Added missing bitmap in mdi sample Added OpenGL support (I Get segv on my Debian/Mesa system, don't know why). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@568 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
99 lines
2.6 KiB
C++
99 lines
2.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: glcanvas.h
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// Purpose: wxGLCanvas, for using OpenGL/Mesa with wxWindows and GTK
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// Author: Robert Roebling
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// Modified by:
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// Created: 17/8/98
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// RCS-ID: $Id$
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// Copyright: (c) Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma interface "glcanvas.h"
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#endif
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#ifndef _WX_GLCANVAS_H_
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#define _WX_GLCANVAS_H_
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#include "wx/defs.h"
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#include "wx/scrolwin.h"
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#include "GL/gl.h"
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#include "GL/glx.h"
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#include "GL/glu.h"
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//---------------------------------------------------------------------------
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// classes
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//---------------------------------------------------------------------------
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class wxGLContext;
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class wxGLCanvas;
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//---------------------------------------------------------------------------
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// wxGLContext
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//---------------------------------------------------------------------------
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class wxGLContext: public wxObject
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{
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DECLARE_CLASS(wxGLContext)
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public:
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wxGLContext( bool isRGB, wxWindow *win, const wxPalette& palette = wxNullPalette );
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~wxGLContext();
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void SetCurrent();
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void SetColour(const char *colour);
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void SwapBuffers();
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void SetupPixelFormat();
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void SetupPalette(const wxPalette& palette);
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wxPalette CreateDefaultPalette();
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inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; }
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inline wxWindow* GetWindow() const { return m_window; }
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inline GtkWidget* GetWidget() const { return m_widget; }
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inline GLXContext GetContext() const { return m_glContext; }
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public:
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GLXContext m_glContext;
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GtkWidget *m_widget;
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wxPalette m_palette;
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wxWindow* m_window;
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};
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//---------------------------------------------------------------------------
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// wxGLContext
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//---------------------------------------------------------------------------
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class wxGLCanvas: public wxScrolledWindow
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{
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DECLARE_CLASS(wxGLCanvas)
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public:
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wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette);
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~wxGLCanvas();
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void SetCurrent();
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void SetColour(const char *colour);
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void SwapBuffers();
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void OnSize(wxSizeEvent& event);
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inline wxGLContext* GetContext() const { return m_glContext; }
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protected:
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wxGLContext* m_glContext; // this is typedef-ed ptr, in fact
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DECLARE_EVENT_TABLE()
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};
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#endif
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