git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@7892 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			50 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
 | |
| // Name:        effects.h
 | |
| // Purpose:     wxEffects class
 | |
| //              Draws 3D effects.
 | |
| // Author:      Julian Smart et al
 | |
| // Modified by:
 | |
| // Created:     25/4/2000
 | |
| // RCS-ID:      $Id$
 | |
| // Copyright:   (c) Julian Smart
 | |
| // Licence:   	wxWindows licence
 | |
| /////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| #ifdef __GNUG__
 | |
| #pragma interface "effects.h"
 | |
| #endif
 | |
| 
 | |
| #ifndef _WX_EFFECTS_H_
 | |
| #define _WX_EFFECTS_H_
 | |
| 
 | |
| /*
 | |
|  * wxEffects: various 3D effects
 | |
|  */
 | |
| 
 | |
| class WXDLLEXPORT wxEffects: public wxObject
 | |
| {
 | |
| DECLARE_CLASS(wxEffects)
 | |
| 
 | |
| public:
 | |
|     // Assume system colours
 | |
|     wxEffects() ;
 | |
|     // Going from lightest to darkest
 | |
|     wxEffects(const wxColour& highlightColour, const wxColour& lightShadow,
 | |
|                 const wxColour& faceColour, const wxColour& mediumShadow, const wxColour& darkShadow) ;
 | |
| 
 | |
|     // Draw a sunken edge
 | |
|     void DrawSunkenEdge(wxDC& dc, const wxRect& rect, int borderSize = 1);
 | |
| 
 | |
|     // Tile a bitmap
 | |
|     bool TileBitmap(const wxRect& rect, wxDC& dc, wxBitmap& bitmap);
 | |
| protected:
 | |
|     wxColour    m_highlightColour;  // Usually white
 | |
|     wxColour    m_lightShadow;      // Usually light grey
 | |
|     wxColour    m_faceColour;       // Usually grey
 | |
|     wxColour    m_mediumShadow;     // Usually dark grey
 | |
|     wxColour    m_darkShadow;       // Usually black
 | |
| };
 | |
| 
 | |
| #endif
 | |
| 
 |