git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43550 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			243 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			243 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/fontutil.h
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// Purpose:     font-related helper functions
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     05.11.99
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// RCS-ID:      $Id$
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// Copyright:   (c) wxWidgets team
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// General note: this header is private to wxWidgets and is not supposed to be
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// included by user code. The functions declared here are implemented in
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// msw/fontutil.cpp for Windows, unix/fontutil.cpp for GTK/Motif &c.
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#ifndef _WX_FONTUTIL_H_
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#define _WX_FONTUTIL_H_
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/font.h"        // for wxFont and wxFontEncoding
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#if defined(__WXMSW__)
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    #include "wx/msw/wrapwin.h"
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#endif
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class WXDLLIMPEXP_BASE wxArrayString;
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struct WXDLLEXPORT wxNativeEncodingInfo;
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#if defined(_WX_X_FONTLIKE)
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// the symbolic names for the XLFD fields (with examples for their value)
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//
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// NB: we suppose that the font always starts with the empty token (font name
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//     registry field) as we never use nor generate it anyhow
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enum wxXLFDField
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{
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    wxXLFD_FOUNDRY,     // adobe
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    wxXLFD_FAMILY,      // courier, times, ...
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    wxXLFD_WEIGHT,      // black, bold, demibold, medium, regular, light
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    wxXLFD_SLANT,       // r/i/o (roman/italique/oblique)
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    wxXLFD_SETWIDTH,    // condensed, expanded, ...
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    wxXLFD_ADDSTYLE,    // whatever - usually nothing
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    wxXLFD_PIXELSIZE,   // size in pixels
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    wxXLFD_POINTSIZE,   // size in points
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    wxXLFD_RESX,        // 72, 75, 100, ...
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    wxXLFD_RESY,
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    wxXLFD_SPACING,     // m/p/c (monospaced/proportional/character cell)
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    wxXLFD_AVGWIDTH,    // average width in 1/10 pixels
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    wxXLFD_REGISTRY,    // iso8859, rawin, koi8, ...
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    wxXLFD_ENCODING,    // 1, r, r, ...
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    wxXLFD_MAX
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};
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#endif // _WX_X_FONTLIKE
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// ----------------------------------------------------------------------------
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// types
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// ----------------------------------------------------------------------------
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// wxNativeFontInfo is platform-specific font representation: this struct
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// should be considered as opaque font description only used by the native
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// functions, the user code can only get the objects of this type from
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// somewhere and pass it somewhere else (possibly save them somewhere using
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// ToString() and restore them using FromString())
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class WXDLLEXPORT wxNativeFontInfo
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{
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public:
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#if wxUSE_PANGO
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    PangoFontDescription *description;
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#elif defined(_WX_X_FONTLIKE)
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    // the members can't be accessed directly as we only parse the
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    // xFontName on demand
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private:
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    // the components of the XLFD
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    wxString     fontElements[wxXLFD_MAX];
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    // the full XLFD
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    wxString     xFontName;
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    // true until SetXFontName() is called
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    bool         m_isDefault;
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    // return true if we have already initialized fontElements
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    inline bool HasElements() const;
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public:
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    // init the elements from an XLFD, return true if ok
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    bool FromXFontName(const wxString& xFontName);
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    // return false if we were never initialized with a valid XLFD
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    bool IsDefault() const { return m_isDefault; }
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    // return the XLFD (using the fontElements if necessary)
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    wxString GetXFontName() const;
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    // get the given XFLD component
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    wxString GetXFontComponent(wxXLFDField field) const;
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    // change the font component
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    void SetXFontComponent(wxXLFDField field, const wxString& value);
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    // set the XFLD
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    void SetXFontName(const wxString& xFontName);
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#elif defined(__WXMSW__)
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    LOGFONT      lf;
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#elif defined(__WXPM__)
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    // OS/2 native structures that define a font
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    FATTRS       fa;
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    FONTMETRICS  fm;
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    FACENAMEDESC fn;
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#else // other platforms
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    //
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    //  This is a generic implementation that should work on all ports
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    //  without specific support by the port.
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    //
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    #define wxNO_NATIVE_FONTINFO
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    int           pointSize;
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    wxFontFamily  family;
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    wxFontStyle   style;
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    wxFontWeight  weight;
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    bool          underlined;
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    wxString      faceName;
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    wxFontEncoding encoding;
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#endif // platforms
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    // default ctor (default copy ctor is ok)
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    wxNativeFontInfo() { Init(); }
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#if wxUSE_PANGO
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private:
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    void Init(const wxNativeFontInfo& info);
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    void Free();
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public:
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    wxNativeFontInfo(const wxNativeFontInfo& info) { Init(info); }
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    ~wxNativeFontInfo() { Free(); }
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    wxNativeFontInfo& operator=(const wxNativeFontInfo& info)
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    {
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        Free();
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        Init(info);
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        return *this;
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    }
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#endif // wxUSE_PANGO
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    // reset to the default state
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    void Init();
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    // init with the parameters of the given font
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    void InitFromFont(const wxFont& font)
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    {
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        // translate all font parameters
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        SetStyle((wxFontStyle)font.GetStyle());
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        SetWeight((wxFontWeight)font.GetWeight());
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        SetUnderlined(font.GetUnderlined());
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#if defined(__WXMSW__)
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        if ( font.IsUsingSizeInPixels() )
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            SetPixelSize(font.GetPixelSize());
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        else
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            SetPointSize(font.GetPointSize());
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#else
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        SetPointSize(font.GetPointSize());
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#endif
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        // set the family/facename
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        SetFamily((wxFontFamily)font.GetFamily());
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        const wxString& facename = font.GetFaceName();
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        if ( !facename.empty() )
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        {
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            SetFaceName(facename);
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        }
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        // deal with encoding now (it may override the font family and facename
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        // so do it after setting them)
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        SetEncoding(font.GetEncoding());
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    }
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    // accessors and modifiers for the font elements
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    int GetPointSize() const;
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    wxSize GetPixelSize() const;
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    wxFontStyle GetStyle() const;
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    wxFontWeight GetWeight() const;
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    bool GetUnderlined() const;
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    wxString GetFaceName() const;
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    wxFontFamily GetFamily() const;
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    wxFontEncoding GetEncoding() const;
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    void SetPointSize(int pointsize);
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    void SetPixelSize(const wxSize& pixelSize);
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    void SetStyle(wxFontStyle style);
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    void SetWeight(wxFontWeight weight);
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    void SetUnderlined(bool underlined);
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    bool SetFaceName(const wxString& facename);
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    void SetFamily(wxFontFamily family);
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    void SetEncoding(wxFontEncoding encoding);
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    // sets the first facename in the given array which is found
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    // to be valid. If no valid facename is given, sets the
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    // first valid facename returned by wxFontEnumerator::GetFacenames().
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    // Does not return a bool since it cannot fail.
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    void SetFaceName(const wxArrayString &facenames);
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    // it is important to be able to serialize wxNativeFontInfo objects to be
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    // able to store them (in config file, for example)
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    bool FromString(const wxString& s);
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    wxString ToString() const;
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    // we also want to present the native font descriptions to the user in some
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    // human-readable form (it is not platform independent neither, but can
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    // hopefully be understood by the user)
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    bool FromUserString(const wxString& s);
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    wxString ToUserString() const;
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};
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// ----------------------------------------------------------------------------
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// font-related functions (common)
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// ----------------------------------------------------------------------------
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// translate a wxFontEncoding into native encoding parameter (defined above),
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// returning true if an (exact) macth could be found, false otherwise (without
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// attempting any substitutions)
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extern bool wxGetNativeFontEncoding(wxFontEncoding encoding,
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                                    wxNativeEncodingInfo *info);
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// test for the existence of the font described by this facename/encoding,
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// return true if such font(s) exist, false otherwise
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extern bool wxTestFontEncoding(const wxNativeEncodingInfo& info);
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// ----------------------------------------------------------------------------
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// font-related functions (X and GTK)
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// ----------------------------------------------------------------------------
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#ifdef _WX_X_FONTLIKE
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    #include "wx/unix/fontutil.h"
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#endif // X || GDK
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#endif // _WX_FONTUTIL_H_
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