Files
wxWidgets/include/wx/osx/statbmp.h
Vadim Zeitlin b403624f22 Add common implementations of wxStaticBitmap icon methods
Instead of defining them, slightly differently, in all the non-MSW
ports, define them once in wxStaticBitmapBase.

No real changes, this is just a simplification.
2021-10-25 13:40:18 +01:00

53 lines
1.5 KiB
C++

#ifndef _WX_STATBMP_H_
#define _WX_STATBMP_H_
#include "wx/statbmp.h"
class WXDLLIMPEXP_CORE wxStaticBitmap : public wxStaticBitmapBase
{
public:
wxStaticBitmap() {}
wxStaticBitmap(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxASCII_STR(wxStaticBitmapNameStr))
{
Create(parent, id, bitmap, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxASCII_STR(wxStaticBitmapNameStr));
virtual void SetBitmap(const wxBitmap& bitmap) wxOVERRIDE;
virtual wxBitmap GetBitmap() const wxOVERRIDE { return m_bitmap; }
virtual void SetScaleMode(ScaleMode scaleMode) wxOVERRIDE;
virtual ScaleMode GetScaleMode() const wxOVERRIDE { return m_scaleMode; }
private:
wxSize GetBitmapSize()
{
return m_bitmap.IsOk() ? m_bitmap.GetScaledSize()
: wxSize(16, 16); // this is completely arbitrary
}
void OnPaint(wxPaintEvent& event);
wxBitmap m_bitmap;
ScaleMode m_scaleMode;
wxDECLARE_DYNAMIC_CLASS(wxStaticBitmap);
};
#endif