GNU compiler included with Mac OS X 10.2 (Jaguar) as well as August Developer Tools update contain a bug concerning #pragma interface handling that can only be worked around by not using them (and they are not necessary anyways) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16895 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			632 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			632 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        client.cpp
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// Purpose:     Client for wxSocket demo
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// Author:      Guillermo Rodriguez Garcia <guille@iies.es>
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// Modified by:
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// Created:     1999/09/19
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// RCS-ID:      $Id$
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// Copyright:   (c) 1999 Guillermo Rodriguez Garcia
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ==========================================================================
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// declarations
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// ==========================================================================
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// --------------------------------------------------------------------------
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// headers
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// --------------------------------------------------------------------------
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#if defined(__GNUG__) && !defined(__APPLE__)
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#  pragma implementation "client.cpp"
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#  pragma interface "client.cpp"
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#endif
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#  pragma hdrstop
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#endif
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// for all others, include the necessary headers 
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#ifndef WX_PRECOMP
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#  include "wx/wx.h"
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#endif
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#include "wx/socket.h"
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#include "wx/url.h"
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#include "wx/wfstream.h"
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// --------------------------------------------------------------------------
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// resources
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// --------------------------------------------------------------------------
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// the application icon
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#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__)
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#  include "mondrian.xpm"
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#endif
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// --------------------------------------------------------------------------
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// classes
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// --------------------------------------------------------------------------
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// Define a new application type
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class MyApp : public wxApp
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{
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public:
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  virtual bool OnInit();
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};
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// Define a new frame type: this is going to be our main frame
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class MyFrame : public wxFrame
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{
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public:
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  MyFrame();
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  ~MyFrame();
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  // event handlers for File menu
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  void OnQuit(wxCommandEvent& event);
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  void OnAbout(wxCommandEvent& event);
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  // event handlers for Socket menu
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  void OnOpenConnection(wxCommandEvent& event);
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  void OnTest1(wxCommandEvent& event);
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  void OnTest2(wxCommandEvent& event);
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  void OnTest3(wxCommandEvent& event);
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  void OnCloseConnection(wxCommandEvent& event);
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  // event handlers for Protocols menu
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  void OnTestURL(wxCommandEvent& event);
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  // event handlers for DatagramSocket menu (stub)
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  void OnDatagram(wxCommandEvent& event);
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  // socket event handler
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  void OnSocketEvent(wxSocketEvent& event);
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  // convenience functions
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  void UpdateStatusBar();
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private:
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  wxSocketClient *m_sock;
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  wxTextCtrl     *m_text;
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  wxMenu         *m_menuFile;
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  wxMenu         *m_menuSocket;
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  wxMenu         *m_menuDatagramSocket;
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  wxMenu         *m_menuProtocols;
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  wxMenuBar      *m_menuBar;
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  bool            m_busy;
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  // any class wishing to process wxWindows events must use this macro
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  DECLARE_EVENT_TABLE()
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};
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// --------------------------------------------------------------------------
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// constants
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// --------------------------------------------------------------------------
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// IDs for the controls and the menu commands
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enum
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{
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  // menu items
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  CLIENT_QUIT = 1000,
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  CLIENT_ABOUT,
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  CLIENT_OPEN,
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  CLIENT_TEST1,
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  CLIENT_TEST2,
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  CLIENT_TEST3,
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  CLIENT_CLOSE,
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  CLIENT_TESTURL,
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  CLIENT_DGRAM,
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  // id for socket
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  SOCKET_ID
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};
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// --------------------------------------------------------------------------
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// event tables and other macros for wxWindows
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// --------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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  EVT_MENU(CLIENT_QUIT,     MyFrame::OnQuit)
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  EVT_MENU(CLIENT_ABOUT,    MyFrame::OnAbout)
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  EVT_MENU(CLIENT_OPEN,     MyFrame::OnOpenConnection)
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  EVT_MENU(CLIENT_TEST1,    MyFrame::OnTest1)
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  EVT_MENU(CLIENT_TEST2,    MyFrame::OnTest2)
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  EVT_MENU(CLIENT_TEST3,    MyFrame::OnTest3)
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  EVT_MENU(CLIENT_CLOSE,    MyFrame::OnCloseConnection)
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  EVT_MENU(CLIENT_DGRAM,    MyFrame::OnDatagram)
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  EVT_MENU(CLIENT_TESTURL,  MyFrame::OnTestURL)
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  EVT_SOCKET(SOCKET_ID,     MyFrame::OnSocketEvent)
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END_EVENT_TABLE()
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IMPLEMENT_APP(MyApp)
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// ==========================================================================
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// implementation
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// ==========================================================================
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// --------------------------------------------------------------------------
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// the application class
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// --------------------------------------------------------------------------
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bool MyApp::OnInit()
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{
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  // Create the main application window
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  MyFrame *frame = new MyFrame();
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  // Show it and tell the application that it's our main window
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  frame->Show(TRUE);
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  SetTopWindow(frame);
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  // success
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  return TRUE;
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}
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// --------------------------------------------------------------------------
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// main frame
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// --------------------------------------------------------------------------
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// frame constructor
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MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
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                             _("wxSocket demo: Client"),
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                             wxDefaultPosition, wxSize(300, 200))
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{
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  // Give the frame an icon
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  SetIcon(wxICON(mondrian));
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  // Make menus
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  m_menuFile = new wxMenu();
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  m_menuFile->Append(CLIENT_ABOUT, _("&About...\tCtrl-A"), _("Show about dialog"));
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  m_menuFile->AppendSeparator();
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  m_menuFile->Append(CLIENT_QUIT, _("E&xit\tAlt-X"), _("Quit client"));
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  m_menuSocket = new wxMenu();
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  m_menuSocket->Append(CLIENT_OPEN, _("&Open session"), _("Connect to server"));
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  m_menuSocket->AppendSeparator();
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  m_menuSocket->Append(CLIENT_TEST1, _("Test &1"), _("Test basic functionality"));
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  m_menuSocket->Append(CLIENT_TEST2, _("Test &2"), _("Test ReadMsg and WriteMsg"));
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  m_menuSocket->Append(CLIENT_TEST3, _("Test &3"), _("Test large data transfer"));
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  m_menuSocket->AppendSeparator();
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  m_menuSocket->Append(CLIENT_CLOSE, _("&Close session"), _("Close connection"));
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  m_menuDatagramSocket = new wxMenu();
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  m_menuDatagramSocket->Append(CLIENT_DGRAM, _("Send Datagram"), _("Test UDP sockets"));
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  m_menuProtocols = new wxMenu();
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  m_menuProtocols->Append(CLIENT_TESTURL, _("Test URL"), _("Get data from the specified URL"));
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  // Append menus to the menubar
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  m_menuBar = new wxMenuBar();
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  m_menuBar->Append(m_menuFile, _("&File"));
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  m_menuBar->Append(m_menuSocket, _("&SocketClient"));
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  m_menuBar->Append(m_menuDatagramSocket, _("&DatagramSocket"));
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  m_menuBar->Append(m_menuProtocols, _("&Protocols"));
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  SetMenuBar(m_menuBar);
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  // Status bar
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  CreateStatusBar(2);
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  // Make a textctrl for logging
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  m_text  = new wxTextCtrl(this, -1,
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                           _("Welcome to wxSocket demo: Client\nClient ready\n"),
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                           wxDefaultPosition, wxDefaultSize,
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                           wxTE_MULTILINE | wxTE_READONLY);
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  // Create the socket
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  m_sock = new wxSocketClient();
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  // Setup the event handler and subscribe to most events
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  m_sock->SetEventHandler(*this, SOCKET_ID);
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  m_sock->SetNotify(wxSOCKET_CONNECTION_FLAG |
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                    wxSOCKET_INPUT_FLAG |
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                    wxSOCKET_LOST_FLAG);
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  m_sock->Notify(TRUE);
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  m_busy = FALSE;
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  UpdateStatusBar();
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}
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MyFrame::~MyFrame()
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{
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  // No delayed deletion here, as the frame is dying anyway
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  delete m_sock;
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}
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// event handlers
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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  // TRUE is to force the frame to close
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  Close(TRUE);
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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{
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  wxMessageBox(_("wxSocket demo: Client\n(c) 1999 Guillermo Rodriguez Garcia\n"),
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               _("About Client"),
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               wxOK | wxICON_INFORMATION, this);
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}
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void MyFrame::OnOpenConnection(wxCommandEvent& WXUNUSED(event))
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{
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  wxIPV4address addr;
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  m_menuSocket->Enable(CLIENT_OPEN, FALSE);
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  m_menuSocket->Enable(CLIENT_CLOSE, FALSE);
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  // Ask user for server address
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  wxString hostname = wxGetTextFromUser(
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    _("Enter the address of the wxSocket demo server:"),
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    _("Connect ..."),
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    _("localhost"));
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  addr.Hostname(hostname);
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  addr.Service(3000);
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  // Mini-tutorial for Connect() :-)
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  // ---------------------------
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  //
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  // There are two ways to use Connect(): blocking and non-blocking,
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  // depending on the value passed as the 'wait' (2nd) parameter.
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  //
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  // Connect(addr, TRUE) will wait until the connection completes,
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  // returning TRUE on success and FALSE on failure. This call blocks
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  // the GUI (this might be changed in future releases to honour the
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  // wxSOCKET_BLOCK flag).
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  //
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  // Connect(addr, FALSE) will issue a nonblocking connection request
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  // and return immediately. If the return value is TRUE, then the
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  // connection has been already succesfully established. If it is
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  // FALSE, you must wait for the request to complete, either with
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  // WaitOnConnect() or by watching wxSOCKET_CONNECTION / LOST
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  // events (please read the documentation).
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  //
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  // WaitOnConnect() itself never blocks the GUI (this might change
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  // in the future to honour the wxSOCKET_BLOCK flag). This call will
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  // return FALSE on timeout, or TRUE if the connection request
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  // completes, which in turn might mean:
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  //
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  //   a) That the connection was successfully established
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  //   b) That the connection request failed (for example, because
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  //      it was refused by the peer.
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  //
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  // Use IsConnected() to distinguish between these two.
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  //
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  // So, in a brief, you should do one of the following things:
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  //
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  // For blocking Connect:
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  //
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  //   bool success = client->Connect(addr, TRUE);
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  //
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  // For nonblocking Connect:
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  //
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  //   client->Connect(addr, FALSE);
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  //
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  //   bool waitmore = TRUE;
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  //   while (! client->WaitOnConnect(seconds, millis) && waitmore )
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  //   {
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  //     // possibly give some feedback to the user,
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  //     // update waitmore if needed.
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  //   }
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  //   bool success = client->IsConnected();
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  // 
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  // And that's all :-)
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  m_text->AppendText(_("\nTrying to connect (timeout = 10 sec) ...\n"));
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  m_sock->Connect(addr, FALSE);
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  m_sock->WaitOnConnect(10);
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  if (m_sock->IsConnected())
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    m_text->AppendText(_("Succeeded ! Connection established\n"));
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  else
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  {
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    m_sock->Close();
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    m_text->AppendText(_("Failed ! Unable to connect\n"));
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    wxMessageBox(_("Can't connect to the specified host"), _("Alert !"));
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  }
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  UpdateStatusBar();
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}
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void MyFrame::OnTest1(wxCommandEvent& WXUNUSED(event))
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{
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  const wxChar *buf1;
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  wxChar       *buf2;
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  unsigned char len;
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  // Disable socket menu entries (exception: Close Session)
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  m_busy = TRUE;
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  UpdateStatusBar();
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  m_text->AppendText(_("\n=== Test 1 begins ===\n"));
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  // Tell the server which test we are running
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  unsigned char c = 0xBE;
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  m_sock->Write(&c, 1);
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  // Send some data and read it back. We know the size of the
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  // buffer, so we can specify the exact number of bytes to be
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  // sent or received and use the wxSOCKET_WAITALL flag. Also,
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  // we have disabled menu entries which could interfere with
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  // the test, so we can safely avoid the wxSOCKET_BLOCK flag.
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  //
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  // First we send a byte with the length of the string, then
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  // we send the string itself (do NOT try to send any integral
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  // value larger than a byte "as is" across the network, or
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  // you might be in trouble! Ever heard about big and little
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  // endian computers?)
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  m_sock->SetFlags(wxSOCKET_WAITALL);
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  buf1 = _("Test string (less than 256 chars!)");
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  len  = (wxStrlen(buf1) + 1) * sizeof(wxChar);
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  buf2 = new wxChar[wxStrlen(buf1) + 1];
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  m_text->AppendText(_("Sending a test buffer to the server ..."));
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  m_sock->Write(&len, 1);
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  m_sock->Write(buf1, len);
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  m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
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  m_text->AppendText(_("Receiving the buffer back from server ..."));
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  m_sock->Read(buf2, len);
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  m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
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  m_text->AppendText(_("Comparing the two buffers ..."));
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  if (memcmp(buf1, buf2, len) != 0)
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  {
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    m_text->AppendText(_("failed!\n"));
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    m_text->AppendText(_("Test 1 failed !\n"));
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  }
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  else
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  {
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    m_text->AppendText(_("done\n"));
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    m_text->AppendText(_("Test 1 passed !\n"));
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  }
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  m_text->AppendText(_("=== Test 1 ends ===\n"));
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  delete[] buf2;
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  m_busy = FALSE;
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  UpdateStatusBar();
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}
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void MyFrame::OnTest2(wxCommandEvent& WXUNUSED(event))
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{
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  const wxChar *msg1;
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  wxChar *msg2;
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  size_t len;
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  // Disable socket menu entries (exception: Close Session)
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  m_busy = TRUE;
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  UpdateStatusBar();
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  m_text->AppendText(_("\n=== Test 2 begins ===\n"));
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  // Tell the server which test we are running
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  unsigned char c = 0xCE;
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  m_sock->Write(&c, 1);
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  // Here we use ReadMsg and WriteMsg to send messages with
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  // a header with size information. Also, the reception is
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  // event triggered, so we test input events as well.
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  //
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  // We need to set no flags here (ReadMsg and WriteMsg are
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  // not affected by flags)
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  m_sock->SetFlags(wxSOCKET_WAITALL);
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  wxString s = wxGetTextFromUser(
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    _("Enter an arbitrary string to send to the server:"),
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    _("Test 2 ..."),
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    _("Yes I like wxWindows!"));
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  msg1 = s.c_str();
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  len  = (wxStrlen(msg1) + 1) * sizeof(wxChar);
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  msg2 = new wxChar[wxStrlen(msg1) + 1];
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  m_text->AppendText(_("Sending the string with WriteMsg ..."));
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  m_sock->WriteMsg(msg1, len);
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  m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
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  m_text->AppendText(_("Waiting for an event (timeout = 2 sec)\n"));
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  // Wait until data available (will also return if the connection is lost)
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  m_sock->WaitForRead(2);
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  if (m_sock->IsData())
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  {
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    m_text->AppendText(_("Reading the string back with ReadMsg ..."));
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    m_sock->ReadMsg(msg2, len);
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    m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
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    m_text->AppendText(_("Comparing the two buffers ..."));
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    if (memcmp(msg1, msg2, len) != 0)
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    {
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      m_text->AppendText(_("failed!\n"));  
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      m_text->AppendText(_("Test 2 failed !\n"));
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    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
      m_text->AppendText(_("done\n"));
 | 
						|
      m_text->AppendText(_("Test 2 passed !\n"));
 | 
						|
    }
 | 
						|
  }
 | 
						|
  else
 | 
						|
    m_text->AppendText(_("Timeout ! Test 2 failed.\n"));
 | 
						|
 | 
						|
  m_text->AppendText(_("=== Test 2 ends ===\n"));
 | 
						|
 | 
						|
  delete[] msg2;
 | 
						|
  m_busy = FALSE;
 | 
						|
  UpdateStatusBar();
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::OnTest3(wxCommandEvent& WXUNUSED(event))
 | 
						|
{
 | 
						|
  char *buf1;
 | 
						|
  char *buf2;
 | 
						|
  unsigned char len;
 | 
						|
 | 
						|
  // Disable socket menu entries (exception: Close Session)
 | 
						|
  m_busy = TRUE;
 | 
						|
  UpdateStatusBar();
 | 
						|
 | 
						|
  m_text->AppendText(_("\n=== Test 3 begins ===\n"));
 | 
						|
 | 
						|
  // Tell the server which test we are running
 | 
						|
  unsigned char c = 0xDE;
 | 
						|
  m_sock->Write(&c, 1);
 | 
						|
 | 
						|
  // This test also is similar to the first one but it sends a
 | 
						|
  // large buffer so that wxSocket is actually forced to split
 | 
						|
  // it into pieces and take care of sending everything before
 | 
						|
  // returning.
 | 
						|
 | 
						|
  m_sock->SetFlags(wxSOCKET_WAITALL);
 | 
						|
 | 
						|
  // Note that len is in kbytes here!
 | 
						|
  len  = 32;
 | 
						|
  buf1 = new char[len * 1024];
 | 
						|
  buf2 = new char[len * 1024];
 | 
						|
 | 
						|
  for (int i = 0; i < len * 1024; i ++)
 | 
						|
    buf1[i] = (char)(i % 256);
 | 
						|
 | 
						|
  m_text->AppendText(_("Sending a large buffer (32K) to the server ..."));
 | 
						|
  m_sock->Write(&len, 1);
 | 
						|
  m_sock->Write(buf1, len * 1024);
 | 
						|
  m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
 | 
						|
 | 
						|
  m_text->AppendText(_("Receiving the buffer back from server ..."));
 | 
						|
  m_sock->Read(buf2, len * 1024);
 | 
						|
  m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
 | 
						|
 | 
						|
  m_text->AppendText(_("Comparing the two buffers ..."));
 | 
						|
  if (memcmp(buf1, buf2, len) != 0)
 | 
						|
  {
 | 
						|
    m_text->AppendText(_("failed!\n"));
 | 
						|
    m_text->AppendText(_("Test 3 failed !\n"));
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    m_text->AppendText(_("done\n"));
 | 
						|
    m_text->AppendText(_("Test 3 passed !\n"));
 | 
						|
  }
 | 
						|
  m_text->AppendText(_("=== Test 3 ends ===\n"));
 | 
						|
 | 
						|
  delete[] buf2;
 | 
						|
  m_busy = FALSE;
 | 
						|
  UpdateStatusBar();
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::OnCloseConnection(wxCommandEvent& WXUNUSED(event))
 | 
						|
{
 | 
						|
  m_sock->Close();
 | 
						|
  UpdateStatusBar();
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::OnDatagram(wxCommandEvent& WXUNUSED(event))
 | 
						|
{
 | 
						|
  m_text->AppendText(_("\n=== Datagram test begins ===\n"));
 | 
						|
  m_text->AppendText(_("Sorry, not implemented\n"));
 | 
						|
  m_text->AppendText(_("=== Datagram test ends ===\n"));
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::OnTestURL(wxCommandEvent& WXUNUSED(event))
 | 
						|
{
 | 
						|
  // Note that we are creating a new socket here, so this
 | 
						|
  // won't mess with the client/server demo.
 | 
						|
 | 
						|
  // Ask for the URL
 | 
						|
  m_text->AppendText(_("\n=== URL test begins ===\n"));
 | 
						|
  wxString urlname = wxGetTextFromUser(_("Enter an URL to get"),
 | 
						|
                                       _("URL:"),
 | 
						|
                                       _T("http://localhost"));
 | 
						|
 | 
						|
  // Parse the URL
 | 
						|
  wxURL url(urlname);
 | 
						|
  if (url.GetError() != wxURL_NOERR)
 | 
						|
  {
 | 
						|
    m_text->AppendText(_("Error: couldn't parse URL\n"));
 | 
						|
    m_text->AppendText(_("=== URL test ends ===\n"));
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // Try to get the input stream (connects to the given URL)
 | 
						|
  m_text->AppendText(_("Trying to establish connection...\n"));
 | 
						|
  wxYield();
 | 
						|
  wxInputStream *data = url.GetInputStream();
 | 
						|
  if (!data)
 | 
						|
  {
 | 
						|
    m_text->AppendText(_("Error: couldn't read from URL\n"));
 | 
						|
    m_text->AppendText(_("=== URL test ends ===\n"));
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // Print the contents type and file size
 | 
						|
  wxString s;
 | 
						|
  s.Printf(_("Contents type: %s\nFile size: %i\nStarting to download...\n"),
 | 
						|
             url.GetProtocol().GetContentType().c_str(),
 | 
						|
             data->GetSize());
 | 
						|
  m_text->AppendText(s);
 | 
						|
  wxYield();
 | 
						|
 | 
						|
  // Get the data
 | 
						|
  wxFileOutputStream sout(wxString("test.url"));
 | 
						|
  if (!sout.Ok())
 | 
						|
  {
 | 
						|
    m_text->AppendText(_("Error: couldn't open file for output\n"));
 | 
						|
    m_text->AppendText(_("=== URL test ends ===\n"));
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  data->Read(sout);
 | 
						|
  m_text->AppendText(_("Results written to file: test.url\n"));
 | 
						|
  m_text->AppendText(_("Done.\n"));
 | 
						|
  m_text->AppendText(_("=== URL test ends ===\n"));
 | 
						|
 | 
						|
  delete data;
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::OnSocketEvent(wxSocketEvent& event)
 | 
						|
{
 | 
						|
  wxString s = _("OnSocketEvent: ");
 | 
						|
 | 
						|
  switch(event.GetSocketEvent())
 | 
						|
  {
 | 
						|
    case wxSOCKET_INPUT      : s.Append(_("wxSOCKET_INPUT\n")); break;
 | 
						|
    case wxSOCKET_LOST       : s.Append(_("wxSOCKET_LOST\n")); break;
 | 
						|
    case wxSOCKET_CONNECTION : s.Append(_("wxSOCKET_CONNECTION\n")); break;
 | 
						|
    default                  : s.Append(_("Unexpected event !\n")); break;
 | 
						|
  }
 | 
						|
 | 
						|
  m_text->AppendText(s);
 | 
						|
  UpdateStatusBar();
 | 
						|
}
 | 
						|
 | 
						|
// convenience functions
 | 
						|
 | 
						|
void MyFrame::UpdateStatusBar()
 | 
						|
{
 | 
						|
  wxString s;
 | 
						|
 | 
						|
  if (!m_sock->IsConnected())
 | 
						|
  {
 | 
						|
    s.Printf(_("Not connected"));
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    wxIPV4address addr;
 | 
						|
 | 
						|
    m_sock->GetPeer(addr);
 | 
						|
    s.Printf(_("%s : %d"), (addr.Hostname()).c_str(), addr.Service());
 | 
						|
  }
 | 
						|
 | 
						|
  SetStatusText(s, 1);
 | 
						|
 | 
						|
  m_menuSocket->Enable(CLIENT_OPEN, !m_sock->IsConnected() && !m_busy);
 | 
						|
  m_menuSocket->Enable(CLIENT_TEST1, m_sock->IsConnected() && !m_busy);
 | 
						|
  m_menuSocket->Enable(CLIENT_TEST2, m_sock->IsConnected() && !m_busy);
 | 
						|
  m_menuSocket->Enable(CLIENT_TEST3, m_sock->IsConnected() && !m_busy);
 | 
						|
  m_menuSocket->Enable(CLIENT_CLOSE, m_sock->IsConnected());
 | 
						|
}
 |