git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43053 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			398 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			398 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        listctrl.h
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// Purpose:     wxListCtrl class
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// Author:      Stefan Csomor
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// Modified by:
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// Created:     1998-01-01
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// RCS-ID:      $Id$
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// Copyright:   (c) Stefan Csomor
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_LISTCTRL_H_
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#define _WX_LISTCTRL_H_
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#include "wx/generic/listctrl.h"
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class wxMacDataBrowserListCtrlControl;
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class wxMacListControl;
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class wxListCtrlTextCtrlWrapper;
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class wxListCtrlRenameTimer;
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WX_DECLARE_EXPORTED_LIST(wxListItem, wxColumnList);
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class WXDLLEXPORT wxListCtrl: public wxControl
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{
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  DECLARE_DYNAMIC_CLASS(wxListCtrl)
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 public:
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  /*
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   * Public interface
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   */
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    wxListCtrl() { Init(); }
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    wxListCtrl(wxWindow *parent,
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               wxWindowID id = wxID_ANY,
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               const wxPoint& pos = wxDefaultPosition,
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               const wxSize& size = wxDefaultSize,
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               long style = wxLC_ICON,
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               const wxValidator& validator = wxDefaultValidator,
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               const wxString& name = wxListCtrlNameStr)
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    {
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        Init();
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        Create(parent, id, pos, size, style, validator, name);
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    }
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    virtual ~wxListCtrl();
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    bool Create(wxWindow *parent,
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                wxWindowID id = wxID_ANY,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxLC_ICON,
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                const wxValidator& validator = wxDefaultValidator,
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                const wxString& name = wxListCtrlNameStr);
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  // Attributes
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  ////////////////////////////////////////////////////////////////////////////
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  // Gets information about this column
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  bool GetColumn(int col, wxListItem& item) const;
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  // Sets information about this column
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  // TODO: NOT const to be compatible with wxGenericListCtrl API
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  bool SetColumn(int col, wxListItem& item) ;
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  // Gets the column width
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  int GetColumnWidth(int col) const;
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  // Sets the column width
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  bool SetColumnWidth(int col, int width) ;
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  // Gets the number of items that can fit vertically in the
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  // visible area of the list control (list or report view)
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  // or the total number of items in the list control (icon
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  // or small icon view)
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  int GetCountPerPage() const;
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  // Gets the edit control for editing labels.
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  wxTextCtrl* GetEditControl() const;
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  // Gets information about the item
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  bool GetItem(wxListItem& info) const ;
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  // Sets information about the item
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  bool SetItem(wxListItem& info) ;
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  // Sets a string field at a particular column
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  long SetItem(long index, int col, const wxString& label, int imageId = -1);
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  // Gets the item state
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  int  GetItemState(long item, long stateMask) const ;
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  // Sets the item state
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  bool SetItemState(long item, long state, long stateMask) ;
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  void AssignImageList(wxImageList *imageList, int which);
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  // Sets the item image
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  bool SetItemImage(long item, int image, int selImage = -1) ;
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  bool SetItemColumnImage(long item, long column, int image);
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  // Gets the item text
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  wxString GetItemText(long item) const ;
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  // Sets the item text
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  void SetItemText(long item, const wxString& str) ;
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  void SetItemTextColour(long item, const wxColour& colour) ;
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  wxColour GetItemTextColour(long item) const;
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  void SetItemBackgroundColour(long item, const wxColour& colour) ;
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  wxColour GetItemBackgroundColour(long item) const;
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  void SetItemFont( long item, const wxFont &f);
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  wxFont GetItemFont( long item ) const;
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  // Gets the item data
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  long GetItemData(long item) const ;
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  // Sets the item data
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  bool SetItemData(long item, long data) ;
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  // Gets the item rectangle
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  bool GetItemRect(long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS) const ;
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  // Gets the item position
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  bool GetItemPosition(long item, wxPoint& pos) const ;
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  // Sets the item position
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  bool SetItemPosition(long item, const wxPoint& pos) ;
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  // Gets the number of items in the list control
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  int GetItemCount() const;
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  // Gets the number of columns in the list control
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  int GetColumnCount() const;
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  void SetItemSpacing( int spacing, bool isSmall = false );
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  wxSize GetItemSpacing() const;
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  // Gets the number of selected items in the list control
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  int GetSelectedItemCount() const;
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  wxRect GetViewRect() const;
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  // Gets the text colour of the listview
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  wxColour GetTextColour() const;
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  // Sets the text colour of the listview
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  void SetTextColour(const wxColour& col);
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  // Gets the index of the topmost visible item when in
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  // list or report view
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  long GetTopItem() const ;
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  // are we in report mode?
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  bool InReportView() const { return HasFlag(wxLC_REPORT); }
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  bool IsVirtual() const { return HasFlag(wxLC_VIRTUAL); }
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  // Add or remove a single window style
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  void SetSingleStyle(long style, bool add = true) ;
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  // Set the whole window style
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  void SetWindowStyleFlag(long style) ;
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  // Searches for an item, starting from 'item'.
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  // item can be -1 to find the first item that matches the
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  // specified flags.
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  // Returns the item or -1 if unsuccessful.
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  long GetNextItem(long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE) const ;
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  // Implementation: converts wxWidgets style to MSW style.
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  // Can be a single style flag or a bit list.
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  // oldStyle is 'normalised' so that it doesn't contain
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  // conflicting styles.
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  long ConvertToMSWStyle(long& oldStyle, long style) const;
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  // Gets one of the three image lists
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  wxImageList *GetImageList(int which) const ;
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  // Sets the image list
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  // N.B. There's a quirk in the Win95 list view implementation.
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  // If in wxLC_LIST mode, it'll *still* display images by the labels if
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  // there's a small-icon image list set for the control - even though you
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  // haven't specified wxLIST_MASK_IMAGE when inserting.
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  // So you have to set a NULL small-icon image list to be sure that
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  // the wxLC_LIST mode works without icons. Of course, you may want icons...
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  void SetImageList(wxImageList *imageList, int which) ;
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  // Operations
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  ////////////////////////////////////////////////////////////////////////////
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  // Arranges the items
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  bool Arrange(int flag = wxLIST_ALIGN_DEFAULT);
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  // Deletes an item
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  bool DeleteItem(long item);
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  // Deletes all items
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  bool DeleteAllItems() ;
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  // Deletes a column
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  bool DeleteColumn(int col);
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  // Deletes all columns
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  bool DeleteAllColumns();
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  // Clears items, and columns if there are any.
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  void ClearAll();
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  // Edit the label
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  wxTextCtrl* EditLabel(long item, wxClassInfo* textControlClass = CLASSINFO(wxTextCtrl));
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  // End label editing, optionally cancelling the edit
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  bool EndEditLabel(bool cancel);
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  // Ensures this item is visible
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  bool EnsureVisible(long item) ;
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  // Find an item whose label matches this string, starting from the item after 'start'
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  // or the beginning if 'start' is -1.
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  long FindItem(long start, const wxString& str, bool partial = false);
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  // Find an item whose data matches this data, starting from the item after 'start'
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  // or the beginning if 'start' is -1.
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  long FindItem(long start, long data);
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  // Find an item nearest this position in the specified direction, starting from
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  // the item after 'start' or the beginning if 'start' is -1.
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  long FindItem(long start, const wxPoint& pt, int direction);
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  // Determines which item (if any) is at the specified point,
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  // giving details in 'flags' (see wxLIST_HITTEST_... flags above)
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  // Request the subitem number as well at the given coordinate.
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  long HitTest(const wxPoint& point, int& flags, long* ptrSubItem = NULL) const;
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  // Inserts an item, returning the index of the new item if successful,
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  // -1 otherwise.
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  // TOD: Should also have some further convenience functions
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  // which don't require setting a wxListItem object
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  long InsertItem(wxListItem& info);
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  // Insert a string item
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  long InsertItem(long index, const wxString& label);
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  // Insert an image item
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  long InsertItem(long index, int imageIndex);
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  // Insert an image/string item
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  long InsertItem(long index, const wxString& label, int imageIndex);
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  // For list view mode (only), inserts a column.
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  long InsertColumn(long col, wxListItem& info);
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  long InsertColumn(long col, const wxString& heading, int format = wxLIST_FORMAT_LEFT,
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    int width = -1);
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  // Scrolls the list control. If in icon, small icon or report view mode,
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  // x specifies the number of pixels to scroll. If in list view mode, x
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  // specifies the number of columns to scroll.
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  // If in icon, small icon or list view mode, y specifies the number of pixels
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  // to scroll. If in report view mode, y specifies the number of lines to scroll.
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  bool ScrollList(int dx, int dy);
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  // Sort items.
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  // fn is a function which takes 3 long arguments: item1, item2, data.
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  // item1 is the long data associated with a first item (NOT the index).
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  // item2 is the long data associated with a second item (NOT the index).
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  // data is the same value as passed to SortItems.
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  // The return value is a negative number if the first item should precede the second
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  // item, a positive number of the second item should precede the first,
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  // or zero if the two items are equivalent.
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  // data is arbitrary data to be passed to the sort function.
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  bool SortItems(wxListCtrlCompare fn, long data);
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  wxMacListControl* GetPeer() const;
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    // these functions are only used for virtual list view controls, i.e. the
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    // ones with wxLC_VIRTUAL style
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    void SetItemCount(long count);
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    void RefreshItem(long item);
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    void RefreshItems(long itemFrom, long itemTo);
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    // return the text for the given column of the given item
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    virtual wxString OnGetItemText(long item, long column) const;
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    // return the icon for the given item. In report view, OnGetItemImage will
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    // only be called for the first column. See OnGetItemColumnImage for
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    // details.
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    virtual int OnGetItemImage(long item) const;
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    // return the icon for the given item and column.
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    virtual int OnGetItemColumnImage(long item, long column) const;
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    // return the attribute for the item (may return NULL if none)
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    virtual wxListItemAttr *OnGetItemAttr(long item) const;
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/* Why should we need this function? Leave for now.
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 * We might need it because item data may have changed,
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 * but the display needs refreshing (in string callback mode)
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  // Updates an item. If the list control has the wxLI_AUTO_ARRANGE style,
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  // the items will be rearranged.
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  bool Update(long item);
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*/
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  void Command(wxCommandEvent& event) { ProcessCommand(event); };
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  wxListCtrlCompare GetCompareFunc() { return m_compareFunc; };
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  long GetCompareFuncData() { return m_compareFuncData; };
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  // public overrides needed for pimpl approach  
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  virtual bool SetFont(const wxFont& font);
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  virtual bool SetForegroundColour(const wxColour& colour);
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  virtual bool SetBackgroundColour(const wxColour& colour);
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  virtual wxColour GetBackgroundColour();
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  // functions for editing/timer
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  void OnRenameTimer();
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  bool OnRenameAccept(long itemEdit, const wxString& value);
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  void OnRenameCancelled(long itemEdit);
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  void ChangeCurrent(long current);
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  void ResetCurrent() { ChangeCurrent((long)-1); }
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  bool HasCurrent() const { return m_current != (long)-1; }
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  void OnLeftDown(wxMouseEvent& event);
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  void OnDblClick(wxMouseEvent& event);
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  void FinishEditing(wxTextCtrl *text)
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  {
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      delete text;
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      m_textctrlWrapper = NULL;
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      SetFocus();
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  }
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  // with CG, we need to get the context from an kEventControlDraw event
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  // unfortunately, the DataBrowser callbacks don't provide the context
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  // and we need it, so we need to set/remove it before and after draw 
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  // events so we can access it in the callbacks.
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  void MacSetDrawingContext(void* context) { m_cgContext = context; }
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  void* MacGetDrawingContext() { return m_cgContext; }
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protected:
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  // protected overrides needed for pimpl approach
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  virtual void DoSetSize(int x, int y,
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                         int width, int height,
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                         int sizeFlags = wxSIZE_AUTO);
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  virtual wxSize DoGetBestSize() const;
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  long               m_current;
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  wxListCtrlTextCtrlWrapper *m_textctrlWrapper;
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  wxListCtrlRenameTimer *m_renameTimer;
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  // common part of all ctors
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  void Init();
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  wxGenericListCtrl* m_genericImpl;   // allow use of the generic impl.
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  wxMacDataBrowserListCtrlControl* m_dbImpl;
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  void*  m_macListCtrlEventHandler;
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  void*  m_cgContext;
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  wxListCtrlCompare m_compareFunc;
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  long m_compareFuncData;
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  wxTextCtrl*       m_textCtrl;        // The control used for editing a label
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  wxImageList *     m_imageListNormal; // The image list for normal icons
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  wxImageList *     m_imageListSmall;  // The image list for small icons
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  wxImageList *     m_imageListState;  // The image list state icons (not implemented yet)
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  wxColumnList      m_colsInfo; // for storing info about each column
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  wxColour          m_textColor;
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  wxColour          m_bgColor; 
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  // keep track of whether or not we should delete the image list ourselves.
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  bool              m_ownsImageListNormal,
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                    m_ownsImageListSmall,
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                    m_ownsImageListState;
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  long              m_baseStyle;  // Basic Windows style flags, for recreation purposes
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  wxStringList      m_stringPool; // Pool of 3 strings to satisfy Windows callback
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                                  // requirements
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  int               m_colCount;   // Windows doesn't have GetColumnCount so must
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                                  // keep track of inserted/deleted columns
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  int               m_count; // for virtual lists, store item count
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private: 
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  DECLARE_EVENT_TABLE()
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};
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#endif
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    // _WX_LISTCTRL_H_
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