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wxWidgets/src/palmos/treectrl.cpp
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git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31557 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2005-01-21 21:04:05 +00:00

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/////////////////////////////////////////////////////////////////////////////
// Name: src/palmos/treectrl.cpp
// Purpose: wxTreeCtrl
// Author: William Osborne - minimal working wxPalmOS port
// Modified by:
// Created: 10/13/04
// RCS-ID: $Id$
// Copyright: (c) William Osborne
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "treectrl.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_TREECTRL
#include "wx/palmos/private.h"
#include "wx/app.h"
#include "wx/log.h"
#include "wx/dynarray.h"
#include "wx/imaglist.h"
#include "wx/settings.h"
// macros to hide the cast ugliness
// --------------------------------
// ptr is the real item id, i.e. wxTreeItemId::m_pItem
#define HITEM_PTR(ptr) (HTREEITEM)(ptr)
// item here is a wxTreeItemId
#define HITEM(item) HITEM_PTR((item).m_pItem)
// the native control doesn't support multiple selections under MSW and we
// have 2 ways to emulate them: either using TVS_CHECKBOXES style and let
// checkboxes be the selection status (checked == selected) or by really
// emulating everything, i.e. intercepting mouse and key events &c. The first
// approach is much easier but doesn't work with comctl32.dll < 4.71 and also
// looks quite ugly.
#define wxUSE_CHECKBOXES_IN_MULTI_SEL_TREE 0
// ----------------------------------------------------------------------------
// private functions
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
#if wxUSE_EXTENDED_RTTI
WX_DEFINE_FLAGS( wxTreeCtrlStyle )
wxBEGIN_FLAGS( wxTreeCtrlStyle )
// new style border flags, we put them first to
// use them for streaming out
wxFLAGS_MEMBER(wxBORDER_SIMPLE)
wxFLAGS_MEMBER(wxBORDER_SUNKEN)
wxFLAGS_MEMBER(wxBORDER_DOUBLE)
wxFLAGS_MEMBER(wxBORDER_RAISED)
wxFLAGS_MEMBER(wxBORDER_STATIC)
wxFLAGS_MEMBER(wxBORDER_NONE)
// old style border flags
wxFLAGS_MEMBER(wxSIMPLE_BORDER)
wxFLAGS_MEMBER(wxSUNKEN_BORDER)
wxFLAGS_MEMBER(wxDOUBLE_BORDER)
wxFLAGS_MEMBER(wxRAISED_BORDER)
wxFLAGS_MEMBER(wxSTATIC_BORDER)
wxFLAGS_MEMBER(wxBORDER)
// standard window styles
wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
wxFLAGS_MEMBER(wxCLIP_CHILDREN)
wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
wxFLAGS_MEMBER(wxWANTS_CHARS)
wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
wxFLAGS_MEMBER(wxVSCROLL)
wxFLAGS_MEMBER(wxHSCROLL)
wxFLAGS_MEMBER(wxTR_EDIT_LABELS)
wxFLAGS_MEMBER(wxTR_NO_BUTTONS)
wxFLAGS_MEMBER(wxTR_HAS_BUTTONS)
wxFLAGS_MEMBER(wxTR_TWIST_BUTTONS)
wxFLAGS_MEMBER(wxTR_NO_LINES)
wxFLAGS_MEMBER(wxTR_FULL_ROW_HIGHLIGHT)
wxFLAGS_MEMBER(wxTR_LINES_AT_ROOT)
wxFLAGS_MEMBER(wxTR_HIDE_ROOT)
wxFLAGS_MEMBER(wxTR_ROW_LINES)
wxFLAGS_MEMBER(wxTR_HAS_VARIABLE_ROW_HEIGHT)
wxFLAGS_MEMBER(wxTR_SINGLE)
wxFLAGS_MEMBER(wxTR_MULTIPLE)
wxFLAGS_MEMBER(wxTR_EXTENDED)
wxFLAGS_MEMBER(wxTR_DEFAULT_STYLE)
wxEND_FLAGS( wxTreeCtrlStyle )
IMPLEMENT_DYNAMIC_CLASS_XTI(wxTreeCtrl, wxControl,"wx/treectrl.h")
wxBEGIN_PROPERTIES_TABLE(wxTreeCtrl)
wxEVENT_PROPERTY( TextUpdated , wxEVT_COMMAND_TEXT_UPDATED , wxCommandEvent )
wxEVENT_RANGE_PROPERTY( TreeEvent , wxEVT_COMMAND_TREE_BEGIN_DRAG , wxEVT_COMMAND_TREE_STATE_IMAGE_CLICK , wxTreeEvent )
wxPROPERTY_FLAGS( WindowStyle , wxTreeCtrlStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
wxEND_PROPERTIES_TABLE()
wxBEGIN_HANDLERS_TABLE(wxTreeCtrl)
wxEND_HANDLERS_TABLE()
wxCONSTRUCTOR_5( wxTreeCtrl , wxWindow* , Parent , wxWindowID , Id , wxPoint , Position , wxSize , Size , long , WindowStyle )
#else
IMPLEMENT_DYNAMIC_CLASS(wxTreeCtrl, wxControl)
#endif
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// indices in gs_expandEvents table below
enum
{
IDX_COLLAPSE,
IDX_EXPAND,
IDX_WHAT_MAX
};
enum
{
IDX_DONE,
IDX_DOING,
IDX_HOW_MAX
};
// handy table for sending events - it has to be initialized during run-time
// now so can't be const any more
static /* const */ wxEventType gs_expandEvents[IDX_WHAT_MAX][IDX_HOW_MAX];
/*
but logically it's a const table with the following entries:
=
{
{ wxEVT_COMMAND_TREE_ITEM_COLLAPSED, wxEVT_COMMAND_TREE_ITEM_COLLAPSING },
{ wxEVT_COMMAND_TREE_ITEM_EXPANDED, wxEVT_COMMAND_TREE_ITEM_EXPANDING }
};
*/
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// construction and destruction
// ----------------------------------------------------------------------------
void wxTreeCtrl::Init()
{
}
bool wxTreeCtrl::Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxValidator& validator,
const wxString& name)
{
return false;
}
wxTreeCtrl::~wxTreeCtrl()
{
}
// ----------------------------------------------------------------------------
// accessors
// ----------------------------------------------------------------------------
/* static */ wxVisualAttributes
wxTreeCtrl::GetClassDefaultAttributes(wxWindowVariant variant)
{
wxVisualAttributes attrs;
return attrs;
}
// simple wrappers which add error checking in debug mode
bool wxTreeCtrl::DoGetItem(wxTreeViewItem* tvItem) const
{
return false;
}
void wxTreeCtrl::DoSetItem(wxTreeViewItem* tvItem)
{
}
size_t wxTreeCtrl::GetCount() const
{
return 0;
}
unsigned int wxTreeCtrl::GetIndent() const
{
return 0;
}
void wxTreeCtrl::SetIndent(unsigned int indent)
{
}
wxImageList *wxTreeCtrl::GetImageList() const
{
return m_imageListNormal;
}
wxImageList *wxTreeCtrl::GetStateImageList() const
{
return m_imageListState;
}
void wxTreeCtrl::SetAnyImageList(wxImageList *imageList, int which)
{
}
void wxTreeCtrl::SetImageList(wxImageList *imageList)
{
}
void wxTreeCtrl::SetStateImageList(wxImageList *imageList)
{
}
void wxTreeCtrl::AssignImageList(wxImageList *imageList)
{
}
void wxTreeCtrl::AssignStateImageList(wxImageList *imageList)
{
}
size_t wxTreeCtrl::GetChildrenCount(const wxTreeItemId& item,
bool recursively) const
{
return 0;
}
// ----------------------------------------------------------------------------
// control colours
// ----------------------------------------------------------------------------
bool wxTreeCtrl::SetBackgroundColour(const wxColour &colour)
{
return false;
}
bool wxTreeCtrl::SetForegroundColour(const wxColour &colour)
{
return false;
}
// ----------------------------------------------------------------------------
// Item access
// ----------------------------------------------------------------------------
wxString wxTreeCtrl::GetItemText(const wxTreeItemId& item) const
{
return wxString;
}
void wxTreeCtrl::SetItemText(const wxTreeItemId& item, const wxString& text)
{
}
int wxTreeCtrl::DoGetItemImageFromData(const wxTreeItemId& item,
wxTreeItemIcon which) const
{
return -1;
}
void wxTreeCtrl::DoSetItemImageFromData(const wxTreeItemId& item,
int image,
wxTreeItemIcon which) const
{
}
void wxTreeCtrl::DoSetItemImages(const wxTreeItemId& item,
int image,
int imageSel)
{
}
int wxTreeCtrl::GetItemImage(const wxTreeItemId& item,
wxTreeItemIcon which) const
{
return -1;
}
void wxTreeCtrl::SetItemImage(const wxTreeItemId& item, int image,
wxTreeItemIcon which)
{
}
wxTreeItemData *wxTreeCtrl::GetItemData(const wxTreeItemId& item) const
{
return NULL;
}
void wxTreeCtrl::SetItemData(const wxTreeItemId& item, wxTreeItemData *data)
{
}
void wxTreeCtrl::SetIndirectItemData(const wxTreeItemId& item,
wxTreeItemIndirectData *data)
{
}
bool wxTreeCtrl::HasIndirectData(const wxTreeItemId& item) const
{
return false;
}
void wxTreeCtrl::SetItemHasChildren(const wxTreeItemId& item, bool has)
{
}
void wxTreeCtrl::SetItemBold(const wxTreeItemId& item, bool bold)
{
}
void wxTreeCtrl::SetItemDropHighlight(const wxTreeItemId& item, bool highlight)
{
}
void wxTreeCtrl::RefreshItem(const wxTreeItemId& item)
{
}
wxColour wxTreeCtrl::GetItemTextColour(const wxTreeItemId& item) const
{
return wxNullColour;
}
wxColour wxTreeCtrl::GetItemBackgroundColour(const wxTreeItemId& item) const
{
return wxNullColour;
}
wxFont wxTreeCtrl::GetItemFont(const wxTreeItemId& item) const
{
return wxNullFont;
}
void wxTreeCtrl::SetItemTextColour(const wxTreeItemId& item,
const wxColour& col)
{
}
void wxTreeCtrl::SetItemBackgroundColour(const wxTreeItemId& item,
const wxColour& col)
{
}
void wxTreeCtrl::SetItemFont(const wxTreeItemId& item, const wxFont& font)
{
}
// ----------------------------------------------------------------------------
// Item status
// ----------------------------------------------------------------------------
bool wxTreeCtrl::IsVisible(const wxTreeItemId& item) const
{
return false;
}
bool wxTreeCtrl::ItemHasChildren(const wxTreeItemId& item) const
{
return false;
}
bool wxTreeCtrl::IsExpanded(const wxTreeItemId& item) const
{
return false;
}
bool wxTreeCtrl::IsSelected(const wxTreeItemId& item) const
{
return false;
}
bool wxTreeCtrl::IsBold(const wxTreeItemId& item) const
{
return false;
}
// ----------------------------------------------------------------------------
// navigation
// ----------------------------------------------------------------------------
wxTreeItemId wxTreeCtrl::GetRootItem() const
{
// Root may be real (visible) or virtual (hidden).
if ( GET_VIRTUAL_ROOT() )
return TVI_ROOT;
return wxTreeItemId(TreeView_GetRoot(GetHwnd()));
}
wxTreeItemId wxTreeCtrl::GetSelection() const
{
return 0;
}
wxTreeItemId wxTreeCtrl::GetItemParent(const wxTreeItemId& item) const
{
return 0;
}
wxTreeItemId wxTreeCtrl::GetFirstChild(const wxTreeItemId& item,
wxTreeItemIdValue& cookie) const
{
return 0;
}
wxTreeItemId wxTreeCtrl::GetNextChild(const wxTreeItemId& WXUNUSED(item),
wxTreeItemIdValue& cookie) const
{
return 0;
}
wxTreeItemId wxTreeCtrl::GetLastChild(const wxTreeItemId& item) const
{
return 0;
}
wxTreeItemId wxTreeCtrl::GetNextSibling(const wxTreeItemId& item) const
{
return 0;
}
wxTreeItemId wxTreeCtrl::GetPrevSibling(const wxTreeItemId& item) const
{
return 0;
}
wxTreeItemId wxTreeCtrl::GetFirstVisibleItem() const
{
return 0;
}
wxTreeItemId wxTreeCtrl::GetNextVisible(const wxTreeItemId& item) const
{
return 0;
}
wxTreeItemId wxTreeCtrl::GetPrevVisible(const wxTreeItemId& item) const
{
return 0;
}
// ----------------------------------------------------------------------------
// multiple selections emulation
// ----------------------------------------------------------------------------
bool wxTreeCtrl::IsItemChecked(const wxTreeItemId& item) const
{
return false;
}
void wxTreeCtrl::SetItemCheck(const wxTreeItemId& item, bool check)
{
}
size_t wxTreeCtrl::GetSelections(wxArrayTreeItemIds& selections) const
{
return 0;
}
// ----------------------------------------------------------------------------
// Usual operations
// ----------------------------------------------------------------------------
wxTreeItemId wxTreeCtrl::DoInsertItem(const wxTreeItemId& parent,
wxTreeItemId hInsertAfter,
const wxString& text,
int image, int selectedImage,
wxTreeItemData *data)
{
return 0;
}
wxTreeItemId wxTreeCtrl::AddRoot(const wxString& text,
int image, int selectedImage,
wxTreeItemData *data)
{
return 0;
}
wxTreeItemId wxTreeCtrl::PrependItem(const wxTreeItemId& parent,
const wxString& text,
int image, int selectedImage,
wxTreeItemData *data)
{
return 0;
}
wxTreeItemId wxTreeCtrl::InsertItem(const wxTreeItemId& parent,
const wxTreeItemId& idPrevious,
const wxString& text,
int image, int selectedImage,
wxTreeItemData *data)
{
return 0;
}
wxTreeItemId wxTreeCtrl::InsertItem(const wxTreeItemId& parent,
size_t index,
const wxString& text,
int image, int selectedImage,
wxTreeItemData *data)
{
return 0;
}
wxTreeItemId wxTreeCtrl::AppendItem(const wxTreeItemId& parent,
const wxString& text,
int image, int selectedImage,
wxTreeItemData *data)
{
return 0;
}
void wxTreeCtrl::Delete(const wxTreeItemId& item)
{
return 0;
}
// delete all children (but don't delete the item itself)
void wxTreeCtrl::DeleteChildren(const wxTreeItemId& item)
{
}
void wxTreeCtrl::DeleteAllItems()
{
}
void wxTreeCtrl::DoExpand(const wxTreeItemId& item, int flag)
{
}
void wxTreeCtrl::Expand(const wxTreeItemId& item)
{
}
void wxTreeCtrl::Collapse(const wxTreeItemId& item)
{
}
void wxTreeCtrl::CollapseAndReset(const wxTreeItemId& item)
{
}
void wxTreeCtrl::Toggle(const wxTreeItemId& item)
{
}
void wxTreeCtrl::Unselect()
{
}
void wxTreeCtrl::UnselectAll()
{
}
void wxTreeCtrl::SelectItem(const wxTreeItemId& item, bool select)
{
}
void wxTreeCtrl::UnselectItem(const wxTreeItemId& item)
{
}
void wxTreeCtrl::ToggleItemSelection(const wxTreeItemId& item)
{
}
void wxTreeCtrl::EnsureVisible(const wxTreeItemId& item)
{
}
void wxTreeCtrl::ScrollTo(const wxTreeItemId& item)
{
}
wxTextCtrl *wxTreeCtrl::GetEditControl() const
{
return NULL;
}
void wxTreeCtrl::DeleteTextCtrl()
{
}
wxTextCtrl* wxTreeCtrl::EditLabel(const wxTreeItemId& item,
wxClassInfo* textControlClass)
{
return NULL;
}
// End label editing, optionally cancelling the edit
void wxTreeCtrl::EndEditLabel(const wxTreeItemId& WXUNUSED(item), bool discardChanges)
{
}
wxTreeItemId wxTreeCtrl::HitTest(const wxPoint& point, int& flags)
{
return 0;
}
bool wxTreeCtrl::GetBoundingRect(const wxTreeItemId& item,
wxRect& rect,
bool textOnly) const
{
return false;
}
// ----------------------------------------------------------------------------
// sorting stuff
// ----------------------------------------------------------------------------
// this is just a tiny namespace which is friend to wxTreeCtrl and so can use
// functions such as IsDataIndirect()
class wxTreeSortHelper
{
public:
static int CALLBACK Compare(LPARAM data1, LPARAM data2, LPARAM tree);
private:
static wxTreeItemId GetIdFromData(wxTreeCtrl *tree, LPARAM item)
{
wxTreeItemData *data = (wxTreeItemData *)item;
if ( tree->IsDataIndirect(data) )
{
data = ((wxTreeItemIndirectData *)data)->GetData();
}
return data->GetId();
}
};
int CALLBACK wxTreeSortHelper::Compare(LPARAM pItem1,
LPARAM pItem2,
LPARAM htree)
{
wxCHECK_MSG( pItem1 && pItem2, 0,
wxT("sorting tree without data doesn't make sense") );
wxTreeCtrl *tree = (wxTreeCtrl *)htree;
return tree->OnCompareItems(GetIdFromData(tree, pItem1),
GetIdFromData(tree, pItem2));
}
int wxTreeCtrl::OnCompareItems(const wxTreeItemId& item1,
const wxTreeItemId& item2)
{
return wxStrcmp(GetItemText(item1), GetItemText(item2));
}
void wxTreeCtrl::SortChildren(const wxTreeItemId& item)
{
wxCHECK_RET( item.IsOk(), wxT("invalid tree item") );
// rely on the fact that TreeView_SortChildren does the same thing as our
// default behaviour, i.e. sorts items alphabetically and so call it
// directly if we're not in derived class (much more efficient!)
if ( GetClassInfo() == CLASSINFO(wxTreeCtrl) )
{
TreeView_SortChildren(GetHwnd(), HITEM(item), 0);
}
else
{
TV_SORTCB tvSort;
tvSort.hParent = HITEM(item);
tvSort.lpfnCompare = wxTreeSortHelper::Compare;
tvSort.lParam = (LPARAM)this;
TreeView_SortChildrenCB(GetHwnd(), &tvSort, 0 /* reserved */);
}
}
// ----------------------------------------------------------------------------
// State control.
// ----------------------------------------------------------------------------
// why do they define INDEXTOSTATEIMAGEMASK but not the inverse?
#define STATEIMAGEMASKTOINDEX(state) (((state) & TVIS_STATEIMAGEMASK) >> 12)
void wxTreeCtrl::SetState(const wxTreeItemId& node, int state)
{
}
int wxTreeCtrl::GetState(const wxTreeItemId& node)
{
return 0;
}
#endif // wxUSE_TREECTRL