git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4203 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			534 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			534 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        drawing.cpp
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// Purpose:     shows and tests wxDC features
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// Author:      Robert Roebling
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// Modified by:
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// Created:     04/01/98
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// RCS-ID:      $Id$
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// Copyright:   (c) Robert Roebling
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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    #pragma implementation "drawing.cpp"
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    #pragma interface "drawing.cpp"
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#endif
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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    #pragma hdrstop
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#endif
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers
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#ifndef WX_PRECOMP
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    #include "wx/wx.h"
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#endif
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#include "wx/colordlg.h"
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// ----------------------------------------------------------------------------
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// ressources
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// ----------------------------------------------------------------------------
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// the application icon
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#if defined(__WXGTK__) || defined(__WXMOTIF__)
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    #include "mondrian.xpm"
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#endif
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// Define a new application type, each program should derive a class from wxApp
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class MyApp : public wxApp
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{
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public:
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    // override base class virtuals
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    // ----------------------------
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    // this one is called on application startup and is a good place for the app
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    // initialization (doing it here and not in the ctor allows to have an error
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    // return: if OnInit() returns false, the application terminates)
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    virtual bool OnInit();
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};
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class MyCanvas;
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// Define a new frame type: this is going to be our main frame
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class MyFrame : public wxFrame
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{
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public:
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    // ctor(s)
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    MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
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    // event handlers (these functions should _not_ be virtual)
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    void OnQuit(wxCommandEvent& event);
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    void OnAbout(wxCommandEvent& event);
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    void OnOption(wxCommandEvent &event);
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    wxColour SelectColour();
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    void PrepareDC(wxDC& dc);
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    int         m_backgroundMode;
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    int         m_mapMode;
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    double      m_xUserScale;
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    double      m_yUserScale;
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    int         m_xLogicalOrigin;
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    int         m_yLogicalOrigin;
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    bool        m_xAxisReversed,
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                m_yAxisReversed;
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    wxColour    m_colourForeground,    // these are _text_ colours
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                m_colourBackground;
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    wxBrush     m_backgroundBrush;
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    MyCanvas   *m_canvas;
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private:
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    // any class wishing to process wxWindows events must use this macro
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    DECLARE_EVENT_TABLE()
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};
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// define a scrollable canvas for drawing onto
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class MyCanvas: public wxScrolledWindow
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{
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public:
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    MyCanvas( MyFrame *parent );
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    void DrawTestLines( int x, int y, int width, wxDC &dc );    
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    void OnPaint(wxPaintEvent &event);
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    void OnMouseMove(wxMouseEvent &event);
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protected:
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    MyFrame *m_owner;
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private:
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    DECLARE_EVENT_TABLE()
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};
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// IDs for the controls and the menu commands
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enum
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{
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    // menu items
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    Minimal_Quit = 1,
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    Minimal_About,
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    MenuOption_First,
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    MapMode_Text = MenuOption_First,
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    MapMode_Lometric,
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    MapMode_Twips,
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    MapMode_Points,
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    MapMode_Metric,
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    UserScale_StretchHoriz,
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    UserScale_ShrinkHoriz,
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    UserScale_StretchVertic,
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    UserScale_ShrinkVertic,
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    UserScale_Restore,
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    AxisMirror_Horiz,
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    AxisMirror_Vertic,
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    LogicalOrigin_MoveDown,
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    LogicalOrigin_MoveUp,
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    LogicalOrigin_MoveLeft,
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    LogicalOrigin_MoveRight,
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    Colour_TextForeground,
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    Colour_TextBackground,
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    Colour_Background,
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    Colour_BackgroundMode,
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    MenuOption_Last = Colour_BackgroundMode
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};
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// ----------------------------------------------------------------------------
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// event tables and other macros for wxWindows
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// ----------------------------------------------------------------------------
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// Create a new application object: this macro will allow wxWindows to create
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// the application object during program execution (it's better than using a
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// static object for many reasons) and also declares the accessor function
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// wxGetApp() which will return the reference of the right type (i.e. MyApp and
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// not wxApp)
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IMPLEMENT_APP(MyApp)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// the application class
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// ----------------------------------------------------------------------------
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// `Main program' equivalent: the program execution "starts" here
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bool MyApp::OnInit()
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{
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    // Create the main application window
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    MyFrame *frame = new MyFrame("Drawing sample",
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                                 wxPoint(50, 50), wxSize(550, 340));
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    // Show it and tell the application that it's our main window
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    frame->Show(TRUE);
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    SetTopWindow(frame);
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    // success: wxApp::OnRun() will be called which will enter the main message
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    // loop and the application will run. If we returned FALSE here, the
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    // application would exit immediately.
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    return TRUE;
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}
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// ----------------------------------------------------------------------------
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// MyCanvas
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// ----------------------------------------------------------------------------
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// the event tables connect the wxWindows events with the functions (event
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// handlers) which process them.
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BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
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    EVT_PAINT  (MyCanvas::OnPaint)
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    EVT_MOTION (MyCanvas::OnMouseMove)
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END_EVENT_TABLE()
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MyCanvas::MyCanvas( MyFrame *parent )
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  : wxScrolledWindow( parent )
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{
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  m_owner = parent;
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}
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void MyCanvas::DrawTestLines( int x, int y, int width, wxDC &dc )
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{
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    dc.SetPen( wxPen( "black", width, wxSOLID) );
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    dc.SetBrush( *wxRED_BRUSH );
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    dc.DrawRectangle( x+10, y+10, 400, 190 );
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    dc.SetPen( wxPen( "black", width, wxSOLID) );
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    dc.DrawLine( x+20, y+20, 390, y+20 );
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    dc.SetPen( wxPen( "black", width, wxDOT) );
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    dc.DrawLine( x+20, y+30, 390, y+30 );
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    dc.SetPen( wxPen( "black", width, wxSHORT_DASH) );
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    dc.DrawLine( x+20, y+40, 390, y+40 );
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    dc.SetPen( wxPen( "black", width, wxLONG_DASH) );
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    dc.DrawLine( x+20, y+50, 390, y+50 );
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    dc.SetPen( wxPen( "black", width, wxDOT_DASH) );
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    dc.DrawLine( x+20, y+60, 390, y+60 );
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    dc.SetPen( wxPen( "black", width, wxBDIAGONAL_HATCH) );
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    dc.DrawLine( x+20, y+70, 390, y+70 );
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    dc.SetPen( wxPen( "black", width, wxCROSSDIAG_HATCH) );
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    dc.DrawLine( x+20, y+80, 390, y+80 );
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    dc.SetPen( wxPen( "black", width, wxFDIAGONAL_HATCH) );
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    dc.DrawLine( x+20, y+90, 390, y+90 );
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    dc.SetPen( wxPen( "black", width, wxCROSS_HATCH) );
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    dc.DrawLine( x+20, y+100, 390, y+100 );
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    dc.SetPen( wxPen( "black", width, wxHORIZONTAL_HATCH) );
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    dc.DrawLine( x+20, y+110, 390, y+110 );
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    dc.SetPen( wxPen( "black", width, wxVERTICAL_HATCH) );
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    dc.DrawLine( x+20, y+120, 390, y+120 );
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    wxPen ud( "black", width, wxUSER_DASH );
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    wxDash dash1[1];
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    dash1[0] = 0;
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    ud.SetDashes( 1, dash1 );
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    dc.DrawLine( x+20, y+140, 390, y+140 );
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    dash1[0] = 1;
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    ud.SetDashes( 1, dash1 );
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    dc.DrawLine( x+20, y+150, 390, y+150 );
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    dash1[0] = 2;
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    ud.SetDashes( 1, dash1 );
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    dc.DrawLine( x+20, y+160, 390, y+160 );
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    dash1[0] = 0xFF;
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    ud.SetDashes( 1, dash1 );
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    dc.DrawLine( x+20, y+170, 390, y+170 );
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}
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void MyCanvas::OnPaint(wxPaintEvent &WXUNUSED(event))
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{
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    wxPaintDC dc(this);
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    PrepareDC(dc);
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    m_owner->PrepareDC(dc);
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    dc.SetBackgroundMode( m_owner->m_backgroundMode );
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    if ( m_owner->m_backgroundBrush.Ok() )
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        dc.SetBackground( m_owner->m_backgroundBrush );
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    if ( m_owner->m_colourForeground.Ok() )
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        dc.SetTextForeground( m_owner->m_colourForeground );
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    if ( m_owner->m_colourBackground.Ok() )
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        dc.SetTextBackground( m_owner->m_colourBackground );
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    // mark the origin
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    dc.DrawCircle(0, 0, 10);
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#if !(defined __WXGTK__) && !(defined __WXMOTIF__)
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    // not implemented in wxGTK or wxMOTIF :-(
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    dc.FloodFill(0, 0, wxColour(255, 0, 0));
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#endif //
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    dc.DrawText( "This is text", 110, 10 );
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    dc.SetFont( wxFont( 18, wxSWISS, wxNORMAL, wxNORMAL ) );
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    dc.DrawText( "This is Swiss 18pt text.", 110, 40 );
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    long length;
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    long height;
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    long descent;
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    dc.GetTextExtent( "This is Swiss 18pt text.", &length, &height, &descent );
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    wxString text;
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    text.Printf( "Dimensions are length %ld, height %ld, descent %ld", length, height, descent );
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    dc.DrawText( text, 110, 80 );
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    dc.DrawRectangle( 100, 40, 4, height );
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    text.Printf( "CharHeight() returns: %d", dc.GetCharHeight() );
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    dc.DrawText( text, 110, 120 );
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    dc.DrawIcon( wxICON(mondrian), 310, 40 );
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    DrawTestLines( 0, 200, 0, dc );
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    DrawTestLines( 0, 400, 1, dc );
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    DrawTestLines( 0, 600, 2, dc );
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    DrawTestLines( 0, 800, 6, dc );
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}
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void MyCanvas::OnMouseMove(wxMouseEvent &event)
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{
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    wxClientDC dc(this);
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    PrepareDC(dc);
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    m_owner->PrepareDC(dc);
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    wxPoint pos = event.GetPosition();
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    long x = dc.DeviceToLogicalX( pos.x );
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    long y = dc.DeviceToLogicalY( pos.y );
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    wxString str;
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    str.Printf( "Current mouse position: %d,%d", (int)x, (int)y );
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    m_owner->SetStatusText( str );
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}
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// ----------------------------------------------------------------------------
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// MyFrame
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// ----------------------------------------------------------------------------
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// the event tables connect the wxWindows events with the functions (event
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// handlers) which process them. It can be also done at run-time, but for the
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// simple menu events like this the static method is much simpler.
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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    EVT_MENU      (Minimal_Quit,     MyFrame::OnQuit)
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    EVT_MENU      (Minimal_About,    MyFrame::OnAbout)
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    EVT_MENU_RANGE(MenuOption_First, MenuOption_Last, MyFrame::OnOption)
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END_EVENT_TABLE()
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// frame constructor
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MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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       : wxFrame((wxFrame *)NULL, -1, title, pos, size)
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{
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    // set the frame icon
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    SetIcon(wxICON(mondrian));
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    wxMenu *menuFile = new wxMenu;
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    menuFile->Append(Minimal_About, "&About...\tCtrl-A", "Show about dialog");
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    menuFile->AppendSeparator();
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    menuFile->Append(Minimal_Quit, "E&xit\tAlt-X", "Quit this program");
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    wxMenu *menuMapMode = new wxMenu;
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    menuMapMode->Append( MapMode_Text, "&TEXT map mode" );
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    menuMapMode->Append( MapMode_Lometric, "&LOMETRIC map mode" );
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    menuMapMode->Append( MapMode_Twips, "T&WIPS map mode" );
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    menuMapMode->Append( MapMode_Points, "&POINTS map mode" );
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    menuMapMode->Append( MapMode_Metric, "&METRIC map mode" );
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    wxMenu *menuUserScale = new wxMenu;
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    menuUserScale->Append( UserScale_StretchHoriz, "Stretch horizontally\tCtrl-H" );
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    menuUserScale->Append( UserScale_ShrinkHoriz, "Shrink  horizontally\tCtrl-G" );
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    menuUserScale->Append( UserScale_StretchVertic, "Stretch vertically\tCtrl-V" );
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    menuUserScale->Append( UserScale_ShrinkVertic, "Shrink vertically\tCtrl-W" );
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    menuUserScale->AppendSeparator();
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    menuUserScale->Append( UserScale_Restore, "Restore to normal\tCtrl-0" );
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    wxMenu *menuAxis = new wxMenu;
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    menuAxis->Append( AxisMirror_Horiz, "Mirror horizontally\tCtrl-M", "", TRUE );
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    menuAxis->Append( AxisMirror_Vertic, "Mirror vertically\tCtrl-N", "", TRUE );
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    wxMenu *menuLogical = new wxMenu;
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    menuLogical->Append( LogicalOrigin_MoveDown, "Move &down\tCtrl-D" );
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    menuLogical->Append( LogicalOrigin_MoveUp, "Move &up\tCtrl-U" );
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    menuLogical->Append( LogicalOrigin_MoveLeft, "Move &right\tCtrl-L" );
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    menuLogical->Append( LogicalOrigin_MoveRight, "Move &left\tCtrl-R" );
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    wxMenu *menuColour = new wxMenu;
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    menuColour->Append( Colour_TextForeground, "Text foreground..." );
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    menuColour->Append( Colour_TextBackground, "Text background..." );
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    menuColour->Append( Colour_Background, "Background colour..." );
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    menuColour->Append( Colour_BackgroundMode, "Opaque/transparent\tCtrl-B", "", TRUE );
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    // now append the freshly created menu to the menu bar...
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    wxMenuBar *menuBar = new wxMenuBar;
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    menuBar->Append(menuFile, "&File");
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    menuBar->Append(menuMapMode, "&MapMode");
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    menuBar->Append(menuUserScale, "&UserScale");
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    menuBar->Append(menuAxis, "&Axis");
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    menuBar->Append(menuLogical, "&LogicalOrigin");
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    menuBar->Append(menuColour, "&Colours");
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    // ... and attach this menu bar to the frame
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    SetMenuBar(menuBar);
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    // create a status bar just for fun (by default with 1 pane only)
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    CreateStatusBar(2);
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    SetStatusText("Welcome to wxWindows!");
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    m_mapMode = wxMM_TEXT;
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    m_xUserScale = 1.0;
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    m_yUserScale = 1.0;
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    m_xLogicalOrigin = 0;
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    m_yLogicalOrigin = 0;
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    m_xAxisReversed =
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    m_yAxisReversed = FALSE;
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    m_backgroundMode = wxSOLID;
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    m_canvas = new MyCanvas( this );
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    m_canvas->SetScrollbars( 10, 10, 100, 200 );
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}
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// event handlers
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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    // TRUE is to force the frame to close
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    Close(TRUE);
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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{
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    wxString msg;
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    msg.Printf( _T("This is the about dialog of the drawing sample.\n")
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                _T("Copyright (c) Robert Roebling 1999")
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              );
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    wxMessageBox(msg, "About Drawing", wxOK | wxICON_INFORMATION, this);
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}
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void MyFrame::OnOption(wxCommandEvent &event)
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{
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    switch (event.GetInt())
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    {
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        case MapMode_Text:
 | 
						|
            m_mapMode = wxMM_TEXT;
 | 
						|
            break;
 | 
						|
        case MapMode_Lometric:
 | 
						|
            m_mapMode = wxMM_LOMETRIC;
 | 
						|
            break;
 | 
						|
        case MapMode_Twips:
 | 
						|
            m_mapMode = wxMM_TWIPS;
 | 
						|
            break;
 | 
						|
        case MapMode_Points:
 | 
						|
            m_mapMode = wxMM_POINTS;
 | 
						|
            break;
 | 
						|
        case MapMode_Metric:
 | 
						|
            m_mapMode = wxMM_METRIC;
 | 
						|
            break;
 | 
						|
 | 
						|
        case LogicalOrigin_MoveDown:
 | 
						|
            m_yLogicalOrigin += 10;
 | 
						|
            break;
 | 
						|
        case LogicalOrigin_MoveUp:
 | 
						|
            m_yLogicalOrigin -= 10;
 | 
						|
            break;
 | 
						|
        case LogicalOrigin_MoveLeft:
 | 
						|
            m_xLogicalOrigin += 10;
 | 
						|
            break;
 | 
						|
        case LogicalOrigin_MoveRight:
 | 
						|
            m_xLogicalOrigin -= 10;
 | 
						|
            break;
 | 
						|
 | 
						|
        case UserScale_StretchHoriz:
 | 
						|
            m_xUserScale *= 1.10;
 | 
						|
            break;
 | 
						|
        case UserScale_ShrinkHoriz:
 | 
						|
            m_xUserScale /= 1.10;
 | 
						|
            break;
 | 
						|
        case UserScale_StretchVertic:
 | 
						|
            m_yUserScale *= 1.10;
 | 
						|
            break;
 | 
						|
        case UserScale_ShrinkVertic:
 | 
						|
            m_yUserScale /= 1.10;
 | 
						|
            break;
 | 
						|
        case UserScale_Restore:
 | 
						|
            m_xUserScale =
 | 
						|
            m_yUserScale = 1.0;
 | 
						|
            break;
 | 
						|
 | 
						|
        case AxisMirror_Vertic:
 | 
						|
            m_yAxisReversed = !m_yAxisReversed;
 | 
						|
            break;
 | 
						|
        case AxisMirror_Horiz:
 | 
						|
            m_xAxisReversed = !m_xAxisReversed;
 | 
						|
            break;
 | 
						|
 | 
						|
        case Colour_TextForeground:
 | 
						|
            m_colourForeground = SelectColour();
 | 
						|
            break;
 | 
						|
        case Colour_TextBackground:
 | 
						|
            m_colourBackground = SelectColour();
 | 
						|
            break;
 | 
						|
        case Colour_Background:
 | 
						|
            {
 | 
						|
                wxColour col = SelectColour();
 | 
						|
                if ( col.Ok() )
 | 
						|
                {
 | 
						|
                    m_backgroundBrush.SetColour(col);
 | 
						|
                }
 | 
						|
            }
 | 
						|
            break;
 | 
						|
        case Colour_BackgroundMode:
 | 
						|
            m_backgroundMode = m_backgroundMode == wxSOLID ? wxTRANSPARENT
 | 
						|
                                                           : wxSOLID;
 | 
						|
            break;
 | 
						|
 | 
						|
        default:
 | 
						|
            // skip Refresh()
 | 
						|
            return;
 | 
						|
    }
 | 
						|
 | 
						|
    m_canvas->Refresh();
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::PrepareDC(wxDC& dc)
 | 
						|
{
 | 
						|
    dc.SetMapMode( m_mapMode );
 | 
						|
    dc.SetUserScale( m_xUserScale, m_yUserScale );
 | 
						|
    dc.SetLogicalOrigin( m_xLogicalOrigin, m_yLogicalOrigin );
 | 
						|
    dc.SetAxisOrientation( !m_xAxisReversed, m_yAxisReversed );
 | 
						|
}
 | 
						|
 | 
						|
wxColour MyFrame::SelectColour()
 | 
						|
{
 | 
						|
    wxColour col;
 | 
						|
    wxColourData data;
 | 
						|
    wxColourDialog dialog(this, &data);
 | 
						|
 | 
						|
    if ( dialog.ShowModal() == wxID_OK )
 | 
						|
    {
 | 
						|
        col = dialog.GetColourData().GetColour();
 | 
						|
    }
 | 
						|
 | 
						|
    return col;
 | 
						|
}
 |