git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27408 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			169 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			169 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/univ/checkbox.h
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| // Purpose:     wxCheckBox declaration
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| // Author:      Vadim Zeitlin
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| // Modified by:
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| // Created:     07.09.00
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| // RCS-ID:      $Id$
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| // Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
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| // Licence:     wxWindows licence
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_UNIV_CHECKBOX_H_
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| #define _WX_UNIV_CHECKBOX_H_
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| 
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| #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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|     #pragma interface "univcheckbox.h"
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| #endif
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| 
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| #include "wx/button.h" // for wxStdButtonInputHandler
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| 
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| // ----------------------------------------------------------------------------
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| // the actions supported by wxCheckBox
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| // ----------------------------------------------------------------------------
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| 
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| #define wxACTION_CHECKBOX_CHECK   _T("check")   // SetValue(TRUE)
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| #define wxACTION_CHECKBOX_CLEAR   _T("clear")   // SetValue(FALSE)
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| #define wxACTION_CHECKBOX_TOGGLE  _T("toggle")  // toggle the check state
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| 
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| // additionally it accepts wxACTION_BUTTON_PRESS and RELEASE
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| 
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| // ----------------------------------------------------------------------------
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| // wxCheckBox
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| // ----------------------------------------------------------------------------
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| 
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| // X11 headers may define this
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| #ifdef Status
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| #undef Status
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| #endif
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| 
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| class WXDLLEXPORT wxCheckBox : public wxCheckBoxBase
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| {
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| public:
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|     // checkbox constants
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|     enum State
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|     {
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|         State_Normal,
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|         State_Pressed,
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|         State_Disabled,
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|         State_Current,
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|         State_Max
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|     };
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| 
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|     enum Status
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|     {
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|         Status_Checked,
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|         Status_Unchecked,
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|         Status_Unknown,
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|         Status_Max
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|     };
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| 
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|     // constructors
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|     wxCheckBox() { Init(); }
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| 
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|     wxCheckBox(wxWindow *parent,
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|                wxWindowID id,
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|                const wxString& label,
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|                const wxPoint& pos = wxDefaultPosition,
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|                const wxSize& size = wxDefaultSize,
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|                long style = 0,
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|                const wxValidator& validator = wxDefaultValidator,
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|                const wxString& name = wxCheckBoxNameStr)
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|     {
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|         Init();
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| 
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|         Create(parent, id, label, pos, size, style, validator, name);
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|     }
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| 
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|     bool Create(wxWindow *parent,
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|                 wxWindowID id,
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|                 const wxString& label,
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|                 const wxPoint& pos = wxDefaultPosition,
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|                 const wxSize& size = wxDefaultSize,
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|                 long style = 0,
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|                 const wxValidator& validator = wxDefaultValidator,
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|                 const wxString& name = wxCheckBoxNameStr);
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| 
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|     // implement the checkbox interface
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|     virtual void SetValue(bool value);
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|     virtual bool GetValue() const;
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| 
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|     // set/get the bitmaps to use for the checkbox indicator
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|     void SetBitmap(const wxBitmap& bmp, State state, Status status);
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|     virtual wxBitmap GetBitmap(State state, Status status) const;
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| 
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|     // wxCheckBox actions
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|     void Toggle();
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|     virtual void Press();
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|     virtual void Release();
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|     virtual void ChangeValue(bool value);
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| 
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|     // overridden base class virtuals
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|     virtual bool IsPressed() const { return m_isPressed; }
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| 
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|     virtual bool HasTransparentBackground() { return TRUE; }
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|     
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| protected:
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|     virtual bool PerformAction(const wxControlAction& action,
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|                                long numArg = -1,
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|                                const wxString& strArg = wxEmptyString);
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|     virtual void DoDraw(wxControlRenderer *renderer);
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|     virtual wxSize DoGetBestClientSize() const;
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| 
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|     virtual bool CanBeHighlighted() const { return TRUE; }
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| 
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|     // get the size of the bitmap using either the current one or the default
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|     // one (query renderer then)
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|     virtual wxSize GetBitmapSize() const;
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| 
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|     // common part of all ctors
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|     void Init();
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| 
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|     // send command event notifying about the checkbox state change
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|     virtual void SendEvent();
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| 
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|     // called when the checkbox becomes checked - radio button hook
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|     virtual void OnCheck();
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| 
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|     // get the state corresponding to the flags (combination of wxCONTROL_XXX)
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|     wxCheckBox::State GetState(int flags) const;
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| 
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|     // directly access the bitmaps array without trying to find a valid bitmap
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|     // to use as GetBitmap() does
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|     wxBitmap DoGetBitmap(State state, Status status) const
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|         { return m_bitmaps[state][status]; }
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| 
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|     // get the current status
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|     Status GetStatus() const { return m_status; }
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| 
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| private:
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|     // the current check status
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|     Status m_status;
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| 
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|     // the bitmaps to use for the different states
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|     wxBitmap m_bitmaps[State_Max][Status_Max];
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| 
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|     // is the checkbox currently pressed?
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|     bool m_isPressed;
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| 
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|     DECLARE_DYNAMIC_CLASS(wxCheckBox)
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // wxStdCheckboxInputHandler: handles the mouse events for the check and radio
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| // boxes (handling the keyboard input is simple, but its handling differs a
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| // lot between GTK and MSW, so a new class should be derived for this)
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxStdCheckboxInputHandler : public wxStdButtonInputHandler
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| {
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| public:
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|     wxStdCheckboxInputHandler(wxInputHandler *inphand);
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| 
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|     // we have to override this one as wxStdButtonInputHandler version works
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|     // only with the buttons
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|     virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
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| };
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| 
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| #endif // _WX_UNIV_CHECKBOX_H_
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