git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52634 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			658 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			658 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        object.h
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// Purpose:     interface of wxObjectRefData
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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    @class wxObjectRefData
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    @wxheader{object.h}
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    This class is used to store reference-counted data. Derive classes from this to
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    store your own data. When retrieving information from a @b wxObject's reference
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    data,
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    you will need to cast to your own derived class.
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    @library{wxbase}
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    @category{FIXME}
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    @see wxObject, wxObjectDataPtrT(), @ref overview_trefcount "Reference counting"
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*/
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class wxObjectRefData
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{
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public:
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    /**
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        Default constructor. Initialises the internal reference count to 1.
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    */
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    wxObjectRefData();
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    /**
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        Destructor. It's declared @c protected so that wxObjectRefData instances will
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        never
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        be destroyed directly but only as result of a DecRef() call.
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    */
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    wxObjectRefData();
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    /**
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        Decrements the reference count associated with this shared data and, if it
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        reaches zero,
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        destroys this instance of wxObjectRefData releasing its memory.
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        Please note that after calling this function, the caller should absolutely
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        avoid to use
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        the pointer to this instance since it may not be valid anymore.
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    */
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    void DecRef();
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    /**
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        Returns the reference count associated with this shared data.
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        When this goes to zero during a DecRef() call, the object
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        will auto-free itself.
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    */
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    int GetRefCount() const;
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    /**
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        Increments the reference count associated with this shared data.
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    */
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    void IncRef();
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};
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/**
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    @class wxObject
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    @wxheader{object.h}
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    This is the root class of many of the wxWidgets classes.
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    It declares a virtual destructor which ensures that
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    destructors get called for all derived class objects where necessary.
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    wxObject is the hub of a dynamic object creation
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    scheme, enabling a program to create instances of a class only knowing
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    its string class name, and to query the class hierarchy.
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    The class contains optional debugging versions
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    of @b new and @b delete, which can help trace memory allocation
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    and deallocation problems.
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    wxObject can be used to implement @ref overview_trefcount "reference counted"
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    objects,
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    such as wxPen, wxBitmap and others (see @ref overview_refcountlist "this list").
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    @library{wxbase}
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    @category{rtti}
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    @see wxClassInfo, @ref overview_debuggingoverview, wxObjectRefData
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*/
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class wxObject
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{
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public:
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    //@{
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    /**
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        Default and copy constructors.
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    */
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    wxObject();
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    wxObject(const wxObject& other);
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    //@}
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    /**
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        Destructor. Performs dereferencing, for those objects
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        that use reference counting.
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    */
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    wxObject();
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    /**
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        A virtual function that may be redefined by derived classes to allow dumping of
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        memory states.
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        This function is only defined in debug build and doesn't exist at all if
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        @c __WXDEBUG__ is not defined.
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        @param stream
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            Stream on which to output dump information.
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        @remarks Currently wxWidgets does not define Dump for derived classes,
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                 but programmers may wish to use it for their own
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                 applications. Be sure to call the Dump member of the
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                 class's base class to allow all information to be
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                 dumped.
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    */
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    void Dump(ostream& stream);
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    /**
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        This virtual function is redefined for every class that requires run-time
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        type information, when using DECLARE_CLASS macros.
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    */
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    wxClassInfo* GetClassInfo();
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    /**
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        Returns the @b m_refData pointer.
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        @see Ref(), UnRef(), wxObject::m_refData, SetRefData(),
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             wxObjectRefData
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    */
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    wxObjectRefData* GetRefData() const;
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    /**
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        Determines whether this class is a subclass of (or the same class as)
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        the given class.
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        @param info
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            A pointer to a class information object, which may be obtained
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            by using the CLASSINFO macro.
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        @returns @true if the class represented by info is the same class as this
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                 one or is derived from it.
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    */
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    bool IsKindOf(wxClassInfo* info);
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    /**
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        Returns @true if this object has the same data pointer as @e obj. Notice
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        that @true is returned if the data pointers are @NULL in both objects.
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        This function only does a shallow comparison, i.e. it doesn't compare
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        the objects pointed to by the data pointers of these objects.
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    */
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    bool IsSameAs(const wxObject& obj);
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    /**
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        Makes this object refer to the data in @e clone.
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        @param clone
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            The object to 'clone'.
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        @remarks First this function calls UnRef() on itself to decrement
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                 (and perhaps free) the data it is currently referring
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                 to.
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        @see UnRef(), wxObject::m_refData, SetRefData(),
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             GetRefData(), wxObjectRefData
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    */
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    void Ref(const wxObject& clone);
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    /**
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        Sets the @b m_refData pointer.
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        @see Ref(), UnRef(), wxObject::m_refData, GetRefData(),
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             wxObjectRefData
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    */
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    void SetRefData(wxObjectRefData* data);
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    /**
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        Decrements the reference count in the associated data, and if it is zero,
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        deletes the data.
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        The @b m_refData member is set to @NULL.
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        @see Ref(), wxObject::m_refData, SetRefData(),
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             GetRefData(), wxObjectRefData
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    */
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    void UnRef();
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    /**
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        Ensure that this object's data is not shared with any other object.
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        if we have no
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        data, it is created using CreateRefData() below, if we have shared data
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        it is copied using CloneRefData(), otherwise nothing is done.
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    */
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    void UnShare();
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    /**
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        wxObjectRefData*  m_refData
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        Pointer to an object which is the object's reference-counted data.
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        @see Ref(), UnRef(), SetRefData(),
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             GetRefData(), wxObjectRefData
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    */
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    /**
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        The @e delete operator is defined for debugging versions of the library only,
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        when
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        the identifier __WXDEBUG__ is defined. It takes over memory deallocation,
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        allowing
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        wxDebugContext operations.
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    */
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    void delete(void buf);
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    /**
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        The @e new operator is defined for debugging versions of the library only, when
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        the identifier __WXDEBUG__ is defined. It takes over memory allocation, allowing
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        wxDebugContext operations.
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    */
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    void* new(size_t size, const wxString& filename = NULL,
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              int lineNum = 0);
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};
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/**
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    @class wxClassInfo
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    @wxheader{object.h}
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    This class stores meta-information about classes. Instances of this class are
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    not generally defined directly by an application, but indirectly through use
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    of macros such as @b DECLARE_DYNAMIC_CLASS and @b IMPLEMENT_DYNAMIC_CLASS.
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    @library{wxbase}
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    @category{rtti}
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    @see Overview(), wxObject
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*/
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class wxClassInfo
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{
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public:
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    /**
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        Constructs a wxClassInfo object. The supplied macros implicitly construct
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        objects of this
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        class, so there is no need to create such objects explicitly in an application.
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    */
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    wxClassInfo(const wxChar* className,
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                const wxClassInfo* baseClass1,
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                const wxClassInfo* baseClass2,
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                int size, wxObjectConstructorFn fn);
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    /**
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        Creates an object of the appropriate kind. Returns @NULL if the class has not
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        been declared
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        dynamically creatable (typically, it is an abstract class).
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    */
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    wxObject* CreateObject() const;
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    /**
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        Finds the wxClassInfo object for a class of the given string name.
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    */
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    static wxClassInfo* FindClass(wxChar* name);
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    /**
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        Returns the name of the first base class (@NULL if none).
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    */
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    wxChar* GetBaseClassName1() const;
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    /**
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        Returns the name of the second base class (@NULL if none).
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    */
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    wxChar* GetBaseClassName2() const;
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    /**
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        Returns the string form of the class name.
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    */
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    wxChar* GetClassName() const;
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    /**
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        Returns the size of the class.
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    */
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    int GetSize() const;
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    /**
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        Initializes pointers in the wxClassInfo objects for fast execution
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        of IsKindOf. Called in base wxWidgets library initialization.
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    */
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    static void InitializeClasses();
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    /**
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        Returns @true if this class info can create objects of the associated class.
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    */
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    bool IsDynamic() const;
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    /**
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        Returns @true if this class is a kind of (inherits from) the given class.
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    */
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    bool IsKindOf(wxClassInfo* info);
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};
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/**
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    @class wxObjectDataPtrT
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    @wxheader{object.h}
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    This is helper template class primarily written to avoid memory
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    leaks because of missing calls to wxObjectRefData::DecRef.
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    Despite the name this template can actually be used as a
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    smart pointer for any class implementing the reference
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    counting interface which only consists of the two methods
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    @b T::IncRef() and @b T::DecRef().
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    The difference to wxSharedPtr is that
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    wxObjectDataPtr relies on the reference counting to be in
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    the class pointed to where as wxSharedPtr implements the
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    reference counting itself.
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    @library{wxbase}
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    @category{FIXME}
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    @see wxObject, wxObjectRefData, @ref overview_trefcount "Reference counting"
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*/
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class wxObjectDataPtr<T>
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{
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public:
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    //@{
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    /**
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        This copy constructor increases the count of the reference
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        counted object to which @a tocopy points and then this
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        class will point to, as well.
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    */
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    wxObjectDataPtrT(T* ptr = NULL);
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    wxObjectDataPtrT(const wxObjectDataPtr<T>& tocopy);
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    //@}
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    /**
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        Decreases the reference count of the object to which this
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        class points.
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    */
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    ~wxObjectDataPtrT();
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    /**
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        Gets a pointer to the reference counted object to which
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        this class points.
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    */
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    T* get() const;
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    /**
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        Conversion to a boolean expression (in a variant which is not
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        convertable to anything but a boolean expression). If this class
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        contains a valid pointer it will return @e @true, if it contains
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        a @NULL pointer it will return @e @false.
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    */
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    operator unspecified_bool_type() const;
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    /**
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        Returns a reference to the object. If the internal pointer is @NULL
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        this method will cause an assert in debug mode.
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    */
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    T operator*() const;
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    /**
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        Returns a pointer to the reference counted object to which
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        this class points. If this the internal pointer is @NULL,
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        this method will assert in debug mode.
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    */
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    T* operator-() const;
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    //@{
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    /**
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        Assignment operators.
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    */
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    wxObjectDataPtrT& operator operator=(const wxObjectDataPtr<T>& tocopy);
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    wxObjectDataPtrT& operator operator=(T* ptr);
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    //@}
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};
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// ============================================================================
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// Global functions/macros
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// ============================================================================
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/** @ingroup group_funcmacro_rtti */
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//@{
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/**
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    Returns a pointer to the wxClassInfo object associated with this class.
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    @header{wx/object.h}
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*/
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#define CLASSINFO( className )
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/**
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    Used inside a class declaration to declare that the class should be made
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    known to the class hierarchy, but objects of this class cannot be created
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    dynamically. The same as DECLARE_ABSTRACT_CLASS().
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    @header{wx/object.h}
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*/
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#define DECLARE_CLASS( className )
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/**
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    Used inside a class declaration to declare that the class should be
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    made known to the class hierarchy, but objects of this class cannot be created
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    dynamically. The same as DECLARE_CLASS().
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    @header{wx/object.h}
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    Example:
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    @code
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    class wxCommand: public wxObject
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    {
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        DECLARE_ABSTRACT_CLASS(wxCommand)
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    private:
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        ...
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    public:
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        ...
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    };
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    @endcode
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*/
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#define DECLARE_ABSTRACT_CLASS( className )
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/**
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    Used inside a class declaration to make the class known to wxWidgets RTTI
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    system and also declare that the objects of this class should be
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    dynamically creatable from run-time type information. Notice that this
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    implies that the class should have a default constructor, if this is not
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    the case consider using DECLARE_CLASS().
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    @header{wx/object.h}
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    Example:
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    @code
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    class wxFrame: public wxWindow
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    {
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    DECLARE_DYNAMIC_CLASS(wxFrame)
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    private:
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        const wxString& frameTitle;
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    public:
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        ...
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    };
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    @endcode
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*/
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#define DECLARE_DYNAMIC_CLASS( className )
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/**
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    Used in a C++ implementation file to complete the declaration of a class
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    that has run-time type information. The same as IMPLEMENT_ABSTRACT_CLASS().
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    @header{wx/object.h}
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*/
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#define IMPLEMENT_CLASS( className, baseClassName )
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/**
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    Used in a C++ implementation file to complete the declaration of a class
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    that has run-time type information and two base classes. The same as
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    IMPLEMENT_ABSTRACT_CLASS2().
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    @header{wx/object.h}
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*/
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#define IMPLEMENT_CLASS2( className, baseClassName1, baseClassName2 )
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/**
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    Used in a C++ implementation file to complete the declaration of a class
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    that has run-time type information. The same as IMPLEMENT_CLASS().
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    @header{wx/object.h}
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    Example:
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    @code
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    IMPLEMENT_ABSTRACT_CLASS(wxCommand, wxObject)
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    wxCommand::wxCommand(void)
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    {
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        ...
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    }
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    @endcode
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*/
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#define IMPLEMENT_ABSTRACT_CLASS( className, baseClassName )
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/**
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    Used in a C++ implementation file to complete the declaration of a class
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    that has run-time type information and two base classes. The same as
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    IMPLEMENT_CLASS2().
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    @header{wx/object.h}
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*/
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#define IMPLEMENT_ABSTRACT_CLASS2( className, baseClassName1, baseClassName2 )
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/**
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    Used in a C++ implementation file to complete the declaration of a class
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    that has run-time type information, and whose instances can be created
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    dynamically.
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						||
 | 
						||
    @header{wx/object.h}
 | 
						||
 | 
						||
    Example:
 | 
						||
 | 
						||
    @code
 | 
						||
    IMPLEMENT_DYNAMIC_CLASS(wxFrame, wxWindow)
 | 
						||
 | 
						||
    wxFrame::wxFrame(void)
 | 
						||
    {
 | 
						||
        ...
 | 
						||
    }
 | 
						||
    @endcode
 | 
						||
*/
 | 
						||
#define IMPLEMENT_DYNAMIC_CLASS( className, baseClassName )
 | 
						||
 | 
						||
/**
 | 
						||
    Used in a C++ implementation file to complete the declaration of a class
 | 
						||
    that has run-time type information, and whose instances can be created
 | 
						||
    dynamically. Use this for classes derived from two base classes.
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
*/
 | 
						||
#define IMPLEMENT_DYNAMIC_CLASS2( className, baseClassName1, baseClassName2 )
 | 
						||
 | 
						||
/**
 | 
						||
    Same as const_cast<T>(x) if the compiler supports const cast or (T)x for
 | 
						||
    old compilers. Unlike wxConstCast(), the cast it to the type T and not to
 | 
						||
    T * and also the order of arguments is the same as for the standard cast.
 | 
						||
 | 
						||
    @header{wx/defs.h}
 | 
						||
 | 
						||
    @see wx_reinterpret_cast(), wx_static_cast()
 | 
						||
*/
 | 
						||
#define wx_const_cast(T, x)
 | 
						||
 | 
						||
/**
 | 
						||
    Same as reinterpret_cast<T>(x) if the compiler supports reinterpret cast or
 | 
						||
    (T)x for old compilers.
 | 
						||
 | 
						||
    @header{wx/defs.h}
 | 
						||
 | 
						||
    @see wx_const_cast(), wx_static_cast()
 | 
						||
*/
 | 
						||
#define wx_reinterpret_cast(T, x)
 | 
						||
 | 
						||
/**
 | 
						||
    Same as static_cast<T>(x) if the compiler supports static cast or (T)x for
 | 
						||
    old compilers. Unlike wxStaticCast(), there are no checks being done and
 | 
						||
    the meaning of the macro arguments is exactly the same as for the standard
 | 
						||
    static cast, i.e. T is the full type name and star is not appended to it.
 | 
						||
 | 
						||
    @header{wx/defs.h}
 | 
						||
 | 
						||
    @see wx_const_cast(), wx_reinterpret_cast(), wx_truncate_cast()
 | 
						||
*/
 | 
						||
#define wx_static_cast(T, x)
 | 
						||
 | 
						||
/**
 | 
						||
    This case doesn’t correspond to any standard cast but exists solely to make
 | 
						||
    casts which possibly result in a truncation of an integer value more
 | 
						||
    readable.
 | 
						||
 | 
						||
    @header{wx/defs.h}
 | 
						||
*/
 | 
						||
#define wx_truncate_cast(T, x)
 | 
						||
 | 
						||
/**
 | 
						||
    This macro expands into const_cast<classname *>(ptr) if the compiler
 | 
						||
    supports const_cast or into an old, C-style cast, otherwise.
 | 
						||
 | 
						||
    @header{wx/defs.h}
 | 
						||
 | 
						||
    @see wx_const_cast(), wxDynamicCast(), wxStaticCast()
 | 
						||
*/
 | 
						||
#define wxConstCast( ptr, classname )
 | 
						||
 | 
						||
/**
 | 
						||
    This is defined in debug mode to be call the redefined new operator
 | 
						||
    with filename and line number arguments. The definition is:
 | 
						||
 | 
						||
    @code
 | 
						||
    #define WXDEBUG_NEW new(__FILE__,__LINE__)
 | 
						||
    @endcode
 | 
						||
 | 
						||
    In non-debug mode, this is defined as the normal new operator.
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
*/
 | 
						||
#define WXDEBUG_NEW( arg )
 | 
						||
 | 
						||
/**
 | 
						||
    This macro returns the pointer @e ptr cast to the type @e classname * if
 | 
						||
    the pointer is of this type (the check is done during the run-time) or
 | 
						||
    @NULL otherwise. Usage of this macro is preferred over obsoleted
 | 
						||
    wxObject::IsKindOf() function.
 | 
						||
 | 
						||
    The @e ptr argument may be @NULL, in which case @NULL will be returned.
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
 | 
						||
    Example:
 | 
						||
 | 
						||
    @code
 | 
						||
    wxWindow *win = wxWindow::FindFocus();
 | 
						||
    wxTextCtrl *text = wxDynamicCast(win, wxTextCtrl);
 | 
						||
    if ( text )
 | 
						||
    {
 | 
						||
        // a text control has the focus...
 | 
						||
    }
 | 
						||
    else
 | 
						||
    {
 | 
						||
        // no window has the focus or it is not a text control
 | 
						||
    }
 | 
						||
    @endcode
 | 
						||
 | 
						||
    @see @ref overview_runtimeclassoverview "RTTI Overview",
 | 
						||
         wxDynamicCastThis(), wxConstCast(), wxStaticCast()
 | 
						||
*/
 | 
						||
#define wxDynamicCast( ptr, classname )
 | 
						||
 | 
						||
/**
 | 
						||
    This macro is equivalent to wxDynamicCast() but the latter provokes
 | 
						||
    spurious compilation warnings from some compilers (because it tests whether
 | 
						||
    @c this pointer is non-@NULL which is always true), so this macro should be
 | 
						||
    used to avoid them.
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
 | 
						||
    @see wxDynamicCast()
 | 
						||
*/
 | 
						||
#define wxDynamicCastThis( classname )
 | 
						||
 | 
						||
/**
 | 
						||
    This macro checks that the cast is valid in debug mode (an assert failure
 | 
						||
    will result if wxDynamicCast(ptr, classname) == @NULL) and then returns the
 | 
						||
    result of executing an equivalent of static_cast<classname *>(ptr).
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
 | 
						||
    @see wx_static_cast(), wxDynamicCast(), wxConstCast()
 | 
						||
*/
 | 
						||
#define wxStaticCast( ptr, classname )
 | 
						||
 | 
						||
/**
 | 
						||
    Creates and returns an object of the given class, if the class has been
 | 
						||
    registered with the dynamic class system using DECLARE... and IMPLEMENT...
 | 
						||
    macros.
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
*/
 | 
						||
wxObject *wxCreateDynamicObject(const wxString& className);
 | 
						||
 | 
						||
//@}
 | 
						||
 |