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			192 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			192 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
| \section{\class{wxThread}}\label{wxthread}
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| 
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| A thread is basically a path of execution through a program. Threads are also
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| sometimes called {\it light-weight processes}, but the fundamental difference
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| between threads and processes is that memory spaces of different processes are
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| separated while all threads share the same address space. While it makes it
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| much easier to share common data between several threads, it also makes much
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| easier to shoot oneself in the foot, so careful use of synchronization objects
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| such as \helpref{mutexes}{wxmutex} and/or \helpref{critical sections}{wxcriticalsection} is recommended.
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| 
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| \wxheading{Derived from}
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| 
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| None.
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| 
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| \wxheading{Include files}
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| 
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| <wx/thread.h>
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| 
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| \wxheading{See also}
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| 
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| \helpref{wxMutex}{wxmutex}, \helpref{wxCondition}{wxcondition}, \helpref{wxCriticalSection}{wxcriticalsection}
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| 
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| \latexignore{\rtfignore{\wxheading{Members}}}
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| 
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| \membersection{wxThread::wxThread}\label{wxthreadctor}
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| 
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| \func{}{wxThread}{\void}
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| 
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| Default constructor: it doesn't create nor starts the thread.
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| 
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| \membersection{wxThread::\destruct{wxThread}}
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| 
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| \func{}{\destruct{wxThread}}{\void}
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| 
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| wxThread destructor is private, so you can not call it directly - i.e., deleting
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| wxThread objects is forbidden. Instead, you should use \helpref{Delete}{wxthreaddelete} or
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| \helpref{Kill}{wxthreadkill} methods. This also means that thread objects should
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| eb {\bf always} allocated on the heap (i.e. with {\it new}) because the functions
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| mentioned above will try to reclaim the storage from the heap.
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| 
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| \membersection{wxThread::Create}\label{wxthreadcreate}
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| 
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| \func{wxThreadError}{Create}{\void}
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| 
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| Creates a new thread. The thread object is created in the suspended state, you
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| should call \helpref{Run}{wxthreadrun} to start running it.
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| 
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| \wxheading{Return value}
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| 
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| One of:
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| 
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| \twocolwidtha{7cm}
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| \begin{twocollist}\itemsep=0pt
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| \twocolitem{{\bf wxTHREAD\_NO\_ERROR}}{There was no error.}
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| \twocolitem{{\bf wxTHREAD\_NO\_RESOURCE}}{There were insufficient resources to create a new thread.}
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| \twocolitem{{\bf wxTHREAD\_RUNNING}}{The thread is already running.}
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| \end{twocollist}
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| 
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| \membersection{wxThread::Delete}\label{wxthreaddelete}
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| 
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| \func{void}{Delete}{\void}
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| 
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| This function should be called to terminate this thread. Unlike \helpref{Kill}{wxthreadkill}, it
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| gives the target thread the time to terminate gracefully. Because of this, however, this function
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| may not return immediately and if the thread is "hung" won't return at all. Also, message processing
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| is not stopped during this function execution, so the message handlers may be called from inside
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| it.
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| 
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| Delete() may be called for thread in any state: running, paused or even not yet created. Moreover,
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| it must be called if \helpref{Create}{wxthreadcreate} or \helpref{Run}{wxthreadrun} fail to free
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| the memory occupied by the thread object.
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| 
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| \membersection{wxThread::Entry}\label{wxthreadentry}
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| 
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| \func{virtual void *}{Entry}{\void}
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| 
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| This is the entry point of the thread. This function is pure virtual and must
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| be implemented by any derived class. The thread execution will start here.
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| 
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| The returned value is the thread exit code but is currently ignored in
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| wxWindows implementation (this will change in near future).
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| 
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| \membersection{wxThread::GetID}\label{wxthreadgetid}
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| 
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| \constfunc{unsigned long}{GetID}{\void}
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| 
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| Gets the thread identifier: this is a platform dependent number which uniquely identifies the
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| thread throughout the system during its existence (i.e. the thread identifiers may be reused).
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| 
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| \membersection{wxThread::GetPriority}\label{wxthreadgetpriority}
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| 
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| \constfunc{int}{GetPriority}{\void}
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| 
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| Gets the priority of the thread, between zero and 100.
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| 
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| The following priorities are already defined:
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| 
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| \twocolwidtha{7cm}
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| \begin{twocollist}\itemsep=0pt
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| \twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
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| \twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
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| \twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
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| \end{twocollist}
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| 
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| \membersection{wxThread::IsAlive}\label{wxthreadisalive}
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| 
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| \constfunc{bool}{IsAlive}{\void}
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| 
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| Returns TRUE if the thread is alive (i.e. started and not terminating).
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| 
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| \membersection{wxThread::IsMain}\label{wxthreadismain}
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| 
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| \constfunc{bool}{IsMain}{\void}
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| 
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| Returns TRUE if the calling thread is the main application thread.
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| 
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| \membersection{wxThread::IsPaused}\label{wxthreadispaused}
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| 
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| \constfunc{bool}{IsPaused}{\void}
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| 
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| Returns TRUE if the thread is paused.
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| 
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| \membersection{wxThread::IsRunning}\label{wxthreadisrunning}
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| 
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| \constfunc{bool}{IsRunning}{\void}
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| 
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| Returns TRUE if the thread is running.
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| 
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| \membersection{wxThread::Kill}\label{wxthreadkill}
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| 
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| \func{wxThreadError}{Kill}{\void}
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| 
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| Immediately terminates the target thread. {\bf This function is dangerous and should
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| be used with extreme care (and not used at all whenever possible)!} The resources
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| allocated to the thread will not be freed and the state of the C runtime library
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| may become inconsistent. Use \helpref{Delete()}{wxthreaddelete} instead.
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| 
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| \membersection{wxThread::OnExit}\label{wxthreadonexit}
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| 
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| \func{void}{OnExit}{\void}
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| 
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| Called when the thread exits. This function is called in the context of the thread
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| associated with the wxThread object, not in the context of the main thread.
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| 
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| \membersection{wxThread::Run}\label{wxthreadrun}
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| 
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| \func{wxThreadError}{Run}{\void}
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| 
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| Runs the thread.
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| 
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| \membersection{wxThread::SetPriority}\label{wxthreadsetpriority}
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| 
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| \func{void}{SetPriority}{\param{int}{ priority}}
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| 
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| Sets the priority of the thread, between zero and 100. This must be set before the thread is created.
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| 
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| The following priorities are already defined:
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| 
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| \twocolwidtha{7cm}
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| \begin{twocollist}\itemsep=0pt
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| \twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
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| \twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
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| \twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
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| \end{twocollist}
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| 
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| \membersection{wxThread::Sleep}\label{wxthreadsleep}
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| 
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| \func{\void}{Sleep}{\param{unsigned long }{milliseconds}}
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| 
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| Pauses the thread execution for the given amount of time.
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| 
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| This function should be used instead of \helpref{wxSleep}{wxsleep} by all worker
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| (i.e. all except the main one) threads.
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| 
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| \membersection{wxThread::This}\label{wxthreadthis}
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| 
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| \func{wxThread *}{This}{\void}
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| 
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| Return the thread object for the calling thread. NULL is returned if the calling thread
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| is the main (GUI) thread, but \helpref{IsMain}{wxthreadismain} should be used to test
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| whether the thread is really the main one because NULL may also be returned for the thread
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| not created with wxThread class. Generally speaking, the return value for such thread
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| is undefined.
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| 
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| \membersection{wxThread::Yield}\label{wxthreadyield}
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| 
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| \func{\void}{Yield}{\void}
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| 
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| Give the rest of the thread time slice to the system allowing the other threads to run.
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| See also \helpref{Sleep()}{wxthreadsleep}.
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| 
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