git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6326 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			509 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			509 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        cube.cpp
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| // Purpose:     wxGLCanvas demo program
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| // Author:      Julian Smart
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| // Modified by:
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| // Created:     04/01/98
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Julian Smart
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| // Licence:   	wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifdef __GNUG__
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| #pragma implementation
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| #pragma interface
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| #endif
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| 
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| // For compilers that support precompilation, includes "wx.h".
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| #include "wx/wxprec.h"
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| 
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| #ifdef __BORLANDC__
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| #pragma hdrstop
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| #endif
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| 
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| #ifndef WX_PRECOMP
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| #include "wx/wx.h"
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| #endif
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| 
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| #include "wx/log.h"
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| 
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| #include "cube.h"
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| 
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| #ifndef __WXMSW__     // for wxStopWatch, see remark below 
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| #include <sys/time.h>
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| #include <sys/unistd.h>
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| #else
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| #include <sys/timeb.h>
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| #endif
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| 
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| #define ID_NEW_WINDOW 10000
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| #define ID_DEF_ROTATE_LEFT_KEY 10001
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| #define ID_DEF_ROTATE_RIGHT_KEY 10002
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| 
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| /*----------------------------------------------------------
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|   Control to get a keycode
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|   ----------------------------------------------------------*/
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| class ScanCodeCtrl : public wxTextCtrl
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| {
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| public:
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|   ScanCodeCtrl( wxWindow* parent, wxWindowID id, int code,
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|                 const wxPoint& pos, const wxSize& size );
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|   void OnChar( wxKeyEvent& event ) { } /* do nothing */
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|   void OnKeyDown(wxKeyEvent& event);
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| private:
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| // any class wishing to process wxWindows events must use this macro
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|   DECLARE_EVENT_TABLE()
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| };
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| BEGIN_EVENT_TABLE( ScanCodeCtrl, wxTextCtrl )
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|   EVT_CHAR( ScanCodeCtrl::OnChar )
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|   EVT_KEY_DOWN( ScanCodeCtrl::OnKeyDown )
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| END_EVENT_TABLE()
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| 
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| ScanCodeCtrl::ScanCodeCtrl( wxWindow* parent, wxWindowID id, int code,
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|                              const wxPoint& pos, const wxSize& size )
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|                   : wxTextCtrl( parent, id, "", pos, size )
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| { wxString buf;
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|   buf.Printf( "0x%04x", code );
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|   SetValue( buf );
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| }
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| 
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| void ScanCodeCtrl::OnKeyDown( wxKeyEvent& event )
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| { wxString buf;
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|   buf.Printf( "0x%04x", event.KeyCode() );
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|   SetValue( buf );
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| }
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| 
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| /*------------------------------------------------------------------
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|  Dialog for defining a keypress
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| -------------------------------------------------------------------*/
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| 
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| class ScanCodeDialog : public wxDialog
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| {
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| public:
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|   ScanCodeDialog( wxWindow* parent, wxWindowID id, const int code,
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|                   const wxString &descr, const wxString& title );
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|   int GetValue(); 
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| private:
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|   ScanCodeCtrl       *m_ScanCode;
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|   wxTextCtrl         *m_Description;
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| };
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| 
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| ScanCodeDialog::ScanCodeDialog( wxWindow* parent, wxWindowID id, 
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|                const int code, const wxString &descr, const wxString& title )
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|           : wxDialog( parent, id, title, wxPoint(-1, -1), wxSize(96*2,76*2) )
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| {
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|   new wxStaticText( this, -1, "Scancode", wxPoint(4*2,3*2), 
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|                     wxSize(31*2,12*2) );
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|   m_ScanCode = new ScanCodeCtrl( this, -1, code, wxPoint(37*2,6*2), 
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|                                  wxSize(53*2,14*2) );
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| 
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|   new wxStaticText( this, -1, "Description", wxPoint(4*2,24*2),
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|                     wxSize(32*2,12*2) );
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|   m_Description = new wxTextCtrl( this, -1, descr, wxPoint(37*2,27*2),
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|                                   wxSize(53*2,14*2) );
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| 
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|   new wxButton( this, wxID_OK, "Ok", wxPoint(20*2,50*2), wxSize(20*2,13*2) );
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|   new wxButton( this, wxID_CANCEL, "Cancel", wxPoint(44*2,50*2),
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|                 wxSize(25*2,13*2) );
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| }
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| 
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| int ScanCodeDialog::GetValue()
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| {
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|   int code;
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|   wxString buf = m_ScanCode->GetValue();
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|   sscanf( buf.c_str(), "%i", &code );
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|   return( code );
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| }
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| 
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| /*----------------------------------------------------------------------
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|   Utility function to get the elapsed time (in msec) since a given point
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|   in time (in sec)  (because current version of wxGetElapsedTime doesn<73>t 
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|   works right with glibc-2.1 and linux, at least for me) 
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| -----------------------------------------------------------------------*/
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| unsigned long wxStopWatch( unsigned long *sec_base )
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| {
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|   unsigned long secs,msec;
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| 
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| #ifndef __WXMSW__        // think every unice has gettimeofday
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|   struct timeval tv;
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|   gettimeofday( &tv, (struct timezone *)NULL );
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|   secs = tv.tv_sec;
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|   msec = tv.tv_usec/1000;
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| #else
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|   struct timeb tb;
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| 
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|   ftime( &tb );
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| 
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|   secs = tb.time;
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| 
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|   msec = tb.millitm;
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| 
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| #endif
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| 
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|   if( *sec_base == 0 )
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|     *sec_base = secs;
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|     
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|   return( (secs-*sec_base)*1000 + msec );
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| }
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| 
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| /*----------------------------------------------------------------
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|   Implementation of Test-GLCanvas
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| -----------------------------------------------------------------*/
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| 
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| BEGIN_EVENT_TABLE(TestGLCanvas, wxGLCanvas)
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|   EVT_SIZE(TestGLCanvas::OnSize)
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|   EVT_PAINT(TestGLCanvas::OnPaint)
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|   EVT_ERASE_BACKGROUND(TestGLCanvas::OnEraseBackground)
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|   EVT_KEY_DOWN( TestGLCanvas::OnKeyDown )
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|   EVT_KEY_UP( TestGLCanvas::OnKeyUp )
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|   EVT_ENTER_WINDOW( TestGLCanvas::OnEnterWindow )
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| END_EVENT_TABLE()
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| 
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| unsigned long  TestGLCanvas::m_secbase = 0;
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| int            TestGLCanvas::m_TimeInitialized = 0;
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| unsigned long  TestGLCanvas::m_xsynct;
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| unsigned long  TestGLCanvas::m_gsynct;
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| 
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| TestGLCanvas::TestGLCanvas(wxWindow *parent, wxWindowID id,
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|     const wxPoint& pos, const wxSize& size, long style, const wxString& name):
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|   wxGLCanvas(parent, (wxGLCanvas*) NULL, id, pos, size, style, name )
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| {
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|     m_init = FALSE;
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|     m_gllist = 0;
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|     m_rleft = WXK_LEFT;
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|     m_rright = WXK_RIGHT;
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| }
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| 
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| TestGLCanvas::TestGLCanvas(wxWindow *parent, const TestGLCanvas &other, 
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|     wxWindowID id, const wxPoint& pos, const wxSize& size, long style,
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|     const wxString& name ) :
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|       wxGLCanvas(parent, other.GetContext(), id, pos, size, style, name  )
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| {
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|     m_init = FALSE;
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|     m_gllist = other.m_gllist;    /* share display list */
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|     m_rleft = WXK_LEFT;
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|     m_rright = WXK_RIGHT;
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| }
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| 
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| TestGLCanvas::~TestGLCanvas()
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| {
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| }
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| 
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| void TestGLCanvas::Render()
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| {
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|     wxPaintDC dc(this);
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| 
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| #ifndef __WXMOTIF__
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|     if (!GetContext()) return;
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| #endif
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| 
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|     SetCurrent();
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|     /* init OpenGL once, but after SetCurrent */
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|     if (!m_init)
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|     {
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|         InitGL();
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|         m_init = TRUE;
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|     }
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|     
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|     /* clear color and depth buffers */
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|     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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| 
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|   if( m_gllist == 0 )
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|   {
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|     m_gllist = glGenLists( 1 );
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|     glNewList( m_gllist, GL_COMPILE_AND_EXECUTE );        
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|     /* draw six faces of a cube */
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|     glBegin(GL_QUADS);
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|     glNormal3f( 0.0F, 0.0F, 1.0F);
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|     glVertex3f( 0.5F, 0.5F, 0.5F); glVertex3f(-0.5F, 0.5F, 0.5F);
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|     glVertex3f(-0.5F,-0.5F, 0.5F); glVertex3f( 0.5F,-0.5F, 0.5F);
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| 
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|     glNormal3f( 0.0F, 0.0F,-1.0F);
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|     glVertex3f(-0.5F,-0.5F,-0.5F); glVertex3f(-0.5F, 0.5F,-0.5F);
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|     glVertex3f( 0.5F, 0.5F,-0.5F); glVertex3f( 0.5F,-0.5F,-0.5F);
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| 
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|     glNormal3f( 0.0F, 1.0F, 0.0F);
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|     glVertex3f( 0.5F, 0.5F, 0.5F); glVertex3f( 0.5F, 0.5F,-0.5F);
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|     glVertex3f(-0.5F, 0.5F,-0.5F); glVertex3f(-0.5F, 0.5F, 0.5F);
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| 
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|     glNormal3f( 0.0F,-1.0F, 0.0F);
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|     glVertex3f(-0.5F,-0.5F,-0.5F); glVertex3f( 0.5F,-0.5F,-0.5F);
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|     glVertex3f( 0.5F,-0.5F, 0.5F); glVertex3f(-0.5F,-0.5F, 0.5F);
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| 
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|     glNormal3f( 1.0F, 0.0F, 0.0F);
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|     glVertex3f( 0.5F, 0.5F, 0.5F); glVertex3f( 0.5F,-0.5F, 0.5F);
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|     glVertex3f( 0.5F,-0.5F,-0.5F); glVertex3f( 0.5F, 0.5F,-0.5F);
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| 
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|     glNormal3f(-1.0F, 0.0F, 0.0F);
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|     glVertex3f(-0.5F,-0.5F,-0.5F); glVertex3f(-0.5F,-0.5F, 0.5F);
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|     glVertex3f(-0.5F, 0.5F, 0.5F); glVertex3f(-0.5F, 0.5F,-0.5F);
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|     glEnd();
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| 
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|     glEndList();
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|   }
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|   else
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|     glCallList( m_gllist );    
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| 
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|   glFlush();
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|   SwapBuffers();
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| }
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| 
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| void TestGLCanvas::OnEnterWindow( wxMouseEvent& event )
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| {
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|     SetFocus();
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| }
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| 
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| void TestGLCanvas::OnPaint( wxPaintEvent& event )
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| {
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|     Render();
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| }
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| 
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| void TestGLCanvas::OnSize(wxSizeEvent& event)
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| {
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|     int width, height;
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|     GetClientSize(& width, & height);
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| 
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| #ifndef __WXMOTIF__
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|     if (GetContext())
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| #endif
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|     {
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|         SetCurrent();
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|         glViewport(0, 0, width, height);
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|     }
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| }
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| 
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| void TestGLCanvas::OnEraseBackground(wxEraseEvent& event)
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| {
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|   // Do nothing, to avoid flashing.
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| }
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| 
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| void TestGLCanvas::InitGL()
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| {
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|     SetCurrent();
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|     
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|     /* set viewing projection */
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|     glMatrixMode(GL_PROJECTION);
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|     glFrustum(-0.5F, 0.5F, -0.5F, 0.5F, 1.0F, 3.0F);
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| 
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|     /* position viewer */
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|     glMatrixMode(GL_MODELVIEW);
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|     glTranslatef(0.0F, 0.0F, -2.0F);
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| 
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|     /* position object */
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|     glRotatef(30.0F, 1.0F, 0.0F, 0.0F);
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|     glRotatef(30.0F, 0.0F, 1.0F, 0.0F);
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| 
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|     glEnable(GL_DEPTH_TEST);
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|     glEnable(GL_LIGHTING);
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|     glEnable(GL_LIGHT0);
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| }
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| 
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| GLfloat TestGLCanvas::CalcRotateSpeed( unsigned long acceltime )
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| {
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|   GLfloat t,v;
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| 
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|   t = ((GLfloat)acceltime) / 1000.0f;
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| 
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|   if( t < 0.5f )
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|     v = t;
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|   else if( t < 1.0f )
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|     v = t * (2.0f - t);
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|   else
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|     v = 0.75f;
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| 
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|   return(v);
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| }
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| 
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| GLfloat TestGLCanvas::CalcRotateAngle( unsigned long lasttime,
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|                                   unsigned long acceltime )
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| {
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|     GLfloat t,s1,s2;
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| 
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|     t = ((GLfloat)(acceltime - lasttime)) / 1000.0f;
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|     s1 = CalcRotateSpeed( lasttime );
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|     s2 = CalcRotateSpeed( acceltime );
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|     
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|     return( t * (s1 + s2) * 135.0f );
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| }
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| 
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| void TestGLCanvas::Action( long code, unsigned long lasttime,
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|                            unsigned long acceltime )
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| {
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|     GLfloat angle = CalcRotateAngle( lasttime, acceltime );
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| 
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|     if (code == m_rleft) 
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|         Rotate( angle );
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|     else if (code == m_rright) 
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|             Rotate( -angle );
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| }
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| 
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| void TestGLCanvas::OnKeyDown( wxKeyEvent& event )
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| {
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|     long evkey = event.KeyCode();
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|     if (evkey == 0) return;
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| 
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|     if (!m_TimeInitialized)
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|     {
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|         m_TimeInitialized = 1;
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|         m_xsynct = event.m_timeStamp;
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|         m_gsynct = wxStopWatch(&m_secbase);
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| 
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|         m_Key = evkey;
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|         m_StartTime = 0;
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|         m_LastTime = 0;
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|         m_LastRedraw = 0;
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|     }
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| 
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|     unsigned long currTime = event.m_timeStamp - m_xsynct;
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|   
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|     if (evkey != m_Key)
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|     {
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|         m_Key = evkey;
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|         m_LastRedraw = m_StartTime = m_LastTime = currTime;
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|     }
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| 
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|     if (currTime >= m_LastRedraw)      // Redraw:
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|     {
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|         Action( m_Key, m_LastTime-m_StartTime, currTime-m_StartTime );
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|                   
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|         m_LastRedraw = wxStopWatch(&m_secbase) - m_gsynct;
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|         m_LastTime = currTime;
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|     }
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|     
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|     event.Skip();
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| }
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| 
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| void TestGLCanvas::OnKeyUp( wxKeyEvent& event )
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| {
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|     m_Key = 0;
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|     m_StartTime = 0;
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|     m_LastTime = 0;
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|     m_LastRedraw = 0;
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|     
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|     event.Skip();
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| }
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| 
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| void TestGLCanvas::Rotate( GLfloat deg )
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| {
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|     SetCurrent();
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| 
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|     glMatrixMode(GL_MODELVIEW);
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|     glRotatef((GLfloat)deg, 0.0F, 0.0F, 1.0F);
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|     Refresh(FALSE);
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| }
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| 
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| 
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| /* -----------------------------------------------------------------------
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|   Main Window
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| -------------------------------------------------------------------------*/
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| 
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| BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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|     EVT_MENU(wxID_EXIT, MyFrame::OnExit)
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|     EVT_MENU( ID_NEW_WINDOW, MyFrame::OnNewWindow)
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|     EVT_MENU( ID_DEF_ROTATE_LEFT_KEY, MyFrame::OnDefRotateLeftKey)
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|     EVT_MENU( ID_DEF_ROTATE_RIGHT_KEY, MyFrame::OnDefRotateRightKey)
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| END_EVENT_TABLE()
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| 
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| // My frame constructor
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| MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos,
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|                  const wxSize& size, long style) 
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|          : wxFrame(frame, -1, title, pos, size, style)
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| {
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|     m_canvas = NULL;
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| }
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| 
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| // Intercept menu commands
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| void MyFrame::OnExit(wxCommandEvent& event)
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| {
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|     Destroy();
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| }
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| 
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| void MyFrame::OnNewWindow()
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| {
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|   MyFrame *frame = new MyFrame(NULL, "Cube OpenGL Demo Clone",
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|                                wxPoint(50, 50), wxSize(400, 300));
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|   // Give it an icon
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| #ifdef wx_msw
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|   frame->SetIcon(wxIcon("mondrian"));
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| #endif
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| 
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|   // Make a menubar
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|   wxMenu *winMenu = new wxMenu;
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| 
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|   winMenu->Append(wxID_EXIT, "&Close");
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|   winMenu->Append(ID_NEW_WINDOW, "&New" );
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|   wxMenuBar *menuBar = new wxMenuBar;
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|   menuBar->Append(winMenu, "&Window");
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| 
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|   winMenu = new wxMenu;
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|   winMenu->Append(ID_DEF_ROTATE_LEFT_KEY, "Rotate &left");
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|   winMenu->Append(ID_DEF_ROTATE_RIGHT_KEY, "Rotate &right");
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|   menuBar->Append(winMenu, "&Key");
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| 
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|   frame->SetMenuBar(menuBar);
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| 
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|   frame->m_canvas = new TestGLCanvas( frame, *m_canvas, -1, 
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|                wxPoint(0, 0), wxSize(200, 200) );
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|   
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|   // Show the frame
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|   frame->Show(TRUE);
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| }
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| 
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| void MyFrame::OnDefRotateLeftKey()
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| {
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|   ScanCodeDialog dial( this, -1, m_canvas->m_rleft, 
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|                        wxString("Left"), "Define key" );
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|   int result = dial.ShowModal();
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|   if( result == wxID_OK )
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|     m_canvas->m_rleft = dial.GetValue();
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| }
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| void MyFrame::OnDefRotateRightKey()
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| {
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|   ScanCodeDialog dial( this, -1, m_canvas->m_rright, 
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|                        wxString("Right"), "Define key" );
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|   int result = dial.ShowModal();
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|   if( result == wxID_OK )
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|     m_canvas->m_rright = dial.GetValue();
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| }
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| 
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| /*------------------------------------------------------------------
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|   Application object ( equivalent to main() )
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| ------------------------------------------------------------------ */
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| 
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| IMPLEMENT_APP(MyApp)
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| 
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| bool MyApp::OnInit(void)
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| {
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|   wxLog::SetTraceMask(wxTraceMessages);
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| 
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|   // Create the main frame window
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|   MyFrame *frame = new MyFrame(NULL, "Cube OpenGL Demo", wxPoint(50, 50),
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|                                wxSize(400, 300));
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|   // Give it an icon
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| #ifdef wx_msw
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|   frame->SetIcon(wxIcon("mondrian"));
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| #endif
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| 
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|   // Make a menubar
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|   wxMenu *winMenu = new wxMenu;
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| 
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|   winMenu->Append(wxID_EXIT, "&Close");
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|   winMenu->Append(ID_NEW_WINDOW, "&New" );
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|   wxMenuBar *menuBar = new wxMenuBar;
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|   menuBar->Append(winMenu, "&Window");
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| 
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|   winMenu = new wxMenu;
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|   winMenu->Append(ID_DEF_ROTATE_LEFT_KEY, "Rotate &left");
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|   winMenu->Append(ID_DEF_ROTATE_RIGHT_KEY, "Rotate &right");
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|   menuBar->Append(winMenu, "&Key");
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| 
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|   frame->SetMenuBar(menuBar);
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| 
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|   frame->m_canvas = new TestGLCanvas(frame, -1, wxPoint(0, 0), wxSize(200, 200));
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| 
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|   // Show the frame
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|   frame->Show(TRUE);
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|   
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|   return TRUE;
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| }
 |