internal replacement functions. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@51896 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			385 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			385 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/dynlib.h
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| // Purpose:     Dynamic library loading classes
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| // Author:      Guilhem Lavaux, Vadim Zeitlin, Vaclav Slavik
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| // Modified by:
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| // Created:     20/07/98
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| // RCS-ID:      $Id$
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| // Copyright:   (c) 1998 Guilhem Lavaux
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_DYNLIB_H__
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| #define _WX_DYNLIB_H__
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| 
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| #include "wx/defs.h"
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| 
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| #if wxUSE_DYNLIB_CLASS
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| 
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| #include "wx/string.h"
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| #include "wx/dynarray.h"
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| 
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| #if defined(__OS2__) || defined(__EMX__)
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| #include "wx/os2/private.h"
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| #endif
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| 
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| #ifdef __WXMSW__
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| #include "wx/msw/private.h"
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| #endif
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| 
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| // note that we have our own dlerror() implementation under Darwin
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| #if (defined(HAVE_DLERROR) && !defined(__EMX__)) || defined(__DARWIN__)
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|     #define wxHAVE_DYNLIB_ERROR
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| #endif
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| 
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| class WXDLLIMPEXP_FWD_BASE wxDynamicLibraryDetailsCreator;
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| 
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| // ----------------------------------------------------------------------------
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| // conditional compilation
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| // ----------------------------------------------------------------------------
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| 
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| // Note: __OS2__/EMX has to be tested first, since we want to use
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| // native version, even if configure detected presence of DLOPEN.
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| #if defined(__OS2__) || defined(__EMX__) || defined(__WINDOWS__)
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|     typedef HMODULE             wxDllType;
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| #elif defined(__DARWIN__)
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|     // Don't include dlfcn.h on Darwin, we may be using our own replacements.
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|     typedef void               *wxDllType;
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| #elif defined(HAVE_DLOPEN)
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|     #include <dlfcn.h>
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|     typedef void               *wxDllType;
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| #elif defined(HAVE_SHL_LOAD)
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|     #include <dl.h>
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|     typedef shl_t               wxDllType;
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| #elif defined(__WXMAC__)
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|     #include <CodeFragments.h>
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|     typedef CFragConnectionID   wxDllType;
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| #else
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|     #error "Dynamic Loading classes can't be compiled on this platform, sorry."
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| #endif
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| 
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| // ----------------------------------------------------------------------------
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| // constants
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| // ----------------------------------------------------------------------------
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| 
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| enum wxDLFlags
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| {
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|     wxDL_LAZY       = 0x00000001,   // resolve undefined symbols at first use
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|                                     // (only works on some Unix versions)
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|     wxDL_NOW        = 0x00000002,   // resolve undefined symbols on load
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|                                     // (default, always the case under Win32)
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|     wxDL_GLOBAL     = 0x00000004,   // export extern symbols to subsequently
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|                                     // loaded libs.
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|     wxDL_VERBATIM   = 0x00000008,   // attempt to load the supplied library
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|                                     // name without appending the usual dll
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|                                     // filename extension.
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|     wxDL_NOSHARE    = 0x00000010,   // load new DLL, don't reuse already loaded
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|                                     // (only for wxPluginManager)
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| 
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|     wxDL_QUIET      = 0x00000020,   // don't log an error if failed to load
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| 
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|     wxDL_DEFAULT    = wxDL_NOW      // default flags correspond to Win32
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| };
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| 
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| enum wxDynamicLibraryCategory
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| {
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|     wxDL_LIBRARY,       // standard library
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|     wxDL_MODULE         // loadable module/plugin
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| };
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| 
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| enum wxPluginCategory
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| {
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|     wxDL_PLUGIN_GUI,    // plugin that uses GUI classes
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|     wxDL_PLUGIN_BASE    // wxBase-only plugin
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // macros
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| // ----------------------------------------------------------------------------
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| 
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| // when loading a function from a DLL you always have to cast the returned
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| // "void *" pointer to the correct type and, even more annoyingly, you have to
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| // repeat this type twice if you want to declare and define a function pointer
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| // all in one line
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| //
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| // this macro makes this slightly less painful by allowing you to specify the
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| // type only once, as the first parameter, and creating a variable of this type
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| // called "pfn<name>" initialized with the "name" from the "dynlib"
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| #define wxDYNLIB_FUNCTION(type, name, dynlib) \
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|     type pfn ## name = (type)(dynlib).GetSymbol(_T(#name))
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| 
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| 
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| // a more convenient function replacing wxDYNLIB_FUNCTION above
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| //
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| // it uses the convention that the type of the function is its name suffixed
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| // with "_t" but it doesn't define a variable but just assigns the loaded value
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| // to it and also allows to pass it the prefix to be used instead of hardcoding
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| // "pfn" (the prefix can be "m_" or "gs_pfn" or whatever)
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| //
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| // notice that this function doesn't generate error messages if the symbol
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| // couldn't be loaded, the caller should generate the appropriate message
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| #define wxDL_INIT_FUNC(pfx, name, dynlib) \
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|     pfx ## name = (name ## _t)(dynlib).RawGetSymbol(#name)
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| 
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| #ifdef __WXMSW__
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| 
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| // same as wxDL_INIT_FUNC() but appends 'A' or 'W' to the function name, see
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| // wxDynamicLibrary::GetSymbolAorW()
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| #define wxDL_INIT_FUNC_AW(pfx, name, dynlib) \
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|     pfx ## name = (name ## _t)(dynlib).GetSymbolAorW(#name)
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| 
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| #endif // __WXMSW__
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| 
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| // the following macros can be used to redirect a whole library to a class and
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| // check at run-time if the library is present and contains all required
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| // methods
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| //
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| // notice that they are supposed to be used inside a class which has "m_ok"
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| // member variable indicating if the library had been successfully loaded
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| 
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| // helper macros constructing the name of the variable storing the function
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| // pointer and the name of its type from the function name
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| #define wxDL_METHOD_NAME(name) m_pfn ## name
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| #define wxDL_METHOD_TYPE(name) name ## _t
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| 
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| // parameters are:
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| //  - rettype: return type of the function, e.g. "int"
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| //  - name: name of the function, e.g. "foo"
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| //  - args: function signature in parentheses, e.g. "(int x, int y)"
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| //  - argnames: the names of the parameters in parentheses, e.g. "(x, y)"
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| //  - defret: the value to return if the library wasn't successfully loaded
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| #define wxDL_METHOD_DEFINE( rettype, name, args, argnames, defret ) \
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|     typedef rettype (* wxDL_METHOD_TYPE(name)) args ; \
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|     wxDL_METHOD_TYPE(name) wxDL_METHOD_NAME(name); \
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|     rettype name args \
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|         { return m_ok ? wxDL_METHOD_NAME(name) argnames : defret; }
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| 
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| #define wxDL_VOIDMETHOD_DEFINE( name, args, argnames ) \
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|     typedef void (* wxDL_METHOD_TYPE(name)) args ; \
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|     wxDL_METHOD_TYPE(name) wxDL_METHOD_NAME(name); \
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|     void name args \
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|         { if ( m_ok ) wxDL_METHOD_NAME(name) argnames ; }
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| 
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| #define wxDL_METHOD_LOAD(lib, name) \
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|     wxDL_METHOD_NAME(name) = \
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|         (wxDL_METHOD_TYPE(name)) lib.GetSymbol(#name, &m_ok); \
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|     if ( !m_ok ) return false
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| 
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| // ----------------------------------------------------------------------------
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| // wxDynamicLibraryDetails: contains details about a loaded wxDynamicLibrary
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLIMPEXP_BASE wxDynamicLibraryDetails
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| {
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| public:
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|     // ctor, normally never used as these objects are only created by
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|     // wxDynamicLibrary::ListLoaded()
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|     wxDynamicLibraryDetails() { m_address = NULL; m_length = 0; }
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| 
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|     // get the (base) name
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|     wxString GetName() const { return m_name; }
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| 
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|     // get the full path of this object
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|     wxString GetPath() const { return m_path; }
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| 
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|     // get the load address and the extent, return true if this information is
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|     // available
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|     bool GetAddress(void **addr, size_t *len) const
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|     {
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|         if ( !m_address )
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|             return false;
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| 
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|         if ( addr )
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|             *addr = m_address;
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|         if ( len )
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|             *len = m_length;
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| 
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|         return true;
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|     }
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| 
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|     // return the version of the DLL (may be empty if no version info)
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|     wxString GetVersion() const
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|     {
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|         return m_version;
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|     }
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| 
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| private:
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|     wxString m_name,
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|              m_path,
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|              m_version;
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| 
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|     void *m_address;
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|     size_t m_length;
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| 
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|     friend class wxDynamicLibraryDetailsCreator;
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| };
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| 
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| WX_DECLARE_USER_EXPORTED_OBJARRAY(wxDynamicLibraryDetails,
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|                                   wxDynamicLibraryDetailsArray,
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|                                   WXDLLIMPEXP_BASE);
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| 
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| // ----------------------------------------------------------------------------
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| // wxDynamicLibrary: represents a handle to a DLL/shared object
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLIMPEXP_BASE wxDynamicLibrary
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| {
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| public:
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|     // return a valid handle for the main program itself or NULL if back
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|     // linking is not supported by the current platform (e.g. Win32)
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|     static wxDllType         GetProgramHandle();
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| 
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|     // return the platform standard DLL extension (with leading dot)
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|     static const wxString& GetDllExt() { return ms_dllext; }
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| 
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|     wxDynamicLibrary() : m_handle(0) { }
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|     wxDynamicLibrary(const wxString& libname, int flags = wxDL_DEFAULT)
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|         : m_handle(0)
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|     {
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|         Load(libname, flags);
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|     }
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| 
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|     // NOTE: this class is (deliberately) not virtual, do not attempt
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|     //       to use it polymorphically.
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|     ~wxDynamicLibrary() { Unload(); }
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| 
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|     // return true if the library was loaded successfully
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|     bool IsLoaded() const { return m_handle != 0; }
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| 
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|     // load the library with the given name (full or not), return true if ok
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|     bool Load(const wxString& libname, int flags = wxDL_DEFAULT);
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| 
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|     // raw function for loading dynamic libs: always behaves as if
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|     // wxDL_VERBATIM were specified and doesn't log error message if the
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|     // library couldn't be loaded but simply returns NULL
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|     static wxDllType RawLoad(const wxString& libname, int flags = wxDL_DEFAULT);
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| 
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|     // detach the library object from its handle, i.e. prevent the object from
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|     // unloading the library in its dtor -- the caller is now responsible for
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|     // doing this
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|     wxDllType Detach() { wxDllType h = m_handle; m_handle = 0; return h; }
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| 
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|     // unload the given library handle (presumably returned by Detach() before)
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|     static void Unload(wxDllType handle);
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| 
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|     // unload the library, also done automatically in dtor
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|     void Unload() { if ( IsLoaded() ) { Unload(m_handle); m_handle = 0; } }
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| 
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|     // Return the raw handle from dlopen and friends.
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|     wxDllType GetLibHandle() const { return m_handle; }
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| 
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|     // check if the given symbol is present in the library, useful to verify if
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|     // a loadable module is our plugin, for example, without provoking error
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|     // messages from GetSymbol()
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|     bool HasSymbol(const wxString& name) const
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|     {
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|         bool ok;
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|         DoGetSymbol(name, &ok);
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|         return ok;
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|     }
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| 
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|     // resolve a symbol in a loaded DLL, such as a variable or function name.
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|     // 'name' is the (possibly mangled) name of the symbol. (use extern "C" to
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|     // export unmangled names)
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|     //
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|     // Since it is perfectly valid for the returned symbol to actually be NULL,
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|     // that is not always indication of an error.  Pass and test the parameter
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|     // 'success' for a true indication of success or failure to load the
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|     // symbol.
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|     //
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|     // Returns a pointer to the symbol on success, or NULL if an error occurred
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|     // or the symbol wasn't found.
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|     void *GetSymbol(const wxString& name, bool *success = NULL) const;
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| 
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|     // low-level version of GetSymbol()
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|     static void *RawGetSymbol(wxDllType handle, const wxString& name);
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|     void *RawGetSymbol(const wxString& name) const
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|     {
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| #if defined (__WXPM__) || defined(__EMX__)
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|         return GetSymbol(name);
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| #else
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|         return RawGetSymbol(m_handle, name);
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| #endif
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|     }
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| 
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| #ifdef __WXMSW__
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|     // this function is useful for loading functions from the standard Windows
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|     // DLLs: such functions have an 'A' (in ANSI build) or 'W' (in Unicode, or
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|     // wide character build) suffix if they take string parameters
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|     static void *RawGetSymbolAorW(wxDllType handle, const wxString& name)
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|     {
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|         return RawGetSymbol
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|                (
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|                 handle,
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|                 name +
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| #if wxUSE_UNICODE
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|                 L'W'
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| #else
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|                 'A'
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| #endif
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|                );
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|     }
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| 
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|     void *GetSymbolAorW(const wxString& name) const
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|     {
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|         return RawGetSymbolAorW(m_handle, name);
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|     }
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| #endif // __WXMSW__
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| 
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|     // return all modules/shared libraries in the address space of this process
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|     //
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|     // returns an empty array if not implemented or an error occurred
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|     static wxDynamicLibraryDetailsArray ListLoaded();
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| 
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|     // return platform-specific name of dynamic library with proper extension
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|     // and prefix (e.g. "foo.dll" on Windows or "libfoo.so" on Linux)
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|     static wxString CanonicalizeName(const wxString& name,
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|                                      wxDynamicLibraryCategory cat = wxDL_LIBRARY);
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| 
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|     // return name of wxWidgets plugin (adds compiler and version info
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|     // to the filename):
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|     static wxString
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|     CanonicalizePluginName(const wxString& name,
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|                            wxPluginCategory cat = wxDL_PLUGIN_GUI);
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| 
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|     // return plugin directory on platforms where it makes sense and empty
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|     // string on others:
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|     static wxString GetPluginsDirectory();
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| 
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| 
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| protected:
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|     // common part of GetSymbol() and HasSymbol()
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|     void *DoGetSymbol(const wxString& name, bool *success = 0) const;
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| 
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| #ifdef wxHAVE_DYNLIB_ERROR
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|     // log the error after a dlxxx() function failure
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|     static void Error();
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| #endif // wxHAVE_DYNLIB_ERROR
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| 
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| 
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|     // platform specific shared lib suffix.
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|     static const wxString ms_dllext;
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| 
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|     // the handle to DLL or NULL
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|     wxDllType m_handle;
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| 
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|     // no copy ctor/assignment operators (or we'd try to unload the library
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|     // twice)
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|     DECLARE_NO_COPY_CLASS(wxDynamicLibrary)
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| };
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| 
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| 
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| // ----------------------------------------------------------------------------
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| // Interesting defines
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| // ----------------------------------------------------------------------------
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| 
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| #define WXDLL_ENTRY_FUNCTION() \
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| extern "C" WXEXPORT const wxClassInfo *wxGetClassFirst(); \
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| const wxClassInfo *wxGetClassFirst() { \
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|   return wxClassInfo::GetFirst(); \
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| }
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| 
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| #endif // wxUSE_DYNLIB_CLASS
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| 
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| #endif // _WX_DYNLIB_H__
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