git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62891 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			111 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/iconbndl.h
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| // Purpose:     wxIconBundle
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| // Author:      Mattia barbon
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| // Modified by:
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| // Created:     23.03.02
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Mattia Barbon
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| // Licence:     wxWindows licence
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_ICONBNDL_H_
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| #define _WX_ICONBNDL_H_
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| 
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| #include "wx/gdiobj.h"
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| #include "wx/gdicmn.h"      // for wxSize
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| #include "wx/icon.h"
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| 
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| #include "wx/dynarray.h"
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| 
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| class WXDLLIMPEXP_FWD_BASE wxInputStream;
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| 
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| WX_DECLARE_EXPORTED_OBJARRAY(wxIcon, wxIconArray);
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| 
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| // this class can't load bitmaps of type wxBITMAP_TYPE_ICO_RESOURCE,
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| // if you need them, you have to load them manually and call
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| // wxIconCollection::AddIcon
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| class WXDLLIMPEXP_CORE wxIconBundle : public wxGDIObject
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| {
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| public:
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|     // default constructor
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|     wxIconBundle();
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| 
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|     // initializes the bundle with the icon(s) found in the file
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| #if wxUSE_STREAMS && wxUSE_IMAGE
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|     wxIconBundle(const wxString& file, wxBitmapType type = wxBITMAP_TYPE_ANY);
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|     wxIconBundle(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
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| #endif // wxUSE_STREAMS && wxUSE_IMAGE
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| 
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|     // initializes the bundle with a single icon
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|     wxIconBundle(const wxIcon& icon);
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| 
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|     // default copy ctor and assignment operator are OK
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| 
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|     // adds all the icons contained in the file to the collection,
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|     // if the collection already contains icons with the same
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|     // width and height, they are replaced
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| #if wxUSE_STREAMS && wxUSE_IMAGE
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|     void AddIcon(const wxString& file, wxBitmapType type = wxBITMAP_TYPE_ANY);
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|     void AddIcon(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
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| #endif // wxUSE_STREAMS && wxUSE_IMAGE
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| 
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|     // adds the icon to the collection, if the collection already
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|     // contains an icon with the same width and height, it is
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|     // replaced
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|     void AddIcon(const wxIcon& icon);
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| 
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|     // returns the icon with the given size; if no such icon exists,
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|     // returns the icon with size wxSYS_ICON_[XY]; if no such icon exists,
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|     // returns the first icon in the bundle
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|     wxIcon GetIcon(const wxSize& size) const;
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| 
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|     // equivalent to GetIcon(wxSize(size, size))
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|     wxIcon GetIcon(wxCoord size = wxDefaultCoord) const
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|         { return GetIcon(wxSize(size, size)); }
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| 
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|     // returns the icon exactly of the specified size or wxNullIcon if no icon
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|     // of exactly given size are available
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|     wxIcon GetIconOfExactSize(const wxSize& size) const;
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|     wxIcon GetIconOfExactSize(wxCoord size) const
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|         { return GetIconOfExactSize(wxSize(size, size)); }
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| 
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|     // enumerate all icons in the bundle: don't use these functions if ti can
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|     // be avoided, using GetIcon() directly is better
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| 
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|     // return the number of available icons
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|     size_t GetIconCount() const;
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| 
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|     // return the icon at index (must be < GetIconCount())
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|     wxIcon GetIconByIndex(size_t n) const;
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| 
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|     // check if we have any icons at all
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|     bool IsEmpty() const { return GetIconCount() == 0; }
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| 
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| #if WXWIN_COMPATIBILITY_2_8
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|     wxDEPRECATED( void AddIcon(const wxString& file, long type)
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|         {
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|             AddIcon(file, (wxBitmapType)type);
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|         }
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|     )
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| 
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|     wxDEPRECATED_CONSTRUCTOR( wxIconBundle (const wxString& file, long type)
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|         {
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|             AddIcon(file, (wxBitmapType)type);
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|         }
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|     )
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| #endif // WXWIN_COMPATIBILITY_2_8
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| 
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| protected:
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|     virtual wxGDIRefData *CreateGDIRefData() const;
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|     virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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| 
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| private:
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|     // delete all icons
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|     void DeleteIcons();
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| 
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|     DECLARE_DYNAMIC_CLASS(wxIconBundle)
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| };
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| 
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| #endif // _WX_ICONBNDL_H_
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