IsEmpty() didn't exist in all ports (notably not wxMSW) and its meaning was
unclear anyhow, so remove it even from the ports where it did exist and add
clear Is{List,Text}Empty() replacements instead.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@68808 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
	
		
			
				
	
	
		
			195 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			195 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/univ/combobox.h
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// Purpose:     the universal combobox
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     30.08.00
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// RCS-ID:      $Id$
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// Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIV_COMBOBOX_H_
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#define _WX_UNIV_COMBOBOX_H_
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#include "wx/combo.h"
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class WXDLLIMPEXP_FWD_CORE wxListBox;
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// ----------------------------------------------------------------------------
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// NB: some actions supported by this control are in wx/generic/combo.h
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// ----------------------------------------------------------------------------
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// choose the next/prev/specified (by numArg) item
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#define wxACTION_COMBOBOX_SELECT_NEXT wxT("next")
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#define wxACTION_COMBOBOX_SELECT_PREV wxT("prev")
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#define wxACTION_COMBOBOX_SELECT      wxT("select")
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// ----------------------------------------------------------------------------
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// wxComboBox: a combination of text control and a listbox
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// ----------------------------------------------------------------------------
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// NB: Normally we'd like wxComboBox to inherit from wxComboBoxBase, but here
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//     we can't really do that since both wxComboBoxBase and wxComboCtrl inherit
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//     from wxTextCtrl.
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class WXDLLIMPEXP_CORE wxComboBox :
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    public wxWindowWithItems<wxComboCtrl, wxItemContainer>
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{
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public:
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    // ctors and such
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    wxComboBox() { Init(); }
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    wxComboBox(wxWindow *parent,
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               wxWindowID id,
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               const wxString& value = wxEmptyString,
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               const wxPoint& pos = wxDefaultPosition,
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               const wxSize& size = wxDefaultSize,
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               int n = 0,
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               const wxString choices[] = (const wxString *) NULL,
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               long style = 0,
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               const wxValidator& validator = wxDefaultValidator,
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               const wxString& name = wxComboBoxNameStr)
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    {
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        Init();
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        (void)Create(parent, id, value, pos, size, n, choices,
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                     style, validator, name);
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    }
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    wxComboBox(wxWindow *parent,
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               wxWindowID id,
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               const wxString& value,
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               const wxPoint& pos,
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               const wxSize& size,
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               const wxArrayString& choices,
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               long style = 0,
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               const wxValidator& validator = wxDefaultValidator,
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               const wxString& name = wxComboBoxNameStr);
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                const wxString& value = wxEmptyString,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                int n = 0,
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                const wxString choices[] = (const wxString *) NULL,
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                long style = 0,
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                const wxValidator& validator = wxDefaultValidator,
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                const wxString& name = wxComboBoxNameStr);
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                const wxString& value,
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                const wxPoint& pos,
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                const wxSize& size,
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                const wxArrayString& choices,
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                long style = 0,
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                const wxValidator& validator = wxDefaultValidator,
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                const wxString& name = wxComboBoxNameStr);
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    virtual ~wxComboBox();
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    // the wxUniversal-specific methods
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    // --------------------------------
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    // implement the combobox interface
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    // wxTextCtrl methods
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    virtual wxString GetValue() const { return DoGetValue(); }
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    virtual void SetValue(const wxString& value);
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    virtual void WriteText(const wxString& value);
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    virtual void Copy();
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    virtual void Cut();
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    virtual void Paste();
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    virtual void SetInsertionPoint(long pos);
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    virtual void SetInsertionPointEnd();
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    virtual long GetInsertionPoint() const;
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    virtual wxTextPos GetLastPosition() const;
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    virtual void Replace(long from, long to, const wxString& value);
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    virtual void Remove(long from, long to);
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    virtual void SetSelection(long from, long to);
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    virtual void GetSelection(long *from, long *to) const;
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    virtual void SetEditable(bool editable);
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    virtual bool IsEditable() const;
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    virtual void Undo();
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    virtual void Redo();
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    virtual void SelectAll();
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    virtual bool CanCopy() const;
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    virtual bool CanCut() const;
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    virtual bool CanPaste() const;
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    virtual bool CanUndo() const;
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    virtual bool CanRedo() const;
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    // override these methods to disambiguate between two base classes versions
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    virtual void Clear()
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    {
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        wxComboCtrl::Clear();
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        wxItemContainer::Clear();
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    }
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    // See wxComboBoxBase discussion of IsEmpty().
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    bool IsListEmpty() const { return wxItemContainer::IsEmpty(); }
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    bool IsTextEmpty() const { return wxTextEntry::IsEmpty(); }
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    // wxControlWithItems methods
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    virtual void DoClear();
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    virtual void DoDeleteOneItem(unsigned int n);
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    virtual unsigned int GetCount() const;
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    virtual wxString GetString(unsigned int n) const;
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    virtual void SetString(unsigned int n, const wxString& s);
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    virtual int FindString(const wxString& s, bool bCase = false) const;
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    virtual void SetSelection(int n);
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    virtual int GetSelection() const;
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    virtual wxString GetStringSelection() const;
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    // we have our own input handler and our own actions
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    // (but wxComboCtrl already handled Popup/Dismiss)
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    /*
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    virtual bool PerformAction(const wxControlAction& action,
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                               long numArg = 0l,
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                               const wxString& strArg = wxEmptyString);
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    */
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    static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);
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    virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)
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    {
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        return GetStdInputHandler(handlerDef);
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    }
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    // we delegate our client data handling to wxListBox which we use for the
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    // items, so override this and other methods dealing with the client data
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    virtual wxClientDataType GetClientDataType() const;
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    virtual void SetClientDataType(wxClientDataType clientDataItemsType);
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protected:
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    virtual wxString DoGetValue() const;
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    virtual int DoInsertItems(const wxArrayStringsAdapter& items,
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                              unsigned int pos,
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                              void **clientData, wxClientDataType type);
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    virtual void DoSetItemClientData(unsigned int n, void* clientData);
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    virtual void* DoGetItemClientData(unsigned int n) const;
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    // common part of all ctors
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    void Init();
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    // get the associated listbox
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    wxListBox *GetLBox() const { return m_lbox; }
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private:
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    // implement wxTextEntry pure virtual method
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    virtual wxWindow *GetEditableWindow() { return this; }
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    // the popup listbox
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    wxListBox *m_lbox;
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    //DECLARE_EVENT_TABLE()
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    DECLARE_DYNAMIC_CLASS(wxComboBox)
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};
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#endif // _WX_UNIV_COMBOBOX_H_
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