Use "wxWindows licence" and not "wxWidgets licence" (the latter doesn't exist) and consistently spell "licence" using British spelling. See #12165. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64940 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
445 lines
15 KiB
Plaintext
445 lines
15 KiB
Plaintext
///////////////////////////////////////////////////////////////////////////////
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// Name: src/cocoa/toplevel.mm
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// Purpose: implements wxTopLevelWindow for Cocoa
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// Author: David Elliott
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// Modified by:
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// Created: 2002/11/27
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// RCS-ID: $Id$
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// Copyright: (c) 2002 David Elliott
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#include "wx/toplevel.h"
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#ifndef WX_PRECOMP
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#include "wx/window.h"
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#include "wx/menuitem.h"
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#include "wx/frame.h"
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#include "wx/log.h"
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#include "wx/app.h"
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#endif //WX_PRECOMP
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#include "wx/cocoa/autorelease.h"
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#include "wx/cocoa/string.h"
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#include "wx/cocoa/ObjcRef.h"
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#include "wx/cocoa/objc/NSView.h"
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#include "wx/cocoa/objc/NSWindow.h"
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#import <AppKit/NSPanel.h>
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#import <AppKit/NSButtonCell.h>
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#import <AppKit/NSControl.h>
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// ----------------------------------------------------------------------------
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// globals
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// ----------------------------------------------------------------------------
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// list of all frames and modeless dialogs
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wxWindowList wxModelessWindows;
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// ============================================================================
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// wxTopLevelWindowCocoa implementation
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// ============================================================================
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wxTopLevelWindowCocoa *wxTopLevelWindowCocoa::sm_cocoaDeactivateWindow = NULL;
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// ----------------------------------------------------------------------------
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// wxTopLevelWindowCocoa creation
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(wxTopLevelWindowCocoa,wxTopLevelWindowBase)
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EVT_CLOSE(wxTopLevelWindowCocoa::OnCloseWindow)
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END_EVENT_TABLE()
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void wxTopLevelWindowCocoa::Init()
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{
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m_iconized =
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m_maximizeOnShow =
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m_closed = false;
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}
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unsigned int wxTopLevelWindowCocoa::NSWindowStyleForWxStyle(long style)
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{
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unsigned int styleMask = 0;
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if(style & wxCAPTION)
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styleMask |= NSTitledWindowMask;
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if(style & wxMINIMIZE_BOX)
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styleMask |= NSMiniaturizableWindowMask;
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#if 0
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if(style & wxMAXIMIZE_BOX)
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styleMask |= NSWindowMask;
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#endif
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if(style & wxCLOSE_BOX)
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styleMask |= NSClosableWindowMask;
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if(style & wxRESIZE_BORDER)
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styleMask |= NSResizableWindowMask;
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if(style & wxSIMPLE_BORDER)
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styleMask |= NSBorderlessWindowMask;
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return styleMask;
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}
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NSRect wxTopLevelWindowCocoa::MakeInitialNSWindowContentRect(const wxPoint& pos, const wxSize& size, unsigned int cocoaStyleMask)
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{
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// Arbitrarily use (100,100) as the origin when default coords are given.
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wxCoord x = pos.x!=wxDefaultCoord ? pos.x : 100;
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wxCoord y = pos.y!=wxDefaultCoord ? pos.y : 100;
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wxCoord w = WidthDefault(size.x);
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wxCoord h = HeightDefault(size.y);
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NSPoint cocoaOrigin = OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(x,y,w,h,true);
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return [NSWindow
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contentRectForFrameRect:NSMakeRect(cocoaOrigin.x,cocoaOrigin.y,w,h)
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styleMask:cocoaStyleMask];
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}
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bool wxTopLevelWindowCocoa::Create(wxWindow *parent,
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wxWindowID winid,
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const wxString& title,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxString& name)
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{
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wxAutoNSAutoreleasePool pool;
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wxTopLevelWindows.Append(this);
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if(!CreateBase(parent,winid,pos,size,style,wxDefaultValidator,name))
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return false;
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if ( parent )
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parent->AddChild(this);
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unsigned int cocoaStyle = NSWindowStyleForWxStyle(style);
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if(style & wxFRAME_TOOL_WINDOW)
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cocoaStyle |= NSUtilityWindowMask;
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NSRect cocoaRect = MakeInitialNSWindowContentRect(pos,size,cocoaStyle);
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m_cocoaNSWindow = NULL;
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m_cocoaNSView = NULL;
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// NOTE: We may need to deal with the contentView becoming a wx NSView as well.
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NSWindow *newWindow;
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// Create a WXNSPanel or a WXNSWindow depending on what type of window is desired.
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if(style & wxFRAME_TOOL_WINDOW)
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newWindow = [[WX_GET_OBJC_CLASS(WXNSPanel) alloc] initWithContentRect:cocoaRect styleMask:cocoaStyle backing:NSBackingStoreBuffered defer:NO];
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else
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newWindow = [[WX_GET_OBJC_CLASS(WXNSWindow) alloc] initWithContentRect:cocoaRect styleMask:cocoaStyle backing:NSBackingStoreBuffered defer:NO];
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// Make sure the default content view is a WXNSView
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[newWindow setContentView: [[WX_GET_OBJC_CLASS(WXNSView) alloc] initWithFrame: [[newWindow contentView] frame]]];
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// Associate the window and view
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SetNSWindow(newWindow);
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// NOTE: SetNSWindow has retained the Cocoa object for this object.
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// Because we do not release on close, the following release matches the
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// above alloc and thus the retain count will be 1.
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[m_cocoaNSWindow release];
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if(style & wxFRAME_NO_TASKBAR)
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[m_cocoaNSWindow setExcludedFromWindowsMenu: YES];
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if(style & wxSTAY_ON_TOP)
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[m_cocoaNSWindow setLevel:NSFloatingWindowLevel];
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[m_cocoaNSWindow setTitle:wxNSStringWithWxString(title)];
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return true;
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}
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wxTopLevelWindowCocoa::~wxTopLevelWindowCocoa()
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{
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wxASSERT(sm_cocoaDeactivateWindow!=this);
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wxAutoNSAutoreleasePool pool;
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DestroyChildren();
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if(m_cocoaNSView)
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SendDestroyEvent();
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SetNSWindow(NULL);
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}
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bool wxTopLevelWindowCocoa::Destroy()
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{
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if(sm_cocoaDeactivateWindow==this)
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{
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sm_cocoaDeactivateWindow = NULL;
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wxTopLevelWindowCocoa::CocoaDelegate_windowDidResignKey();
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}
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return wxTopLevelWindowBase::Destroy();
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}
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// ----------------------------------------------------------------------------
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// wxTopLevelWindowCocoa Cocoa Specifics
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// ----------------------------------------------------------------------------
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wxMenuBar* wxTopLevelWindowCocoa::GetAppMenuBar(wxCocoaNSWindow *win)
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{
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wxTopLevelWindowCocoa *parent = wxDynamicCast(GetParent(),wxTopLevelWindow);
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if(parent)
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return parent->GetAppMenuBar(win);
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return NULL;
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}
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void wxTopLevelWindowCocoa::SetNSWindow(WX_NSWindow cocoaNSWindow)
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{
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bool need_debug = cocoaNSWindow || m_cocoaNSWindow;
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if(need_debug) wxLogTrace(wxTRACE_COCOA_RetainRelease,wxT("wxTopLevelWindowCocoa=%p::SetNSWindow [m_cocoaNSWindow=%p retainCount]=%d"),this,m_cocoaNSWindow,[m_cocoaNSWindow retainCount]);
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DisassociateNSWindow(m_cocoaNSWindow);
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wxGCSafeRetain(cocoaNSWindow);
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wxGCSafeRelease(m_cocoaNSWindow);
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m_cocoaNSWindow = cocoaNSWindow;
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// NOTE: We are no longer using posing so we won't get events on the
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// window's view unless it was explicitly created as the wx view class.
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if(m_cocoaNSWindow)
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SetNSView([m_cocoaNSWindow contentView]);
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else
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SetNSView(NULL);
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AssociateNSWindow(m_cocoaNSWindow);
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if(need_debug) wxLogTrace(wxTRACE_COCOA_RetainRelease,wxT("wxTopLevelWindowCocoa=%p::SetNSWindow [cocoaNSWindow=%p retainCount]=%d"),this,cocoaNSWindow,[cocoaNSWindow retainCount]);
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}
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void wxTopLevelWindowCocoa::CocoaReplaceView(WX_NSView oldView, WX_NSView newView)
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{
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if([m_cocoaNSWindow contentView] == (id)oldView)
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[m_cocoaNSWindow setContentView:newView];
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}
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/*static*/ void wxTopLevelWindowCocoa::DeactivatePendingWindow()
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{
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if(sm_cocoaDeactivateWindow)
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sm_cocoaDeactivateWindow->wxTopLevelWindowCocoa::CocoaDelegate_windowDidResignKey();
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sm_cocoaDeactivateWindow = NULL;
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}
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void wxTopLevelWindowCocoa::CocoaDelegate_windowDidBecomeKey(void)
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{
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DeactivatePendingWindow();
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wxLogTrace(wxTRACE_COCOA,wxT("wxTopLevelWindowCocoa=%p::CocoaDelegate_windowDidBecomeKey"),this);
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wxActivateEvent event(wxEVT_ACTIVATE, true, GetId());
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event.SetEventObject(this);
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HandleWindowEvent(event);
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}
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void wxTopLevelWindowCocoa::CocoaDelegate_windowDidResignKey(void)
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{
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wxLogTrace(wxTRACE_COCOA,wxT("wxTopLevelWindowCocoa=%p::CocoaDelegate_windowDidResignKey"),this);
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wxActivateEvent event(wxEVT_ACTIVATE, false, GetId());
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event.SetEventObject(this);
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HandleWindowEvent(event);
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}
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void wxTopLevelWindowCocoa::CocoaDelegate_windowDidBecomeMain(void)
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{
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wxLogTrace(wxTRACE_COCOA,wxT("wxTopLevelWindowCocoa=%p::CocoaDelegate_windowDidBecomeMain"),this);
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}
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void wxTopLevelWindowCocoa::CocoaDelegate_windowDidResignMain(void)
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{
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wxLogTrace(wxTRACE_COCOA,wxT("wxTopLevelWindowCocoa=%p::CocoaDelegate_windowDidResignMain"),this);
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}
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void wxTopLevelWindowCocoa::CocoaDelegate_windowWillClose(void)
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{
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m_closed = true;
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Destroy();
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}
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bool wxTopLevelWindowCocoa::CocoaDelegate_windowShouldClose()
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{
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return wxWindowBase::Close(false);
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}
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void wxTopLevelWindowCocoa::CocoaDelegate_wxMenuItemAction(WX_NSMenuItem menuItem)
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{
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}
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bool wxTopLevelWindowCocoa::CocoaDelegate_validateMenuItem(WX_NSMenuItem menuItem)
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{
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return false;
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}
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// ----------------------------------------------------------------------------
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// wxTopLevelWindowCocoa maximize/minimize
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// ----------------------------------------------------------------------------
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void wxTopLevelWindowCocoa::Maximize(bool maximize)
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{
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}
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bool wxTopLevelWindowCocoa::IsMaximized() const
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{
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return false ;
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}
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void wxTopLevelWindowCocoa::Iconize(bool iconize)
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{
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}
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bool wxTopLevelWindowCocoa::IsIconized() const
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{
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return false;
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}
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void wxTopLevelWindowCocoa::Restore()
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{
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}
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bool wxTopLevelWindowCocoa::Show(bool show)
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{
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if(m_isShown == show)
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return false;
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wxAutoNSAutoreleasePool pool;
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if(show)
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{
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// Send the window a size event because wxWidgets apps expect it
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// NOTE: This should really only be done the first time a window
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// is shown. I doubt this will cause any problems though.
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wxSizeEvent event(GetSize(), GetId());
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event.SetEventObject(this);
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HandleWindowEvent(event);
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[m_cocoaNSWindow makeKeyAndOrderFront:m_cocoaNSWindow];
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}
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else
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[m_cocoaNSWindow orderOut:m_cocoaNSWindow];
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m_isShown = show;
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return true;
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}
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bool wxTopLevelWindowCocoa::Close(bool force)
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{
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if(force)
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return wxWindowBase::Close(force);
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// performClose will fake the user clicking the close button which
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// will invoke windowShouldClose which will call the base class version
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// of Close() which will NOT Destroy() the window (see below) but
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// if closing is not stopped, then performClose will go ahead and
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// close the window which will send the close notifications setting
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// m_closed to true and Destroy()ing the window.
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[m_cocoaNSWindow performClose:m_cocoaNSWindow];
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return m_closed;
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}
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void wxTopLevelWindowCocoa::OnCloseWindow(wxCloseEvent& event)
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{
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// If the event was forced, close the window which will Destroy() it
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if(!event.CanVeto())
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[m_cocoaNSWindow close];
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// if the event was not forced, it's probably because the user clicked
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// the close button, or Close(false) was called which (see above) is
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// redirected to performClose and thus Cocoa itself will close the window
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}
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// ----------------------------------------------------------------------------
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// wxTopLevelWindowCocoa misc
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// ----------------------------------------------------------------------------
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void wxTopLevelWindowCocoa::SetTitle(const wxString& title)
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{
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[m_cocoaNSWindow setTitle:wxNSStringWithWxString(title)];
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}
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wxString wxTopLevelWindowCocoa::GetTitle() const
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{
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return wxStringWithNSString([m_cocoaNSWindow title]);
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}
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wxWindow* wxTopLevelWindowCocoa::SetDefaultItem(wxWindow *win)
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{
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wxWindow *old = wxTopLevelWindowBase::SetDefaultItem(win);
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NSCell *newCell;
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if(win != NULL)
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{
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NSView *newView = win->GetNSView();
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// newView does not have to be an NSControl, we only cast to NSControl*
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// to silence the warning about cell not being implemented.
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if(newView != nil && [newView respondsToSelector:@selector(cell)])
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newCell = [(NSControl*)newView cell];
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else
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newCell = nil;
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if(newCell != nil && ![newCell isKindOfClass:[NSButtonCell class]])
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{ // It's not an NSButtonCell, set the default to nil.
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newCell = nil;
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}
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}
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else
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newCell = nil;
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[GetNSWindow() setDefaultButtonCell:(NSButtonCell*)newCell];
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return old;
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}
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bool wxTopLevelWindowCocoa::ShowFullScreen(bool show, long style)
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{
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return false;
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}
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bool wxTopLevelWindowCocoa::IsFullScreen() const
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{
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return false;
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}
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void wxTopLevelWindowCocoa::CocoaSetWxWindowSize(int width, int height)
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{
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// Set the NSView size by setting the frame size to enclose it
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unsigned int styleMask = [m_cocoaNSWindow styleMask];
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NSRect oldFrameRect = [m_cocoaNSWindow frame];
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NSRect contentRect = [NSWindow
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contentRectForFrameRect: oldFrameRect
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styleMask: styleMask];
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contentRect.size.width = width;
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contentRect.size.height = height;
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NSRect newFrameRect = [NSWindow
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frameRectForContentRect: contentRect
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styleMask: styleMask];
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// Cocoa uses +y is up but wxWidgets uses +y is down. We want an increase/decrease in height
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// to not effect where the top of the window is placed so we set the new y origin relative the
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// old one taking the height change into account.
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newFrameRect.origin.y = oldFrameRect.origin.y + oldFrameRect.size.height - newFrameRect.size.height;
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[m_cocoaNSWindow setFrame: newFrameRect display: NO];
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}
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void wxTopLevelWindowCocoa::DoMoveWindow(int x, int y, int width, int height)
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{
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wxLogTrace(wxTRACE_COCOA_TopLevelWindow_Size,wxT("wxTopLevelWindow=%p::DoMoveWindow(%d,%d,%d,%d)"),this,x,y,width,height);
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NSPoint cocoaOrigin = OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(x,y,width,height,false);
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NSRect cocoaRect = NSMakeRect(cocoaOrigin.x,cocoaOrigin.y,width,height);
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[m_cocoaNSWindow setFrame: cocoaRect display:NO];
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}
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void wxTopLevelWindowCocoa::DoGetSize(int *w, int *h) const
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{
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NSRect cocoaRect = [m_cocoaNSWindow frame];
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if(w)
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*w=(int)cocoaRect.size.width;
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if(h)
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*h=(int)cocoaRect.size.height;
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wxLogTrace(wxTRACE_COCOA_TopLevelWindow_Size,wxT("wxTopLevelWindow=%p::DoGetSize = (%d,%d)"),this,(int)cocoaRect.size.width,(int)cocoaRect.size.height);
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}
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void wxTopLevelWindowCocoa::DoGetPosition(int *x, int *y) const
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{
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NSRect windowFrame = [m_cocoaNSWindow frame];
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wxPoint theWxOrigin = OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates(windowFrame);
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if(*x)
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*x = theWxOrigin.x;
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if(*y)
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*y = theWxOrigin.y;
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wxLogTrace(wxTRACE_COCOA_TopLevelWindow_Size,wxT("wxTopLevelWindow=%p::DoGetPosition = (%d,%d)"),this,(int)theWxOrigin.x,(int)theWxOrigin.y);
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}
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