git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@39598 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
215 lines
5.6 KiB
C++
215 lines
5.6 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: src/aui/floatpane.cpp
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// Purpose: wxaui: wx advanced user interface - docking window manager
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// Author: Benjamin I. Williams
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// Modified by:
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// Created: 2005-05-17
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// RCS-ID: $Id$
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// Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved
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// Licence: wxWindows Library Licence, Version 3.1
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#if wxUSE_AUI
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#include "wx/aui/framemanager.h"
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#include "wx/aui/floatpane.h"
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#include "wx/aui/dockart.h"
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#ifndef WX_PRECOMP
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#endif
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wxFloatingPane::wxFloatingPane(wxWindow* parent,
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wxFrameManager* owner_mgr,
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wxWindowID id /*= wxID_ANY*/,
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const wxPoint& pos /*= wxDefaultPosition*/,
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const wxSize& size /*= wxDefaultSize*/)
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: wxFloatingPaneBaseClass(parent, id, wxEmptyString, pos, size,
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wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
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wxCLOSE_BOX | wxFRAME_NO_TASKBAR |
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wxFRAME_FLOAT_ON_PARENT | wxCLIP_CHILDREN)
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{
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m_owner_mgr = owner_mgr;
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m_moving = false;
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m_last_rect = wxRect();
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m_mgr.SetFrame(this);
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SetExtraStyle(wxWS_EX_PROCESS_IDLE);
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}
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wxFloatingPane::~wxFloatingPane()
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{
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m_mgr.UnInit();
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}
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void wxFloatingPane::SetPaneWindow(const wxPaneInfo& pane)
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{
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m_pane_window = pane.window;
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m_pane_window->Reparent(this);
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wxPaneInfo contained_pane = pane;
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contained_pane.Dock().Center().Show().
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CaptionVisible(false).
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PaneBorder(false).
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Layer(0).Row(0).Position(0);
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m_mgr.AddPane(m_pane_window, contained_pane);
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m_mgr.Update();
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if (pane.min_size.IsFullySpecified())
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{
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// because SetSizeHints() calls Fit() too (which sets the window
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// size to its minimum allowed), we keep the size before calling
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// SetSizeHints() and reset it afterwards...
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wxSize tmp = GetSize();
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GetSizer()->SetSizeHints(this);
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SetSize(tmp);
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}
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SetTitle(pane.caption);
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if (contained_pane.IsFixed())
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SetWindowStyle(GetWindowStyle() & ~wxRESIZE_BORDER);
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if (pane.floating_size != wxDefaultSize)
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{
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SetSize(pane.floating_size);
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}
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else
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{
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wxSize size = pane.best_size;
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if (size == wxDefaultSize)
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size = pane.min_size;
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if (size == wxDefaultSize)
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size = m_pane_window->GetSize();
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if (pane.HasGripper())
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{
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if (pane.HasGripperTop())
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size.y += m_owner_mgr->m_art->GetMetric(wxAUI_ART_GRIPPER_SIZE);
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else
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size.x += m_owner_mgr->m_art->GetMetric(wxAUI_ART_GRIPPER_SIZE);
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}
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SetClientSize(size);
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}
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}
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void wxFloatingPane::OnSize(wxSizeEvent& event)
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{
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m_owner_mgr->OnFloatingPaneResized(m_pane_window, event.GetSize());
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}
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void wxFloatingPane::OnClose(wxCloseEvent& WXUNUSED(event))
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{
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m_owner_mgr->OnFloatingPaneClosed(m_pane_window);
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Destroy();
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}
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void wxFloatingPane::OnMoveEvent(wxMoveEvent& event)
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{
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wxRect win_rect = GetRect();
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// skip the first move event
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if (m_last_rect.IsEmpty())
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{
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m_last_rect = win_rect;
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return;
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}
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// prevent frame redocking during resize
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if (m_last_rect.GetSize() != win_rect.GetSize())
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{
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m_last_rect = win_rect;
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return;
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}
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m_last_rect = win_rect;
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if (!isMouseDown())
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return;
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if (!m_moving)
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{
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OnMoveStart();
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m_moving = true;
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}
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OnMoving(event.GetRect());
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}
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void wxFloatingPane::OnIdle(wxIdleEvent& event)
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{
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if (m_moving)
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{
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if (!isMouseDown())
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{
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m_moving = false;
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OnMoveFinished();
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}
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else
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{
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event.RequestMore();
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}
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}
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}
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void wxFloatingPane::OnMoveStart()
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{
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// notify the owner manager that the pane has started to move
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m_owner_mgr->OnFloatingPaneMoveStart(m_pane_window);
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}
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void wxFloatingPane::OnMoving(const wxRect& WXUNUSED(window_rect))
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{
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// notify the owner manager that the pane is moving
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m_owner_mgr->OnFloatingPaneMoving(m_pane_window);
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}
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void wxFloatingPane::OnMoveFinished()
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{
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// notify the owner manager that the pane has finished moving
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m_owner_mgr->OnFloatingPaneMoved(m_pane_window);
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}
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void wxFloatingPane::OnActivate(wxActivateEvent& event)
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{
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if (event.GetActive())
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{
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m_owner_mgr->OnFloatingPaneActivated(m_pane_window);
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}
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}
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// utility function which determines the state of the mouse button
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// (independant of having a wxMouseEvent handy) - utimately a better
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// mechanism for this should be found (possibly by adding the
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// functionality to wxWidgets itself)
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bool wxFloatingPane::isMouseDown()
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{
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return wxGetMouseState().LeftDown();
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}
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BEGIN_EVENT_TABLE(wxFloatingPane, wxFloatingPaneBaseClass)
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EVT_SIZE(wxFloatingPane::OnSize)
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EVT_MOVE(wxFloatingPane::OnMoveEvent)
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EVT_MOVING(wxFloatingPane::OnMoveEvent)
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EVT_CLOSE(wxFloatingPane::OnClose)
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EVT_IDLE(wxFloatingPane::OnIdle)
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EVT_ACTIVATE(wxFloatingPane::OnActivate)
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END_EVENT_TABLE()
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#endif // wxUSE_AUI
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