2. wxUSE_GUI=0 compilation for MSW (use vc6dll.t with tmake) and many small fixes related to this 3. an attempt to make wxLog more MT friendly 4. a small fix for wxRegConfig: it doesn't create empty unused keys any more (SetPath() would always create a key, now it's deleted if it was empty) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4712 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			333 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			333 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        private.h
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// Purpose:     Private declarations: as this header is only included by
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//              wxWindows itself, it may contain identifiers which don't start
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//              with "wx".
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// Author:      Julian Smart
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// Modified by:
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// Created:     01/02/97
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PRIVATE_H_
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#define _WX_PRIVATE_H_
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#include <windows.h>
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// undefine conflicting symbols which were defined in windows.h
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#include "wx/msw/winundef.h"
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class WXDLLEXPORT wxFont;
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class WXDLLEXPORT wxWindow;
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// ---------------------------------------------------------------------------
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// private constants
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// ---------------------------------------------------------------------------
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// Conversion
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static const double METRIC_CONVERSION_CONSTANT = 0.0393700787;
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// Scaling factors for various unit conversions
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static const double mm2inches = (METRIC_CONVERSION_CONSTANT);
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static const double inches2mm = (1/METRIC_CONVERSION_CONSTANT);
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static const double mm2twips = (METRIC_CONVERSION_CONSTANT*1440);
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static const double twips2mm = (1/(METRIC_CONVERSION_CONSTANT*1440));
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static const double mm2pt = (METRIC_CONVERSION_CONSTANT*72);
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static const double pt2mm = (1/(METRIC_CONVERSION_CONSTANT*72));
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// ---------------------------------------------------------------------------
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// standard icons from the resources
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// ---------------------------------------------------------------------------
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#if wxUSE_GUI
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WXDLLEXPORT_DATA(extern HICON) wxSTD_FRAME_ICON;
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WXDLLEXPORT_DATA(extern HICON) wxSTD_MDIPARENTFRAME_ICON;
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WXDLLEXPORT_DATA(extern HICON) wxSTD_MDICHILDFRAME_ICON;
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WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_FRAME_ICON;
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WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_MDIPARENTFRAME_ICON;
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WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_MDICHILDFRAME_ICON;
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WXDLLEXPORT_DATA(extern HFONT) wxSTATUS_LINE_FONT;
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#endif // wxUSE_GUI
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// ---------------------------------------------------------------------------
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// define things missing from some compilers' headers
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// ---------------------------------------------------------------------------
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#if defined(__GNUWIN32__) && !defined(wxUSE_NORLANDER_HEADERS)
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#ifndef ZeroMemory
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    inline void ZeroMemory(void *buf, size_t len) { memset(buf, 0, len); }
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#endif
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#endif // old mingw32
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// this defines a CASTWNDPROC macro which casts a pointer to the type of a
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// window proc
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#if defined(__GNUWIN32__) && !defined(wxUSE_NORLANDER_HEADERS)
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#  define CASTWNDPROC (long unsigned)
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#else
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#  ifdef __BORLANDC__
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#  ifdef __WIN32__
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#    define CASTWNDPROC
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#  else
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       typedef int (pascal * WndProcCast) ();
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#      define CASTWNDPROC (WndProcCast)
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#  endif
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#  else
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#    if defined (__WIN32__) && defined(STRICT) 
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       typedef long (_stdcall * WndProcCast) (HWND, unsigned int, unsigned int, long);
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#      define CASTWNDPROC (WndProcCast)
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#    elif defined(__WIN16__)
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#    ifdef __BORLANDC__
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       typedef int (pascal * WndProcCast) ();
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#      define CASTWNDPROC (WndProcCast)
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#    else
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#      if defined(__VISUALC__) && defined(STRICT)
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#        define CASTWNDPROC (WNDPROC)
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#      else
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         typedef int (PASCAL * WndProcCast) ();
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#        define CASTWNDPROC (WndProcCast)
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#      endif
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#    endif
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#    else
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#      define CASTWNDPROC
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#    endif
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#  endif
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#endif
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// ---------------------------------------------------------------------------
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// some stuff for old Windows versions (FIXME: what does it do here??)
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// ---------------------------------------------------------------------------
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#if !defined(APIENTRY)  // NT defines APIENTRY, 3.x not
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    #define APIENTRY FAR PASCAL
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#endif
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#ifdef __WIN32__
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    #define _EXPORT
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#else
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    #define _EXPORT _export
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#endif
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#ifndef __WIN32__
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    typedef signed short int SHORT;
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#endif
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#if !defined(__WIN32__)  // 3.x uses FARPROC for dialogs
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#ifndef STRICT
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    #define DLGPROC FARPROC
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#endif
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#endif
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#if wxUSE_PENWIN
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    WXDLLEXPORT void wxRegisterPenWin();
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    WXDLLEXPORT void wxCleanUpPenWin();
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    WXDLLEXPORT void wxEnablePenAppHooks (bool hook);
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#endif // wxUSE_PENWIN
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#if wxUSE_ITSY_BITSY
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    #define IBS_HORZCAPTION    0x4000L
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    #define IBS_VERTCAPTION    0x8000L
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    UINT    WINAPI ibGetCaptionSize( HWND hWnd  ) ;
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    UINT    WINAPI ibSetCaptionSize( HWND hWnd, UINT nSize ) ;
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    LRESULT WINAPI ibDefWindowProc( HWND hWnd, UINT uiMsg, WPARAM wParam, LPARAM lParam ) ;
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    VOID    WINAPI ibAdjustWindowRect( HWND hWnd, LPRECT lprc ) ;
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#endif // wxUSE_ITSY_BITSY
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#if wxUSE_CTL3D
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    #include "wx/msw/ctl3d/ctl3d.h"
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#endif // wxUSE_CTL3D
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/*
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 * Decide what window classes we're going to use
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 * for this combination of CTl3D/FAFA settings
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 */
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#define STATIC_CLASS     wxT("STATIC")
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#define STATIC_FLAGS     (SS_LEFT|WS_CHILD|WS_VISIBLE)
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#define CHECK_CLASS      wxT("BUTTON")
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#define CHECK_FLAGS      (BS_AUTOCHECKBOX|WS_TABSTOP|WS_CHILD)
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#define CHECK_IS_FAFA   FALSE
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#define RADIO_CLASS      wxT("BUTTON")
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#define RADIO_FLAGS      (BS_AUTORADIOBUTTON|WS_CHILD|WS_VISIBLE)
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#define RADIO_SIZE       20
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#define RADIO_IS_FAFA   FALSE
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#define PURE_WINDOWS
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#define GROUP_CLASS      wxT("BUTTON")
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#define GROUP_FLAGS      (BS_GROUPBOX|WS_CHILD|WS_VISIBLE)
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/*
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#define BITCHECK_FLAGS   (FB_BITMAP|FC_BUTTONDRAW|FC_DEFAULT|WS_VISIBLE)
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#define BITRADIO_FLAGS   (FC_BUTTONDRAW|FB_BITMAP|FC_RADIO|WS_CHILD|WS_VISIBLE)
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*/
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// ---------------------------------------------------------------------------
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// misc macros
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// ---------------------------------------------------------------------------
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#define MEANING_CHARACTER '0'
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#define DEFAULT_ITEM_WIDTH  200
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#define DEFAULT_ITEM_HEIGHT 80
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// Scale font to get edit control height
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#define EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)    (3*(cy)/2)
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// Generic subclass proc, for panel item moving/sizing and intercept
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// EDIT control VK_RETURN messages
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extern LONG APIENTRY _EXPORT
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  wxSubclassedGenericControlProc(WXHWND hWnd, WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
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// ---------------------------------------------------------------------------
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// constants which might miss from some compilers' headers
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// ---------------------------------------------------------------------------
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#if !defined(__WIN32__) && !defined(WS_EX_CLIENTEDGE)
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    #define WS_EX_CLIENTEDGE 0
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#endif
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#if defined(__WIN32__) && !defined(WS_EX_CLIENTEDGE)
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    #define WS_EX_CLIENTEDGE 0x00000200L
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#endif
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#ifndef ENDSESSION_LOGOFF
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    #define ENDSESSION_LOGOFF    0x80000000
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#endif
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// ---------------------------------------------------------------------------
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// useful macros and functions
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// ---------------------------------------------------------------------------
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// a wrapper macro for ZeroMemory()
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#ifdef __WIN32__
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#define wxZeroMemory(obj)   ::ZeroMemory(&obj, sizeof(obj))
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#else
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#define wxZeroMemory(obj)   memset((void*) & obj, 0, sizeof(obj))
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#endif
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#include <wx/gdicmn.h>
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// make conversion from wxColour and COLORREF a bit less painful
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inline COLORREF wxColourToRGB(const wxColour& c)
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{
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    return RGB(c.Red(), c.Green(), c.Blue());
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}
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inline void wxRGBToColour(wxColour& c, COLORREF rgb)
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{
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    c.Set(GetRValue(rgb), GetGValue(rgb), GetBValue(rgb));
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}
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// ---------------------------------------------------------------------------
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// small helper classes
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// ---------------------------------------------------------------------------
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// create an instance of this class and use it as the HDC for screen, will
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// automatically release the DC going out of scope
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class ScreenHDC
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{
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public:
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    ScreenHDC() { m_hdc = GetDC(NULL);    }
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   ~ScreenHDC() { ReleaseDC(NULL, m_hdc); }
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    operator HDC() const { return m_hdc;  }
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private:
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    HDC m_hdc;
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};
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// ---------------------------------------------------------------------------
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// macros to make casting between WXFOO and FOO a bit easier: the GetFoo()
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// returns Foo cast to the Windows type for oruselves, while GetFooOf() takes
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// an argument which should be a pointer or reference to the object of the
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// corresponding class (this depends on the macro)
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// ---------------------------------------------------------------------------
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#define GetHwnd()               ((HWND)GetHWND())
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#define GetHwndOf(win)          ((HWND)((win)->GetHWND()))
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// old name
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#define GetWinHwnd              GetHwndOf
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#define GetHdc()                ((HDC)GetHDC())
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#define GetHdcOf(dc)            ((HDC)(dc).GetHDC())
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#define GetHbitmap()            ((HBITMAP)GetHBITMAP())
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#define GetHbitmapOf(bmp)       ((HBITMAP)(bmp).GetHBITMAP())
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#define GetHicon()              ((HICON)GetHICON())
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#define GetHiconOf(icon)        ((HICON)(icon).GetHICON())
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#define GetHaccel()             ((HACCEL)GetHACCEL())
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#define GetHaccelOf(table)      ((HACCEL)((table).GetHACCEL()))
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#define GetHmenu()              ((HMENU)GetHMenu())
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#define GetHmenuOf(menu)        ((HMENU)menu->GetHMenu())
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// ---------------------------------------------------------------------------
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// global data
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// ---------------------------------------------------------------------------
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#if 0 // where is this??
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// The MakeProcInstance version of the function wxSubclassedGenericControlProc
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WXDLLEXPORT_DATA(extern FARPROC) wxGenericControlSubClassProc;
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#endif // 0
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WXDLLEXPORT_DATA(extern wxChar*) wxBuffer;
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WXDLLEXPORT_DATA(extern HINSTANCE) wxhInstance;
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// ---------------------------------------------------------------------------
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// global functions
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// ---------------------------------------------------------------------------
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extern "C"
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{
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    WXDLLEXPORT HINSTANCE wxGetInstance();
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}
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WXDLLEXPORT void wxSetInstance(HINSTANCE hInst);
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#if wxUSE_GUI
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WXDLLEXPORT wxWindow* wxFindWinFromHandle(WXHWND hWnd);
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WXDLLEXPORT void wxGetCharSize(WXHWND wnd, int *x, int *y, const wxFont *the_font);
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WXDLLEXPORT void wxFillLogFont(LOGFONT *logFont, const wxFont *font);
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WXDLLEXPORT wxFont wxCreateFontFromLogFont(const LOGFONT *logFont);
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WXDLLEXPORT void wxSliderEvent(WXHWND control, WXWORD wParam, WXWORD pos);
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WXDLLEXPORT void wxScrollBarEvent(WXHWND hbar, WXWORD wParam, WXWORD pos);
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// Find maximum size of window/rectangle
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WXDLLEXPORT extern void wxFindMaxSize(WXHWND hwnd, RECT *rect);
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WXDLLEXPORT wxWindow* wxFindControlFromHandle(WXHWND hWnd);
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WXDLLEXPORT void wxAddControlHandle(WXHWND hWnd, wxWindow *item);
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// Safely get the window text (i.e. without using fixed size buffer)
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WXDLLEXPORT extern wxString wxGetWindowText(WXHWND hWnd);
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// get the window class name
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WXDLLEXPORT extern wxString wxGetWindowClass(WXHWND hWnd);
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// get the window id (should be unsigned, hence this is not wxWindowID which
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// is, for mainly historical reasons, signed)
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WXDLLEXPORT extern WXWORD wxGetWindowId(WXHWND hWnd);
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// Does this window style specify any border?
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inline bool wxStyleHasBorder(long style)
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{
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  return (style & (wxSIMPLE_BORDER | wxRAISED_BORDER |
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                   wxSUNKEN_BORDER | wxDOUBLE_BORDER)) != 0;
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}
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#endif // wxUSE_GUI
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#endif
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    // _WX_PRIVATE_H_
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