git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41848 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			110 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/cocoa/colour.h
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// Purpose:     wxColour class
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// Author:      David Elliott
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// Modified by:
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// Created:     2003/06/17
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// RCS-ID:      $Id$
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// Copyright:   (c) 2003 David Elliott
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_COCOA_COLOUR_H__
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#define __WX_COCOA_COLOUR_H__
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#include "wx/object.h"
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#include "wx/string.h"
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// ========================================================================
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// wxColour
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// ========================================================================
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class WXDLLEXPORT wxColour : public wxColourBase
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{
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public:
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    // constructors
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    // ------------
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    // default
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    wxColour() { Init(); }
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    // the other standard ones: notice that we can't use
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    // DEFINE_STD_WXCOLOUR_CONSTRUCTORS here because we need to call Init() to
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    // initialize m_cocoaNSColor and the macro doesn't do it
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    wxColour( ChannelType red, ChannelType green, ChannelType blue,
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              ChannelType alpha = wxALPHA_OPAQUE )
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        { Init(); Set(red, green, blue, alpha); }
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    wxColour(unsigned long colRGB) { Init(); Set(colRGB); }
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    wxColour(const wxString &colourName) { Init(); Set(colourName); }
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    wxColour(const wxChar *colourName) { Init(); Set(colourName); }
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    // initialization using existing NSColor
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    wxColour( WX_NSColor aColor );
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    // copy ctors and assignment operators
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    wxColour( const wxColour& col );
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    wxColour& operator = ( const wxColour& col );
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    virtual ~wxColour();
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    // accessors
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    bool Ok() const { return IsOk(); }
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    bool IsOk() const { return m_cocoaNSColor; }
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    WX_NSColor GetNSColor() { return m_cocoaNSColor; }
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    unsigned char Red() const { return m_red; }
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    unsigned char Green() const { return m_green; }
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    unsigned char Blue() const { return m_blue; }
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    unsigned char Alpha() const { return m_alpha; }
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    // comparison
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    bool operator == (const wxColour& colour) const
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    {
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        return m_cocoaNSColor == colour.m_cocoaNSColor ||
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               (m_red == colour.m_red &&
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                m_green == colour.m_green &&
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                m_blue == colour.m_blue &&
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                m_alpha == colour.m_alpha);
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    }
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    bool operator != (const wxColour& colour) const
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        { return !(*this == colour); }
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    // Set() functions
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    void Set( WX_NSColor aColor );
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    // reroute the inherited ones
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    void Set(unsigned char red,
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             unsigned char green,
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             unsigned char blue,
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             unsigned char alpha = wxALPHA_OPAQUE)
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        { wxColourBase::Set(red, green, blue, alpha); }
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    bool Set(const wxChar *str)
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        { return wxColourBase::Set(str); }
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    bool Set(const wxString &str)
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        { return wxColourBase::Set(str); }
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    void Set(unsigned long colRGB)
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        { wxColourBase::Set(colRGB); }
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protected:
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    // puts the object in an invalid, uninitialized state
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    void Init();
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    virtual void
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    InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
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private:
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    WX_NSColor m_cocoaNSColor;
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    unsigned char m_red;
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    unsigned char m_green;
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    unsigned char m_blue;
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    unsigned char m_alpha;
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    DECLARE_DYNAMIC_CLASS(wxColour)
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};
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#endif // __WX_COCOA_COLOUR_H__
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