Files
wxWidgets/src/univ/bmpbuttn.cpp
Vadim Zeitlin d6dc5c6fdd compilation fix after operator==() removal
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42778 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2006-10-30 22:11:26 +00:00

156 lines
3.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/univ/bmpbuttn.cpp
// Purpose: wxBitmapButton implementation
// Author: Vadim Zeitlin
// Modified by:
// Created: 25.08.00
// RCS-ID: $Id$
// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_BMPBUTTON
#include "wx/bmpbuttn.h"
#ifndef WX_PRECOMP
#include "wx/dc.h"
#include "wx/validate.h"
#endif
#include "wx/univ/renderer.h"
// ============================================================================
// implementation
// ============================================================================
IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
BEGIN_EVENT_TABLE(wxBitmapButton, wxButton)
EVT_SET_FOCUS(wxBitmapButton::OnSetFocus)
EVT_KILL_FOCUS(wxBitmapButton::OnKillFocus)
END_EVENT_TABLE()
// ----------------------------------------------------------------------------
// wxBitmapButton
// ----------------------------------------------------------------------------
bool wxBitmapButton::Create(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
const wxPoint &pos,
const wxSize &size,
long style,
const wxValidator& validator,
const wxString &name)
{
// we add wxBU_EXACTFIT because the bitmap buttons are not the standard
// ones and so shouldn't be forced to be of the standard size which is
// typically too big for them
if ( !wxButton::Create(parent, id, bitmap, wxEmptyString,
pos, size, style | wxBU_EXACTFIT, validator, name) )
return false;
m_bmpNormal = bitmap;
return true;
}
void wxBitmapButton::OnSetBitmap()
{
wxBitmap bmp;
if ( !IsEnabled() )
{
bmp = m_bmpDisabled;
}
else if ( IsPressed() )
{
bmp = m_bmpSelected;
}
else if ( IsFocused() )
{
bmp = m_bmpFocus;
}
else
{
bmp = m_bmpNormal;
}
ChangeBitmap(bmp);
}
bool wxBitmapButton::ChangeBitmap(const wxBitmap& bmp)
{
wxBitmap bitmap = bmp.Ok() ? bmp : m_bmpNormal;
if ( bitmap.IsSameAs(m_bitmap) )
return false;
m_bitmap = bitmap;
return true;
}
bool wxBitmapButton::Enable(bool enable)
{
if ( !wxButton::Enable(enable) )
return false;
if ( !enable && ChangeBitmap(m_bmpDisabled) )
Refresh();
return true;
}
bool wxBitmapButton::SetCurrent(bool doit)
{
ChangeBitmap(doit ? m_bmpFocus : m_bmpNormal);
return wxButton::SetCurrent(doit);
}
void wxBitmapButton::OnSetFocus(wxFocusEvent& event)
{
if ( ChangeBitmap(m_bmpFocus) )
Refresh();
event.Skip();
}
void wxBitmapButton::OnKillFocus(wxFocusEvent& event)
{
if ( ChangeBitmap(m_bmpNormal) )
Refresh();
event.Skip();
}
void wxBitmapButton::Press()
{
ChangeBitmap(m_bmpSelected);
wxButton::Press();
}
void wxBitmapButton::Release()
{
ChangeBitmap(IsFocused() ? m_bmpFocus : m_bmpNormal);
wxButton::Release();
}
#endif // wxUSE_BMPBUTTON