git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12552 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
562 lines
16 KiB
C++
562 lines
16 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: topluniv.cpp
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// Author: Vaclav Slavik
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// Id: $Id$
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// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "univtoplevel.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#include "wx/defs.h"
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#ifndef WX_PRECOMP
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#include "wx/dcclient.h"
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#include "wx/settings.h"
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#endif
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#include "wx/toplevel.h"
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#include "wx/univ/renderer.h"
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#include "wx/bitmap.h"
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#include "wx/image.h"
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#include "wx/cshelp.h"
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// ----------------------------------------------------------------------------
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// event tables
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(wxTopLevelWindow, wxTopLevelWindowNative)
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WX_EVENT_TABLE_INPUT_CONSUMER(wxTopLevelWindow)
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EVT_NC_PAINT(wxTopLevelWindow::OnNcPaint)
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END_EVENT_TABLE()
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WX_FORWARD_TO_INPUT_CONSUMER(wxTopLevelWindow)
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// ============================================================================
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// implementation
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// ============================================================================
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int wxTopLevelWindow::ms_drawDecorations = -1;
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int wxTopLevelWindow::ms_canIconize = -1;
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void wxTopLevelWindow::Init()
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{
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m_isActive = FALSE;
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m_windowStyle = 0;
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m_pressedButton = 0;
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}
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bool wxTopLevelWindow::Create(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxString &name)
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{
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// init them to avoid compiler warnings
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long styleOrig = 0,
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exstyleOrig = 0;
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if ( ms_drawDecorations == -1 )
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{
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ms_drawDecorations =
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!wxSystemSettings::GetCapability(wxSYS_CAN_DRAW_FRAME_DECORATIONS)
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|| wxGetEnv(wxT("WXDECOR"), NULL);
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// FIXME -- wxUniv should provide a way to force non-native decorations!
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// $WXDECOR is just a hack in absence of better wxUniv solution
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}
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if ( ms_canIconize == -1 )
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{
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ms_canIconize = wxSystemSettings::GetCapability(wxSYS_CAN_ICONIZE_FRAME);
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}
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if ( ms_drawDecorations )
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{
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CreateInputHandler(wxINP_HANDLER_TOPLEVEL);
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styleOrig = style;
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exstyleOrig = GetExtraStyle();
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style &= ~(wxCAPTION | wxMINIMIZE_BOX | wxMAXIMIZE_BOX |
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wxSYSTEM_MENU | wxRESIZE_BORDER | wxFRAME_TOOL_WINDOW |
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wxTHICK_FRAME);
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style = wxSIMPLE_BORDER;
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SetExtraStyle(exstyleOrig &
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~(wxFRAME_EX_CONTEXTHELP | wxDIALOG_EX_CONTEXTHELP));
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}
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if ( !wxTopLevelWindowNative::Create(parent, id, title, pos,
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size, style, name) )
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return FALSE;
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if ( ms_drawDecorations )
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{
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m_windowStyle = styleOrig;
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m_exStyle = exstyleOrig;
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}
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return TRUE;
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}
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bool wxTopLevelWindow::ShowFullScreen(bool show, long style)
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{
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if ( show == IsFullScreen() ) return FALSE;
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if ( ms_drawDecorations )
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{
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if ( show )
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{
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m_fsSavedStyle = m_windowStyle;
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if ( style & wxFULLSCREEN_NOBORDER )
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m_windowStyle |= wxSIMPLE_BORDER;
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if ( style & wxFULLSCREEN_NOCAPTION )
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m_windowStyle &= ~wxCAPTION;
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}
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else
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{
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m_windowStyle = m_fsSavedStyle;
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}
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}
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return wxTopLevelWindowNative::ShowFullScreen(show, style);
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}
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long wxTopLevelWindow::GetDecorationsStyle() const
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{
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long style = 0;
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if ( m_windowStyle & wxCAPTION )
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{
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style |= wxTOPLEVEL_TITLEBAR | wxTOPLEVEL_BUTTON_CLOSE;
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if ( (m_windowStyle & wxMINIMIZE_BOX) && ms_canIconize )
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style |= wxTOPLEVEL_BUTTON_ICONIZE;
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if ( m_windowStyle & wxMAXIMIZE_BOX )
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{
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if ( IsMaximized() )
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style |= wxTOPLEVEL_BUTTON_RESTORE;
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else
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style |= wxTOPLEVEL_BUTTON_MAXIMIZE;
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}
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#if wxUSE_HELP
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if ( m_exStyle & (wxFRAME_EX_CONTEXTHELP | wxDIALOG_EX_CONTEXTHELP))
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style |= wxTOPLEVEL_BUTTON_HELP;
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#endif
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}
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if ( (m_windowStyle & (wxSIMPLE_BORDER | wxNO_BORDER)) == 0 )
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style |= wxTOPLEVEL_BORDER;
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if ( m_windowStyle & (wxRESIZE_BORDER | wxTHICK_FRAME) )
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style |= wxTOPLEVEL_RESIZEABLE;
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if ( IsMaximized() )
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style |= wxTOPLEVEL_MAXIMIZED;
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if ( GetIcon().Ok() )
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style |= wxTOPLEVEL_ICON;
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if ( m_isActive )
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style |= wxTOPLEVEL_ACTIVE;
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return style;
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}
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void wxTopLevelWindow::RefreshTitleBar()
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{
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wxNcPaintEvent event(GetId());
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event.SetEventObject(this);
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GetEventHandler()->ProcessEvent(event);
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}
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// ----------------------------------------------------------------------------
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// client area handling
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// ----------------------------------------------------------------------------
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wxPoint wxTopLevelWindow::GetClientAreaOrigin() const
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{
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if ( ms_drawDecorations )
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{
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int w, h;
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wxTopLevelWindowNative::DoGetClientSize(&w, &h);
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wxRect rect = wxRect(wxTopLevelWindowNative::GetClientAreaOrigin(),
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wxSize(w, h));
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rect = m_renderer->GetFrameClientArea(rect,
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GetDecorationsStyle());
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return rect.GetPosition();
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}
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else
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{
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return wxTopLevelWindowNative::GetClientAreaOrigin();
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}
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}
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void wxTopLevelWindow::DoGetClientSize(int *width, int *height) const
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{
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if ( ms_drawDecorations )
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{
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int w, h;
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wxTopLevelWindowNative::DoGetClientSize(&w, &h);
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wxRect rect = wxRect(wxTopLevelWindowNative::GetClientAreaOrigin(),
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wxSize(w, h));
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rect = m_renderer->GetFrameClientArea(rect,
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GetDecorationsStyle());
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if ( width )
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*width = rect.width;
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if ( height )
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*height = rect.height;
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}
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else
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wxTopLevelWindowNative::DoGetClientSize(width, height);
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}
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void wxTopLevelWindow::DoSetClientSize(int width, int height)
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{
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if ( ms_drawDecorations )
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{
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wxSize size = m_renderer->GetFrameTotalSize(wxSize(width, height),
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GetDecorationsStyle());
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wxTopLevelWindowNative::DoSetClientSize(size.x, size.y);
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}
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else
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wxTopLevelWindowNative::DoSetClientSize(width, height);
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}
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void wxTopLevelWindow::OnNcPaint(wxPaintEvent& event)
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{
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if ( !ms_drawDecorations || !m_renderer )
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event.Skip();
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else
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{
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// get the window rect
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wxRect rect;
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wxSize size = GetSize();
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rect.x =
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rect.y = 0;
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rect.width = size.x;
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rect.height = size.y;
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wxWindowDC dc(this);
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m_renderer->DrawFrameTitleBar(dc, rect,
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GetTitle(), m_titlebarIcon,
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GetDecorationsStyle(),
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m_pressedButton,
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wxCONTROL_PRESSED);
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}
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}
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long wxTopLevelWindow::HitTest(const wxPoint& pt) const
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{
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int w, h;
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wxTopLevelWindowNative::DoGetClientSize(&w, &h);
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wxRect rect(wxTopLevelWindowNative::GetClientAreaOrigin(), wxSize(w, h));
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return m_renderer->HitTestFrame(rect, pt+GetClientAreaOrigin(), GetDecorationsStyle());
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}
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// ----------------------------------------------------------------------------
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// icons
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// ----------------------------------------------------------------------------
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void wxTopLevelWindow::SetIcon(const wxIcon& icon)
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{
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wxTopLevelWindowNative::SetIcon(icon);
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if ( ms_drawDecorations && m_renderer )
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{
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wxSize size = m_renderer->GetFrameIconSize();
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if ( !icon.Ok() || size.x == -1 )
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m_titlebarIcon = icon;
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else
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{
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wxBitmap bmp1;
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bmp1.CopyFromIcon(icon);
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if ( !bmp1.Ok() )
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m_titlebarIcon = wxNullIcon;
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else if ( bmp1.GetWidth() == size.x && bmp1.GetHeight() == size.y )
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m_titlebarIcon = icon;
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else
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{
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wxImage img = bmp1.ConvertToImage();
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img.Rescale(size.x, size.y);
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m_titlebarIcon.CopyFromBitmap(wxBitmap(img));
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}
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}
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}
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}
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// ----------------------------------------------------------------------------
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// actions
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// ----------------------------------------------------------------------------
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void wxTopLevelWindow::ClickTitleBarButton(long button)
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{
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switch ( button )
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{
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case wxTOPLEVEL_BUTTON_CLOSE:
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Close();
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break;
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case wxTOPLEVEL_BUTTON_ICONIZE:
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Iconize();
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break;
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case wxTOPLEVEL_BUTTON_MAXIMIZE:
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Maximize();
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break;
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case wxTOPLEVEL_BUTTON_RESTORE:
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Restore();
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break;
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case wxTOPLEVEL_BUTTON_HELP:
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#if wxUSE_HELP
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{
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wxContextHelp contextHelp(this);
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}
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#endif
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break;
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default:
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wxFAIL_MSG(wxT("incorrect button specification"));
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}
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}
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bool wxTopLevelWindow::PerformAction(const wxControlAction& action,
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long numArg,
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const wxString& strArg)
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{
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bool isActive = numArg != 0;
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if ( action == wxACTION_TOPLEVEL_ACTIVATE )
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{
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if ( m_isActive != isActive )
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{
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m_isActive = isActive;
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RefreshTitleBar();
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}
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return TRUE;
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}
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else if ( action == wxACTION_TOPLEVEL_BUTTON_PRESS )
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{
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m_pressedButton = numArg;
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RefreshTitleBar();
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return TRUE;
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}
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else if ( action == wxACTION_TOPLEVEL_BUTTON_RELEASE )
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{
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m_pressedButton = 0;
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RefreshTitleBar();
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return TRUE;
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}
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else if ( action == wxACTION_TOPLEVEL_BUTTON_CLICK )
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{
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m_pressedButton = 0;
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RefreshTitleBar();
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ClickTitleBarButton(numArg);
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return TRUE;
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}
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else if ( action == wxACTION_TOPLEVEL_MOVE )
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{
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InteractiveMove(wxINTERACTIVE_MOVE);
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return TRUE;
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}
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else if ( action == wxACTION_TOPLEVEL_RESIZE )
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{
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int flags = wxINTERACTIVE_RESIZE;
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if ( numArg & wxHT_TOPLEVEL_BORDER_N )
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flags |= wxINTERACTIVE_RESIZE_N;
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if ( numArg & wxHT_TOPLEVEL_BORDER_S )
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flags |= wxINTERACTIVE_RESIZE_S;
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if ( numArg & wxHT_TOPLEVEL_BORDER_W )
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flags |= wxINTERACTIVE_RESIZE_W;
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if ( numArg & wxHT_TOPLEVEL_BORDER_E )
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flags |= wxINTERACTIVE_RESIZE_E;
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InteractiveMove(flags);
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return TRUE;
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}
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else
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return FALSE;
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}
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// ============================================================================
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// wxStdFrameInputHandler: handles focus, resizing and titlebar buttons clicks
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// ============================================================================
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wxStdFrameInputHandler::wxStdFrameInputHandler(wxInputHandler *inphand)
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: wxStdInputHandler(inphand)
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{
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m_winCapture = NULL;
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m_winHitTest = 0;
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m_winPressed = 0;
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m_borderCursorOn = FALSE;
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}
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bool wxStdFrameInputHandler::HandleMouse(wxInputConsumer *consumer,
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const wxMouseEvent& event)
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{
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// the button has 2 states: pressed and normal with the following
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// transitions between them:
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//
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// normal -> left down -> capture mouse and go to pressed state
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// pressed -> left up inside -> generate click -> go to normal
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// outside ------------------>
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//
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// the other mouse buttons are ignored
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if ( event.Button(1) )
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{
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if ( event.ButtonDown(1) )
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{
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wxTopLevelWindow *w = wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
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long hit = w->HitTest(event.GetPosition());
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if ( hit & wxHT_TOPLEVEL_ANY_BUTTON )
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{
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m_winCapture = w;
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m_winCapture->CaptureMouse();
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m_winHitTest = hit;
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m_winPressed = hit;
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consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_PRESS, m_winPressed);
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return TRUE;
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}
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else if ( hit & wxHT_TOPLEVEL_TITLEBAR )
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{
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consumer->PerformAction(wxACTION_TOPLEVEL_MOVE);
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return TRUE;
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}
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else if ( (consumer->GetInputWindow()->GetWindowStyle() & wxRESIZE_BORDER)
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&& (hit & wxHT_TOPLEVEL_ANY_BORDER) )
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{
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consumer->PerformAction(wxACTION_TOPLEVEL_RESIZE, hit);
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return TRUE;
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}
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}
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else // up
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{
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if ( m_winCapture )
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{
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m_winCapture->ReleaseMouse();
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m_winCapture = NULL;
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if ( m_winHitTest == m_winPressed )
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{
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consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK, m_winPressed);
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return TRUE;
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}
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}
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//else: the mouse was released outside the window, this doesn't
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// count as a click
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}
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}
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return wxStdInputHandler::HandleMouse(consumer, event);
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}
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bool wxStdFrameInputHandler::HandleMouseMove(wxInputConsumer *consumer,
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const wxMouseEvent& event)
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{
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if ( event.GetEventObject() == m_winCapture )
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{
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long hit = m_winCapture->HitTest(event.GetPosition());
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if ( hit != m_winHitTest )
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{
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if ( hit != m_winPressed )
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consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_RELEASE, m_winPressed);
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else
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consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_PRESS, m_winPressed);
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m_winHitTest = hit;
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return TRUE;
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}
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}
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else if ( consumer->GetInputWindow()->GetWindowStyle() & wxRESIZE_BORDER )
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{
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wxTopLevelWindow *win = wxStaticCast(consumer->GetInputWindow(),
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wxTopLevelWindow);
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long hit = win->HitTest(event.GetPosition());
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if ( hit != m_winHitTest )
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{
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m_winHitTest = hit;
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if ( m_borderCursorOn )
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{
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m_borderCursorOn = FALSE;
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win->SetCursor(m_origCursor);
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}
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if ( hit & wxHT_TOPLEVEL_ANY_BORDER )
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{
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m_borderCursorOn = TRUE;
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wxCursor cur;
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switch (hit)
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{
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case wxHT_TOPLEVEL_BORDER_N:
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case wxHT_TOPLEVEL_BORDER_S:
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cur = wxCursor(wxCURSOR_SIZENS);
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break;
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case wxHT_TOPLEVEL_BORDER_W:
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case wxHT_TOPLEVEL_BORDER_E:
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cur = wxCursor(wxCURSOR_SIZEWE);
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break;
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case wxHT_TOPLEVEL_BORDER_NE:
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case wxHT_TOPLEVEL_BORDER_SW:
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cur = wxCursor(wxCURSOR_SIZENESW);
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break;
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case wxHT_TOPLEVEL_BORDER_NW:
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case wxHT_TOPLEVEL_BORDER_SE:
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cur = wxCursor(wxCURSOR_SIZENWSE);
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break;
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default:
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m_borderCursorOn = FALSE;
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break;
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}
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if ( m_borderCursorOn )
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{
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m_origCursor = win->GetCursor();
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win->SetCursor(cur);
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}
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}
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}
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}
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return wxStdInputHandler::HandleMouseMove(consumer, event);
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}
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bool wxStdFrameInputHandler::HandleActivation(wxInputConsumer *consumer,
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bool activated)
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{
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if ( m_borderCursorOn )
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{
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consumer->GetInputWindow()->SetCursor(m_origCursor);
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m_borderCursorOn = FALSE;
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}
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consumer->PerformAction(wxACTION_TOPLEVEL_ACTIVATE, activated);
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return FALSE;
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}
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