git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@49376 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			151 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/gtk/animate.h
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// Purpose:     Animation classes
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// Author:      Julian Smart and Guillermo Rodriguez Garcia
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// Modified by: Francesco Montorsi
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// Created:     13/8/99
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart and Guillermo Rodriguez Garcia
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GTKANIMATEH__
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#define _WX_GTKANIMATEH__
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typedef struct _GdkPixbufAnimation GdkPixbufAnimation;
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typedef struct _GdkPixbufAnimationIter GdkPixbufAnimationIter;
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// ----------------------------------------------------------------------------
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// wxAnimation
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// Unlike the generic wxAnimation object (see generic\animate.cpp), we won't
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// use directly wxAnimationHandlers as gdk-pixbuf already provides the
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// concept of handler and will automatically use the available handlers.
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// Like generic wxAnimation object, this implementation of wxAnimation is
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// refcounted so that assignment is very fast
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_ADV wxAnimation : public wxAnimationBase
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{
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public:
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    wxAnimation(GdkPixbufAnimation *p = NULL);
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    wxAnimation(const wxAnimation&);
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    ~wxAnimation() { UnRef(); }
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    wxAnimation& operator= (const wxAnimation&);
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    virtual bool IsOk() const
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        { return m_pixbuf != NULL; }
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    // unfortunately GdkPixbufAnimation does not expose these info:
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    virtual unsigned int GetFrameCount() const { return 0; }
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    virtual wxImage GetFrame(unsigned int frame) const;
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    // we can retrieve the delay for a frame only after building
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    // a GdkPixbufAnimationIter...
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    virtual int GetDelay(unsigned int WXUNUSED(frame)) const { return 0; }
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    virtual wxSize GetSize() const;
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    virtual bool LoadFile(const wxString &name, wxAnimationType type = wxANIMATION_TYPE_ANY);
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    virtual bool Load(wxInputStream &stream, wxAnimationType type = wxANIMATION_TYPE_ANY);
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    // Implementation
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public:     // used by GTK callbacks
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    GdkPixbufAnimation *GetPixbuf() const
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        { return m_pixbuf; }
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    void SetPixbuf(GdkPixbufAnimation* p);
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protected:
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    GdkPixbufAnimation *m_pixbuf;
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private:
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    void UnRef();
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    typedef wxAnimationBase base_type;
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    DECLARE_DYNAMIC_CLASS(wxAnimation)
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};
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// ----------------------------------------------------------------------------
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// wxAnimationCtrl
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// ----------------------------------------------------------------------------
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// Resize to animation size if this is set
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#define wxAN_FIT_ANIMATION       0x0010
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class WXDLLIMPEXP_ADV wxAnimationCtrl: public wxAnimationCtrlBase
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{
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public:
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    wxAnimationCtrl() { Init(); }
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    wxAnimationCtrl(wxWindow *parent,
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                        wxWindowID id,
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                        const wxAnimation& anim = wxNullAnimation,
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                        const wxPoint& pos = wxDefaultPosition,
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                        const wxSize& size = wxDefaultSize,
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                        long style = wxAC_DEFAULT_STYLE,
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                        const wxString& name = wxAnimationCtrlNameStr)
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    {
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        Init();
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        Create(parent, id, anim, pos, size, style, name);
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    }
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    void Init();
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    bool Create(wxWindow *parent, wxWindowID id,
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                const wxAnimation& anim = wxNullAnimation,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxAC_DEFAULT_STYLE,
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                const wxString& name = wxAnimationCtrlNameStr);
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    ~wxAnimationCtrl();
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public:     // event handler
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    void OnTimer(wxTimerEvent &);
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public:     // public API
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    virtual bool LoadFile(const wxString& filename, wxAnimationType type = wxANIMATION_TYPE_ANY);
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    virtual void SetAnimation(const wxAnimation &anim);
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    virtual wxAnimation GetAnimation() const
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        { return wxAnimation(m_anim); }
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    virtual bool Play();
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    virtual void Stop();
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    virtual bool IsPlaying() const;
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    bool SetBackgroundColour( const wxColour &colour );
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protected:
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    virtual void DisplayStaticImage();
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    virtual wxSize DoGetBestSize() const;
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    void FitToAnimation();
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    void ClearToBackgroundColour();
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    void ResetAnim();
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    void ResetIter();
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protected:      // internal vars
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    GdkPixbufAnimation *m_anim;
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    GdkPixbufAnimationIter *m_iter;
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    wxTimer m_timer;
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    bool m_bPlaying;
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private:
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    typedef wxAnimationCtrlBase base_type;
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    DECLARE_DYNAMIC_CLASS(wxAnimationCtrl)
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    DECLARE_EVENT_TABLE()
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};
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#endif // _WX_GTKANIMATEH__
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