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			103 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			103 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
| \section{Window Sizing Overview}\label{windowsizingoverview}
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| It can sometimes be confusing to keep track of the various
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| size-related attributes of a \helpref{wxWindow}{wxwindow}, how they
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| relate to each other, and how they interact with sizers. This document
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| will attempt to clear the fog a little, and give some simple
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| explanations of things.
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| 
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| {\bf BestSize}: The best size of a widget depends on what kind of widget it
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| is, and usually also on the contents of the widget. For example a
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| \helpref{wxListBox}{wxlistbox}'s best size will be calculated based on
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| how many items it has, up to a certain limit, or a
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| \helpref{wxButton}{wxbutton}'s best size will be calculated based on
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| its label size, but normally won't be smaller than the platform
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| default button size (unless a style flag overrides that). Get the
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| picture? There is a special virtual method in the C++ window classes
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| called \texttt{DoGetBestSize()} that a class needs to override if it
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| wants to calculate its own best size based on its content. The default
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| \texttt{DoGetBestSize()} is designed for use in container windows,
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| such as \helpref{wxPanel}{wxpanel}, and works something like this:
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| 
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| \begin{enumerate}
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|   \item{If the window has a sizer then it is used to calculate the best size.}
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|   \item{Otherwise if the window has layout constraints then that is used to calculate the best size.}
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|   \item{Otherwise if the window has children then the best size is set to be large enough to show all the children.}
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|   \item{Otherwise if there are no children then the window's min size will be used for the best size.}
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|   \item{Otherwise if there is no min size set, then the current size is used for the best size.}
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| \end{enumerate}
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| 
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| {\bf MinSize}: The min size of a widget is a size that is normally
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| explicitly set by the programmer either with the \texttt{SetMinSize()}
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| method or the \texttt{SetSizeHints()} method. Most controls will also
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| set the min size to the size given in the control's constructor if a
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| non-default value is passed. Top-level windows such as
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| \helpref{wxFrame}{wxframe} will not allow the user to resize the frame
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| below the min size.
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| 
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| {\bf Size}: The size of a widget can be explicitly set or fetched with
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| the \texttt{SetSize()} or \texttt{GetSize()} methods. This size value
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| is the size that the widget is currently using on screen and is the
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| way to change the size of something that is not being managed by a
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| sizer.
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| 
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| {\bf ClientSize}: The client size represents the widget's area inside
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| of any borders belonging to the widget and is the area that can be
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| drawn upon in a \texttt{EVT\_PAINT} event. If a widget doesn't have a
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| border then its client size is the same as its size.
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| 
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| {\bf InitialSize}: The initial size of a widget is the size given to
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| the constructor of the widget, if any.  As mentioned above most
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| controls will also set this size value as the control's min size. If
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| the size passed to the constructor is the default
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| \texttt{wxDefaultSize}, or if the size is not fully specified (such as
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| \texttt{wxSize(150,-1)}) then most controls will fill in the missing
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| size components using the best size and will set the initial size of
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| the control to the resulting size.
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| 
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| {\bf GetEffectiveMinSize()}: (formerly \texttt{GetBestFittingSize}) A
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| blending of the widget's min size and best size, giving precedence to
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| the min size. For example, if a widget's min size is set to (150, -1)
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| and the best size is (80, 22) then the best fitting size is (150,
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| 22). If the min size is (50, 20) then the best fitting size is (50,
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| 20). This method is what is called by the sizers when determining what
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| the requirements of each item in the sizer is, and is used for
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| calculating the overall minimum needs of the sizer.
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| 
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| {\bf SetInitialSize(size)}: (formerly \texttt{SetBestFittingSize})
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| This is a little different than the typical size setters. Rather than
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| just setting an "initial size" attribute it actually sets the minsize
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| to the value passed in, blends that value with the best size, and then
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| sets the size of the widget to be the result. So you can consider this
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| method to be a "Smart SetSize". This method is what is called by the
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| constructor of most controls to set the minsize and initial size of
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| the control.
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| 
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| {\bf window.Fit()}: The \texttt{Fit()} method sets the size of a
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| window to fit around its children. If it has no children then nothing
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| is done, if it does have children then the size of the window is set
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| to the window's best size.
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| 
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| {\bf sizer.Fit(window)}: This sets the size of the window to be large
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| enough to accommodate the minimum size needed by the sizer, (along with
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| a few other constraints...) If the sizer is the one that is assigned
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| to the window then this should be equivalent to \texttt{window.Fit()}.
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| 
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| {\bf sizer.Layout()}: Recalculates the minimum space needed by each
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| item in the sizer, and then lays out the items within the space
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| currently allotted to the sizer.
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| 
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| {\bf window.Layout()}: If the window has a sizer then it sets the
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| space given to the sizer to the current size of the window, which
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| results in a call to \texttt{sizer.Layout()}. If the window has layout
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| constraints instead of a sizer then the constraints algorithm is
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| run. The \texttt{Layout()} method is what is called by the default
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| \texttt{EVT\_SIZE} handler for container windows.
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