git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22867 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			287 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			287 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        view.cpp
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// Purpose:     View classes
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// Author:      Julian Smart
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// Modified by:
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// Created:     04/01/98
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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// #pragma implementation
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#endif
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#if !wxUSE_DOC_VIEW_ARCHITECTURE
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#error You must set wxUSE_DOC_VIEW_ARCHITECTURE to 1 in setup.h!
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#endif
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#include "docview.h"
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#include "doc.h"
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#include "view.h"
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IMPLEMENT_DYNAMIC_CLASS(DrawingView, wxView)
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// For drawing lines in a canvas
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float xpos = -1;
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float ypos = -1;
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BEGIN_EVENT_TABLE(DrawingView, wxView)
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    EVT_MENU(DOODLE_CUT, DrawingView::OnCut)
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END_EVENT_TABLE()
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// What to do when a view is created. Creates actual
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// windows for displaying the view.
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bool DrawingView::OnCreate(wxDocument *doc, long WXUNUSED(flags) )
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{
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    if (!singleWindowMode)
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    {
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        // Multiple windows
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        frame = wxGetApp().CreateChildFrame(doc, this, TRUE);
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        frame->SetTitle(_T("DrawingView"));
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        canvas = GetMainFrame()->CreateCanvas(this, frame);
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#ifdef __X__
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        // X seems to require a forced resize
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        int x, y;
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        frame->GetSize(&x, &y);
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        frame->SetSize(-1, -1, x, y);
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#endif
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        frame->Show(TRUE);
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    }
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    else
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    {
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        // Single-window mode
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        frame = GetMainFrame();
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        canvas = GetMainFrame()->canvas;
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        canvas->view = this;
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        // Associate the appropriate frame with this view.
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        SetFrame(frame);
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        // Make sure the document manager knows that this is the
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        // current view.
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        Activate(TRUE);
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        // Initialize the edit menu Undo and Redo items
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        doc->GetCommandProcessor()->SetEditMenu(((MyFrame *)frame)->editMenu);
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        doc->GetCommandProcessor()->Initialize();
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    }
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    return TRUE;
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}
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// Sneakily gets used for default print/preview
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// as well as drawing on the screen.
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void DrawingView::OnDraw(wxDC *dc)
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{
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    dc->SetFont(*wxNORMAL_FONT);
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    dc->SetPen(*wxBLACK_PEN);
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    wxList::compatibility_iterator node = ((DrawingDocument *)GetDocument())->GetDoodleSegments().GetFirst();
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    while (node)
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    {
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        DoodleSegment *seg = (DoodleSegment *)node->GetData();
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        seg->Draw(dc);
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        node = node->GetNext();
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    }
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}
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void DrawingView::OnUpdate(wxView *WXUNUSED(sender), wxObject *WXUNUSED(hint))
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{
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    if (canvas)
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        canvas->Refresh();
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/* Is the following necessary?
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#ifdef __WXMSW__
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    if (canvas)
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        canvas->Refresh();
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#else
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    if (canvas)
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    {
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        wxClientDC dc(canvas);
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        dc.Clear();
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        OnDraw(& dc);
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    }
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#endif
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*/
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}
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// Clean up windows used for displaying the view.
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bool DrawingView::OnClose(bool deleteWindow)
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{
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    if (!GetDocument()->Close())
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        return FALSE;
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    // Clear the canvas in  case we're in single-window mode,
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    // and the canvas stays.
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    canvas->ClearBackground();
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    canvas->view = (wxView *) NULL;
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    canvas = (MyCanvas *) NULL;
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    wxString s(wxTheApp->GetAppName());
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    if (frame)
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        frame->SetTitle(s);
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    SetFrame((wxFrame *) NULL);
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    Activate(FALSE);
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    if (deleteWindow && !singleWindowMode)
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    {
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        delete frame;
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        return TRUE;
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    }
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    return TRUE;
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}
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void DrawingView::OnCut(wxCommandEvent& WXUNUSED(event) )
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{
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    DrawingDocument *doc = (DrawingDocument *)GetDocument();
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    doc->GetCommandProcessor()->Submit(new DrawingCommand(_T("Cut Last Segment"), DOODLE_CUT, doc, (DoodleSegment *) NULL));
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}
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IMPLEMENT_DYNAMIC_CLASS(TextEditView, wxView)
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bool TextEditView::OnCreate(wxDocument *doc, long WXUNUSED(flags) )
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{
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    frame = wxGetApp().CreateChildFrame(doc, this, FALSE);
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    int width, height;
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    frame->GetClientSize(&width, &height);
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    textsw = new MyTextWindow(this, frame, wxPoint(0, 0), wxSize(width, height), wxTE_MULTILINE);
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    frame->SetTitle(_T("TextEditView"));
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#ifdef __X__
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    // X seems to require a forced resize
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    int x, y;
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    frame->GetSize(&x, &y);
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    frame->SetSize(-1, -1, x, y);
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#endif
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    frame->Show(TRUE);
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    Activate(TRUE);
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    return TRUE;
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}
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// Handled by wxTextWindow
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void TextEditView::OnDraw(wxDC *WXUNUSED(dc) )
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{
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}
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void TextEditView::OnUpdate(wxView *WXUNUSED(sender), wxObject *WXUNUSED(hint) )
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{
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}
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bool TextEditView::OnClose(bool deleteWindow)
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{
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    if (!GetDocument()->Close())
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        return FALSE;
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    Activate(FALSE);
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    if (deleteWindow)
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    {
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        delete frame;
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        return TRUE;
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    }
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    return TRUE;
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}
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/*
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* Window implementations
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*/
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BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
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    EVT_MOUSE_EVENTS(MyCanvas::OnMouseEvent)
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END_EVENT_TABLE()
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// Define a constructor for my canvas
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MyCanvas::MyCanvas(wxView *v, wxFrame *frame, const wxPoint& pos, const wxSize& size, const long style):
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    wxScrolledWindow(frame, -1, pos, size, style)
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{
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    view = v;
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}
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// Define the repainting behaviour
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void MyCanvas::OnDraw(wxDC& dc)
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{
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    if (view)
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        view->OnDraw(& dc);
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}
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// This implements a tiny doodling program. Drag the mouse using
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// the left button.
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void MyCanvas::OnMouseEvent(wxMouseEvent& event)
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{
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    if (!view)
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        return;
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    static DoodleSegment *currentSegment = (DoodleSegment *) NULL;
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    wxClientDC dc(this);
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    PrepareDC(dc);
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    dc.SetPen(*wxBLACK_PEN);
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    wxPoint pt(event.GetLogicalPosition(dc));
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    if (currentSegment && event.LeftUp())
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    {
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        if (currentSegment->lines.GetCount() == 0)
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        {
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            delete currentSegment;
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            currentSegment = (DoodleSegment *) NULL;
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        }
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        else
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        {
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            // We've got a valid segment on mouse left up, so store it.
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            DrawingDocument *doc = (DrawingDocument *)view->GetDocument();
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            doc->GetCommandProcessor()->Submit(new DrawingCommand(_T("Add Segment"), DOODLE_ADD, doc, currentSegment));
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            view->GetDocument()->Modify(TRUE);
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            currentSegment = (DoodleSegment *) NULL;
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        }
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    }
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    if (xpos > -1 && ypos > -1 && event.Dragging())
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    {
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        if (!currentSegment)
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            currentSegment = new DoodleSegment;
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        DoodleLine *newLine = new DoodleLine;
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        newLine->x1 = (long)xpos; 
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        newLine->y1 = (long)ypos;
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        newLine->x2 = pt.x; 
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        newLine->y2 = pt.y;
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        currentSegment->lines.Append(newLine);
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        dc.DrawLine( (long)xpos, (long)ypos, pt.x, pt.y);
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    }
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    xpos = pt.x;
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    ypos = pt.y;
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}
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// Define a constructor for my text subwindow
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MyTextWindow::MyTextWindow(wxView *v, wxFrame *frame, const wxPoint& pos, const wxSize& size, const long style):
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    wxTextCtrl(frame, -1, _T(""), pos, size, style)
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{
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    view = v;
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}
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