Don't call wxGLCanvas::SetCurrent() when the window is not shown. Closes #13424. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@68909 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			324 lines
		
	
	
		
			8.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			324 lines
		
	
	
		
			8.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        penguin.cpp
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| // Purpose:     wxGLCanvas demo program
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| // Author:      Robert Roebling
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| // Modified by: Sandro Sigala
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| // Created:     04/01/98
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Robert Roebling
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| // For compilers that support precompilation, includes "wx.h".
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| #include "wx/wxprec.h"
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| 
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| #ifdef __BORLANDC__
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| #pragma hdrstop
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| #endif
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| 
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| #ifndef WX_PRECOMP
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| #include "wx/wx.h"
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| #endif
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| 
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| #if !wxUSE_GLCANVAS
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|     #error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library"
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| #endif
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| 
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| #include "penguin.h"
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| #ifdef __DARWIN__
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|     #include <OpenGL/glu.h>
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| #else
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|     #include <GL/glu.h>
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| #endif
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| 
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| #include "../../sample.xpm"
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| 
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| // ---------------------------------------------------------------------------
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| // MyApp
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| // ---------------------------------------------------------------------------
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| 
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| // `Main program' equivalent, creating windows and returning main app frame
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| bool MyApp::OnInit()
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| {
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|     if ( !wxApp::OnInit() )
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|         return false;
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| 
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|     // Create the main frame window
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|     MyFrame *frame = new MyFrame(NULL, wxT("wxWidgets Penguin Sample"),
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|         wxDefaultPosition, wxDefaultSize);
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| 
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| #if wxUSE_ZLIB
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|     if (wxFileExists(wxT("penguin.dxf.gz")))
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|         frame->GetCanvas()->LoadDXF(wxT("penguin.dxf.gz"));
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| #else
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|     if (wxFileExists(wxT("penguin.dxf")))
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|         frame->GetCanvas()->LoadDXF(wxT("penguin.dxf"));
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| #endif
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| 
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|     /* Show the frame */
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|     frame->Show(true);
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| 
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|     return true;
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| }
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| 
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| IMPLEMENT_APP(MyApp)
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| 
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| // ---------------------------------------------------------------------------
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| // MyFrame
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| // ---------------------------------------------------------------------------
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| 
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| BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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|     EVT_MENU(wxID_OPEN, MyFrame::OnMenuFileOpen)
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|     EVT_MENU(wxID_EXIT, MyFrame::OnMenuFileExit)
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|     EVT_MENU(wxID_HELP, MyFrame::OnMenuHelpAbout)
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| END_EVENT_TABLE()
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| 
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| // MyFrame constructor
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| MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos,
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|     const wxSize& size, long style)
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|     : wxFrame(frame, wxID_ANY, title, pos, size, style)
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| {
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|     SetIcon(wxICON(sample));
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| 
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|     // Make the "File" menu
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|     wxMenu *fileMenu = new wxMenu;
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|     fileMenu->Append(wxID_OPEN, wxT("&Open..."));
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|     fileMenu->AppendSeparator();
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|     fileMenu->Append(wxID_EXIT, wxT("E&xit\tALT-X"));
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|     // Make the "Help" menu
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|     wxMenu *helpMenu = new wxMenu;
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|     helpMenu->Append(wxID_HELP, wxT("&About..."));
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| 
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|     wxMenuBar *menuBar = new wxMenuBar;
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|     menuBar->Append(fileMenu, wxT("&File"));
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|     menuBar->Append(helpMenu, wxT("&Help"));
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|     SetMenuBar(menuBar);
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| 
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|     Show(true);
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| 
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|     m_canvas = new TestGLCanvas(this, wxID_ANY, wxDefaultPosition,
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|         GetClientSize(), wxSUNKEN_BORDER);
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| }
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| 
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| // File|Open... command
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| void MyFrame::OnMenuFileOpen( wxCommandEvent& WXUNUSED(event) )
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| {
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|     wxString filename = wxFileSelector(wxT("Choose DXF Model"), wxT(""), wxT(""), wxT(""),
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| #if wxUSE_ZLIB
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|         wxT("DXF Drawing (*.dxf;*.dxf.gz)|*.dxf;*.dxf.gz|All files (*.*)|*.*"),
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| #else
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|         wxT("DXF Drawing (*.dxf)|*.dxf)|All files (*.*)|*.*"),
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| #endif
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|         wxFD_OPEN);
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|     if (!filename.IsEmpty())
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|     {
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|         m_canvas->LoadDXF(filename);
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|         m_canvas->Refresh(false);
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|     }
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| }
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| 
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| // File|Exit command
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| void MyFrame::OnMenuFileExit( wxCommandEvent& WXUNUSED(event) )
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| {
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|     // true is to force the frame to close
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|     Close(true);
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| }
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| 
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| // Help|About... command
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| void MyFrame::OnMenuHelpAbout( wxCommandEvent& WXUNUSED(event) )
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| {
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|     wxMessageBox(wxT("OpenGL Penguin Sample (c) Robert Roebling, Sandro Sigala et al"));
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| }
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| 
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| // ---------------------------------------------------------------------------
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| // TestGLCanvas
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| // ---------------------------------------------------------------------------
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| 
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| BEGIN_EVENT_TABLE(TestGLCanvas, wxGLCanvas)
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|     EVT_SIZE(TestGLCanvas::OnSize)
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|     EVT_PAINT(TestGLCanvas::OnPaint)
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|     EVT_ERASE_BACKGROUND(TestGLCanvas::OnEraseBackground)
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|     EVT_MOUSE_EVENTS(TestGLCanvas::OnMouse)
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| END_EVENT_TABLE()
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| 
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| TestGLCanvas::TestGLCanvas(wxWindow *parent,
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|                            wxWindowID id,
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|                            const wxPoint& pos,
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|                            const wxSize& size,
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|                            long style,
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|                            const wxString& name)
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|     : wxGLCanvas(parent, id, NULL, pos, size,
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|                  style | wxFULL_REPAINT_ON_RESIZE, name)
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| {
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|     // Explicitly create a new rendering context instance for this canvas.
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|     m_glRC = new wxGLContext(this);
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| 
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|     m_gldata.initialized = false;
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| 
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|     // initialize view matrix
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|     m_gldata.beginx = 0.0f;
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|     m_gldata.beginy = 0.0f;
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|     m_gldata.zoom   = 45.0f;
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|     trackball(m_gldata.quat, 0.0f, 0.0f, 0.0f, 0.0f);
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| }
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| 
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| TestGLCanvas::~TestGLCanvas()
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| {
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|     delete m_glRC;
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| }
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| 
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| void TestGLCanvas::OnPaint( wxPaintEvent& WXUNUSED(event) )
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| {
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|     // must always be here
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|     wxPaintDC dc(this);
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| 
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|     SetCurrent(*m_glRC);
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| 
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|     // Initialize OpenGL
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|     if (!m_gldata.initialized)
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|     {
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|         InitGL();
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|         ResetProjectionMode();
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|         m_gldata.initialized = true;
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|     }
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| 
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|     // Clear
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|     glClearColor( 0.3f, 0.4f, 0.6f, 1.0f );
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|     glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
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| 
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|     // Transformations
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|     glLoadIdentity();
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|     glTranslatef( 0.0f, 0.0f, -20.0f );
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|     GLfloat m[4][4];
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|     build_rotmatrix( m, m_gldata.quat );
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|     glMultMatrixf( &m[0][0] );
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| 
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|     m_renderer.Render();
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| 
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|     // Flush
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|     glFlush();
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| 
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|     // Swap
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|     SwapBuffers();
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| }
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| 
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| void TestGLCanvas::OnSize(wxSizeEvent& WXUNUSED(event))
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| {
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|     // Reset the OpenGL view aspect.
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|     // This is OK only because there is only one canvas that uses the context.
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|     // See the cube sample for that case that multiple canvases are made current with one context.
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|     ResetProjectionMode();
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| }
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| 
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| void TestGLCanvas::OnEraseBackground(wxEraseEvent& WXUNUSED(event))
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| {
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|     // Do nothing, to avoid flashing on MSW
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| }
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| 
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| // Load the DXF file.  If the zlib support is compiled in wxWidgets,
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| // supports also the ".dxf.gz" gzip compressed files.
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| void TestGLCanvas::LoadDXF(const wxString& filename)
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| {
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|     wxFileInputStream stream(filename);
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|     if (stream.IsOk())
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| #if wxUSE_ZLIB
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|     {
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|         if (filename.Right(3).Lower() == wxT(".gz"))
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|         {
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|             wxZlibInputStream zstream(stream);
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|             m_renderer.Load(zstream);
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|         } else
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|         {
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|             m_renderer.Load(stream);
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|         }
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|     }
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| #else
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|     {
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|         m_renderer.Load(stream);
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|     }
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| #endif
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| }
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| 
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| void TestGLCanvas::OnMouse(wxMouseEvent& event)
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| {
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|     if (event.Dragging())
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|     {
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|         wxSize sz(GetClientSize());
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| 
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|         /* drag in progress, simulate trackball */
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|         float spin_quat[4];
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|         trackball(spin_quat,
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|             (2.0*m_gldata.beginx - sz.x) / sz.x,
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|             (sz.y - 2.0*m_gldata.beginy) / sz.y,
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|             (2.0*event.GetX() - sz.x)    / sz.x,
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|             (sz.y - 2.0*event.GetY())    / sz.y);
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| 
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|         add_quats(spin_quat, m_gldata.quat, m_gldata.quat);
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| 
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|         /* orientation has changed, redraw mesh */
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|         Refresh(false);
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|     }
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| 
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|     m_gldata.beginx = event.GetX();
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|     m_gldata.beginy = event.GetY();
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| }
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| 
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| void TestGLCanvas::InitGL()
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| {
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|     static const GLfloat light0_pos[4]   = { -50.0f, 50.0f, 0.0f, 0.0f };
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| 
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|     // white light
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|     static const GLfloat light0_color[4] = { 0.6f, 0.6f, 0.6f, 1.0f };
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| 
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|     static const GLfloat light1_pos[4]   = {  50.0f, 50.0f, 0.0f, 0.0f };
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| 
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|     // cold blue light
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|     static const GLfloat light1_color[4] = { 0.4f, 0.4f, 1.0f, 1.0f };
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| 
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|     /* remove back faces */
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|     glDisable(GL_CULL_FACE);
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|     glEnable(GL_DEPTH_TEST);
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| 
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|     /* speedups */
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|     glEnable(GL_DITHER);
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|     glShadeModel(GL_SMOOTH);
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|     glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
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|     glHint(GL_POLYGON_SMOOTH_HINT, GL_FASTEST);
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| 
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|     /* light */
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|     glLightfv(GL_LIGHT0, GL_POSITION, light0_pos);
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|     glLightfv(GL_LIGHT0, GL_DIFFUSE,  light0_color);
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|     glLightfv(GL_LIGHT1, GL_POSITION, light1_pos);
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|     glLightfv(GL_LIGHT1, GL_DIFFUSE,  light1_color);
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|     glEnable(GL_LIGHT0);
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|     glEnable(GL_LIGHT1);
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|     glEnable(GL_LIGHTING);
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| 
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|     glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE);
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|     glEnable(GL_COLOR_MATERIAL);
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| }
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| 
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| void TestGLCanvas::ResetProjectionMode()
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| {
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|     if ( !IsShownOnScreen() )
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|         return;
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| 
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|     // This is normally only necessary if there is more than one wxGLCanvas
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|     // or more than one wxGLContext in the application.
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|     SetCurrent(*m_glRC);
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| 
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|     int w, h;
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|     GetClientSize(&w, &h);
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| 
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|     // It's up to the application code to update the OpenGL viewport settings.
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|     // In order to avoid extensive context switching, consider doing this in
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|     // OnPaint() rather than here, though.
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|     glViewport(0, 0, (GLint) w, (GLint) h);
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| 
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|     glMatrixMode(GL_PROJECTION);
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|     glLoadIdentity();
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|     gluPerspective(45.0f, (GLfloat)w/h, 1.0, 100.0);
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|     glMatrixMode(GL_MODELVIEW);
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|     glLoadIdentity();
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| }
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