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wxWidgets/src/common/gsocketiohandler.cpp

226 lines
5.3 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: src/common/gsocketiohandler.cpp
// Purpose: implementation of wxFDIOHandler for GSocket
// Author: Angel Vidal, Lukasz Michalski
// Created: 08.24.06
// RCS-ID: $Id$
// Copyright: (c) 2006 Angel vidal
// License: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_SOCKETS && wxUSE_SELECT_DISPATCHER
#include "wx/private/gsocketiohandler.h"
#include "wx/unix/private.h"
#include "wx/gsocket.h"
#include "wx/unix/gsockunx.h"
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxGSocketIOHandler
// ----------------------------------------------------------------------------
wxGSocketIOHandler::wxGSocketIOHandler(GSocket* socket)
: m_socket(socket),
m_flags(0)
{
}
void wxGSocketIOHandler::OnReadWaiting()
{
m_socket->Detected_Read();
}
void wxGSocketIOHandler::OnWriteWaiting()
{
m_socket->Detected_Write();
}
void wxGSocketIOHandler::OnExceptionWaiting()
{
m_socket->Detected_Read();
}
int wxGSocketIOHandler::GetFlags() const
{
return m_flags;
}
void wxGSocketIOHandler::RemoveFlag(wxFDIODispatcherEntryFlags flag)
{
m_flags &= ~flag;
}
void wxGSocketIOHandler::AddFlag(wxFDIODispatcherEntryFlags flag)
{
m_flags |= flag;
}
// ----------------------------------------------------------------------------
// GSocket interface
// ----------------------------------------------------------------------------
bool GSocketGUIFunctionsTableConcrete::CanUseEventLoop()
{
return true;
}
bool GSocketGUIFunctionsTableConcrete::OnInit()
{
return true;
}
void GSocketGUIFunctionsTableConcrete::OnExit()
{
}
bool GSocketGUIFunctionsTableConcrete::Init_Socket(GSocket *socket)
{
int *m_id;
socket->m_gui_dependent = (char *)malloc(sizeof(int)*2);
m_id = (int *)(socket->m_gui_dependent);
m_id[0] = -1;
m_id[1] = -1;
return true;
}
void GSocketGUIFunctionsTableConcrete::Destroy_Socket(GSocket *socket)
{
free(socket->m_gui_dependent);
}
void GSocketGUIFunctionsTableConcrete::Install_Callback(GSocket *socket,
GSocketEvent event)
{
int *m_id = (int *)(socket->m_gui_dependent);
const int fd = socket->m_fd;
if ( fd == -1 )
return;
int c;
switch (event)
{
case GSOCK_LOST: /* fall-through */
case GSOCK_INPUT: c = 0; break;
case GSOCK_OUTPUT: c = 1; break;
case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
default: return;
}
wxFDIODispatcher * const dispatcher = wxFDIODispatcher::Get();
if ( !dispatcher )
return;
wxGSocketIOHandler *& handler = socket->m_handler;
// we should register the new handlers but modify the existing ones in place
bool registerHandler;
if ( handler )
{
registerHandler = false;
}
else // no existing handler
{
registerHandler = true;
handler = new wxGSocketIOHandler(socket);
}
if (c == 0)
{
m_id[0] = fd;
handler->AddFlag(wxFDIO_INPUT);
}
else
{
m_id[1] = fd;
handler->AddFlag(wxFDIO_OUTPUT);
}
if ( registerHandler )
dispatcher->RegisterFD(fd, handler, handler->GetFlags());
else
dispatcher->ModifyFD(fd, handler, handler->GetFlags());
}
void GSocketGUIFunctionsTableConcrete::Uninstall_Callback(GSocket *socket,
GSocketEvent event)
{
int *m_id = (int *)(socket->m_gui_dependent);
int c;
switch (event)
{
case GSOCK_LOST: /* fall-through */
case GSOCK_INPUT: c = 0; break;
case GSOCK_OUTPUT: c = 1; break;
case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
default: return;
}
if ( m_id[c] == -1 )
return;
int fd = m_id[c];
m_id[c] = -1;
const wxFDIODispatcherEntryFlags flag = c == 0 ? wxFDIO_INPUT : wxFDIO_OUTPUT;
wxFDIODispatcher * const dispatcher = wxFDIODispatcher::Get();
if ( !dispatcher )
return;
wxGSocketIOHandler *& handler = socket->m_handler;
if ( handler )
{
handler->RemoveFlag(flag);
if ( !handler->GetFlags() )
{
dispatcher->UnregisterFD(fd);
delete handler;
}
else
{
dispatcher->ModifyFD(fd, handler, handler->GetFlags());
}
}
else
{
dispatcher->UnregisterFD(fd);
}
}
void GSocketGUIFunctionsTableConcrete::Enable_Events(GSocket *socket)
{
Install_Callback(socket, GSOCK_INPUT);
Install_Callback(socket, GSOCK_OUTPUT);
}
void GSocketGUIFunctionsTableConcrete::Disable_Events(GSocket *socket)
{
Uninstall_Callback(socket, GSOCK_INPUT);
Uninstall_Callback(socket, GSOCK_OUTPUT);
}
#endif // wxUSE_SOCKETS