Vadim Zeitlin bb3177dd3b Avoid infinite repaint loop in wxListCtrl with wxLC_HRULES
A virtual wxListCtrl with wxLC_HRULES which wasn't fully visible on
screen, i.e. didn't fit into the visible area of its parent window
(which included the case when the parent was a wxScrolledWindow, for
which it is normal and expected not to be able to fit all of its
children) got into an infinite repaint loop because of a RefreshRect()
call inside wxListCtrl::OnPaint().

Fix this by avoiding to call RefreshRect() added in 374db28747 (Fix
wxMSW ListCtrl drawing of horizontal rules for new items, 2016-05-04),
unless the current clipping rectangle is less than the actually
effective visible width and not the full client width, which can be much
bigger.

This still doesn't ensure that we don't enter into an infinite recursion
here, so it would be even better to call RefreshRect() at most once
before the next control change, but it's not clear when exactly this
"already refreshed" flag would need to be reset.

See #17158.

Closes #18850.
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About

wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

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wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at https://docs.wxwidgets.org/

Platforms

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This version of wxWidgets supports the following primary platforms:

  • Windows XP, Vista, 7, 8 and 10 (32/64 bits).
  • Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
  • macOS (10.10 or newer) using Cocoa under both amd64 and ARM platforms.

Most popular C++ compilers are supported including but not limited to:

  • Microsoft Visual C++ 2003 or later (up to 2019).
  • g++ 4 or later, including MinGW/MinGW-64/TDM under Windows.
  • Clang under macOS and Linux.
  • Intel icc compiler.
  • Oracle (ex-Sun) CC.

Licence

wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.

Building

For building the library, please see platform-specific documentation under docs/<port> directory, e.g. here are the instructions for wxGTK, wxMSW and wxOSX.

If you're building the sources checked out from Git, and not from a released version, please see these additional Git-specific notes.

Further information

If you are looking for community support, you can get it from

Commercial support is also available.

Finally, keep in mind that wxWidgets is an open source project collaboratively developed by its users and your contributions to it are always welcome. Please check our guidelines if you'd like to do it.

Have fun!

The wxWidgets Team.

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Cross-Platform GUI Library - forked from https://github.com/wxWidgets/wxWidgets
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