Files
wxWidgets/utils/tex2rtf/src/readshg.cpp
Ron Lee b63b07a809 More updates to the Debian packaging for wxPython, unicode and
the project name change.

Applied patch from ABX to make tex2rtf unicode compatible, then
removed wxSprintf lameness from it so it might actually work.
Also modified it to return true from tex2rtf OnInit in console
builds so the app will exit with a successful return code rather
than always returning failure even when it succeeds.

Implemented unicode capable wxCtime for glibc systems also needed
by tex2rtf.

Wrapped dde include in tex2rtf in a guard and assert that dde is
MSW only in its forwarding header.

Lowered the limit of maxlen in wxSprintf so it actually has a
chance to segfault on people instead of failing silently and
mysteriously with glibc.

Silenced some other 'potentially uninitialised variable' warnings
from gcc3, most of which were bogus, one potentially not so.

Added missing newline at the end of fontdlg.cpp.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26094 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2004-03-05 17:40:38 +00:00

164 lines
4.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: readshg.cpp
// Purpose: Petr Smilauer's .SHG (Segmented Hypergraphics file) reading
// code.
// Note: .SHG is undocumented (anywhere!) so this is
// reverse-engineering
// and guesswork at its best.
// Author: Petr Smilauer
// Modified by: Wlodzimiez ABX Skiba 2003/2004 Unicode support
// Ron Lee
// Created: 01/01/99
// RCS-ID: $Id$
// Copyright: (c) Petr Smilauer
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#endif
#include <stdio.h>
#include <stdlib.h>
#include "readshg.h"
#include "tex2any.h"
// Returns the number of hotspots, and the array of hotspots.
// E.g.
// HotSpots *array;
// int n = ParseSHG("thing.shg", &array);
int ParseSHG( const wxChar* fileName, HotSpot **hotspots)
{ FILE* fSHG = wxFopen( fileName, _T("rb"));
long offset;
int nHotspots = 0;
if(fSHG == 0)
return 0;
nHotspots = 0;
//first, look at offset OFF_OFFSET to get another offset :-)
fseek( fSHG, OFF_OFFSET, SEEK_SET);
offset = 0L; // init whole 4-byte variable
fread( &offset, 2, 1, fSHG); // get the offset in first two bytes..
if(offset == 0) // if zero, used next DWORD field
fread( &offset, 4, 1, fSHG);// this is our offset for very long DIB
offset += 9; // don't know hot this delta comes-about
if(fseek( fSHG, offset, SEEK_SET) != 0)
{
fclose( fSHG);
return -1; // this is probably because incorrect offset calculation.
}
fread( &nHotspots, 2, 1, fSHG);
*hotspots = new HotSpot[nHotspots];
int nMacroStrings = 0;
fread( &nMacroStrings, 2, 1, fSHG); // we can ignore the macros, as this is
// repeated later, but we need to know how much to skip
fseek( fSHG, 2, SEEK_CUR); // skip another 2 bytes I do not understand ;-)
ShgInfoBlock sib;
int i;
int sizeOf = sizeof( ShgInfoBlock);
for( i = 0 ; i < nHotspots ; ++i)
{
fread( &sib, sizeOf, 1, fSHG); // read one hotspot' info
// analyse it:
(*hotspots)[i].type = (HotspotType)(sib.hotspotType & 0xFB);
(*hotspots)[i].left = sib.left;
(*hotspots)[i].top = sib.top;
(*hotspots)[i].right = sib.left + sib.width;
(*hotspots)[i].bottom = sib.top + sib.height;
(*hotspots)[i].IsVisible = ((sib.hotspotType & 4) == 0);
(*hotspots)[i].szHlpTopic_Macro[0] = '\0';
}
// we have it...now read-off the macro-string block
if(nMacroStrings > 0)
fseek( fSHG, nMacroStrings, SEEK_CUR); //nMacroStrings is byte offset...
// and, at the last, read through the strings: hotspot-id[ignored], then topic/macro
int c;
for( i = 0 ; i < nHotspots ; ++i)
{
while( (c = fgetc( fSHG)) != 0)
;
// now read it:
int j = 0;
while( (c = fgetc( fSHG)) != 0)
{
(*hotspots)[i].szHlpTopic_Macro[j] = c;
++j;
}
(*hotspots)[i].szHlpTopic_Macro[j] = 0;
}
fclose( fSHG);
return nHotspots;
}
// Convert Windows .SHG file to HTML map file
bool SHGToMap(wxChar *filename, wxChar *defaultFile)
{
// Test the SHG parser
HotSpot *hotspots = NULL;
int n = ParseSHG(filename, &hotspots);
if (n == 0)
return false;
wxChar buf[100];
wxSnprintf(buf, sizeof(buf), _T("Converting .SHG file to HTML map file: there are %d hotspots in %s."), n, filename);
OnInform(buf);
wxChar outBuf[256];
wxStrcpy(outBuf, filename);
StripExtension(outBuf);
wxStrcat(outBuf, _T(".map"));
FILE *fd = wxFopen(outBuf, _T("w"));
if (!fd)
{
OnError(_T("Could not open .map file for writing."));
delete[] hotspots;
return false;
}
wxFprintf(fd, _T("default %s\n"), defaultFile);
for (int i = 0; i < n; i++)
{
wxChar *refFilename = _T("??");
TexRef *texRef = FindReference(hotspots[i].szHlpTopic_Macro);
if (texRef)
refFilename = texRef->refFile;
else
{
wxChar buf[300];
wxSnprintf(buf, sizeof(buf), _T("Warning: could not find hotspot reference %s"), hotspots[i].szHlpTopic_Macro);
OnInform(buf);
}
wxFprintf(fd, _T("rect %s %d %d %d %d\n"), refFilename, (int)hotspots[i].left, (int)hotspots[i].top,
(int)hotspots[i].right, (int)hotspots[i].bottom);
}
wxFprintf(fd, _T("\n"));
fclose(fd);
delete[] hotspots;
return true;
}