be adapted a little but basically works not under GTK/Univ. I am pretty sure I forgot some file... git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10887 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			312 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			312 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/univ/combobox.h
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// Purpose:     the universal combobox
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     30.08.00
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// RCS-ID:      $Id$
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// Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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/*
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   A few words about all the classes defined in this file are probably in
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   order: why do we need extra wxComboControl and wxComboPopup classes?
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   This is because a traditional combobox is a combination of a text control
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   (with a button allowing to open the pop down list) with a listbox and
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   wxComboBox class is exactly such control, however we want to also have other
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   combinations - in fact, we want to allow anything at all to be used as pop
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   down list, not just a wxListBox.
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   So we define a base wxComboControl which can use any control as pop down
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   list and wxComboBox deriving from it which implements the standard wxWindows
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   combobox API. wxComboControl needs to be told somehow which control to use
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   and this is done by SetPopupControl(). However, we need something more than
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   just a wxControl in this method as, for example, we need to call
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   SetSelection("initial text value") and wxControl doesn't have such method.
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   So we also need a wxComboPopup which is just a very simple interface which
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   must be implemented by a control to be usable as a popup.
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   We couldn't derive wxComboPopup from wxControl as this would make it
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   impossible to have a class deriving from both wxListBx and from it, so
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   instead it is just a mix-in.
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 */
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#ifndef _WX_UNIV_COMBOBOX_H_
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#define _WX_UNIV_COMBOBOX_H_
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#ifdef __GNUG__
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    #pragma implementation "univcombobox.h"
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#endif
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class WXDLLEXPORT wxComboControl;
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class WXDLLEXPORT wxListBox;
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class WXDLLEXPORT wxPopupComboWindow;
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class WXDLLEXPORT wxTextCtrl;
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class WXDLLEXPORT wxButton;
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// ----------------------------------------------------------------------------
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// the actions supported by this control
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// ----------------------------------------------------------------------------
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// all actions of single line text controls are supported
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// popup/dismiss the choice window
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#define wxACTION_COMBOBOX_POPUP     _T("popup")
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#define wxACTION_COMBOBOX_DISMISS   _T("dismiss")
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// choose the next/prev/specified (by numArg) item
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#define wxACTION_COMBOBOX_SELECT_NEXT _T("next")
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#define wxACTION_COMBOBOX_SELECT_PREV _T("prev")
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#define wxACTION_COMBOBOX_SELECT      _T("select")
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// ----------------------------------------------------------------------------
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// wxComboPopup is the interface which must be implemented by a control to be
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// used as a popup by wxComboControl
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxComboPopup
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{
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public:
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    wxComboPopup(wxComboControl *combo) { m_combo = combo; }
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    // we must have an associated control which is subclassed by the combobox
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    virtual wxControl *GetControl() = 0;
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    // called before showing the control to set the initial selection - notice
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    // that the text passed to this method might not correspond to any valid
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    // item (if the user edited it directly), in which case the method should
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    // just return FALSE but not emit any errors
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    virtual bool SetSelection(const wxString& value) = 0;
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    // called immediately after the control is shown
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    virtual void OnShow() = 0;
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protected:
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    wxComboControl *m_combo;
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};
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// ----------------------------------------------------------------------------
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// wxComboControl: a combination of a (single line) text control with a button
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// opening a popup window which contains the control from which the user can
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// choose the value directly.
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxComboControl : public wxControl
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{
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public:
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    // construction
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    wxComboControl()
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    {
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        Init();
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    }
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    wxComboControl(wxWindow *parent,
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                   wxWindowID id,
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                   const wxString& value = wxEmptyString,
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                   const wxPoint& pos = wxDefaultPosition,
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                   const wxSize& size = wxDefaultSize,
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                   long style = 0,
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                   const wxValidator& validator = wxDefaultValidator,
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                   const wxString& name = wxComboBoxNameStr)
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    {
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        Init();
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        (void)Create(parent, id, value, pos, size, style, validator, name);
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    }
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                const wxString& value = wxEmptyString,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = 0,
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                const wxValidator& validator = wxDefaultValidator,
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                const wxString& name = wxComboBoxNameStr);
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    virtual ~wxComboControl();
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    // a combo control needs a control for popup window it displays
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    void SetPopupControl(wxComboPopup *popup);
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    wxComboPopup *GetPopupControl() const { return m_popup; }
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    // show/hide popup window
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    void ShowPopup();
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    void HidePopup();
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    // return TRUE if the popup is currently shown
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    bool IsPopupShown() const { return m_isPopupShown; }
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    // get the popup window containing the popup control
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    wxPopupComboWindow *GetPopupWindow() const { return m_winPopup; }
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    // get the text control which is part of the combobox
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    wxTextCtrl *GetText() const { return m_text; }
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    // implementation only from now on
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    // -------------------------------
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    // notifications from wxComboPopup (shouldn't be called by anybody else)
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    // called when the user selects something in the popup: this normally hides
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    // the popup and sets the text to the new value
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    virtual void OnSelect(const wxString& value);
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    // called when the user dismisses the popup
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    virtual void OnDismiss();
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    // forward these functions to all subcontrols
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    virtual bool Enable(bool enable = TRUE);
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    virtual bool Show(bool show = TRUE);
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protected:
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    // override the base class virtuals involved into geometry calculations
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    virtual wxSize DoGetBestClientSize() const;
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    virtual void DoMoveWindow(int x, int y, int width, int height);
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    virtual void DoSetSize(int x, int y,
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                           int width, int height,
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                           int sizeFlags = wxSIZE_AUTO);
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    // we have our own input handler and our own actions
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    virtual bool PerformAction(const wxControlAction& action,
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                               long numArg = 0l,
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                               const wxString& strArg = wxEmptyString);
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    // event handlers
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    void OnKey(wxCommandEvent& event);
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    // common part of all ctors
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    void Init();
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private:
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    // the text control and button we show all the time
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    wxTextCtrl *m_text;
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    wxButton *m_btn;
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    // the popup control
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    wxComboPopup *m_popup;
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    // and the popup window containing it
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    wxPopupComboWindow *m_winPopup;
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    // the height of the combobox popup as calculated in Create()
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    wxCoord m_heightPopup;
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    // is the popup window currenty shown?
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    bool m_isPopupShown;
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    DECLARE_EVENT_TABLE()
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};
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// ----------------------------------------------------------------------------
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// wxComboBox: a combination of text control and a listbox
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxComboBox : public wxComboControl, public wxComboBoxBase
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{
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public:
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    // ctors and such
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    wxComboBox() { Init(); }
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    wxComboBox(wxWindow *parent,
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               wxWindowID id,
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               const wxString& value = wxEmptyString,
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               const wxPoint& pos = wxDefaultPosition,
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               const wxSize& size = wxDefaultSize,
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               int n = 0,
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               const wxString *choices = (const wxString *) NULL,
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               long style = 0,
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               const wxValidator& validator = wxDefaultValidator,
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               const wxString& name = wxComboBoxNameStr)
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    {
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        Init();
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        (void)Create(parent, id, value, pos, size, n, choices,
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                     style, validator, name);
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    }
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                const wxString& value = wxEmptyString,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                int n = 0,
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                const wxString choices[] = (const wxString *) NULL,
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                long style = 0,
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                const wxValidator& validator = wxDefaultValidator,
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                const wxString& name = wxComboBoxNameStr);
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    virtual ~wxComboBox();
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    // the wxUniversal-specific methods
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    // --------------------------------
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    // implement the combobox interface
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    // wxTextCtrl methods
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    virtual wxString GetValue() const;
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    virtual void SetValue(const wxString& value);
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    virtual void Copy();
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    virtual void Cut();
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    virtual void Paste();
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    virtual void SetInsertionPoint(long pos);
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    virtual void SetInsertionPointEnd();
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    virtual long GetInsertionPoint() const;
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    virtual long GetLastPosition() const;
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    virtual void Replace(long from, long to, const wxString& value);
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    virtual void Remove(long from, long to);
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    virtual void SetSelection(long from, long to);
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    virtual void SetEditable(bool editable);
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    // wxControlWithItems methods
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    virtual void Clear();
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    virtual void Delete(int n);
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    virtual int GetCount() const;
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    virtual wxString GetString(int n) const;
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    virtual void SetString(int n, const wxString& s);
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    virtual int FindString(const wxString& s) const;
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    virtual void Select(int n);
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    virtual int GetSelection() const;
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    void SetSelection(int n) { Select(n); }
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    void SetStringSelection(const wxString& s) {  }
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protected:
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    virtual int DoAppend(const wxString& item);
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    virtual void DoSetItemClientData(int n, void* clientData);
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    virtual void* DoGetItemClientData(int n) const;
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    virtual void DoSetItemClientObject(int n, wxClientData* clientData);
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    virtual wxClientData* DoGetItemClientObject(int n) const;
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    // common part of all ctors
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    void Init();
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    // get the associated listbox
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    wxListBox *GetLBox() const { return m_lbox; }
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private:
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    // the popup listbox
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    wxListBox *m_lbox;
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    //DECLARE_EVENT_TABLE()
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    DECLARE_DYNAMIC_CLASS(wxComboBox)
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};
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// ----------------------------------------------------------------------------
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// wxStdComboBoxInputHandler: allows the user to open/close the combo from kbd
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxStdComboBoxInputHandler : public wxStdInputHandler
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{
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public:
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    wxStdComboBoxInputHandler(wxInputHandler *inphand);
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    virtual bool HandleKey(wxControl *control,
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                           const wxKeyEvent& event,
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                           bool pressed);
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};
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#endif // _WX_UNIV_COMBOBOX_H_
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