git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21773 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			94 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        garbagec.h
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// Purpose:     GarbageCollector class.
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// Author:      Aleksandras Gluchovas (@Lithuania)
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// Modified by:
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// Created:     ??/10/98
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// RCS-ID:      $Id$
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// Copyright:   (c) Aleksandras Gluchovas
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __GARBAGEC_G__
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#define __GARBAGEC_G__
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#if defined(__GNUG__) && !defined(__APPLE__)
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    #pragma interface "garbagec.h"
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#endif
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#include "wx/list.h"
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#include "wx/fl/fldefs.h"
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struct GCItem
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{
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    void*      mpObj;
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    wxList    mRefs;   // references to other nodes
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};
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inline void* gc_node_to_obj( wxNode* pGCNode )
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{
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    return ( (GCItem*) (pGCNode->GetData()) )->mpObj;
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}
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/*
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This class implements an extremely slow but simple garbage collection algorithm.
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*/
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class WXDLLIMPEXP_FL GarbageCollector
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{
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protected:
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    wxList mAllNodes;
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    wxList mRegularLst;
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    wxList mCycledLst;
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        // Internal method for finding a node.
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    wxNode* FindItemNode( void* pForObj );
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        // Internal method for resolving references.
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    void    ResolveReferences();
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        // Internal method for findind and freeing a node.
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    wxNode* FindReferenceFreeItemNode();
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        // Remove references to this node.
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    void    RemoveReferencesToNode( wxNode* pItemNode );
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        // Destroys a list of items.
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    void    DestroyItemList( wxList& lst );
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public:
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        // Default constructor.
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    GarbageCollector() {}
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        // Destructor.
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    virtual ~GarbageCollector();
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        // Prepare data for garbage collection.
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    virtual void AddObject( void* pObj, int refCnt = 1 );
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        // Prepare data for garbage collection.
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    virtual void AddDependency( void* pObj, void* pDependsOnObj );
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        // Executes garbage collection algorithm.
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    virtual void ArrangeCollection();
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        // Accesses the results of the algorithm.
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    wxList& GetRegularObjects();
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        // Get cycled objects.
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    wxList& GetCycledObjects();
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        // Removes all data from the garbage collector.
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    void Reset();
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};
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#endif /* __GARBAGEC_G__ */
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