383 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			383 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/rearrangectrl.h
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// Purpose:     interface of wxRearrangeList
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// Author:      Vadim Zeitlin
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// Created:     2008-12-15
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// Copyright:   (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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    @class wxRearrangeList
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    A listbox-like control allowing the user to rearrange the items and to
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    enable or disable them.
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    This class allows to change the order of the items shown in it as well as
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    to check or uncheck them individually. The data structure used to allow
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    this is the order array which contains the items indices indexed by their
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    position with an added twist that the unchecked items are represented by
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    the bitwise complement of the corresponding index (for any architecture
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    using two's complement for negative numbers representation (i.e. just about
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    any at all) this means that a checked item N is represented by -N-1 in
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    unchecked state). In practice this means that you must apply the C bitwise
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    complement operator when constructing the order array, e.g.
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    @code
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        wxArrayInt order;
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        order.push_back(0); // checked item #0
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        order.push_back(~1); // unchecked item #1
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    @endcode
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    So, for example, the array order [1 -3 0] used in conjunction with the
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    items array ["first", "second", "third"] means that the items order is
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    "second", "third", "first" and the "third" item is unchecked while the
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    other two are checked.
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    This convention is used both for the order argument of the control ctor or
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    Create() and for the array returned from GetCurrentOrder().
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    Usually this control will be used together with other controls allowing to
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    move the items around in it interactively. The simplest possible solution
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    is to use wxRearrangeCtrl which combines it with two standard buttons to
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    move the current item up or down.
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    @since 2.9.0
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    @library{wxcore}
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    @category{ctrl}
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    @genericAppearance{rearrangelist}
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*/
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class wxRearrangeList : public wxCheckListBox
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{
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public:
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    /**
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        Default constructor.
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        Create() must be called later to effectively create the control.
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     */
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    wxRearrangeList();
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    /**
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        Constructor really creating the control.
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        Please see Create() for the parameters description.
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     */
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    wxRearrangeList(wxWindow *parent,
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                    wxWindowID id,
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                    const wxPoint& pos,
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                    const wxSize& size,
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                    const wxArrayInt& order,
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                    const wxArrayString& items,
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                    long style = 0,
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                    const wxValidator& validator = wxDefaultValidator,
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                    const wxString& name = wxRearrangeListNameStr);
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    /**
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        Effectively creates the window for an object created using the default
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        constructor.
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        This function is very similar to wxCheckListBox::Create() except that
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        it has an additional parameter specifying the initial order of the
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        items. Please see the class documentation for the explanation of the
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        conventions used by the @a order argument.
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        @param parent
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            The parent window, must be non-@NULL.
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        @param id
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            The window identifier.
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        @param pos
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            The initial window position.
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        @param size
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            The initial window size.
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        @param order
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            Array specifying the initial order of the items in @a items array.
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        @param items
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            The items to display in the list.
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        @param style
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            The control style, there are no special styles for this class but
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            the base class styles can be used here.
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        @param validator
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            Optional window validator.
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        @param name
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            Optional window name.
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     */
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                const wxPoint& pos,
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                const wxSize& size,
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                const wxArrayInt& order,
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                const wxArrayString& items,
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                long style = 0,
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                const wxValidator& validator = wxDefaultValidator,
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                const wxString& name = wxRearrangeListNameStr);
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    /**
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        Return the current order of the items.
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        The order may be different from the one passed to the constructor if
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        MoveCurrentUp() or MoveCurrentDown() were called.
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     */
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    const wxArrayInt& GetCurrentOrder() const;
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    /**
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        Return @true if the currently selected item can be moved up.
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        This function is useful for EVT_UPDATE_UI handler for the standard "Up"
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        button often used together with this control and wxRearrangeCtrl uses
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        it in this way.
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        @return
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            @true if the currently selected item can be moved up in the
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            listbox, @false if there is no selection or the current item is the
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            first one.
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        @see CanMoveCurrentDown()
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     */
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    bool CanMoveCurrentUp() const;
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    /**
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        Return @true if the currently selected item can be moved down.
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        @see CanMoveCurrentUp()
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     */
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    bool CanMoveCurrentDown() const;
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    /**
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        Move the currently selected item one position above.
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        This method is useful to implement the standard "Up" button behaviour
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        and wxRearrangeCtrl uses it for this.
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        @return
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            @true if the item was moved or @false if this couldn't be done.
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        @see MoveCurrentDown()
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     */
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    bool MoveCurrentUp();
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    /**
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        Move the currently selected item one position below.
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        @see MoveCurrentUp()
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     */
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    bool MoveCurrentDown();
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};
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/**
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    @class wxRearrangeCtrl
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    A composite control containing a wxRearrangeList and the buttons allowing
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    to move the items in it.
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    This control is in fact a panel containing the wxRearrangeList control and
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    the "Up" and "Down" buttons to move the currently selected item up or down.
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    It is used as the main part of a wxRearrangeDialog.
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    @since 2.9.0
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    @library{wxcore}
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    @category{ctrl}
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    @genericAppearance{rearrangectrl}
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 */
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class wxRearrangeCtrl : public wxPanel
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{
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public:
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    /**
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        Default constructor.
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        Create() must be called later to effectively create the control.
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     */
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    wxRearrangeCtrl();
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    /**
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        Constructor really creating the control.
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        Please see Create() for the parameters description.
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     */
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    wxRearrangeCtrl(wxWindow *parent,
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                    wxWindowID id,
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                    const wxPoint& pos,
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                    const wxSize& size,
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                    const wxArrayInt& order,
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                    const wxArrayString& items,
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                    long style = 0,
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                    const wxValidator& validator = wxDefaultValidator,
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                    const wxString& name = wxRearrangeListNameStr);
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    /**
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        Effectively creates the window for an object created using the default
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        constructor.
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        The parameters of this method are the same as for
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        wxRearrangeList::Create().
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     */
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                const wxPoint& pos,
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                const wxSize& size,
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                const wxArrayInt& order,
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                const wxArrayString& items,
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                long style = 0,
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                const wxValidator& validator = wxDefaultValidator,
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                const wxString& name = wxRearrangeListNameStr);
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    /**
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        Return the listbox which is the main part of this control.
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     */
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    wxRearrangeList *GetList() const;
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};
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/**
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    @class wxRearrangeDialog
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    A dialog allowing the user to rearrange the specified items.
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    This dialog can be used to allow the user to modify the order of the items
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    and to enable or disable them individually. For example:
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    @code
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        wxArrayString items;
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        items.push_back("meat");
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        items.push_back("fish");
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        items.push_back("fruits");
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        items.push_back("beer");
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        wxArrayInt order;
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        order.push_back(3);
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        order.push_back(0);
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        order.push_back(1);
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        order.push_back(2);
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        wxRearrangeDialog dlg(NULL,
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                              "You can also uncheck the items you don't like "
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                              "at all.",
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                              "Sort the items in order of preference",
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                              order, items);
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        if ( dlg.ShowModal() == wxID_OK ) {
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            order = dlg.GetOrder();
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            for ( size_t n = 0; n < order.size(); n++ ) {
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                if ( order[n] >= 0 ) {
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                    wxLogMessage("Your most preferred item is \"%s\"",
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                                 items[order[n]]);
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                    break;
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                }
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            }
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        }
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    @endcode
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    @since 2.9.0
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    @library{wxcore}
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    @category{cmndlg}
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 */
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class wxRearrangeDialog : public wxDialog
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{
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public:
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    /**
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        Default constructor.
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        Create() must be called later to effectively create the control.
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     */
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    wxRearrangeDialog();
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    /**
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        Constructor creating the dialog.
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        Please see Create() for the parameters description.
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     */
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    wxRearrangeDialog(wxWindow *parent,
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                      const wxString& message,
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                      const wxString& title,
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                      const wxArrayInt& order,
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                      const wxArrayString& items,
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                      const wxPoint& pos = wxDefaultPosition,
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                      const wxString& name = wxRearrangeDialogNameStr);
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    /**
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        Effectively creates the dialog for an object created using the default
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        constructor. 
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        @param parent
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            The dialog parent, possibly @NULL.
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        @param message
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            The message shown inside the dialog itself, above the items list.
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        @param title
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            The title of the dialog.
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        @param order
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            The initial order of the items in the convention used by
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            wxRearrangeList.
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        @param items
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            The items to show in the dialog.
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        @param pos
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            Optional dialog position.
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        @param name
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            Optional dialog name.
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        @return
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            @true if the dialog was successfully created or @false if creation
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            failed.
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     */
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    bool Create(wxWindow *parent,
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                const wxString& message,
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                const wxString& title,
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                const wxArrayInt& order,
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                const wxArrayString& items,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxString& name = wxRearrangeDialogNameStr);
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    /**
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        Customize the dialog by adding extra controls to it.
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        This function adds the given @a win to the dialog, putting it just
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        below the part occupied by wxRearrangeCtrl. It must be called after
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        creating the dialog and you will typically need to process the events
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        generated by the extra controls for them to do something useful.
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        For example:
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        @code
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            class MyRearrangeDialog : public wxRearrangeDialog
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            {
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            public:
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                MyRearrangeDialog(wxWindow *parent, ...)
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                    : wxRearrangeDialog(parent, ...)
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                {
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                    wxPanel *panel = new wxPanel(this);
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                    wxSizer *sizer = new wxBoxSizer(wxHORIZONTAL);
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                    sizer->Add(new wxStaticText(panel, wxID_ANY,
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                                                "Column width in pixels:"));
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                    sizer->Add(new wxTextCtrl(panel, wxID_ANY, ""));
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                    panel->SetSizer(sizer);
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                    AddExtraControls(panel);
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                }
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                ... code to update the text control with the currently selected
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                    item width and to react to its changes omitted ...
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            };
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        @endcode
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        See also the complete example of a custom rearrange dialog in the
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        dialogs sample.
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        @param win
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            The window containing the extra controls. It must have this dialog
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            as its parent.
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     */
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    void AddExtraControls(wxWindow *win);
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    /**
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        Return the list control used by the dialog.
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        @see wxRearrangeCtrl::GetList()
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     */
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    wxRearrangeList *GetList() const;
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    /**
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        Return the array describing the order of items after it was modified by
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        the user.
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        Please notice that the array will contain negative items if any items
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        were unchecked. See wxRearrangeList for more information about the
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        convention used for this array.
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     */
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    wxArrayInt GetOrder() const;
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};
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