git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18573 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			81 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/choice.h
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// Purpose:     wxChoice class interface
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     26.07.99
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// RCS-ID:      $Id$
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// Copyright:   (c) wxWindows team
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CHOICE_H_BASE_
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#define _WX_CHOICE_H_BASE_
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#if defined(__GNUG__) && !defined(__APPLE__)
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    #pragma interface "choicebase.h"
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#endif
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#if wxUSE_CHOICE
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#include "wx/ctrlsub.h"     // the base class
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// ----------------------------------------------------------------------------
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// global data
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// ----------------------------------------------------------------------------
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WXDLLEXPORT_DATA(extern const wxChar*) wxChoiceNameStr;
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// ----------------------------------------------------------------------------
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// wxChoice allows to select one of a non-modifiable list of strings
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxChoiceBase : public wxControlWithItems
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{
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public:
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    // all generic methods are in wxControlWithItems
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    virtual ~wxChoiceBase();
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    // single selection logic
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    virtual void SetSelection(int n) = 0;
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    virtual bool SetStringSelection(const wxString& s);
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    // don't override this
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    virtual void Select(int n) { SetSelection(n); }
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    // set/get the number of columns in the control (as they're not supporte on
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    // most platforms, they do nothing by default)
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    virtual void SetColumns(int WXUNUSED(n) = 1 ) { }
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    virtual int GetColumns() const { return 1 ; }
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    // emulate selecting the item event.GetInt()
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    void Command(wxCommandEvent& event);
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};
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// ----------------------------------------------------------------------------
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// include the platform-dependent class definition
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// ----------------------------------------------------------------------------
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#if defined(__WXUNIVERSAL__)
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    #include "wx/univ/choice.h"
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#elif defined(__WXMSW__)
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    #include "wx/msw/choice.h"
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#elif defined(__WXMOTIF__)
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    #include "wx/motif/choice.h"
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#elif defined(__WXGTK__)
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    #include "wx/gtk/choice.h"
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#elif defined(__WXMAC__)
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    #include "wx/mac/choice.h"
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#elif defined(__WXPM__)
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    #include "wx/os2/choice.h"
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#endif
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#endif // wxUSE_CHOICE
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#endif
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    // _WX_CHOICE_H_BASE_
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