git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10590 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			240 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			240 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/dynlib.h
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| // Purpose:     Dynamic library loading classes
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| // Author:      Guilhem Lavaux, Vadim Zeitlin, Vaclav Slavik
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| // Modified by:
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| // Created:     20/07/98
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| // RCS-ID:      $Id$
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| // Copyright:   (c) 1998 Guilhem Lavaux
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| // Licence:     wxWindows license
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_DYNLIB_H__
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| #define _WX_DYNLIB_H__
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| 
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| #ifdef __GNUG__
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| #   pragma interface
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| #endif
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| 
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| #include "wx/setup.h"
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| 
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| #if wxUSE_DYNLIB_CLASS
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| 
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| #include "wx/string.h"
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| #include "wx/list.h"
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| #include "wx/hash.h"
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| 
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| // this is normally done by configure, but I leave it here for now...
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| #if defined(__UNIX__) && !(defined(HAVE_DLOPEN) || defined(HAVE_SHL_LOAD))
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| #   if defined(__LINUX__) || defined(__SOLARIS__) || defined(__SUNOS__) || defined(__FREEBSD__)
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| #      define HAVE_DLOPEN
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| #   elif defined(__HPUX__)
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| #      define HAVE_SHL_LOAD
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| #   endif // Unix flavour
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| #endif // !Unix or already have some HAVE_xxx defined
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| 
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| // Note: WXPM/EMX has to be tested first, since we want to use
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| // native version, even if configure detected presence of DLOPEN.
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| #if defined(__WXPM__) || defined(__EMX__)
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| #   define INCL_DOS
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| #   include <os2.h>
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|     typedef HMODULE wxDllType;
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| #elif defined(HAVE_DLOPEN)
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| #   include <dlfcn.h>
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|     typedef void *wxDllType;
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| #elif defined(HAVE_SHL_LOAD)
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| #   include <dl.h>
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|     typedef shl_t wxDllType;
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| #elif defined(__WINDOWS__)
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| #   include <windows.h>         // needed to get HMODULE
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|     typedef HMODULE wxDllType;
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| #elif defined(__APPLE__) && defined(__UNIX__)
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|     typedef void *wxDllType;
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| #elif defined(__WXMAC__)
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|     typedef CFragConnectionID wxDllType;
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| #else
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| #   error "wxLibrary can't be compiled on this platform, sorry."
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| #endif // OS
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| 
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| // LoadLibrary is defined in windows.h as LoadLibraryA, but wxDllLoader method
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| // should be called LoadLibrary, not LoadLibraryA or LoadLibraryW!
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| #if defined(__WIN32__) && defined(LoadLibrary)
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| #   include "wx/msw/winundef.h"
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| #endif
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| 
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| // ----------------------------------------------------------------------------
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| // wxDllLoader: low level DLL functions, use wxDynamicLibrary in your code
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| // ----------------------------------------------------------------------------
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| 
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| /*
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|     wxDllLoader is a class providing an interface similar to unix's dlopen().
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|     It is used by wxDynamicLibrary wxLibrary and manages the actual loading of
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|     DLLs and the resolving of symbols in them. There are no instances of this
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|     class, it simply serves as a namespace for its static member functions.
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| */
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| class WXDLLEXPORT wxDllLoader
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| {
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| public:
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|     /*
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|       This function loads the shared library libname into memory.
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| 
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|       libname may be either the full path to the file or just the filename in
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|       which case the library is searched for in all standard locations
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|       (use GetDllExt() to construct the filename)
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| 
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|       if success pointer is not NULL, it will be filled with TRUE if everything
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|       went ok and FALSE otherwise
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|      */
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|     static wxDllType LoadLibrary(const wxString& libname, bool *success = NULL);
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| 
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|     /*
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|       This function unloads the shared library previously loaded with
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|       LoadLibrary
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|      */
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|     static void UnloadLibrary(wxDllType dll);
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| 
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|     /*
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|        This function returns a valid handle for the main program
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|        itself or NULL if back linking is not supported by the current platform
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|        (e.g. Win32).
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|      */
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|     static wxDllType GetProgramHandle();
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| 
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|     /*
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|        This function resolves a symbol in a loaded DLL, such as a
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|        variable or function name.
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| 
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|        dllHandle Handle of the DLL, as returned by LoadDll().
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|        name Name of the symbol.
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| 
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|        Returns the pointer to the symbol or NULL on error.
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|      */
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|     static void * GetSymbol(wxDllType dllHandle, const wxString &name);
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| 
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|     // return the standard DLL extension (with leading dot) for this platform
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|     static wxString GetDllExt();
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| 
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| private:
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|     // forbid construction of objects
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|     wxDllLoader();
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // wxDynamicLibrary - friendly interface to wxDllLoader
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxDynamicLibrary
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| {
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| public:
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|     // ctors
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|     wxDynamicLibrary() { m_library = 0; }
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|     wxDynamicLibrary(const wxString& name) { Load(name); }
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| 
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|     // return TRUE if the library was loaded successfully
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|     bool IsLoaded() const { return m_library != 0; }
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|     operator bool() const { return IsLoaded(); }
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| 
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|     // load the library with the given name (full or not), return TRUE on
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|     // success
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|     bool Load(const wxString& name)
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|     {
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|         m_library = wxDllLoader::LoadLibrary(name);
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| 
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|         return IsLoaded();
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|     }
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| 
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|     // unload the library, also done automatically in dtor
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|     void Unload()
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|     {
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|         if ( IsLoaded() )
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|             wxDllLoader::UnloadLibrary(m_library);
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|     }
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| 
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|     // load a symbol from the library, return NULL if an error occured or
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|     // symbol wasn't found
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|     void *GetSymbol(const wxString& name) const
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|     {
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|         wxCHECK_MSG( IsLoaded(), NULL,
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|                      _T("can't load symbol from unloaded library") );
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| 
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|         return wxDllLoader::GetSymbol(m_library, name);
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|     }
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| 
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|     // unload the library
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|     //
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|     // NB: dtor is not virtual, don't derive from this class
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|     ~wxDynamicLibrary() { Unload(); }
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| 
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| private:
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|     // the handle to DLL or NULL
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|     wxDllType m_library;
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| 
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|     // no copy ctor/assignment operators (or we'd try to unload the library
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|     // twice)
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|     DECLARE_NO_COPY_CLASS(wxDynamicLibrary);
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // wxLibrary
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxLibrary : public wxObject
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| {
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| public:
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|     wxLibrary(wxDllType handle);
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|     virtual ~wxLibrary();
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| 
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|     // Get a symbol from the dynamic library
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|     void *GetSymbol(const wxString& symbname);
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| 
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|     // Create the object whose classname is "name"
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|     wxObject *CreateObject(const wxString& name);
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| 
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| protected:
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|     void PrepareClasses(wxClassInfo *first);
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| 
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|     wxDllType m_handle;
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| 
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| public:
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|     wxHashTable classTable;
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // wxLibraries
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxLibraries
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| {
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| public:
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|     wxLibraries();
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|     ~wxLibraries();
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| 
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|     // caller is responsible for deleting the returned pointer if !NULL
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|     wxLibrary *LoadLibrary(const wxString& basename);
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| 
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|     wxObject *CreateObject(const wxString& name);
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| 
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| protected:
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|     wxList m_loaded;
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // Global variables
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| // ----------------------------------------------------------------------------
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| 
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| extern wxLibraries wxTheLibraries;
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| 
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| // ----------------------------------------------------------------------------
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| // Interesting defines
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| // ----------------------------------------------------------------------------
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| 
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| #define WXDLL_ENTRY_FUNCTION() \
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| extern "C" wxClassInfo *wxGetClassFirst(); \
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| wxClassInfo *wxGetClassFirst() { \
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|   return wxClassInfo::GetFirst(); \
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| }
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| 
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| #endif // wxUSE_DYNLIB_CLASS
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| 
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| #endif // _WX_DYNLIB_H__
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