git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10489 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			265 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			265 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        xml.h
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| // Purpose:     wxXmlDocument - XML parser & data holder class
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| // Author:      Vaclav Slavik
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| // Created:     2000/03/05
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| // RCS-ID:      $Id$
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| // Copyright:   (c) 2000 Vaclav Slavik
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_XML_H_
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| #define _WX_XML_H_
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| 
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| #ifdef __GNUG__
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| #pragma interface "xml.h"
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| #endif
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| 
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| #include "wx/defs.h"
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| #include "wx/string.h"
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| #include "wx/object.h"
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| #include "wx/list.h"
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| 
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| #ifdef WXXMLISDLL
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| #define WXXMLDLLEXPORT WXDLLEXPORT
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| #else
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| #define WXXMLDLLEXPORT
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| #endif
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| 
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| class WXXMLDLLEXPORT wxXmlNode;
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| class WXXMLDLLEXPORT wxXmlProperty;
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| class WXXMLDLLEXPORT wxXmlDocument;
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| class WXXMLDLLEXPORT wxXmlIOHandler;
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| class WXDLLEXPORT wxInputStream;
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| class WXDLLEXPORT wxOutputStream;
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| 
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| 
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| // Represents XML node type.
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| enum wxXmlNodeType
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| {
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|     // note: values are synchronized with xmlElementType from libxml
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|     wxXML_ELEMENT_NODE       =  1,
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|     wxXML_ATTRIBUTE_NODE     =  2,
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|     wxXML_TEXT_NODE          =  3,
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|     wxXML_CDATA_SECTION_NODE =  4,
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|     wxXML_ENTITY_REF_NODE    =  5,
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|     wxXML_ENTITY_NODE        =  6,
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|     wxXML_PI_NODE            =  7,
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|     wxXML_COMMENT_NODE       =  8,
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|     wxXML_DOCUMENT_NODE      =  9,
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|     wxXML_DOCUMENT_TYPE_NODE = 10,
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|     wxXML_DOCUMENT_FRAG_NODE = 11,
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|     wxXML_NOTATION_NODE      = 12,
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|     wxXML_HTML_DOCUMENT_NODE = 13
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| };
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| 
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| 
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| // Types of XML files:
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| 
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| enum wxXmlIOType
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| {
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|     wxXML_IO_AUTO = 0,    // detect it automatically
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|     wxXML_IO_EXPAT,       // use Expat to load from text/xml document
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|     wxXML_IO_TEXT_OUTPUT, // generic saver into text/xml
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|     wxXML_IO_BIN,         // save in binary uncompressed proprietary format
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|     wxXML_IO_BINZ         // svae in binary zlib-compressed proprietary format
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| };
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| 
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| 
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| // Represents node property(ies).
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| // Example: in <img src="hello.gif" id="3"/> "src" is property with value
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| //          "hello.gif" and "id" is prop. with value "3".
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| 
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| class WXXMLDLLEXPORT wxXmlProperty
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| {
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| public:
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|     wxXmlProperty() : m_next(NULL) {}
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|     wxXmlProperty(const wxString& name, const wxString& value,
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|                   wxXmlProperty *next)
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|             : m_name(name), m_value(value), m_next(next) {}
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|     ~wxXmlProperty() { delete m_next; }
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| 
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|     wxString GetName() const { return m_name; }
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|     wxString GetValue() const { return m_value; }
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|     wxXmlProperty *GetNext() const { return m_next; }
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| 
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|     void SetName(const wxString& name) { m_name = name; }
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|     void SetValue(const wxString& value) { m_value = value; }
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|     void SetNext(wxXmlProperty *next) { m_next = next; }
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| 
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| private:
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|     wxString m_name;
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|     wxString m_value;
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|     wxXmlProperty *m_next;
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| };
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| 
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| 
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| 
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| // Represents node in XML document. Node has name and may have content
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| // and properties. Most common node types are wxXML_TEXT_NODE (name and props
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| // are irrelevant) and wxXML_ELEMENT_NODE (e.g. in <title>hi</title> there is
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| // element with name="title", irrelevant content and one child (wxXML_TEXT_NODE
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| // with content="hi").
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| //
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| // If wxUSE_UNICODE is 0, all strings are encoded in UTF-8 encoding (same as
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| // ASCII for characters 0-127). You can use wxMBConvUTF8 to convert then to
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| // desired encoding:
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| //
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| //     wxCSConv myConv("iso8859-2");
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| //     wxString s(cMB2WC(node->GetContent().c_str()), myConv);
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| 
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| class WXXMLDLLEXPORT wxXmlNode
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| {
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| public:
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|     wxXmlNode() : m_properties(NULL), m_parent(NULL),
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|                   m_children(NULL), m_next(NULL) {}
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|     wxXmlNode(wxXmlNode *parent,wxXmlNodeType type,
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|               const wxString& name, const wxString& content,
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|               wxXmlProperty *props, wxXmlNode *next);
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|     ~wxXmlNode() { delete m_properties; delete m_next; delete m_children; }
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| 
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|     // copy ctor & operator=. Note that this does NOT copy syblings
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|     // and parent pointer, i.e. m_parent and m_next will be NULL
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|     // after using copy ctor and are never unmodified by operator=.
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|     // On the other hand, it DOES copy children and properties.
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|     wxXmlNode(const wxXmlNode& node);
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|     wxXmlNode& operator=(const wxXmlNode& node);
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| 
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|     // user-friendly creation:
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|     wxXmlNode(wxXmlNodeType type, const wxString& name,
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|               const wxString& content = wxEmptyString);
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|     void AddChild(wxXmlNode *child);
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|     void InsertChild(wxXmlNode *child, wxXmlNode *before_node);
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|     bool RemoveChild(wxXmlNode *child);
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|     void AddProperty(const wxString& name, const wxString& value);
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|     bool DeleteProperty(const wxString& name);
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| 
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|     // access methods:
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|     wxXmlNodeType GetType() const { return m_type; }
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|     wxString GetName() const { return m_name; }
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|     wxString GetContent() const { return m_content; }
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| 
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|     wxXmlNode *GetParent() const { return m_parent; }
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|     wxXmlNode *GetNext() const { return m_next; }
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|     wxXmlNode *GetChildren() const { return m_children; }
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| 
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|     wxXmlProperty *GetProperties() const { return m_properties; }
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|     bool GetPropVal(const wxString& propName, wxString *value) const;
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|     wxString GetPropVal(const wxString& propName,
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|                         const wxString& defaultVal) const;
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|     bool HasProp(const wxString& propName) const;
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| 
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|     void SetType(wxXmlNodeType type) { m_type = type; }
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|     void SetName(const wxString& name) { m_name = name; }
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|     void SetContent(const wxString& con) { m_content = con; }
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| 
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|     void SetParent(wxXmlNode *parent) { m_parent = parent; }
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|     void SetNext(wxXmlNode *next) { m_next = next; }
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|     void SetChildren(wxXmlNode *child) { m_children = child; }
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| 
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|     void SetProperties(wxXmlProperty *prop) { m_properties = prop; }
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|     void AddProperty(wxXmlProperty *prop);
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| 
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| private:
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|     wxXmlNodeType m_type;
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|     wxString m_name;
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|     wxString m_content;
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|     wxXmlProperty *m_properties;
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|     wxXmlNode *m_parent, *m_children, *m_next;
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| 
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|     void DoCopy(const wxXmlNode& node);
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| };
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| 
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| 
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| 
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| 
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| 
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| 
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| 
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| // This class holds XML data/document as parsed by libxml. Note that
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| // internal representation is independant on libxml and you can use
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| // it without libxml (see Load/SaveBinary).
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| 
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| class WXXMLDLLEXPORT wxXmlDocument : public wxObject
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| {
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| public:
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|     wxXmlDocument() : wxObject(), m_version(wxT("1.0")), m_root(NULL)  {}
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|     wxXmlDocument(const wxString& filename,
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|                   wxXmlIOType io_type = wxXML_IO_AUTO);
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|     wxXmlDocument(wxInputStream& stream,
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|                   wxXmlIOType io_type = wxXML_IO_AUTO);
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|     ~wxXmlDocument() { delete m_root; }
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| 
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|     wxXmlDocument(const wxXmlDocument& doc);
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|     wxXmlDocument& operator=(const wxXmlDocument& doc);
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| 
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|     // Parses .xml file and loads data. Returns TRUE on success, FALSE
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|     // otherwise.
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|     // NOTE: Any call to this method will result into linking against libxml
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|     //       and app's binary size will grow by ca. 250kB
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|     bool Load(const wxString& filename, wxXmlIOType io_type = wxXML_IO_AUTO);
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|     bool Load(wxInputStream& stream, wxXmlIOType io_type = wxXML_IO_AUTO);
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| 
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|     // Saves document as .xml file.
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|     bool Save(const wxString& filename,
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|               wxXmlIOType io_type = wxXML_IO_TEXT_OUTPUT) const;
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|     bool Save(wxOutputStream& stream,
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|               wxXmlIOType io_type = wxXML_IO_TEXT_OUTPUT) const;
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| 
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|     bool IsOk() const { return m_root != NULL; }
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| 
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|     // Returns root node of the document.
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|     wxXmlNode *GetRoot() const { return m_root; }
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| 
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|     // Returns version of document (may be empty).
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|     wxString GetVersion() const { return m_version; }
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|     // Returns encoding of document (may be empty).
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|     // Note: this is the encoding original fail was saved in, *not* the
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|     // encoding of in-memory representation! Data in wxXmlNode are always
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|     // stored in wchar_t (in Unicode build) or UTF-8 encoded
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|     // (if wxUSE_UNICODE is 0).
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|     wxString GetEncoding() const { return m_encoding; }
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| 
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|     // Write-access methods:
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|     void SetRoot(wxXmlNode *node) { delete m_root ; m_root = node; }
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|     void SetVersion(const wxString& version) { m_version = version; }
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|     void SetEncoding(const wxString& encoding) { m_encoding = encoding; }
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| 
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|     static void AddHandler(wxXmlIOHandler *handler);
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|     static void CleanUpHandlers();
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|     static void InitStandardHandlers();
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| 
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| protected:
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|     static wxList *sm_handlers;
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| 
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| private:
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|     wxString m_version, m_encoding;
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|     wxXmlNode *m_root;
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| 
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|     void DoCopy(const wxXmlDocument& doc);
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| };
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| 
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| 
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| 
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| // wxXmlIOHandler takes care of loading and/or saving XML data.
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| // see xmlio.h for available handlers
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| 
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| class WXXMLDLLEXPORT wxXmlIOHandler : public wxObject
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| {
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|     public:
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|         wxXmlIOHandler() {}
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| 
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|         virtual wxXmlIOType GetType() = 0;
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|         virtual bool CanLoad(wxInputStream& stream) = 0;
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|         virtual bool CanSave() = 0;
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| 
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|         virtual bool Load(wxInputStream& stream, wxXmlDocument& doc) = 0;
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|         virtual bool Save(wxOutputStream& stream, const wxXmlDocument& doc) = 0;
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| };
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| 
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| 
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| 
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| void wxXmlInitXmlModule();
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| 
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| #endif // _WX_XML_H_
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