git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@37734 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			186 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			186 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/msw/toplevel.h
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// Purpose:     wxTopLevelWindowMSW is the MSW implementation of wxTLW
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     20.09.01
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// RCS-ID:      $Id$
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// Copyright:   (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MSW_TOPLEVEL_H_
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#define _WX_MSW_TOPLEVEL_H_
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// ----------------------------------------------------------------------------
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// wxTopLevelWindowMSW
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxTopLevelWindowMSW : public wxTopLevelWindowBase
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{
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public:
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    // constructors and such
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    wxTopLevelWindowMSW() { Init(); }
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    wxTopLevelWindowMSW(wxWindow *parent,
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                        wxWindowID id,
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                        const wxString& title,
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                        const wxPoint& pos = wxDefaultPosition,
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                        const wxSize& size = wxDefaultSize,
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                        long style = wxDEFAULT_FRAME_STYLE,
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                        const wxString& name = wxFrameNameStr)
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    {
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        Init();
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        (void)Create(parent, id, title, pos, size, style, name);
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    }
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                const wxString& title,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxDEFAULT_FRAME_STYLE,
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                const wxString& name = wxFrameNameStr);
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    virtual ~wxTopLevelWindowMSW();
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    // implement base class pure virtuals
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    virtual void SetTitle( const wxString& title);
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    virtual wxString GetTitle() const;
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    virtual void Maximize(bool maximize = true);
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    virtual bool IsMaximized() const;
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    virtual void Iconize(bool iconize = true);
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    virtual bool IsIconized() const;
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    virtual void SetIcon(const wxIcon& icon);
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    virtual void SetIcons(const wxIconBundle& icons );
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    virtual void Restore();
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#ifndef __WXWINCE__
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    virtual bool SetShape(const wxRegion& region);
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#endif // __WXWINCE__
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    virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
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    virtual bool Show(bool show = true);
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    virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
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    virtual bool IsFullScreen() const { return m_fsIsShowing; }
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    // wxMSW only: EnableCloseButton(false) may be used to remove the "Close"
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    // button from the title bar
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    bool EnableCloseButton(bool enable = true);
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    // implementation from now on
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    // --------------------------
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    // event handlers
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    void OnActivate(wxActivateEvent& event);
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    // called by wxWindow whenever it gets focus
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    void SetLastFocus(wxWindow *win) { m_winLastFocused = win; }
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    wxWindow *GetLastFocus() const { return m_winLastFocused; }
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#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
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    virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL);
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    virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL);
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    bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
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    virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
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#endif // __SMARTPHONE__ && __WXWINCE__
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#if defined(__SMARTPHONE__) || defined(__POCKETPC__)
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    // Soft Input Panel (SIP) change notification
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    virtual bool HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam);
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#endif
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    // translate wxWidgets flags to Windows ones
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    virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle) const;
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    // choose the right parent to use with CreateWindow()
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    virtual WXHWND MSWGetParent() const;
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    // window proc for the frames
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    WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
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protected:
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    // common part of all ctors
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    void Init();
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    // create a new frame, return false if it couldn't be created
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    bool CreateFrame(const wxString& title,
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                     const wxPoint& pos,
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                     const wxSize& size);
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    // create a new dialog using the given dialog template from resources,
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    // return false if it couldn't be created
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    bool CreateDialog(const void *dlgTemplate,
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                      const wxString& title,
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                      const wxPoint& pos,
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                      const wxSize& size);
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    // common part of Iconize(), Maximize() and Restore()
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    void DoShowWindow(int nShowCmd);
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    // is the window currently iconized?
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    bool m_iconized;
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    // should the frame be maximized when it will be shown? set by Maximize()
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    // when it is called while the frame is hidden
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    bool m_maximizeOnShow;
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    // Data to save/restore when calling ShowFullScreen
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    long                  m_fsStyle; // Passed to ShowFullScreen
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    wxRect                m_fsOldSize;
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    long                  m_fsOldWindowStyle;
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    bool                  m_fsIsMaximized;
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    bool                  m_fsIsShowing;
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    // the last focused child: we restore focus to it on activation
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    wxWindow             *m_winLastFocused;
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#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
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    class ButtonMenu
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    {
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    public:
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        ButtonMenu();
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        ~ButtonMenu();
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        void SetButton(int id = wxID_ANY,
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                       const wxString& label  = wxEmptyString,
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                       wxMenu *subMenu = NULL);
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        bool IsAssigned() const {return m_assigned;}
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        bool IsMenu() const {return m_menu!=NULL;}
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        int GetId() const {return m_id;}
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        wxMenu* GetMenu() const {return m_menu;}
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        wxString GetLabel() {return m_label;}
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        static wxMenu *DuplicateMenu(wxMenu *menu);
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    protected:
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        int      m_id;
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        wxString m_label;
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        wxMenu  *m_menu;
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        bool     m_assigned;
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    };
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    ButtonMenu               m_LeftButton;
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    ButtonMenu               m_RightButton;
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    HWND                     m_MenuBarHWND;
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    void ReloadButton(ButtonMenu& button, UINT menuID);
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    void ReloadAllButtons();
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#endif // __SMARTPHONE__ && __WXWINCE__
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private:
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#if defined(__SMARTPHONE__) || defined(__POCKETPC__)
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    void* m_activateInfo;
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#endif
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    DECLARE_EVENT_TABLE()
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    DECLARE_NO_COPY_CLASS(wxTopLevelWindowMSW)
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};
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#endif // _WX_MSW_TOPLEVEL_H_
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