 1
 | |
| 
 | |
| // Use wxSashWindow class.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_SASH          1
 | |
| 
 | |
| // Use wxSplitterWindow class.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_SPLITTER      1
 | |
| 
 | |
| // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_TOOLTIPS      1
 | |
| 
 | |
| // wxValidator class and related methods
 | |
| #define wxUSE_VALIDATORS 1
 | |
| 
 | |
| // Use reference counted ID management: this means that wxWidgets will track
 | |
| // the automatically allocated ids (those used when you use wxID_ANY when
 | |
| // creating a window, menu or toolbar item &c) instead of just supposing that
 | |
| // the program never runs out of them. This is mostly useful only under wxMSW
 | |
| // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
 | |
| // long-running programs can run into problems with ids reuse without this. On
 | |
| // the other platforms, where the ids have the full int range, this shouldn't
 | |
| // be necessary.
 | |
| #ifdef __WXMSW__
 | |
| #define wxUSE_AUTOID_MANAGEMENT 1
 | |
| #else
 | |
| #define wxUSE_AUTOID_MANAGEMENT 0
 | |
| #endif
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // common dialogs
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
 | |
| // file selector, printer dialog). Switching this off also switches off the
 | |
| // printing architecture and interactive wxPrinterDC.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (unless it really doesn't work)
 | |
| #define wxUSE_COMMON_DIALOGS 1
 | |
| 
 | |
| // wxBusyInfo displays window with message when app is busy. Works in same way
 | |
| // as wxBusyCursor
 | |
| #define wxUSE_BUSYINFO      1
 | |
| 
 | |
| // Use single/multiple choice dialogs.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (used in the library itself)
 | |
| #define wxUSE_CHOICEDLG     1
 | |
| 
 | |
| // Use colour picker dialog
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_COLOURDLG     1
 | |
| 
 | |
| // wxDirDlg class for getting a directory name from user
 | |
| #define wxUSE_DIRDLG 1
 | |
| 
 | |
| // TODO: setting to choose the generic or native one
 | |
| 
 | |
| // Use file open/save dialogs.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (used in many places in the library itself)
 | |
| #define wxUSE_FILEDLG       1
 | |
| 
 | |
| // Use find/replace dialogs.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (but may be safely set to 0)
 | |
| #define wxUSE_FINDREPLDLG       1
 | |
| 
 | |
| // Use font picker dialog
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (used in the library itself)
 | |
| #define wxUSE_FONTDLG       1
 | |
| 
 | |
| // Use wxMessageDialog and wxMessageBox.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (used in the library itself)
 | |
| #define wxUSE_MSGDLG        1
 | |
| 
 | |
| // progress dialog class for lengthy operations
 | |
| #define wxUSE_PROGRESSDLG 1
 | |
| 
 | |
| // support for startup tips (wxShowTip &c)
 | |
| #define wxUSE_STARTUP_TIPS 1
 | |
| 
 | |
| // text entry dialog and wxGetTextFromUser function
 | |
| #define wxUSE_TEXTDLG 1
 | |
| 
 | |
| // number entry dialog
 | |
| #define wxUSE_NUMBERDLG 1
 | |
| 
 | |
| // splash screen class
 | |
| #define wxUSE_SPLASH 1
 | |
| 
 | |
| // wizards
 | |
| #define wxUSE_WIZARDDLG 1
 | |
| 
 | |
| // Compile in wxAboutBox() function showing the standard "About" dialog.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 but can be set to 0 to save some space if you don't
 | |
| //                      use this function
 | |
| #define wxUSE_ABOUTDLG 1
 | |
| 
 | |
| // wxFileHistory class
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_FILE_HISTORY 1
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // Metafiles support
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Windows supports the graphics format known as metafile which is, though not
 | |
| // portable, is widely used under Windows and so is supported by wxWin (under
 | |
| // Windows only, of course). Win16 (Win3.1) used the so-called "Window
 | |
| // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
 | |
| // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
 | |
| // default, WMFs will be used under Win16 and EMFs under Win32. This may be
 | |
| // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
 | |
| // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
 | |
| // in any metafile related classes at all.
 | |
| //
 | |
| // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
 | |
| //
 | |
| // Recommended setting: default or 0 for everything for portable programs.
 | |
| #define wxUSE_METAFILE              1
 | |
| #define wxUSE_ENH_METAFILE          1
 | |
| #define wxUSE_WIN_METAFILES_ALWAYS  0
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // Big GUI components
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Set to 0 to disable MDI support.
 | |
| //
 | |
| // Requires wxUSE_NOTEBOOK under platforms other than MSW.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1, can be safely set to 0.
 | |
| #define wxUSE_MDI 1
 | |
| 
 | |
| // Set to 0 to disable document/view architecture
 | |
| #define wxUSE_DOC_VIEW_ARCHITECTURE 1
 | |
| 
 | |
| // Set to 0 to disable MDI document/view architecture
 | |
| //
 | |
| // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
 | |
| #define wxUSE_MDI_ARCHITECTURE    1
 | |
| 
 | |
| // Set to 0 to disable print/preview architecture code
 | |
| #define wxUSE_PRINTING_ARCHITECTURE  1
 | |
| 
 | |
| // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
 | |
| // much more.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
 | |
| // smaller library.
 | |
| #define wxUSE_HTML          1
 | |
| 
 | |
| // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
 | |
| // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
 | |
| // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
 | |
| // list of libraries used to link your application (although this is done
 | |
| // implicitly for Microsoft Visual C++ users).
 | |
| //
 | |
| // Default is 1 unless the compiler is known to ship without the necessary
 | |
| // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
 | |
| //
 | |
| // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
 | |
| // otherwise.
 | |
| #define wxUSE_GLCANVAS       1
 | |
| 
 | |
| // wxRichTextCtrl allows editing of styled text.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1, set to 0 if you want compile a
 | |
| // smaller library.
 | |
| #define wxUSE_RICHTEXT       1
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // Data transfer
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Use wxClipboard class for clipboard copy/paste.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_CLIPBOARD     1
 | |
| 
 | |
| // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
 | |
| // drop
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_DATAOBJ       1
 | |
| 
 | |
| // Use wxDropTarget and wxDropSource classes for drag and drop (this is
 | |
| // different from "built in" drag and drop in wxTreeCtrl which is always
 | |
| // available). Requires wxUSE_DATAOBJ.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1
 | |
| #define wxUSE_DRAG_AND_DROP 1
 | |
| 
 | |
| // Use wxAccessible for enhanced and customisable accessibility.
 | |
| // Depends on wxUSE_OLE.
 | |
| //
 | |
| // Default is 0.
 | |
| //
 | |
| // Recommended setting (at present): 0
 | |
| #define wxUSE_ACCESSIBILITY 0
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // miscellaneous settings
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // wxSingleInstanceChecker class allows to verify at startup if another program
 | |
| // instance is running.
 | |
| //
 | |
| // Default is 1
 | |
| //
 | |
| // Recommended setting: 1 (the class is tiny, disabling it won't save much
 | |
| // space)
 | |
| #define wxUSE_SNGLINST_CHECKER  1
 | |
| 
 | |
| #define wxUSE_DRAGIMAGE 1
 | |
| 
 | |
| #define wxUSE_IPC         1
 | |
|                                 // 0 for no interprocess comms
 | |
| #define wxUSE_HELP        1
 | |
|                                 // 0 for no help facility
 | |
| 
 | |
| // Should we use MS HTML help for wxHelpController? If disabled, neither
 | |
| // wxCHMHelpController nor wxBestHelpController are available.
 | |
| //
 | |
| // Default is 1 under MSW, 0 is always used for the other platforms.
 | |
| //
 | |
| // Recommended setting: 1, only set to 0 if you have trouble compiling
 | |
| // wxCHMHelpController (could be a problem with really ancient compilers)
 | |
| #define wxUSE_MS_HTML_HELP 1
 | |
| 
 | |
| 
 | |
| // Use wxHTML-based help controller?
 | |
| #define wxUSE_WXHTML_HELP 1
 | |
| 
 | |
| #define wxUSE_CONSTRAINTS 1
 | |
|                                 // 0 for no window layout constraint system
 | |
| 
 | |
| #define wxUSE_SPLINES     1
 | |
|                                 // 0 for no splines
 | |
| 
 | |
| #define wxUSE_MOUSEWHEEL        1
 | |
|                                 // Include mouse wheel support
 | |
| 
 | |
| // Compile wxUIActionSimulator class?
 | |
| //
 | |
| // This is experimental code subject to change. It's not fully implemented yet.
 | |
| #define wxUSE_UIACTIONSIMULATOR 0
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // wxDC classes for various output formats
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Set to 1 for PostScript device context.
 | |
| #define wxUSE_POSTSCRIPT  0
 | |
| 
 | |
| // Set to 1 to use font metric files in GetTextExtent
 | |
| #define wxUSE_AFM_FOR_POSTSCRIPT 1
 | |
| 
 | |
| // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
 | |
| // to create files in SVG (Scalable Vector Graphics) format.
 | |
| #define wxUSE_SVG 1
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // other compiler (mis)features
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Set this to 0 if your compiler can't cope with omission of prototype
 | |
| // parameters.
 | |
| //
 | |
| // Default is 1.
 | |
| //
 | |
| // Recommended setting: 1 (should never need to set this to 0)
 | |
| #define REMOVE_UNUSED_ARG   1
 | |
| 
 | |
| // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
 | |
| // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
 | |
| //
 | |
| // Note that newer compilers (including VC++ 7.1 and later) don't support
 | |
| // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
 | |
| //
 | |
| // Default is 0.
 | |
| //
 | |
| // Recommended setting: 0, only set to 1 if you use a really old compiler
 | |
| #define wxUSE_IOSTREAMH     0
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // image format support
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // wxImage supports many different image formats which can be configured at
 | |
| // compile-time. BMP is always supported, others are optional and can be safely
 | |
| // disabled if you don't plan to use images in such format sometimes saving
 | |
| // substantial amount of code in the final library.
 | |
| //
 | |
| // Some formats require an extra library which is included in wxWin sources
 | |
| // which is mentioned if it is the case.
 | |
| 
 | |
| // Set to 1 for wxImage support (recommended).
 | |
| #define wxUSE_IMAGE         1
 | |
| 
 | |
| // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
 | |
| #define wxUSE_LIBPNG        1
 | |
| 
 | |
| // Set to 1 for JPEG format support (requires libjpeg)
 | |
| #define wxUSE_LIBJPEG       1
 | |
| 
 | |
| // Set to 1 for TIFF format support (requires libtiff)
 | |
| #define wxUSE_LIBTIFF       1
 | |
| 
 | |
| // Set to 1 for TGA format support (loading only)
 | |
| #define wxUSE_TGA           1
 | |
| 
 | |
| // Set to 1 for GIF format support
 | |
| #define wxUSE_GIF           1
 | |
| 
 | |
| // Set to 1 for PNM format support
 | |
| #define wxUSE_PNM           1
 | |
| 
 | |
| // Set to 1 for PCX format support
 | |
| #define wxUSE_PCX           1
 | |
| 
 | |
| // Set to 1 for IFF format support (Amiga format)
 | |
| #define wxUSE_IFF           0
 | |
| 
 | |
| // Set to 1 for XPM format support
 | |
| #define wxUSE_XPM           1
 | |
| 
 | |
| // Set to 1 for MS Icons and Cursors format support
 | |
| #define wxUSE_ICO_CUR       1
 | |
| 
 | |
| // Set to 1 to compile in wxPalette class
 | |
| #define wxUSE_PALETTE       1
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // wxUniversal-only options
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Set to 1 to enable compilation of all themes, this is the default
 | |
| #define wxUSE_ALL_THEMES    1
 | |
| 
 | |
| // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
 | |
| // is unset, if it is set these options are not used; notice that metal theme
 | |
| // uses Win32 one
 | |
| #define wxUSE_THEME_GTK     0
 | |
| #define wxUSE_THEME_METAL   0
 | |
| #define wxUSE_THEME_MONO    0
 | |
| #define wxUSE_THEME_WIN32   0
 | |
| 
 | |
| 
 | |
| /* --- end common options --- */
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // Mac-specific settings
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // override some settings for Metrowerks
 | |
| //
 | |
| // VZ: isn't this file only used when building with Metrowerks anyhow?
 | |
| // CS: no, it is also used by the Xcode projects
 | |
| #ifdef __MWERKS__
 | |
|     #undef wxUSE_DEBUG_CONTEXT
 | |
|     #define wxUSE_DEBUG_CONTEXT 1
 | |
| 
 | |
|     #undef wxUSE_STD_IOSTREAM
 | |
|     // CS: I have to set this to 0 now, as shared builds are having problems
 | |
|     #define wxUSE_STD_IOSTREAM  0
 | |
| #endif
 | |
| 
 | |
| #undef wxUSE_GRAPHICS_CONTEXT
 | |
| #define wxUSE_GRAPHICS_CONTEXT 1
 | |
| 
 | |
| 
 | |
| // things not implemented under Mac
 | |
| 
 | |
| #undef wxUSE_STACKWALKER
 | |
| #define wxUSE_STACKWALKER 0
 | |
| 
 | |
| // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
 | |
| // embed the Safari browser control
 | |
| // 0 by default because of Jaguar compatibility problems
 | |
| #define wxUSE_WEBKIT        1
 | |
| 
 | |
| 
 | |
| // Set to 0 for no libmspack
 | |
| #define wxUSE_LIBMSPACK     0
 | |
| 
 | |
| // native toolbar does support embedding controls, but not complex panels, please test
 | |
| #define wxOSX_USE_NATIVE_TOOLBAR 1
 | |
| 
 | |
| // make sure we have the proper dispatcher for the console event loop
 | |
| #define wxUSE_SELECT_DISPATCHER 1
 | |
| #define wxUSE_EPOLL_DISPATCHER 0
 | |
| 
 | |
| 
 | |
| #endif
 | |
|     // _WX_SETUP_H_
 |