wxGDIObject::Create/CloneGDIRefData() and implemented them for (almost) all ports git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50727 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			293 lines
		
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			293 lines
		
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/msw/bitmap.h
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| // Purpose:     wxBitmap class
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| // Author:      Julian Smart
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| // Modified by:
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| // Created:     01/02/97
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Julian Smart
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_BITMAP_H_
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| #define _WX_BITMAP_H_
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| 
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| #include "wx/msw/gdiimage.h"
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| #include "wx/palette.h"
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| 
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| class WXDLLIMPEXP_FWD_CORE wxBitmap;
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| class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
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| class WXDLLIMPEXP_FWD_CORE wxBitmapRefData;
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| class WXDLLIMPEXP_FWD_CORE wxControl;
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| class WXDLLIMPEXP_FWD_CORE wxCursor;
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| class WXDLLIMPEXP_FWD_CORE wxDC;
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| #if wxUSE_WXDIB
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| class WXDLLIMPEXP_FWD_CORE wxDIB;
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| #endif
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| class WXDLLIMPEXP_FWD_CORE wxIcon;
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| class WXDLLIMPEXP_FWD_CORE wxImage;
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| class WXDLLIMPEXP_FWD_CORE wxMask;
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| class WXDLLIMPEXP_FWD_CORE wxPalette;
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| class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
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| 
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| // What kind of transparency should a bitmap copied from an icon or cursor
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| // have?
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| enum wxBitmapTransparency
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| {
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|   wxBitmapTransparency_Auto,    // default: copy alpha if the source has it
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|   wxBitmapTransparency_None,    // never create alpha
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|   wxBitmapTransparency_Always   // always use alpha
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // wxBitmap: a mono or colour bitmap
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxBitmap : public wxGDIImage
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| {
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| public:
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|     // default ctor creates an invalid bitmap, you must Create() it later
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|     wxBitmap() { }
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| 
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|     // Initialize with raw data
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|     wxBitmap(const char bits[], int width, int height, int depth = 1);
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| 
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|     // Initialize with XPM data
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|     wxBitmap(const char* const* data);
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| #ifdef wxNEEDS_CHARPP
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|     wxBitmap(char** data)
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|     {
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|         *this = wxBitmap(wx_const_cast(const char* const*, data));
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|     }
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| #endif
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| 
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|     // Load a file or resource
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|     wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
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| 
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|     // New constructor for generalised creation from data
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|     wxBitmap(const void* data, long type, int width, int height, int depth = 1);
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| 
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|     // Create a new, uninitialized bitmap of the given size and depth (if it
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|     // is omitted, will create a bitmap compatible with the display)
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|     //
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|     // NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor
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|     //     taking a DC argument if you want to force using DDB in this case
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|     wxBitmap(int width, int height, int depth = -1);
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| 
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|     // Create a bitmap compatible with the given DC
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|     wxBitmap(int width, int height, const wxDC& dc);
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| 
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| #if wxUSE_IMAGE
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|     // Convert from wxImage
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|     wxBitmap(const wxImage& image, int depth = -1)
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|         { (void)CreateFromImage(image, depth); }
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| 
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|     // Create a DDB compatible with the given DC from wxImage
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|     wxBitmap(const wxImage& image, const wxDC& dc)
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|         { (void)CreateFromImage(image, dc); }
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| #endif // wxUSE_IMAGE
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| 
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|     // we must have this, otherwise icons are silently copied into bitmaps using
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|     // the copy ctor but the resulting bitmap is invalid!
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|     wxBitmap(const wxIcon& icon,
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|              wxBitmapTransparency transp = wxBitmapTransparency_Auto)
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|     {
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|         CopyFromIcon(icon, transp);
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|     }
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| 
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|     wxBitmap& operator=(const wxIcon& icon)
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|     {
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|         (void)CopyFromIcon(icon);
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| 
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|         return *this;
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|     }
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| 
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|     wxBitmap& operator=(const wxCursor& cursor)
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|     {
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|         (void)CopyFromCursor(cursor);
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| 
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|         return *this;
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|     }
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| 
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|     virtual ~wxBitmap();
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| 
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| #if wxUSE_IMAGE
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|     wxImage ConvertToImage() const;
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| #endif // wxUSE_IMAGE
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| 
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|     // get the given part of bitmap
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|     wxBitmap GetSubBitmap( const wxRect& rect ) const;
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| 
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|     // NB: This should not be called from user code. It is for wx internal
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|     // use only. 
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|     wxBitmap GetSubBitmapOfHDC( const wxRect& rect, WXHDC hdc ) const;
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| 
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|     // copies the contents and mask of the given (colour) icon to the bitmap
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|     bool CopyFromIcon(const wxIcon& icon,
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|                       wxBitmapTransparency transp = wxBitmapTransparency_Auto);
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| 
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|     // copies the contents and mask of the given cursor to the bitmap
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|     bool CopyFromCursor(const wxCursor& cursor,
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|                         wxBitmapTransparency transp = wxBitmapTransparency_Auto);
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| 
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| #if wxUSE_WXDIB
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|     // copies from a device independent bitmap
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|     bool CopyFromDIB(const wxDIB& dib);
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| #endif
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| 
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|     virtual bool Create(int width, int height, int depth = -1);
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|     virtual bool Create(int width, int height, const wxDC& dc);
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|     virtual bool Create(const void* data, long type, int width, int height, int depth = 1);
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|     virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
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|     virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
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| 
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|     wxBitmapRefData *GetBitmapData() const
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|         { return (wxBitmapRefData *)m_refData; }
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| 
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|     // raw bitmap access support functions
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|     void *GetRawData(wxPixelDataBase& data, int bpp);
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|     void UngetRawData(wxPixelDataBase& data);
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| 
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| #if wxUSE_PALETTE
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|     wxPalette* GetPalette() const;
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|     void SetPalette(const wxPalette& palette);
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| #endif // wxUSE_PALETTE
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| 
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|     wxMask *GetMask() const;
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|     wxBitmap GetMaskBitmap() const;
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|     void SetMask(wxMask *mask);
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| 
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|     // these functions are internal and shouldn't be used, they risk to
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|     // disappear in the future
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|     bool HasAlpha() const;
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|     void UseAlpha();
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| 
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|     // implementation only from now on
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|     // -------------------------------
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| 
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| public:
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|     void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); }
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|     WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); }
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| 
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| #ifdef __WXDEBUG__
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|     void SetSelectedInto(wxDC *dc);
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|     wxDC *GetSelectedInto() const;
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| #endif // __WXDEBUG__
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| 
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| protected:
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|     virtual wxGDIImageRefData *CreateData() const;
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|     virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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| 
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|     // creates an uninitialized bitmap, called from Create()s above
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|     bool DoCreate(int w, int h, int depth, WXHDC hdc);
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| 
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| #if wxUSE_IMAGE
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|     // creates the bitmap from wxImage, supposed to be called from ctor
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|     bool CreateFromImage(const wxImage& image, int depth);
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| 
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|     // creates a DDB from wxImage, supposed to be called from ctor
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|     bool CreateFromImage(const wxImage& image, const wxDC& dc);
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| 
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|     // common part of the 2 methods above (hdc may be 0)
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|     bool CreateFromImage(const wxImage& image, int depth, WXHDC hdc);
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| #endif // wxUSE_IMAGE
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| 
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| private:
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|     // common part of CopyFromIcon/CopyFromCursor for Win32
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|     bool
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|     CopyFromIconOrCursor(const wxGDIImage& icon,
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|                          wxBitmapTransparency transp = wxBitmapTransparency_Auto);
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| 
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| 
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|     DECLARE_DYNAMIC_CLASS(wxBitmap)
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // wxMask: a mono bitmap used for drawing bitmaps transparently.
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxMask : public wxObject
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| {
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| public:
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|     wxMask();
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| 
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|     // Copy constructor
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|     wxMask(const wxMask &mask);
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| 
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|     // Construct a mask from a bitmap and a colour indicating the transparent
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|     // area
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|     wxMask(const wxBitmap& bitmap, const wxColour& colour);
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| 
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|     // Construct a mask from a bitmap and a palette index indicating the
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|     // transparent area
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|     wxMask(const wxBitmap& bitmap, int paletteIndex);
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| 
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|     // Construct a mask from a mono bitmap (copies the bitmap).
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|     wxMask(const wxBitmap& bitmap);
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| 
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|     // construct a mask from the givne bitmap handle
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|     wxMask(WXHBITMAP hbmp) { m_maskBitmap = hbmp; }
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| 
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|     virtual ~wxMask();
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| 
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|     bool Create(const wxBitmap& bitmap, const wxColour& colour);
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|     bool Create(const wxBitmap& bitmap, int paletteIndex);
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|     bool Create(const wxBitmap& bitmap);
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| 
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|     // Implementation
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|     WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
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|     void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
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| 
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| protected:
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|     WXHBITMAP m_maskBitmap;
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| 
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|     DECLARE_DYNAMIC_CLASS(wxMask)
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler
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| {
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| public:
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|     wxBitmapHandler() { }
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|     wxBitmapHandler(const wxString& name, const wxString& ext, long type)
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|         : wxGDIImageHandler(name, ext, type)
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|     {
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|     }
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| 
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|     // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
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|     // old class which worked only with bitmaps
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|     virtual bool Create(wxBitmap *bitmap,
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|                         const void* data,
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|                         long flags,
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|                         int width, int height, int depth = 1);
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|     virtual bool LoadFile(wxBitmap *bitmap,
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|                           const wxString& name,
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|                           long flags,
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|                           int desiredWidth, int desiredHeight);
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|     virtual bool SaveFile(wxBitmap *bitmap,
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|                           const wxString& name,
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|                           int type,
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|                           const wxPalette *palette = NULL);
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| 
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|     virtual bool Create(wxGDIImage *image,
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|                         const void* data,
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|                         long flags,
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|                         int width, int height, int depth = 1);
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|     virtual bool Load(wxGDIImage *image,
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|                       const wxString& name,
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|                       long flags,
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|                       int desiredWidth, int desiredHeight);
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|     virtual bool Save(wxGDIImage *image,
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|                       const wxString& name,
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|                       int type);
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| 
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| private:
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|     DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
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| };
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| 
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| #endif
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|   // _WX_BITMAP_H_
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