git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@7748 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			192 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			192 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wizard.h
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// Purpose:     wxWizard class: a GUI control presenting the user with a
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//              sequence of dialogs which allows to simply perform some task
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// Author:      Vadim Zeitlin (partly based on work by Ron Kuris and Kevin B.
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//              Smith)
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// Modified by:
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// Created:     15.08.99
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// RCS-ID:      $Id$
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// Copyright:   (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence:     wxWindows license
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_WIZARD_H_
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#define _WX_WIZARD_H_
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// ----------------------------------------------------------------------------
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// headers and other simple declarations
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// ----------------------------------------------------------------------------
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#ifndef WX_PRECOMP
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    #include "wx/dialog.h"      // the base class
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    #include "wx/event.h"       // wxEVT_XXX constants
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#endif // WX_PRECOMP
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// forward declarations
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class WXDLLEXPORT wxWizard;
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// ----------------------------------------------------------------------------
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// wxWizardPage is one of the wizards screen: it must know what are the
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// following and preceding pages (which may be NULL for the first/last page).
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//
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// Other than GetNext/Prev() functions, wxWizardPage is just a panel and may be
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// used as such (i.e. controls may be placed directly on it &c).
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxWizardPage : public wxPanel
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{
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public:
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    // ctor accepts an optional bitmap which will be used for this page instead
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    // of the default one for this wizard (should be of the same size). Notice
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    // that no other parameters are needed because the wizard will resize and
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    // reposition the page anyhow
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    wxWizardPage(wxWizard *parent, const wxBitmap& bitmap = wxNullBitmap);
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    // these functions are used by the wizard to show another page when the
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    // user chooses "Back" or "Next" button
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    virtual wxWizardPage *GetPrev() const = 0;
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    virtual wxWizardPage *GetNext() const = 0;
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    // default GetBitmap() will just return m_bitmap which is ok in 99% of
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    // cases - override this method if you want to create the bitmap to be used
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    // dynamically or to do something even more fancy. It's ok to return
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    // wxNullBitmap from here - the default one will be used then.
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    virtual wxBitmap GetBitmap() const { return m_bitmap; }
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protected:
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    wxBitmap m_bitmap;
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private:
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    DECLARE_ABSTRACT_CLASS(wxWizardPage)
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};
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// ----------------------------------------------------------------------------
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// wxWizardPageSimple just returns the pointers given to the ctor and is useful
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// to create a simple wizard where the order of pages never changes.
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//
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// OTOH, it is also possible to dynamicly decide which page to return (i.e.
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// depending on the user's choices) as the wizard sample shows - in order to do
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// this, you must derive from wxWizardPage directly.
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxWizardPageSimple : public wxWizardPage
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{
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public:
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    // ctor takes the previous and next pages
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    wxWizardPageSimple(wxWizard *parent = NULL, // let it be default ctor too
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                       wxWizardPage *prev = (wxWizardPage *)NULL,
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                       wxWizardPage *next = (wxWizardPage *)NULL)
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        : wxWizardPage(parent)
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    {
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        m_prev = prev;
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        m_next = next;
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    }
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    // the pointers may be also set later - but before starting the wizard
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    void SetPrev(wxWizardPage *prev) { m_prev = prev; }
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    void SetNext(wxWizardPage *next) { m_next = next; }
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    // a convenience function to make the pages follow each other
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    static void Chain(wxWizardPageSimple *first, wxWizardPageSimple *second)
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    {
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        wxCHECK_RET( first && second,
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                     wxT("NULL passed to wxWizardPageSimple::Chain") );
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        first->SetNext(second);
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        second->SetPrev(first);
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    }
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    // base class pure virtuals
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    virtual wxWizardPage *GetPrev() const;
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    virtual wxWizardPage *GetNext() const;
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private:
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    // pointers are private, the derived classes shouldn't mess with them -
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    // just derive from wxWizardPage directly to implement different behaviour
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    wxWizardPage *m_prev,
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                 *m_next;
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    DECLARE_DYNAMIC_CLASS(wxWizardPageSimple)
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};
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// ----------------------------------------------------------------------------
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// wxWizard
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxWizardBase : public wxDialog
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{
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public:
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    // create the wizard control
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    static wxWizard *Create(wxWindow *parent,
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                            int id = -1,
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                            const wxString& title = wxEmptyString,
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                            const wxBitmap& bitmap = wxNullBitmap,
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                            const wxPoint& pos = wxDefaultPosition,
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                            const wxSize& size = wxDefaultSize);
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    // executes the wizard starting from the given page, returns TRUE if it was
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    // successfully finished, FALSE if user cancelled it
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    virtual bool RunWizard(wxWizardPage *firstPage) = 0;
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    // get the current page (NULL if RunWizard() isn't running)
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    virtual wxWizardPage *GetCurrentPage() const = 0;
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    // set the min size which should be available for the pages: a
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    // wizard will take into account the size of the bitmap (if any)
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    // itself and will never be less than some predefined fixed size
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    virtual void SetPageSize(const wxSize& size) = 0;
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    // get the size available for the page: the wizards are not resizeable, so
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    // this size doesn't change
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    virtual wxSize GetPageSize() const = 0;
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};
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// include the real class declaration
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#include "wx/generic/wizard.h"
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// ----------------------------------------------------------------------------
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// wxWizardEvent class represents an event generated by the wizard: this event
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// is first sent to the page itself and, if not processed there, goes up the
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// window hierarchy as usual
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxWizardEvent : public wxNotifyEvent
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{
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public:
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    wxWizardEvent(wxEventType type = wxEVT_NULL,
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                  int id = -1,
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                  bool direction = TRUE);
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    // for EVT_WIZARD_PAGE_CHANGING, return TRUE if we're going forward or
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    // FALSE otherwise and for EVT_WIZARD_PAGE_CHANGED return TRUE if we came
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    // from the previous page and FALSE if we returned from the next one
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    // (this function doesn't make sense for CANCEL events)
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    bool GetDirection() const { return m_direction; }
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private:
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    bool m_direction;
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    DECLARE_DYNAMIC_CLASS(wxWizardEvent)
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};
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// ----------------------------------------------------------------------------
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// macros for handling wxWizardEvents
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// ----------------------------------------------------------------------------
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typedef void (wxEvtHandler::*wxWizardEventFunction)(wxWizardEvent&);
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// notifies that the page has just been changed (can't be vetoed)
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#define EVT_WIZARD_PAGE_CHANGED(id, fn) { wxEVT_WIZARD_PAGE_CHANGED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxWizardEventFunction) & fn, (wxObject *)NULL },
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// the user pressed "<Back" or "Next>" button and the page is going to be
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// changed - unless the event handler vetoes the event
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#define EVT_WIZARD_PAGE_CHANGING(id, fn) { wxEVT_WIZARD_PAGE_CHANGING, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxWizardEventFunction) & fn, (wxObject *)NULL },
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// the user pressed "Cancel" button and the wizard is going to be dismissed -
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// unless the event handler vetoes the event
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#define EVT_WIZARD_CANCEL(id, fn) { wxEVT_WIZARD_CANCEL, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxWizardEventFunction) & fn, (wxObject *)NULL },
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#endif // _WX_WIZARD_H_
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