window handle. If you can get the window handle into the python code, it should just work... More news on this later. Added wxImageList, wxToolTip. Re-enabled wxConfig.DeleteAll() since it is reportedly fixed for the wxRegConfig class. As usual, some bug fixes, tweaks, etc. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1734 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			83 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			83 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
#!/bin/env python
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#----------------------------------------------------------------------------
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# Name:         test1.py
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# Purpose:      A minimal wxPython program
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#
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# Author:       Robin Dunn
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#
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# Created:      A long time ago, in a galaxy far, far away...
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# RCS-ID:       $Id$
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# Copyright:    (c) 1998 by Total Control Software
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# Licence:      wxWindows license
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#----------------------------------------------------------------------------
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## import all of the wxPython GUI package
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from wxPython.wx import *
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#---------------------------------------------------------------------------
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## Create a new frame class, derived from the wxPython Frame.
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class MyFrame(wxFrame):
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    def __init__(self, parent, id, title):
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        # First, call the base class' __init__ method to create the frame
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        wxFrame.__init__(self, parent, id, title,
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                         wxPoint(100, 100), wxSize(160, 100))
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        # Associate some events with methods of this class
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        EVT_SIZE(self, self.OnSize)
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        EVT_MOVE(self, self.OnMove)
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    # This method is called automatically when the CLOSE event is
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    # sent to this window
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    def OnCloseWindow(self, event):
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        # tell the window to kill itself
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        self.Destroy()
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    # This method is called by the System when the window is resized,
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    # because of the association above.
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    def OnSize(self, event):
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        size = event.GetSize()
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        print "size:", size.width, size.height
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    # This method is called by the System when the window is moved,
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    # because of the association above.
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    def OnMove(self, event):
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        pos = event.GetPosition()
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        print "pos:", pos.x, pos.y
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#---------------------------------------------------------------------------
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# Every wxWindows application must have a class derived from wxApp
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class MyApp(wxApp):
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    # wxWindows calls this method to initialize the application
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    def OnInit(self):
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        # Create an instance of our customized Frame class
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        frame = MyFrame(NULL, -1, "This is a test")
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        frame.Show(true)
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        # Tell wxWindows that this is our main window
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        self.SetTopWindow(frame)
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        # Return a success flag
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        return true
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#---------------------------------------------------------------------------
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app = MyApp(0)     # Create an instance of the application class
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app.MainLoop()     # Tell it to start processing events
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#----------------------------------------------------------------------------
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#
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