git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@47471 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
226 lines
5.3 KiB
C++
226 lines
5.3 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: src/common/gsocketiohandler.cpp
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// Purpose: implementation of wxFDIOHandler for GSocket
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// Author: Angel Vidal, Lukasz Michalski
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// Created: 08.24.06
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// RCS-ID: $Id$
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// Copyright: (c) 2006 Angel vidal
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// License: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// for compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#if wxUSE_SOCKETS && wxUSE_SELECT_DISPATCHER
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#include "wx/private/gsocketiohandler.h"
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#include "wx/unix/private.h"
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#include "wx/gsocket.h"
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#include "wx/unix/gsockunx.h"
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxGSocketIOHandler
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// ----------------------------------------------------------------------------
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wxGSocketIOHandler::wxGSocketIOHandler(GSocket* socket)
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: m_socket(socket),
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m_flags(0)
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{
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}
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void wxGSocketIOHandler::OnReadWaiting()
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{
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m_socket->Detected_Read();
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}
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void wxGSocketIOHandler::OnWriteWaiting()
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{
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m_socket->Detected_Write();
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}
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void wxGSocketIOHandler::OnExceptionWaiting()
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{
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m_socket->Detected_Read();
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}
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int wxGSocketIOHandler::GetFlags() const
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{
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return m_flags;
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}
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void wxGSocketIOHandler::RemoveFlag(wxFDIODispatcherEntryFlags flag)
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{
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m_flags &= ~flag;
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}
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void wxGSocketIOHandler::AddFlag(wxFDIODispatcherEntryFlags flag)
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{
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m_flags |= flag;
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}
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// ----------------------------------------------------------------------------
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// GSocket interface
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// ----------------------------------------------------------------------------
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bool GSocketGUIFunctionsTableConcrete::CanUseEventLoop()
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{
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return true;
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}
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bool GSocketGUIFunctionsTableConcrete::OnInit()
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{
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return true;
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}
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void GSocketGUIFunctionsTableConcrete::OnExit()
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{
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}
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bool GSocketGUIFunctionsTableConcrete::Init_Socket(GSocket *socket)
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{
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int *m_id;
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socket->m_gui_dependent = (char *)malloc(sizeof(int)*2);
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m_id = (int *)(socket->m_gui_dependent);
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m_id[0] = -1;
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m_id[1] = -1;
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return true;
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}
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void GSocketGUIFunctionsTableConcrete::Destroy_Socket(GSocket *socket)
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{
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free(socket->m_gui_dependent);
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}
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void GSocketGUIFunctionsTableConcrete::Install_Callback(GSocket *socket,
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GSocketEvent event)
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{
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int *m_id = (int *)(socket->m_gui_dependent);
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const int fd = socket->m_fd;
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if ( fd == -1 )
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return;
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int c;
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switch (event)
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{
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case GSOCK_LOST: /* fall-through */
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case GSOCK_INPUT: c = 0; break;
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case GSOCK_OUTPUT: c = 1; break;
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case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
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default: return;
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}
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wxFDIODispatcher * const dispatcher = wxFDIODispatcher::Get();
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if ( !dispatcher )
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return;
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wxGSocketIOHandler *& handler = socket->m_handler;
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// we should register the new handlers but modify the existing ones in place
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bool registerHandler;
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if ( handler )
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{
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registerHandler = false;
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}
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else // no existing handler
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{
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registerHandler = true;
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handler = new wxGSocketIOHandler(socket);
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}
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if (c == 0)
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{
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m_id[0] = fd;
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handler->AddFlag(wxFDIO_INPUT);
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}
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else
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{
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m_id[1] = fd;
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handler->AddFlag(wxFDIO_OUTPUT);
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}
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if ( registerHandler )
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dispatcher->RegisterFD(fd, handler, handler->GetFlags());
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else
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dispatcher->ModifyFD(fd, handler, handler->GetFlags());
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}
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void GSocketGUIFunctionsTableConcrete::Uninstall_Callback(GSocket *socket,
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GSocketEvent event)
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{
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int *m_id = (int *)(socket->m_gui_dependent);
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int c;
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switch (event)
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{
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case GSOCK_LOST: /* fall-through */
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case GSOCK_INPUT: c = 0; break;
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case GSOCK_OUTPUT: c = 1; break;
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case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
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default: return;
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}
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if ( m_id[c] == -1 )
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return;
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int fd = m_id[c];
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m_id[c] = -1;
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const wxFDIODispatcherEntryFlags flag = c == 0 ? wxFDIO_INPUT : wxFDIO_OUTPUT;
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wxFDIODispatcher * const dispatcher = wxFDIODispatcher::Get();
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if ( !dispatcher )
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return;
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wxGSocketIOHandler *& handler = socket->m_handler;
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if ( handler )
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{
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handler->RemoveFlag(flag);
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if ( !handler->GetFlags() )
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{
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dispatcher->UnregisterFD(fd);
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delete handler;
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}
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else
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{
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dispatcher->ModifyFD(fd, handler, handler->GetFlags());
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}
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}
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else
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{
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dispatcher->UnregisterFD(fd);
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}
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}
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void GSocketGUIFunctionsTableConcrete::Enable_Events(GSocket *socket)
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{
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Install_Callback(socket, GSOCK_INPUT);
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Install_Callback(socket, GSOCK_OUTPUT);
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}
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void GSocketGUIFunctionsTableConcrete::Disable_Events(GSocket *socket)
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{
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Uninstall_Callback(socket, GSOCK_INPUT);
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Uninstall_Callback(socket, GSOCK_OUTPUT);
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}
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#endif // wxUSE_SOCKETS
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