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			184 lines
		
	
	
		
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			C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        backwardcompatibility.h
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// Purpose:     topic overview
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/*!
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 @page overview_backwardcompat Backward compatibility
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 Many of the GUIs and platforms supported by wxWidgets are continuously
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 evolving, and some of the new platforms wxWidgets now supports were quite
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 unimaginable even a few years ago. In this environment wxWidgets must also
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 evolve in order to support these new features and platforms.
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 However the goal of wxWidgets is not only to provide a consistent
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 programming interface across many platforms, but also to provide an
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 interface that is reasonably stable over time, to help protect its users
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 from some of the uncertainty of the future.
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 @li @ref overview_backwardcompat_versionnumbering
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 @li @ref overview_backwardcompat_sourcecompat
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 @li @ref overview_backwardcompat_libbincompat
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 @li @ref overview_backwardcompat_appbincompat
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 <hr>
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 @section overview_backwardcompat_versionnumbering The version numbering scheme
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 wxWidgets version numbers can have up to four components, with trailing
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 zeros sometimes omitted:
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 @code
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 major.minor.release.sub-release
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 @endcode
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 A stable release of wxWidgets will have an even number for @c minor, e.g. @c 2.6.0.
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 Stable, in this context, means that the API is not changing. In truth, some
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 changes are permitted, but only those that are backward compatible. For
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 example, you can expect later @c 2.6.x.x releases, such as @c 2.6.1
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 and @c 2.6.2 to be backward compatible with their predecessor.
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 When it becomes necessary to make changes which are not wholly backward
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 compatible, the stable branch is forked, creating a new development
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 branch of wxWidgets. This development branch will have an odd number
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 for @c minor, for example @c 2.7.x.x. Releases from this branch are
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 known as development snapshots.
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 The stable branch and the development branch will then be developed in
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 parallel for some time. When it is no longer useful to continue developing
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 the stable branch, the development branch is renamed and becomes a new
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 stable branch, for example @c 2.8.0. And the process begins again.
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 This is how the tension between keeping the interface stable, and allowing
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 the library to evolve is managed.
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 You can expect the versions with the same major and even minor
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 version number to be compatible, but between minor versions there will be
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 incompatibilities. Compatibility is not broken gratuitously however, so
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 many applications will require no changes or only small changes to work
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 with the new version.
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 @section overview_backwardcompat_sourcecompat Source level compatibility
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 Later releases from a stable branch are backward compatible with earlier
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 releases from the same branch at the source level.
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 This means that, for example, if you develop your application using
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 wxWidgets @c 2.6.0 then it should also compile fine with all later @c 2.6.x versions. 
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 The converse is also @true providing you avoid any new
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 features not present in the earlier version. For example if you develop
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 using @c 2.6.1 your program will compile fine with wxWidgets @c 2.6.0
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 providing you don't use any @c 2.6.1 specific features.
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 For some platforms binary compatibility is also supported, see 'Library
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 binary compatibility' below.
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 Between minor versions, for example between @c 2.2.x, @c 2.4.x and @c 2.6.x, there 
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 will be some incompatibilities. Wherever possible the old way of doing something 
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 is kept alongside the new for a time wrapped inside:
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 @code
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 #if WXWIN_COMPATIBILITY_2_4
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    // deprecated feature
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    ...
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 #endif
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 @endcode
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 By default the @c WXWIN_COMPATIBILITY@e _X_X macro is set
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 to 1 for the previous stable branch, for example
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 in @c 2.6.x @c WXWIN_COMPATIBILITY_2_4 = 1. For the next earlier
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 stable branch the default is 0, so @c WXWIN_COMPATIBILITY_2_2 = 0
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 for @c 2.6.x. Earlier than that, obsolete features are removed.
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 These macros can be changed in @c setup.h. Or on UNIX-like systems you can
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 set them using the @c --disable-compat24 and @c --enable-compat22
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 options to @c configure.
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 They can be useful in two ways:
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 @li changing @c WXWIN_COMPATIBILITY_2_4 to 0 can be useful to
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     find uses of deprecated features in your program.
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 @li changing @c WXWIN_COMPATIBILITY_2_2 to 1 can be useful to
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     compile a program developed using @c 2.2.x that no longer compiles
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     with @c 2.6.x.
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 A program requiring one of these macros to be 1 will become
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 incompatible with some future version of wxWidgets, and you should consider
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 updating it.
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 @section overview_backwardcompat_libbincompat Library binary compatibility
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 For some platforms, releases from a stable branch are not only source level
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 compatible but can also be binary compatible.
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 Binary compatibility makes it possible to get the maximum benefit from
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 using shared libraries, also known as dynamic link libraries (DLLs) on
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 Windows or dynamic shared libraries on OS X.
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 For example, suppose several applications are installed on a system requiring
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 wxWidgets @c 2.6.0, @c 2.6.1 and @c 2.6.2. Since @c 2.6.2 is
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 backward compatible with the earlier versions, it should be enough to
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 install just wxWidgets @c 2.6.2 shared libraries, and all the applications
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 should be able to use them. If binary compatibility is not supported, then all
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 the required versions @c 2.6.0, @c 2.6.1 and @c 2.6.2 must be
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 installed side by side.
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 Achieving this, without the user being required to have the source code
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 and recompile everything, places many extra constraints on the changes
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 that can be made within the stable branch. So it is not supported for all
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 platforms, and not for all versions of wxWidgets. To date it has mainly
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 been supported by wxGTK for UNIX-like platforms.
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 Another practical consideration is that for binary compatibility to work,
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 all the applications and libraries must have been compiled with compilers
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 that are capable of producing compatible code;
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 that is, they must use the
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 same ABI (Application Binary Interface). Unfortunately most different C++
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 compilers do not produce code compatible with each other, and often even
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 different versions of the same compiler are not compatible.
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 @section overview_backwardcompat_appbincompat Application binary compatibility
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 The most important aspect of binary compatibility is that applications
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 compiled with one version of wxWidgets, e.g. @c 2.6.1, continue to work
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 with shared libraries of a later binary compatible version, for example @c 2.6.2.
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 The converse can also be useful however. That is, it can be useful for a
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 developer using a later version, e.g. @c 2.6.2 to be able to create binary
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 application packages that will work with all binary compatible versions of
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 the shared library starting with, for example @c 2.6.0.
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 To do this the developer must, of course, avoid any features not available
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 in the earlier versions. However this is not necessarily enough;
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 in some cases an application compiled with a later version may depend on it even
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 though the same code would compile fine against an earlier version.
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 To help with this, a preprocessor symbol @c wxABI_VERSION can be defined
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 during the compilation of the application (this would usually be done in the
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 application's makefile or project settings). It should be set to the lowest
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 version that is being targeted, as a number with two decimal digits for each
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 component, for example @c wxABI_VERSION=20600 for @c 2.6.0.
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 Setting @c wxABI_VERSION should prevent the application from implicitly
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 depending on a later version of wxWidgets, and also disables any new features
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 in the API, giving a compile time check that the source is compatible with
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 the versions of wxWidgets being targeted.
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 Uses of @c wxABI_VERSION are stripped out of the wxWidgets sources when
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 each new development branch is created. Therefore it is only useful to help
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 achieve compatibility with earlier versions with the same major
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 and even minor version numbers. It won't, for example, help you write
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 code compatible with @c 2.4.x using wxWidgets @c 2.6.x.
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*/
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