git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11506 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			357 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			357 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        xmlres.h
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// Purpose:     XML resources
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// Author:      Vaclav Slavik
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// Created:     2000/03/05
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// RCS-ID:      $Id$
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// Copyright:   (c) 2000 Vaclav Slavik
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_XMLRES_H_
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#define _WX_XMLRES_H_
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#ifdef __GNUG__
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#pragma interface "xmlres.h"
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#endif
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#include "wx/defs.h"
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#include "wx/string.h"
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#include "wx/dynarray.h"
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#include "wx/datetime.h"
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#include "wx/list.h"
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#include "wx/gdicmn.h"
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#include "wx/filesys.h"
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#include "wx/bitmap.h"
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#include "wx/icon.h"
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#include "wx/xrc/xml.h"
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class WXDLLEXPORT wxMenu;
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class WXDLLEXPORT wxMenuBar;
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class WXDLLEXPORT wxDialog;
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class WXDLLEXPORT wxPanel;
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class WXDLLEXPORT wxWindow;
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class WXDLLEXPORT wxFrame;
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class WXDLLEXPORT wxToolBar;
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class WXXMLDLLEXPORT wxXmlResourceHandler;
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// These macros indicate current version of XML resources (this information is
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// encoded in root node of XRC file as "version" property).
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//
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// Rules for increasing version number:
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//   - change it only if you made incompatible change to the format. Addition of new
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//     attribute to control handler is _not_ incompatible change, because older
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//     versions of the library may ignore it.
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//   - if you change version number, follow these steps:
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//       - set major, minor and release numbers to respective version numbers of
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//         the wxWindows library (see wx/version.h)
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//       - reset revision to 0 unless the first three are same as before, in which
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//         case you should increase revision by one
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#define WX_XMLRES_CURRENT_VERSION_MAJOR            2
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#define WX_XMLRES_CURRENT_VERSION_MINOR            3
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#define WX_XMLRES_CURRENT_VERSION_RELEASE          0
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#define WX_XMLRES_CURRENT_VERSION_REVISION         1
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#define WX_XMLRES_CURRENT_VERSION_STRING    "2.3.0.1"
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#define WX_XMLRES_CURRENT_VERSION \
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                (WX_XMLRES_CURRENT_VERSION_MAJOR * 256*256*256 + \
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                 WX_XMLRES_CURRENT_VERSION_MINOR * 256*256 + \
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                 WX_XMLRES_CURRENT_VERSION_RELEASE * 256 + \
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                 WX_XMLRES_CURRENT_VERSION_REVISION)
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class WXXMLDLLEXPORT wxXmlResourceDataRecord
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{
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public:
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    wxXmlResourceDataRecord() : Doc(NULL), Time(wxDateTime::Now()) {}
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    ~wxXmlResourceDataRecord() {delete Doc;}
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    wxString File;
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    wxXmlDocument *Doc;
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    wxDateTime Time;
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};
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#ifdef WXXMLISDLL
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WX_DECLARE_EXPORTED_OBJARRAY(wxXmlResourceDataRecord, wxXmlResourceDataRecords);
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#else
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WX_DECLARE_OBJARRAY(wxXmlResourceDataRecord, wxXmlResourceDataRecords);
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#endif
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// This class holds XML resources from one or more .xml files
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// (or derived forms, either binary or zipped -- see manual for
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// details).
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class WXXMLDLLEXPORT wxXmlResource : public wxObject
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{
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public:
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    // Ctor. If use_locale is TRUE, translatable strings are
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    // translated via _(). You can disable it by passing use_locale=FALSE
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    // (for example if you provide resource file for each locale)
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    wxXmlResource(bool use_locale = TRUE);
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    wxXmlResource(const wxString& filemask, bool use_locale = TRUE);
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    ~wxXmlResource();
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    // Loads resources from XML files that match given filemask.
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    // This method understands VFS (see filesys.h).
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    bool Load(const wxString& filemask);
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    // Initialize handlers for all supported controls/windows. This will
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    // make the executable quite big because it forces linking against
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    // most of wxWin library
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    void InitAllHandlers();
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    // Initialize only specific handler (or custom handler). Convention says
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    // that handler name is equal to control's name plus 'XmlHandler', e.g.
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    // wxTextCtrlXmlHandler, wxHtmlWindowXmlHandler. XML resource compiler
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    // (xmlres) can create include file that contains initialization code for
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    // all controls used within the resource.
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    void AddHandler(wxXmlResourceHandler *handler);
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    // Removes all handlers
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    void ClearHandlers();
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    // Loads menu from resource. Returns NULL on failure.
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    wxMenu *LoadMenu(const wxString& name);
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    // Loads menubar from resource. Returns NULL on failure.
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    wxMenuBar *LoadMenuBar(const wxString& name);
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#if wxUSE_TOOLBAR
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    // Loads toolbar
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    wxToolBar *LoadToolBar(wxWindow *parent, const wxString& name);
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#endif
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    // Loads dialog. dlg points to parent window (if any). Second form
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    // is used to finish creation of already existing instance (main reason
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    // for this is that you may want to use derived class with new event table)
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    // Example (typical usage):
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    //      MyDialog dlg;
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    //      wxTheXmlResource->LoadDialog(&dlg, mainFrame, "my_dialog");
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    //      dlg->ShowModal();
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    wxDialog *LoadDialog(wxWindow *parent, const wxString& name);
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    bool LoadDialog(wxDialog *dlg, wxWindow *parent, const wxString& name);
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    // Loads panel. panel points to parent window (if any). Second form
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    // is used to finish creation of already existing instance.
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    wxPanel *LoadPanel(wxWindow *parent, const wxString& name);
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    bool LoadPanel(wxPanel *panel, wxWindow *parent, const wxString& name);
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    bool LoadFrame(wxFrame* frame, wxWindow *parent, const wxString& name);
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    // Loads bitmap or icon resource from file:
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    wxBitmap LoadBitmap(const wxString& name);
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    wxIcon LoadIcon(const wxString& name);
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    // Attaches unknown control into given panel/window/dialog:
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    // (unknown controls are used in conjunction with <object class="unknown">)
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    bool AttachUnknownControl(const wxString& name, wxWindow *control,
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                              wxWindow *parent = NULL);
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    // Returns numeric ID that is equivalent to string id used in XML
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    // resource. To be used in event tables
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    // Macro XMLID is provided for convenience
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    static int GetXMLID(const wxChar *str_id);
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    // Returns version info (a.b.c.d = d+ 256*c + 256^2*b + 256^3*a)
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    long GetVersion() const { return m_version; }
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    // Compares resources version to argument. Returns -1 if resources version
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    // is less than the argument, +1 if greater and 0 if they equal.
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    int CompareVersion(int major, int minor, int release, int revision) const
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        { return GetVersion() -
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                 (major*256*256*256 + minor*256*256 + release*256 + revision); }
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protected:
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    // Scans resources list for unloaded files and loads them. Also reloads
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    // files that have been modified since last loading.
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    void UpdateResources();
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    // Finds resource (calls UpdateResources) and returns node containing it
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    wxXmlNode *FindResource(const wxString& name, const wxString& classname);
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    // Creates resource from info in given node:
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    wxObject *CreateResFromNode(wxXmlNode *node, wxObject *parent, wxObject *instance = NULL);
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    bool GetUseLocale() { return m_useLocale; }
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private:
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    long m_version;
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    bool m_useLocale;
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    wxList m_handlers;
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    wxXmlResourceDataRecords m_data;
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#if wxUSE_FILESYSTEM
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    wxFileSystem m_curFileSystem;
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    wxFileSystem& GetCurFileSystem() { return m_curFileSystem; }
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#endif
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    friend class wxXmlResourceHandler;
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};
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// Global instance of resource class. For your convenience.
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extern WXXMLDLLEXPORT wxXmlResource *wxTheXmlResource;
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// This macro translates string identifier (as used in XML resource,
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// e.g. <menuitem id="my_menu">...</menuitem>) to integer id that is needed by
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// wxWindows event tables.
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// Example:
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//    BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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//       EVT_MENU(XMLID("quit"), MyFrame::OnQuit)
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//       EVT_MENU(XMLID("about"), MyFrame::OnAbout)
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//       EVT_MENU(XMLID("new"), MyFrame::OnNew)
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//       EVT_MENU(XMLID("open"), MyFrame::OnOpen)
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//    END_EVENT_TABLE()
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#define XMLID(str_id) \
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    wxXmlResource::GetXMLID(wxT(str_id))
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// This macro returns pointer to particular control in dialog
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// created using XML resources. You can use it to set/get values from
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// controls.
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// Example:
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//    wxDialog dlg;
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//    wxTheXmlResource->LoadDialog(&dlg, mainFrame, "my_dialog");
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//    XMLCTRL(dlg, "my_textctrl", wxTextCtrl)->SetValue(wxT("default value"));
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#ifdef __WXDEBUG__
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#define XMLCTRL(window, id, type) \
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    (wxDynamicCast((window).FindWindow(XMLID(id)), type))
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#else
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#define XMLCTRL(window, id, type) \
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    ((type*)((window).FindWindow(XMLID(id))))
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#endif
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class WXXMLDLLEXPORT wxXmlResourceHandler : public wxObject
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{
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public:
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    wxXmlResourceHandler();
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    virtual ~wxXmlResourceHandler() {}
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    // Creates object (menu, dialog, control, ...) from XML node.
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    // Should check for validity.
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    // parent is higher-level object (usually window, dialog or panel)
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    // that is often neccessary to create resource
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    // if instance != NULL it should not create new instance via 'new' but
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    // rather use this one and call its Create method
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    wxObject *CreateResource(wxXmlNode *node, wxObject *parent,
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                             wxObject *instance);
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    // This one is called from CreateResource after variables
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    // were filled
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    virtual wxObject *DoCreateResource() = 0;
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    // Returns TRUE if it understands this node and can create
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    // resource from it, FALSE otherwise.
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    virtual bool CanHandle(wxXmlNode *node) = 0;
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    void SetParentResource(wxXmlResource *res) { m_resource = res; }
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protected:
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    wxXmlResource *m_resource;
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    wxArrayString m_styleNames;
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    wxArrayInt m_styleValues;
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    // Variables (filled by CreateResource)
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    wxXmlNode *m_node;
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    wxString m_class;
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    wxObject *m_parent, *m_instance;
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    wxWindow *m_parentAsWindow, *m_instanceAsWindow;
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    // --- Handy methods:
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    // Returns true if the node has property class equal to classname,
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    // e.g. <object class="wxDialog">
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    bool IsOfClass(wxXmlNode *node, const wxString& classname)
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        { return node->GetPropVal(wxT("class"), wxEmptyString) == classname; }
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    // Gets node content from wxXML_ENTITY_NODE
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    // (the problem is, <tag>content<tag> is represented as
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    // wxXML_ENTITY_NODE name="tag", content=""
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    //    |-- wxXML_TEXT_NODE or
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    //        wxXML_CDATA_SECTION_NODE name="" content="content"
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    wxString GetNodeContent(wxXmlNode *node);
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    // Check to see if a param exists
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    bool HasParam(const wxString& param);
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    // Finds the node or returns NULL
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    wxXmlNode *GetParamNode(const wxString& param);
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    wxString GetParamValue(const wxString& param);
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    // Add style flag (e.g. wxMB_DOCKABLE) to list of flags
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    // understood by this handler
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    void AddStyle(const wxString& name, int value);
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    // Add styles common to all wxWindow-derived classes
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    void AddWindowStyles();
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    // Gets style flags from text in form "flag | flag2| flag3 |..."
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    // Only understads flags added with AddStyle
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    int GetStyle(const wxString& param = wxT("style"), int defaults = 0);
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    // Gets text from param and does some convertions:
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    // - replaces \n, \r, \t by respective chars (according to C syntax)
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    // - replaces $ by & and $$ by $ (needed for $File => &File because of XML)
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    // - calls wxGetTranslations (unless disabled in wxXmlResource)
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    wxString GetText(const wxString& param);
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    // Return XMLID
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    int GetID();
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    wxString GetName();
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    // Get bool flag (1,t,yes,on,true are TRUE, everything else is FALSE)
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    bool GetBool(const wxString& param, bool defaultv = FALSE);
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    // Get integer value from param
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    long GetLong( const wxString& param, long defaultv = 0 );
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    // Get colour in HTML syntax (#RRGGBB)
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    wxColour GetColour(const wxString& param);
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    // Get size/position (may be in dlg units):
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    wxSize GetSize(const wxString& param = wxT("size"));
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    wxPoint GetPosition(const wxString& param = wxT("pos"));
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    // Get dimension (may be in dlg units):
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    wxCoord GetDimension(const wxString& param, wxCoord defaultv = 0);
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    // Get bitmap:
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    wxBitmap GetBitmap(const wxString& param = wxT("bitmap"),
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                       wxSize size = wxDefaultSize);
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    wxIcon GetIcon(const wxString& param = wxT("icon"),
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                   wxSize size = wxDefaultSize);
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    // Get font:
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    wxFont GetFont(const wxString& param = wxT("font"));
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    // Sets common window options:
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    void SetupWindow(wxWindow *wnd);
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    void CreateChildren(wxObject *parent, bool this_hnd_only = FALSE);
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    void CreateChildrenPrivately(wxObject *parent, wxXmlNode *rootnode = NULL);
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    wxObject *CreateResFromNode(wxXmlNode *node,
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                                wxObject *parent, wxObject *instance = NULL)
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        { return m_resource->CreateResFromNode(node, parent, instance); }
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    // helper
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#if wxUSE_FILESYSTEM
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    wxFileSystem& GetCurFileSystem() { return m_resource->GetCurFileSystem(); }
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#endif
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};
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#define ADD_STYLE(style) AddStyle(wxT(#style), style)
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void wxXmlInitResourceModule();
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#endif // _WX_XMLRES_H_
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